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A:M Forum Rules
GENERAL FORUM GUIDELINES
The A:M Forum is for technical support and the sharing of tips and ideas between users/prospective users of Hash software. It is moderated constantly by technical support representatives.
DO'S!
-Ask questions about the software.
-Assist other users... everyone was new at this once.
-Inform people of your version/platform when asking for help.
-Share resources; tutorials, models, textures, tips and techniques (link to useful websites).
-Post links to your work, or where your art is being used online (on websites, in games, toons', etc.)
-Search the A:M Forum and FAQ. The question you are about to ask may have already been answered.
-Organize and inform others about user groups, IRC chats, image and animation contests, job opportunities, etc.
-Discuss what you are working on and let everyone know about magazine reviews and articles that relate to your projects.
DON'TS!
-Do Not be rude or disrespectful or mean to other forum members in any way. Personal attacks will be removed.
-Do Not post bug/crash reports to the list (send bug/crash reports to http://www.hash.com/reports.
-Do Not complain about forum content. Complaints or suggestions can be sent directly to hash@hash.com
-Do Not reprimand other forum members for violating forum rules, that's the moderators job, which (unless you are a moderator) you are not.
-No complaining or whining on the forum or distribution of misinformation.
-No flames of any kind.
-No Off Topic posts. (Posts in the Off Topics section should be related to A:M in some form or fashion or benefit the A:M community as a whole).
-No soliciting of any kind without prior approval.
-No threads or comparisons related to other 3D Applications.
-No "Wish list" or feature requests, they should be sent to www.hash.com/reports for categorizing and prioritization (User requests define the future development of the software).
-No "me too!" posts
-No discussion of Hash Internal Affairs (finances, advertising, PR.)
-No posting of private email to the forum unless permission of the author is granted. (Private correspondence should remain private)
-No very general questions like: "how do I make a good 3D model" make your questions as complete and concise as possible.
If you have questions as to whether it's appropriate, send it to: support@hash.com, We'll be happy to let you know whether it is, or is not appropriate.
User Led Forum Considerations
Firstly and foremostly, please remember this is Martin Hash's forum and that it is every A:M User's primary resource for information about A:M. In order to remain relevant we need everyone's continuing support and interest.
Secondly, understand there is a distinction between A:M (the program) and the A:M forum. There are some topics and issues that are outside the scope of this forum and most can be deduced by reading through the forum guidelines. These include such things as Hash Inc internal policies, business practices, trade secrets, and specific plans for the future not yet publicly released. Each of these would be fascinating topics of their own but are better reserved for private communications with a representative of Hash Inc.
Related to the second, is purchasing, customer service and other areas outside the purview of the common user who may have no interest in such things; subjects relating to money exchanging hands are beyond the scope of the A:M Forum and often can lead to conflicts of interest between users and/or Hash Inc. (If Hash Inc cuts you a deal on volume purchasing it's really no one else's business). Likewise, individual complaints about a product or service are best remedied by going direct with Hash Inc representatives empowered to make decisions. Please allow them them the time necessary to resolve your specific issue and consider the cost of customized solutions.
This last area is likely the source of much confusion because many see the A:M Forum as the official outlet for Hash Inc... and it is. But the forum is not designed for conducting business and private matters best resolved by going to Hash Inc directly. Similarly, bug reports are best resolved by entering them directly into the A:M Reporting system.
Many problems can be easily addressed at the user level just by asking fellow users in the forum. If someone at Hash Inc suggests the forum as a source, it is very likely a problem can be easily resolved. For tougher issues there is even more reason to take the issue directly to the source... you don't want the issue discussed... you want it resolved quickly.
Finally, remember that we want to pass this forum on to future moderators and generations of A:M Users in the absolute best condition possible. A:M is just that good a program and is worthy of our consideration.
Thanks for making the A:M Forum a great community.
4,160 topics in this forum
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- 1 follower
- 3 replies
- 789 views
HELLO! Hmmm, I treat to explain me... A Patch or surface is not generated when the area is delimitated by five points/lines/faces/splines (I don't know how call it...) or more and I wonder if there was a secret way or ways... Well, THANK YOU very much (in advance) and CIAO!
Last reply by Ramón López, -
- 2 followers
- 8 replies
- 789 views
do hairemitter simply not apply on five-point-patches? how can i solve this problem? help please!!!!! i attatched a screenshot of the rendering an one of the a:m window, that might help to understand. short sytem info: i´m working with a:m 12.0 on a macbook pro 2,33 ghz dual with 4 gig ram, a:m is used on parallesls desktop under windows xp (runs smoother than in osx)!
Last reply by Caroline, -
- 9 replies
- 789 views
i might have asked this already but, how do i add movies to the A:M films area? i think it was by sending it to someone and then they would upload it, but it never got on...
Last reply by mouseman, -
- 1 follower
- 6 replies
- 789 views
I'm working with this model and now when I go to animate it in the choreography all these lines are shooting out. It wasn't like this before. Also, I can't move anything smoothly, everything seems to snap. Again, it wasn't doing this before. Any ideas? Andy
Last reply by mtpeak2, -
- 8 replies
- 788 views
just wondering if any one knows but i need to know if a . gif format will support having a alpha channel , when i get home i want to try and make an animated gif that has transperant background parts and though i should ask first so i don't get my hopes up
Last reply by Rodney, -
- 5 replies
- 787 views
I'm attempting to use "Paste Mirrored " in an action, and it just won't work. It used to, but now it won't? I cant figure out why. Has anyone else had this problem? I'm wondering if perhaps I hit a key without realizing it and deactived it. I'm using 11.1 Ed
Last reply by Ed Doyle, -
- 4 replies
- 787 views
I am new to ALL of this, so please bare with me. I am a teacher and purchased the program for High School kids. We have been doing great with the program until we got to exercise 7. We followed the steps on the mannual as well as on the videos, but we are stuck on the part about the Dictionary. We tried downloading it, but couldn't, we tried looking for it on one of the CD's, but couldnt find it. Can anyone HELP!!
Last reply by LilLuie, -
- 6 replies
- 786 views
I knew I'd be buying this book. Many years ago I found Tony White's 'The Animator's Workbook' in the bargain bin of a book store for the hefty price of $1.99. This was a very nice discount from the cover price of $27.50. My only regret? I should have bought every copy they had that day! 'Animation: From Pencils to Pixels' is not an update to The Animator's Workbook but is rather a whole new book w/CDRom filled with information, tips, observations and lessons learned in pursuit of animation. At a cover price of $49.95 it made me cringe for a moment (hey... I'm cheap!) but I knew I'd be putting back the other books I thought I might buy that day. I to…
Last reply by Rodney, -
- 3 replies
- 786 views
According to sgross' website the MirrorBones plugin is available in AM v16. However I don't see it when I right click PlugIns/Wizards. I only see MirrorConstraints. Should I be downloading the MirrorBones plugin from sgross' website?
Last reply by Greenhorn, -
- 7 replies
- 784 views
Hi Everyone, I just have 2 questions that I havent been able to figure out myself so far.. 1) If I want to use a custom resolution (like 5000 x 5000) which is not the same semi-widescreen shape that the program defaults to, how would I change this to get an actual view of what the output would be (5000x5000 should be a perfect square). I noticed that if I change the resolution to 5000x5000 when rendering that it will change the 'stage' to that resolution afterwards.. but I would like for an immediate change so that I can see what I'm working with before going through the rendering process. Sorry if this is confusing, I'm not sure how else to word it. 2) I …
Last reply by Rodney, -
- 4 replies
- 784 views
Just finished my second session with AM and initial impression is it's gonna work, but there will be issues. Seems like I'm doing too much tech and not enough art. Things like moving the data library from the CD to the hard drive, as there were no models in the Models tab, and when I attempted to save I get this goofy message all about embedding and something about the project tree which I think I found but it had about a thousand items in it about which I hadn't a clue. I spent a few hours doing strange and wonderful things to the rabbit, and managed to save the project, but on reopening the program it flashed me a message about saving changes to the rabbit, I clicked y…
Last reply by Bruce Del Porte, -
Hello AM, So Im looking for somefeed back. I use to use other 3d programs in the past. Now 7 years later im finding myself interested in 3d again. I have been working with some polygon modeling software lately and I am very limited to modeling. So I'm asking for some advice. How hard is it to create custome characters in AM as to creating with other 3d software. I can create characters in 2d till the world ends, but now its time to turn them into 3d, will AM complete this task with basic knowlegde of modeling. Also will just modeling bog down my system, because im on a older laptop. Or will i be fine intill I start rendering animation. Thanks AM members
Last reply by Ludmasson, -
- 8 replies
- 784 views
ok iv come accross a bit of a problem, in one scene im working on a tiny "Hackerbot" jumps onto a large for lack of a better word tank , its then supposed to extend a cable to conect to the tanks cpu to take it over , how ever iv come accross a problem where extending the cable will cause it warp/no longer be round as it has to bend and twist through the tanks armor , im currently using a set of 8 circles attached by 4 lines to make the tube. is there a better way to make this work? Note: the effect im looking to try and create is similar to the sentinals legs from the matrix
Last reply by heyvern, -
- 6 replies
- 784 views
what up homies! i guess this fits under the newbie genre ... my first animation just a short animation i did for a independent study of animation, thanks to AM i gots me some good grades! http://s589.photobucket.com/albums/ss336/p...=Sequence01.flv lemme know what you think! and if any one wants to use or modify my model i can hook you up!
Last reply by alano, -
- 14 replies
- 784 views
i have a starship with some round windows around it. i want them to change color using the dope sheet as if the colors were talking. not sure but maybe there is a bug in 15F? it seems to not be able to hold my colors in the poses. im going to try some basic tests to see if just the model that has issues. but if any one has seen this let me know. thanks
Last reply by johnl3d, -
- 1 follower
- 7 replies
- 784 views
Hello there everyone. i just thought i'd introduce myself. i took a 3d animation class in college a year ago or so (v15) and now i'm starting to put it to work for a video game i'm working on and possible webisodes. i'm off to a good start in my post-class era and have learned much since then just fiddling with the easy to use software and as of recently i am beginning to discover the stretches of these forums. i'd just like to say that i've been able to find a lot of help in these forums already even dating back in articles from 2005, with such topics as clothing (i managed to get a cape flowing and leaves draping down from a shoulder pad), figure modeling, lighting…
Last reply by falibu, -
Strange, I downloaded the plugin and installed in the correct directory, but when loading AM ver 13t, there is an error. Attached is a picture of the error when running AM. Anyone else have a problem like this?
Last reply by rbjohnsn, -
- 2 replies
- 784 views
I thought that in order to show all curves, you hit the button with the red, blue and green curves - how do you show the pose curves as well? I've gone back through my notes and am having problems finding that.
Last reply by Fuchur, -
- 9 replies
- 783 views
is there any way to make hair floww smoothly with the head (maby a constraint?) , instead of it all being stiff during the entire action without having to brush it every keyframe?
Last reply by the_black_mage, -
First- I can't find anything for font in plug-ins. Can anyone help me with putting together a sporting event tunnel. The type that football players walk onto the field through except this is going to be for boxing. I would like about 2 or 3 turns in it and be able to show clips at different spots on the walls. I'm hoping to find someone to help me with it. I'm just getting into Hash so it's tough for me but I'm sure it'll be easy for someone who knows what they're doing. Thanks, Ron
Last reply by Muff, -
- 1 follower
- 10 replies
- 783 views
ok, it seems all the tutorials here assume that EVERYONE wants to animate video games and dancing aliens... im just wanting to generate some primitive shapes - boxes lines and arrows. but need to do it with some precision and elegance... can anyone point me to some tutorials for basic modeling and not dancing bunnies???
Last reply by robcat2075, -
- 1 follower
- 3 replies
- 782 views
Ok, I'm sure I must have done something wrong, but somehow my model has glow applied. I've tried deleting and replacing the material, no joy. Rendering in the model window (to check the effects of changng the material) seems to always apply glow, and I've looked (I think) everywhere for something that will turn it off. In desperation I turned it off in the chor, which had no effect (didn't think it would). Does anyone have any insights as to how I can turn glow off globally? I'm kind of lost. All help appreciated! A:M V12.0w, P4 3.0GHz, Radeon 9600xt video card, 2GB RAM.
Last reply by Duke, -
- 5 replies
- 782 views
Please help refresh my memory - since I am just learning A:M - is it possible to draw a bounding box around (with the Right Mouse Button) in the Choreography window same as in the Model window?
Last reply by HomeSlice, -
- 8 replies
- 781 views
I created a character wearing a robe. I gave the character bones. I set the lower section of the robe (the hangy-cloth, skirty part) to the default settings for cloth. I then set both legs to be collision objects. As a test, I created a ten second choreography of the character lifting his left leg. When I right-click and go to Simcloth Simulate, the cloth geometry goes all wonky and I get the following message. System found to be unsolvable. Possible causes: forced intersecting geometry, very sudden movement, or other setting... I also created a character wearing a skirt. When I do the same animation, and apply SimCloth, her skirt constantly wiggles around, as t…
Last reply by Dale_The_Bold, -
- 7 replies
- 781 views
Not sure if there was a plug in for this and where to get it if it existed but I'm trying to calculate the volume of an object that is a closed shape.
Last reply by pixelplucker, -
- 2 followers
- 8 replies
- 780 views
How do i upload a video from my computor to use in A:M like the T-Rex in the demonstration video?
Last reply by jzawacki, -
- 5 replies
- 780 views
Exactly, can it be fixed? Or is it one of those things that you can't and just have to fuss over?
Last reply by heyvern, -
- 6 replies
- 780 views
Hello Hashers, Anyone know how to add lines like this to a sphere? I tried adding the tga but didn't have luck. tears. Project files are here if you're bored. Cheers, Shawn att.zip
Last reply by Rodney, -
Hello Guys... When i actually installed Hash Animation Master, for the 1st time all the libarys where there in place all good. But then i did a format due to some computer problems and when i installed Animation Master the libary wasnt there? in the libray folder there is Hash Installed Libary, but no Data/Models this time any body know where i can get that data/models folder from, the 1 with keekat etc in. Thanks People just wanna hurry up and start! PS: its version 11.1 second hand...
Last reply by T-Dogg, -
- 7 replies
- 779 views
I did the "Can You Say That?" tutorial and rendered it out, [never mind that it still looks like it was dubbed from an old Godzilla movie] but I'm wondering what to do from here. How do I get one of my characters to say the right thing at the right point in the Choreography? Should I save it as an Action>Library and drop it onto the character at the right frame?
Last reply by Kelley, -
- 7 replies
- 779 views
I'm doing Excercise 13, in fact this is the 4th time I've atempted it, and I keep getting the same results. Everything works great until I create a new Action, and turn the IK Arms Setup, Thoims right arms twists up. As I stated, I've gone through the excercise 4 times, and each time, his right arm twists up, and it twists up in the same way. So what have I missed? Warehouse.txt
Last reply by Rodney, -
- 8 replies
- 779 views
OK, I ordered A:M over a week ago and my credit card has been charged, yet the status of my order is still listed as "processing". I've sent 3 e-mails in the last 48 hours yet none have been answered or even acknowledged. If you try calling the number listed on the website, you get a recording saying the number is "temporarily unavailable", and it's been that way for at least the last two days. Does anybody know what's up? Has anybody else had problems contacting the company? If anybody from Hash monitors this forum WILL YOU PLEASE CONTACT ME REGARDING MY ORDER.
Last reply by Jason Simonds, -
- 1 follower
- 5 replies
- 778 views
Hello all! I'm an Interactive Media Student, majoring in Film, Video and Audio Production. After taking a class in Maya, i bought this program to help myself with my own projects. I have owned Animation Master since July and have worked with it very little due to time constraints. I can model efficiently and compile images together and know some basic animation in A:M. Now that you know where i stand skill wise (beginner) my question. Does anyone have any tips on creating fluid effects such as a body of water? I can create a simple grid and apply the water effect to it, but as far as animating it and compositing into a live action video, i need to get w…
Last reply by Bruce Del Porte, -
- 1 follower
- 4 replies
- 778 views
Is there a current feature list for AM as well as a feature list for the coming version? Also when is the new version due? I now have all the time in the world to learn AM inside and out due to now being disabled and housebound most of the time so once I get the money together I want to get into AM fully. I like the changes I see in these forums now and in particular the massive amount of help directed towards new users. Cheers Mike R
Last reply by mykyl, -
- 1 follower
- 6 replies
- 778 views
Will this program, especially the 2007 version be compatible with Windows Vista? Thanks.
Last reply by robcat2075, -
- 11 replies
- 778 views
i wanted to build buildings, and rooms, and hallways and stuff like that now for the avid user, this is probably a simple thing to do. but for an eternal noob like me, its kinda awkward i dont know a good method of doing things like this. can someone point me in the direction of some tutorials on subjects like this i was hoping to build city scapes and building interiors, and things like that
Last reply by Fuchur, -
- 7 replies
- 778 views
Could anybody tell me how to make an object look like it's moving realistically. U know like those blue suits and they add the CG character to those actions? HELP
Last reply by Rooky Animator, -
- 6 replies
- 778 views
hey gang! i have tried and can't seem to get this chrome reflective look with the orange shinny/glossy reflective look. any clues?
Last reply by new guy, -
- 6 replies
- 778 views
Well i have upgraded to the most current version (V15.0j+) when i encounter a new problem it appears that every time i try and undo a action AM freezes then dies horribly forcing a full restart and reload of the project. while i am generally very good at saving every few changes its beginning to become quite bothersome due to my natural nature of trying different effects and positions and such. that said any one encounter this or have any idea what i can set/change to make am more undo friendly?
Last reply by mouseman, -
- 1 follower
- 6 replies
- 778 views
Got a new mini pc but it came with OS11. Anyone know of any compatability issues?
Last reply by Madfox, -
- 1 follower
- 5 replies
- 777 views
Ok i have shaggy walking along a path....at the end of the path i want him to, stop, turn, and face the camera. Now i'v put my Transition to next action "ON" i'v put hold last frame to "OFF" Put my blend method to "Add" I'v even tried to make a new choreography action...but no matter what i do....it changes what happens in his walk cycle "Which i dont want anything to change in his walks cycle!" Hope someone can help.
Last reply by Robert-Jank, -
- 7 replies
- 777 views
The extras DVD: Tutorials Folder Piston Folder Piston.zip I have extracted the Piston.zip file to it's own folder on my hard drive. I have opened Piston Tutorial/Piston Tutorial.html I get the active x popup on my browser page, I click to allow (use this control) I get the "play bar" for the tute... nothing more. I need to make a working piston. I'm sad. I can't see how to do it. I want a make piston button. Uh... Help? Charlie
Last reply by Rodney, -
- 1 follower
- 8 replies
- 777 views
Now, I can call myself a NEWBIE... I have some questions about AM plug-ins. 1. What are those plug-ins that are included in V15? 2. Where can I find more plug-ins if I have to pay for it? 3. Does the V15 support importing the OBJ format (I have made some bodels in from other app)? 4. Where can I find free plug-ins? One more question, Can my 1 yr subscription fee be used toward the cost of the CD? Thank you for your responses.
Last reply by Rodney, -
- 6 replies
- 777 views
Ok let s talk about something not so simple(at least with lightwave) I know the way A:M works and that it can offer some crazy tools for every kind of situations but what about this one ? i want to make a race track and i want every curve to bank on the Z axis (which is a bank).Is this possible ? In blender you can have a "hand" on the bank rotation axis before you extrude an object. Ideas around ?
Last reply by maddle, -
- 5 replies
- 776 views
I wanted to know if you could hand draw an animation then use animation master to play them like a flip book.
Last reply by Rodney, -
- 2 followers
- 4 replies
- 776 views
I copied the head of "Fat Guy" onto an re-rigged body. The old rig wouldn't work with the v13's Rig. I re-rigged the body, and it works, however the face is another problem. Using basic face bones and groupings for the face, but the face distorts when I added an action from the library. So I copied and pasted with bones from the first model, but as you can see the face is a bit messed up. Even when I create new bones, and attach them, the face distorts when I apply an action. Is there too many bones? Not enough?
Last reply by KenH, -
- 5 replies
- 776 views
suppose im working on a project and its got or some obscene number like 200 models in the coreography is their a way to organize the models in the coreography, like group them together, or place them into folders?
Last reply by Rodney, -
- 8 replies
- 776 views
hi there I bought am and like it but i find it crashes very frequently. i did a standard install, etc. does anyone else experience this, it's very frustrating. thanks kev
Last reply by robcat2075, -
- 8 replies
- 775 views
on the exercise fw-190 fighter jet, watching the video and i am trying to understand on how he calculates and draws/traces the tires, he is using advance manipulator to manipulate the pivot then he starts position it and that it has to be in the y-axis. im trying to understand but it is hard, also since the problems with these videos is that the sound and video are way out of sync. with each other. he starts doing this in the second part of the lecture around the 11 minute mark to finishing around 15 minute mark.
Last reply by robcat2075, -
- 9 replies
- 775 views
I find it a tad annoying how the camera rotation works when modeling. When adding splines you have to re-select a CP in order to have the camera rotate around it, else AM reverts back to the center XYZ coordinates and rotates the camera around there. Depending on the size of the model and how far away you are from the X or Y axis, when having nothing selected, camera rotations feels clumsy and some what disorientated. Does AM hold an option to rotate around last selected CP or CP group or some manipulation key to have AM not fall back to the center XYZ camera rotation.
Last reply by Fuchur,