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A:M Forum Rules
GENERAL FORUM GUIDELINES
The A:M Forum is for technical support and the sharing of tips and ideas between users/prospective users of Hash software. It is moderated constantly by technical support representatives.
DO'S!
-Ask questions about the software.
-Assist other users... everyone was new at this once.
-Inform people of your version/platform when asking for help.
-Share resources; tutorials, models, textures, tips and techniques (link to useful websites).
-Post links to your work, or where your art is being used online (on websites, in games, toons', etc.)
-Search the A:M Forum and FAQ. The question you are about to ask may have already been answered.
-Organize and inform others about user groups, IRC chats, image and animation contests, job opportunities, etc.
-Discuss what you are working on and let everyone know about magazine reviews and articles that relate to your projects.
DON'TS!
-Do Not be rude or disrespectful or mean to other forum members in any way. Personal attacks will be removed.
-Do Not post bug/crash reports to the list (send bug/crash reports to http://www.hash.com/reports.
-Do Not complain about forum content. Complaints or suggestions can be sent directly to hash@hash.com
-Do Not reprimand other forum members for violating forum rules, that's the moderators job, which (unless you are a moderator) you are not.
-No complaining or whining on the forum or distribution of misinformation.
-No flames of any kind.
-No Off Topic posts. (Posts in the Off Topics section should be related to A:M in some form or fashion or benefit the A:M community as a whole).
-No soliciting of any kind without prior approval.
-No threads or comparisons related to other 3D Applications.
-No "Wish list" or feature requests, they should be sent to www.hash.com/reports for categorizing and prioritization (User requests define the future development of the software).
-No "me too!" posts
-No discussion of Hash Internal Affairs (finances, advertising, PR.)
-No posting of private email to the forum unless permission of the author is granted. (Private correspondence should remain private)
-No very general questions like: "how do I make a good 3D model" make your questions as complete and concise as possible.
If you have questions as to whether it's appropriate, send it to: support@hash.com, We'll be happy to let you know whether it is, or is not appropriate.
User Led Forum Considerations
Firstly and foremostly, please remember this is Martin Hash's forum and that it is every A:M User's primary resource for information about A:M. In order to remain relevant we need everyone's continuing support and interest.
Secondly, understand there is a distinction between A:M (the program) and the A:M forum. There are some topics and issues that are outside the scope of this forum and most can be deduced by reading through the forum guidelines. These include such things as Hash Inc internal policies, business practices, trade secrets, and specific plans for the future not yet publicly released. Each of these would be fascinating topics of their own but are better reserved for private communications with a representative of Hash Inc.
Related to the second, is purchasing, customer service and other areas outside the purview of the common user who may have no interest in such things; subjects relating to money exchanging hands are beyond the scope of the A:M Forum and often can lead to conflicts of interest between users and/or Hash Inc. (If Hash Inc cuts you a deal on volume purchasing it's really no one else's business). Likewise, individual complaints about a product or service are best remedied by going direct with Hash Inc representatives empowered to make decisions. Please allow them them the time necessary to resolve your specific issue and consider the cost of customized solutions.
This last area is likely the source of much confusion because many see the A:M Forum as the official outlet for Hash Inc... and it is. But the forum is not designed for conducting business and private matters best resolved by going to Hash Inc directly. Similarly, bug reports are best resolved by entering them directly into the A:M Reporting system.
Many problems can be easily addressed at the user level just by asking fellow users in the forum. If someone at Hash Inc suggests the forum as a source, it is very likely a problem can be easily resolved. For tougher issues there is even more reason to take the issue directly to the source... you don't want the issue discussed... you want it resolved quickly.
Finally, remember that we want to pass this forum on to future moderators and generations of A:M Users in the absolute best condition possible. A:M is just that good a program and is worthy of our consideration.
Thanks for making the A:M Forum a great community.
4,160 topics in this forum
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- 1 follower
- 4 replies
- 376 views
ok here the deal in order to make a laser that actaly works for what i need i had to make the beam about 10000 cm long , my question is is there a way to asign a model a value that would cause any part of another model to no longer show up , ie putting a block of this model behind a giant robot so the beam is hitting it and not just passing through it?
Last reply by zandoriastudios, -
- 1 reply
- 376 views
OK heres basically my problem , i need a material that will cover an object to show that an object needs to go here. and as specific as that was ill elaborate. i have a models that has multiple peaces that i will be using in a build your own sword kinda thing , what i would like is before they select a color they can see the blades type ie long and skinny or big and bulky. so i need a material that looks good some what transparent and looks like your building something
Last reply by Master chief, -
- 3 replies
- 375 views
I have the 2007 version of A:M. Using 13.0s. On the extras disc, there is a Penguin.mdl. When I bring that into my choreography, 1/2 his body is in the ground. Do I need to "pull" him up or is there a setting to make the "floor" non penetrable?
Last reply by Steven547, -
- 2 replies
- 375 views
How can I reduce the inflience of the hip target on the feet target? I'd like to move the feet without so much hip influence.
Last reply by CaptainTaggert, -
- 1 follower
- 1 reply
- 375 views
Hi All, I have had Animation Master for a while now but I haven't really done anything with it so I am still just a newbie. What I would like to do is import some objects from DAZ 3D, Poser and AC3D and a few others. What I need to know is, is this possible? If so, how do I do it? And finally, what control will I have over them? Ideally, I would like to scale them and move them within 3D space. For example, take a imported box and have it fly across a room and bounce off a wall. Any help with this will be appreciated. Thanks in advance. Hiroshi01
Last reply by robcat2075, -
- 1 follower
- 2 replies
- 375 views
> first you have a great render.>>> i was wondering if there is an add on i can use to make the mideling more > clay like.>>> i see other people have made dragons and i do not want to steal there's > instead makeing my own.>>> i am having a hard time with the eyes and the mouth.>>> wvwrytime i try to open the face for eyes the lathed object fails i have > tried 8-16 spins still no good.>>> i want to add bumps after the spin which it very hard to do.
Last reply by HomeSlice, -
- 0 replies
- 375 views
Right now my PlayRange at the top of the PWS is white against very, very light gray which is almost indistinguishable. I know there's some Windows interface color setting that manages this and it's not in A:M but what interface elment do i change the color of to get my non playrange area to be a darker gray?
Last reply by robcat2075, -
- 2 replies
- 374 views
I've installed a simple 'One bone in the body-two bones in each wing' and assigned CP's to each bone. When I try to flap the wings, the bird swings around and parts fly off. What am I missing here? [attachmentid=16190]
Last reply by ddustin, -
- 1 reply
- 374 views
Hello, I downloaded the free models pack offered on this site. While most of the model/projects opened fine a lot of them didn't (mostly characters or other models with 'map' files) I just get a windows error and the program shuts down. I have AM 2002. Any reason why this is happening?
Last reply by Rodney, -
- 1 reply
- 374 views
I just got AM2004 off of ebay and Im trying to get myself familiar with it. But I think I got a pirated version as it did not come with anything but the cd. I will be purchasing a new copy from hash when I get the money. But since I have the program I figured Ill try and learn what I can til I have the cash. I have been trying to do a basic fly through some 3D text and it is really wiggin me out. Are there any tutorial for this? Or should I just start with all the has tutorials and I should be able to figure it out? Any help would be greatly appreciated Blah
Last reply by Rodney, -
- 2 replies
- 374 views
I created an excellent blink pose, but now I want to do a variation of that which is a hard blink, like if you get sand thrown in your face. Is there a way to duplicate my existing pose and then tweak the new copy?
Last reply by Tralfaz, -
- 2 replies
- 374 views
Sorry if this has already been asked, but I can't see the smoke on the hash cd. I also can't see anything when I make a "streak emitter". Do i have something turned off or has anybody heard of this problem? I am using v13.0s.
Last reply by raineyeric, -
- 1 reply
- 374 views
ive been using glow for a bit and it only has an on or off. my model tends to glow too bright. is there some way to control this?
Last reply by johnl3d, -
- 2 replies
- 374 views
I am a newbie here, and i would like to put video on a surface, and "attatch" it to it....what i have been doing is making my video a layer, then frame by frame moving that layer so that it sits right on my 3d surface. I know there has got to be a better way. Plz let me know any and all suggestions. thanx jay
Last reply by jay_okc, -
- 1 reply
- 374 views
Not sure where I should put this. There used to be a tut on Dynamic Constraints (I think it may have been a tech talk) that had several examples. I know it contained THE HUNTRESS as part of the examples with her ear rings and such. I can't locate it any more on the forum. Does anyone know where to find this and the other tech talk downloads please. Thanks, EDIT: As usual, look for a half hour and can't find it. Make a post and find it two minutes later. Thansk anyway.
Last reply by Gerry, -
- 1 reply
- 373 views
I'm having trouble removing a decal I don't like. How do I remove it?
Last reply by NancyGormezano, -
- 1 follower
- 0 replies
- 373 views
Exercise #11.5 Animated by: Keith BUDDHABUCK Completion Time: 3 1/2 hrs. Date Completed: 11-16-06 OOUUHH SCARRY KIDS EXERCISE__11.5.prj
Last reply by BUDDHABUCK, -
- 1 reply
- 373 views
i have seen allot of people in the wip and TWO sections do a white render on there work but when ever i try to do the render it doesn't look like the whit renders i have seen on the forum i'm guessing that the renders are a radiosity setting or some kind of A.O. but can one of you tell me the settings to use?
Last reply by Rodney, -
- 1 reply
- 373 views
I just upgraded my Animation Master program. I hope It's easier to use this program. I have been practicing on my jety v13, I did all the exerscies that came in the book; But I would like to learn faster. Does anybody know about taking a course on line? The video tutorials are ok. But I need something more explainatory.
Last reply by Rodney, -
- 1 follower
- 2 replies
- 373 views
I know I asked this before, but I can't find my old post. I have the "Fat Guy" model, and he flips over any time I apply an action. I know I can remake actions, but is it easier to just put in a new rig? if so, what folders do I delete on the old rig? Thanks for any help! Andy
Last reply by bighop, -
- 1 follower
- 4 replies
- 373 views
Ok, this is driving me nuts. I've been working on this for a few days now: I'm making an introduction for a video my 4th graders are going to make. The animation is just an intro I'm doing, not the whole movie. I watched the video "constraints and compensate mode" prior to doing this: 1. I made the two models. The idea is the eraser model is going to carry in models I made of of our textbooks. 2. The Eraser model has the Hash 2001 rig, and it works...that is a whole another story. 3. I made the path, and constrained it to the model of the book. 4. I added the action the model, and it works fine Now as the model walks, the book moves rather odd. …
Last reply by bighop, -
I have my doggle on one vlan and my computers on another. Thus does not work unless someone can give me a work around. I can't put them all on the same vlan for they are at different campuses. Help. Thanks Andy
Last reply by Andyjoh, -
- 2 replies
- 373 views
Hello, I have been having a little problem getting AM to let me import Quicktime Movies into the Action part of the program. I want to be able to sync animation with the Quicktime movie, but I get a message that says either that it is not supported, or it does not like 16 bit Quicktime. I saw the other thread about saving it as a TGA, is there another way as well? Is there a way to use Quicktime files from other programs like Final Cut? I have been able to use Quicktime movies that I have created in AM, but not successful with movies I saved from Final Cut into a Quicktime movie. If someone could shed some light on this that would be great. Thank you very muc…
Last reply by braintree, -
- 2 replies
- 373 views
OK working through my material making iv come across 2 different color setting on called diffuse and one called ambiance , whats the difference and what are they best for ?
Last reply by Fuchur, -
- 5 replies
- 372 views
I would REALLY like to know how to animate a simple Color change on my Model!
Last reply by Dhar, -
i feel dumd asking this but i just downloaded the new am and i also got the data zip file so how do i go about adding this to my am libraries. thanks mike
Last reply by Rodney, -
- 2 replies
- 372 views
Could anyone tell me how i could animate text?
Last reply by johnl3d, -
- 0 replies
- 371 views
hi guys! block 02 is now available! REGARDS!
Last reply by Aseddicu Member, -
- 2 replies
- 371 views
ok i set a 6 point crystal to render as lines but fo some reasion its still rendering the surface as well s the lines is there a way to turn this off.
Last reply by John Bigboote, -
- 1 follower
- 1 reply
- 371 views
I made an animation in the action window, and i applied it to the chro and it worked perfectly. My question is how can i constrain an object say a gun to my character.s hand in the action window, so i can apply it to the chro. Or what can i do about this, thanks
Last reply by Caroline, -
- 1 reply
- 371 views
Im having a heck of a time with this one. Im working on a planet shot of SATURN and the globe itself is fine but doing the rings is killing me. Found some MAPs for transperancy as well as a separate one's for color. Nothing I cant duplicate my self but the problem is that it is just a cross section of the disk. Basically when you look at it, its just bands of various color or lines contained in a rectangular framed picture ( if you can figure out that discription). I have no idea on how to get the one stamp to repeat itself around a selected axis so that when it renders you get bands of transperancy around the disk. Does that make any sense? I have been beating my …
Last reply by NancyGormezano, -
- 2 replies
- 370 views
[attachmentid=21835]Hello Everyone. This is my first post. I have been Hashing for a couple of years now. Here is an image for the season. Thanks
Last reply by davyduck, -
- 4 replies
- 370 views
okay so iv'e seen this before but im not getting it. i have 5 cameras. i want camera 6 to be the master or render master. i tried translate to and orient like camera 6 to other cameras but it does not really snap to those views. am i forgeting something? ive done this before so i know it works great...any ideas?
Last reply by robcat2075, -
- 2 replies
- 370 views
I did the AI lip pose perfect! Now I want to move on to the rest... When I do objects lip pose percentage again it opens a new window... I want to work off of the AI pose (and window) and manipulate it into the other poses... All help is appreciated! PLEASE AND THANK YOU SO MUCH!!!
Last reply by robcat2075, -
- 2 replies
- 369 views
My upgrade arrived today and it's the version with the Yeti on the CD. I already have A:M 2000 (Dennis, but updated to 8.5) on my machine. Do I need to uninstall 8.5 before installing this new version? I have all my old models and related files in a separate work directory away from the program, but I'm assuming there may be some problems pulling files created six years ago into what may be a new file format. Will I need to pull in each old model I want to use, tweak them and resave before doing anything else with them? Will there be anything I should especially look out for, like missing patches?
Last reply by GizmoMkI, -
- 0 replies
- 369 views
I try to put two actions one after the other. This is just a two different simple walk cycles. why is that when it jumps to the second action the shoulders turn backwards?
Last reply by seduar, -
- 1 reply
- 369 views
ok i found out that having a spline in the main animation screen works really well for moving a flying object , how every it seams to auto set the movement from start to end without proper setup Ie i wanted a "asteriod" to over 50 secons slowly come in and eventualy hit the ground , but it hits at 20 seconds and for the life of me i cant figure out how to change this
Last reply by Rodney, -
- 1 reply
- 369 views
simple question is there a way to add a CP to a curved live with out it changing the lines shape?
Last reply by robcat2075, -
- 1 reply
- 369 views
ok this is more of a has this happened to you vs a how do i do this qustion. iv noted that most if not all movies uploaded to the forums are in .mov format ( or quicktime usable) but when ever i try and save as .mov or render as .mov the file never finishes being built , the computer will have a link to it but its a missing file and when trying to save again it keeps giving a file file window and loses the render compleatly forcing me to rerender the whoel lenght of the movie, .avi still works i have quicktime installed so its very anoying
Last reply by robcat2075, -
- 1 reply
- 369 views
I want my characters eyes to move together with a target but i dont know how to do this. I think it has something to do with Nulls but im not sure. If someone can help me out that would be great. My ant is uploaded if anyone wants to look at it. Ant.mdl
Last reply by higginsdj, -
- 1 reply
- 369 views
ok working on a project that has a lot going on and a lot of item i need lined up , only problem is that said items are not lining up well in the choreograph , is there any way to snap to grid in the choreo window?
Last reply by robcat2075, -
- 2 replies
- 369 views
Hello there, I have recently started diving into 3D animation using Hash Animation, and I am looking to optimize my workflow to make the most out of the software. As a newcomer to the 3D animation world; I am excited to learn from those with more experience and refine my approach to ensure efficiency and creativity. Currently; I am working on a short animation project that involves character modeling; rigging; and scene composition. I find rigging quite complex; and sometimes my rigs don't behave as expected during animation. What are some best practices for creating stable and flexible rigs? Are there specific tutorials or resources that you recommend for …
Last reply by itsjustme, -
- 1 follower
- 3 replies
- 368 views
Hello all, I have a character that I want to have them write on a board, or wall. Does Animation Master have tools to animate that? or do I have to use Adobe After effects? Any ideas? Thanks!
Last reply by Caroline, -
- 2 replies
- 368 views
Ok....I'm heading out of town wed, and will be bringing my laptop to work on this program on the plane. My question is, if I create an action for a character (say the penguin mdl), can I then MOVE that action file I created to my desktop and apply the action to the same model, and it will work? In other words, create it on my laptop, then transfer it to my desktop when I get back. Steven
Last reply by Steven547, -
copy error
by phatso- 1 reply
- 368 views
All of a sudden, paste keyframe mirrored doesn't work. I can paste keyframes the regular way, but when I try to do it mirrored, nothing happens. (No, it's not greyed out.) I'm using V12 (my upgrade hasn't arrived yet.) What am I doing wrong? While I'm at it - when I'm working on an action, the "play" button is greyed out. I have to click on "shortcut to...", then on a render button, then esc to get out of render. That makes the play button available. I've tried reloading the program, taking the CD out and putting it back, and everything else I can think of. Please do take pity on po' little me.
Last reply by phatso, -
- 1 follower
- 2 replies
- 368 views
I have always had issues with the library when I install A:M. After I downloaded v.15, I installed it. everything seemed to be fine. I didn't notice any duplicate library stuff. I then downloaded the 'big' data file. I erased the original data folder from my A:M 15 folder and moved the new 'big' folder into it's place. Now, in most of the library folders, everything shows up twice. How do I get rid of the duplicates?
Last reply by thumperness, -
- 1 reply
- 368 views
it wont let me add phenomes HELP ill love you forever
Last reply by HomeSlice, -
- 1 reply
- 368 views
Right after I got A:M, I read this post by oakchas, I followed his advice and had the manuals spiral bound. It cost me less than his estimate, and has been the best advice on A:M that I've had. Better Than A Dragon Button Thought I'd pass it on. Myron
Last reply by Meowx, -
- 6 replies
- 366 views
Hi - I am having a rigging issue again, I rigged the character using the 2001 skeleton from the library. I would use the new squetch rig, but haven't had enough time to play w/ it to be comfortable - and I need to get this project done. Anyway when I pull the model into an action if you look at the legs they are off center. If anyone knows what I have done wrong, or haven't done with the rigging please let me know. Thanks - Eric
Last reply by flashawd, -
- 1 reply
- 366 views
I'm working on a project and need to get a 3d model of a pith helmet - anyone know where I can find one?
Last reply by johnl3d,