Work In Progress / Sweatbox
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Showcase (57,150 visits to this link)
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A:M Stills (86,463 visits to this link)
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Works In Progress (WIP) (59,018 visits to this link)
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5,145 topics in this forum
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- 10 replies
- 798 views
Here is a sample clip I am working on of the SS Cedric sailing past. I have a PS filtered version with grain and more contrast to simulate a newsreel look, but am having difficulty compressing the final version without the compressor having trouble with the grain effect, any one got any ideas for a work around? The unfiltered version is here for any who want to have a look, it is .wmv format, 519kb. http://www.dsntc.com/SS_Cedric/Cedric.html Ian
Last reply by sculptorpro, -
- 4 replies
- 534 views
initial test with cloth as rope or whip Black is a tube of the new cloth in 12 whip1.mov
Last reply by KenH, -
Caricature
by KenH- 47 replies
- 3.7k views
I'm working on a new model and for the life of me, I can't get the darktree eye material working properly in v11.1f. As you can see, he's got no specularity highlights on his eyes even though they're on in the material. Is it something to do with the light? Is anyone else having trouble with this material?
Last reply by entity, -
- 6 replies
- 254 views
I saw a post about an Umbrella and I decided to make one up, plus throw in a pose slider for control....basically adjusted CP's. There is no rig/bones on this model Cheers, Eugene
Last reply by luckbat, -
- 6 replies
- 616 views
The guys at animation mentor.com asked me to produce their mascot as a sculpture. They had the model originally produced in MAYA, but I used animation master for the prep work to get it ready for the mill to cut it out. You will find spike in the models section. Along with spike I posted a sculpture of the corpse head that I used for reference.
Last reply by william20, -
- 11 replies
- 530 views
Hey guys, McKnuckles and no coffee and he's no happy camper! Just a quick test with poses http://www.vrcops.com/Mad1.mov Mike Fitz www.3dartz.com
Last reply by 3DArtZ, -
- 4 replies
- 270 views
Another for fun... Cheers, Eugene
Last reply by Zaryin, -
- 3 replies
- 305 views
Hey gang. I am working on an animation for a scholarship coming in August. I am using a simple character I built just for this event. This is my first model so tell me what you think of the look of Mr. Lego and the movement he has. Mr. Lego takes a leap.
Last reply by Heath_Naylor, -
- 16 replies
- 796 views
I'm looking for some critiques for my first walk. I decided I didnt want to do it with a cycle. Perspective.mov
Last reply by Luxo, -
- 1 follower
- 12 replies
- 968 views
...just that this forum allows images. It's a followup from a post in the list. There are too many facets (it should have about 48 in total) and I miscalculated their regularity.
Last reply by nf1nk, -
- 3 replies
- 260 views
Tried this poodlestroll by using the Riggingmachine. The ears and hairball I attatched a dynamic-constraint to . That didn`t seem to work though... poodlestroll220405.mov
Last reply by Dhar, -
- 9 replies
- 634 views
Puh, Finally I managed to get a vespa with rolling wheels following a path. I had much trouble with this, that I canot really explain to myself. I guess I did many things wrong( for instance to going to the start of the animation first ), often when I fiddeled around ,I ended up with the vespa creeping really slow along the path or the wheels not moving at all, then when I deleted all actions to replace them, the path strangly jumped away and I frustradetly started all over with a new chor, often the playhandle didnt work and I had to restart the chor. But finally I got this. Now I have to go on to animating in the chor, next I have to find out how to set k…
Last reply by pleavens, -
- 3 replies
- 391 views
Usually before I mess around with things, I like to fully understand how things work... well, after awhile I finally decided to jump in and just mess with things in AM. I learned a lot from the experience so far, and it has been a ton of fun, so I hope to continue in the future. Anyway, here is a short animation of Thom doing some sort of umm... exercise or something. (more like a very crappy gymnast's routine). It didn't really start out with a plan any more specific than to Animate, so any storyline you think you might see... is an illusion. Any suggestions would be greatly appreciated. Thanks, --Ross K. EDIT: Apparently it is possible t…
Last reply by Aminator, -
- 1 follower
- 2 replies
- 239 views
Just made this after improving my lamp rig..shaded render..236kb lamphop.mov
Last reply by Chance, -
- 1 follower
- 6 replies
- 521 views
It's rare for one of my modeling brainwaves to work right out of the gate with no rethinks and no tweaks. But lightning does strike occasionally. The image shows the first test renders of a bump decal to simulate the look of a welded joint either butt or fillet. As is usual for me the decal started out as a spline model with a black to white gradient material applied. If anyone's interested I can make the model and material available.
Last reply by R Reynolds, -
- 2 replies
- 324 views
Hey! Havent showed anything here in a while and I thought I would stir things up a bit. Here is a fun frame from the middle of my 'Pass the Ball' animation for Will Sutton's group movie Turned out nice...methinks!
Last reply by John Bigboote, -
- 3 replies
- 264 views
Copied block into arch then arch into more arches added some materials and an expression to rotate it SHIP.mov
Last reply by johnl3d, -
- 1 follower
- 5 replies
- 387 views
I was using Yves Skylight rig to light a character and it did such a fantastic job that I tried it on a vehicle of mine in a virtual studio-- here is the result. Let me know what you guys think...
Last reply by agep, -
- 1 reply
- 197 views
Still playing with dup wizard this time with a few blcoks made and duplicated with the wiz I applied some metal and glass materials on the the new 12 cd and did a quick render adupbox.mov
Last reply by johnl3d, -
- 10 replies
- 742 views
So, I have not even touched any lip synch in like 2 to 3 years!!! I figured it was time to overcome this speed bump in my animation endevaours and try and work out a better workflow for myself. Anyhows, here is my first lip shapes put to a sound clip which everyone has to love!!!! Anyhows, if you get a chance take a look. http://www.vrcops.com/PoopiePants2.mov Mike Fitz www.3dartz.com
Last reply by 3DArtZ, -
- 1 follower
- 15 replies
- 1.6k views
here is a little something I did on the side in about a day in a half. I plan to make it more realistic later but this should work for now. Comments welcome.
Last reply by Zaryin, -
www.bee-s.com/~gggg/avi/sg.mpg http://www.studio-max.ru/video/sputnikgermes.mpg [attachmentid=12916]
Last reply by trajcedrv, -
- 5 replies
- 380 views
Juchu, I did it! My first wlkcycle. I am so proud!!!! I used TSM2 and the hint from Rodney to: http://www.s1.hashmirror.com/ftp/VM/walk_w...walk_wheel.html Thank you. ;>9 Jake simpledoriswalk200405.mov
Last reply by Rodney, -
- 6 replies
- 393 views
This is the character that chases the dice in my vid. Actually, will when I do the animation. I finally finished the modeling and rigging. Fire away with comments and criticisms. Thanks, Scott
Last reply by Fishman, -
- 5 replies
- 330 views
I don't post much of my work, mostly because I'm not very productive, but here is a character I am working on. He will be chased by another character in a 10 second video I want to put in front of my DVD of my daughter's middle school production of "Guys and Dolls". This guy represents the gamblers (I'm assuming that is obvious). I welcome all comments and criticisms. I have rigged him and teested him with a couple of actions and he looks OK. Thanks in advance, Scott Dice_Front0.tga
Last reply by mtpeak2, -
- 34 replies
- 2k views
Hello - After trying to use decals for facial expressions I decided to go the modeling route. So.... Attached is the star of a short I'm working on. Posting for your comments as to: 1) How does this character's personality read? 2) What is this character? 3) I'm wondering how this simple environment plays? 4) I need to fix his pointy pupils, I know. I'm trying for simplicity and fun. My goal is to animate this fella. Thanks for any thoughts. Doug
Last reply by steve392, -
Just having some fun playing with the alpha channel and layers. ball_on_layers.mov
Last reply by robcat2075, -
- 5 replies
- 302 views
http://johnl.inform.net/pages/wv9a.htm Sorry fixed the html here's the project wv9.prj
Last reply by Zaryin, -
- 0 replies
- 357 views
Hey guys, I decided that I want to start animating McKnuckles again... been a long while and thought he needs new lip shapes. Have a lot to do as I only have a smile done!!! http://www.vrcops.com/Vids/HamItUp2A.mov Mike Fitz www.3dartz.com
Last reply by 3DArtZ, -
- 6 replies
- 302 views
The tooncart latly brought me to try to rigg a simple car myself. Following the lines of the bone-tut of Rodger Reynolds , I managed to set up the steering. But when I made a second action for the wheels rolling, in the action only one wheel is rolling, and even that seems to be stopping brievly at the starting-point.. in the chor even none. What have I done wrong? I constrained the other wheels with a roll like constraint. The car is constrained to a path. How can I slow it down a bit to watch its movement better? I enclose the project for anybody interested to help to have a look. Thank you ;>) Jake Something like a rigging -machine for …
Last reply by Gerry, -
New character
Last reply by Mr. Jaqe, -
- 114 replies
- 11.1k views
Homepage for Ballet Pour Ma Fille: AppleSnake Original discussion thread: http://www.hash.com/forums/index.php?showtopic=2288 -- Ok, the title to the old thread just sucked- can't figure out how to edit titles... so, new thread. Anyway, here's a simple little Fouette-type turn by RG, who is the dancer in the film. Animating ballet is very hard, I've discovered. It is not made easier when the proportions of your character are... not anything like a real ballerina. This took three days to get to this point, and I need to move on- though I'm not satisfied. Need to tone down her head a bit when it moves forward, and I may make her poses a little st…
Last reply by robcat2075, -
- 1 follower
- 10 replies
- 846 views
I'm not sure why I created this but it looks fun. The only hand animating done was the movement of the model bone. http://christhom.net/images/AM/DC.mov
Last reply by Dearmad, -
- 0 replies
- 295 views
Tried simple cloth sim with material on cloth I had trouble with this earlier This with a star wars theme using the wookie on the new cd web.mov
Last reply by johnl3d, -
- 1 follower
- 3 replies
- 223 views
Sort of a self Caricature, and the ball he'll be manipulating....
Last reply by KenH, -
- 10 replies
- 771 views
Heylo guys, I crafted this overnight and thought I might aswell show it to the world, so here goes. Had to use dr. divx to make it small and had to put it on Ftp to be able to "distribute" it. I used Thom and starwarsguys lightsaber in this flick. Link: www.jftp.frac.dk/ThomGoesPro.avi PS: I know his legmovement sucks, but this ain't the final version. I keep trying to render a new, tweaked version, but for some reason it renders in a really crappy quality, even though I'm using the same codecs, settings etc. etc.
Last reply by selahpoetic, -
- 1 follower
- 2 replies
- 481 views
Here is what I have done so far. I'm just editing it down to 5 seconds. The first picture is casting a fishline with the bobber entering on the left, then the fish taking the line and the bobber exiting out the left. Dan
Last reply by kashyyyk, -
- 11 replies
- 809 views
OK. Here is one of the models on am working on for a project. Yes. He is all geometry and I am still working out al lot of the details. But, I thought I would give a sneek peek.
Last reply by Zaryin, -
- 66 replies
- 5.1k views
Well, this is the first time I've felt I could post in this section. This is a recently published ad illustration made with AM. You can click here for a larger size picMask
Last reply by robcat2075, -
- 1 reply
- 412 views
Anyone know where I can get these? I need a police-type car, a truck, and a motorcycle.
Last reply by agep, -
- 1 follower
- 5 replies
- 775 views
Hi Hashers Having finished the third and final storyboard for Bella Bear I decided to do some animation with Bella & Hannah. For this I chose a famous scene from a famous film and decided to replace the characters with mine - bit like the 10 Second club. Anyway, here's what I have done so far - I look forward to any coments and criticsms (I wonder if you can guess what film the scene is from ) Doors_Flick.mov
Last reply by gazzamataz, -
http://www.bee-s.com/~gggg/avi/g7.mpg
Last reply by johnl3d, -
- 14 replies
- 948 views
This doesn't quite fit here, and it doesn't quite fit in WIP. I've finished the animation, but I'm still rendering--and will be for some time! The story came from a sound project I did in college a few years ago. Today I realized that it's easy to add pictures to my posts, so this is my second one of the night. Comments/Crits welcome, but I can't change much at this point. I've rendered in multiple passes and composited in photoshop. I'm compositing the final in after effects. Cheers, Matt
Last reply by Zaryin, -
- 24 replies
- 1.6k views
Here's a little character I resurrected from a old idea of mine. He's meant to be pretty simple, but I'm not sure he's going to have much emotion without eyebrows, and with button eyes. I was hoping to use mesh deformers on him for some good squash and stretch, but I haven't had much luck or time to experiment with them yet. comments? matt
Last reply by Dearmad, -
- 5 replies
- 614 views
I am working on a short animation and am doing a run cycle for my character right now. How do I make a run cycle that looks believable? I want him to be running fast, but sort of hopping. He's pretty agile. Even a cycle sheet would be of help.
Last reply by starwarsguy, -
- 10 replies
- 607 views
Hey all, I just wanted to share the progress on this character that I'm using for a personal project that I'm working on, based off of a children's book idea that I had. Feedback is welcome... thx- -N
Last reply by reddynamite, -
- 16 replies
- 1.2k views
Ok, I have not posted anything for about 3 years...... Been hiding in the south american jungles. he he... But, I have been putting together a new web site, still working on it www.hennesproductions.com
Last reply by william20, -
- 1 reply
- 198 views
Spent some more time today trying techniques for compositing shaded dynamic hair. Here's the result so far. New shaded composited hair movie. Total render time on an Athlon 1400 (hair pass and composite pass) was about an hour and a half! Phil
Last reply by Dhar, -
- 14 replies
- 900 views
Hi everyone, been away for a while but I'm back. Just a quick look at the last thing I was working on... I'm busy making a bell-tower!
Last reply by Zaryin, -
This suprisingly took me about 8 hours to make (i normally spend a few days on a Project). i am quite pleased with it. but the only thing i need help on is the background. Here is the site i used for a guide. Sci-Fi models and animations Any comments would be appreciated.
Last reply by nerrazzi,