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Hash, Inc. - Animation:Master

selahpoetic

*A:M User*
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  • Name
    Darrin Alder

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  • Hardware Platform
    Mac/Win
  • System Description
    anthlon pc 2.08 GHz 512 ram, Mac G4 867 mHz 1GB of ram

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  1. HEy Dan I don't mean to carry this on but... How thick is the blade??? is it just simple extrusions or does it have any depth or thickness.. (I'm trying to find the words to describe, I hope you understand )..... from the side view the blade looks flat....... like you took some point's and extruded them.. is that the case or.....?????
  2. Could you post a wireframe? I would love to see the wireframe............ I've seen people ask this earlier but you never said anything SOOOOOOOOOOO "HOW ABOUT SHARING YOUR MODEL" ITS FUNNY BECAUSE i'VE BEEN TRYING TO LEARN HOW TO MODEL A KATANA FOR A WHILE NOW BUT..... ANYWAY.... You should think about sharing the model.......... come on.......... it would be fun.......
  3. I was just wondering how the wu-tang master was coming (I guess I'm kinda impatient.)
  4. This was done in A:M? looks pretty good, I don't really have a critique just giving you props for a very good job.
  5. YOU SEE>>>>>>>THis is the stuff I want to see more in A.M. I want to see more action characters and martial art stuff with that cartoon caricature style. U-NO? Not to say the other stuff is no good its just that its not as balanced with the other stuff you see Thats just me......... Well I love the character but I just wanted to know were any references used............. well Keep up the good work BTW......... what happened to starving artist's batman too? I've been waiting for him to post more updates I really like that action character too very nice keep being my inspiration
  6. I think it looks good and it does have that pixar look if you look at the bonus dvd and look at the "universal man" section of the dvd it looks very similar to that. I like..... and the ears have that pixar ear look to it........ maybe you can post a tutorial on how you got this look (I might be the only one interested because it seems like everyone else knows how to model something simular but.) cause it looks coo...
  7. I'm still new to this so sorry if my response and question is a little vague but was wondering as far as rendering: the quality seems to have a greater look then what I've seen most do! (basically it looks really great) what did you guys do to achieve it. and the background in the picture that mike summitted (with what looks like to be mountains and a plane and clouds) are they 3d elements or painted pictures our photographs.
  8. I know this may seem lame but what if someone made a video exercise of the cooper tutorial.......... Maaaaaaaaaaaannnn that would be so benificial to me... I've learned so much better when I can watch a do at the same time..... just something to think about but............... could someone please consider with the permission of Colin or Colin himself... please think about it.. I think it would benefit the hash community thanks.
  9. just let us know when you get it fixed I would love to see it
  10. hey I checked out your rough animation and you did all that with animation master? Can you make a "making of" video of that project when you're done? that would be so tight!!!
  11. How did you get that effect with the lights when the weapons are swung??? I've always wanted to know how to do that!!
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