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This is an open forum for discussing Animation:Master and discussions should relate to A:M in some capacity.
Ask questions. Share experiences. Outline goals and aspirations.
Discuss what you hope to accomplish with A:M and projects you are working on.
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961 topics in this forum
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Here's a possible point of interest concerning Topic tags... I note that several folks are using the Topic Tags which is a very good thing. When clicking on a tag anywhere in the forum other topics with that same tag will be brought forward. Its a useful way to categorize and retrieve information. This does beg the question however about the usefulness of one of a kind unique tags that are more than likely to only apply to that one instance of using said tag. It may be that folks are using the tags in a similar way as the old subtitles, which have gone away. But note that as those will likely be unique to only that one post or topic, it isn't a particularly go…
Last reply by Zaryin, -
- 1 follower
- 3 replies
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I've been testing out various aspects of A:M that I don't use much and this is one. It's interesting that Chuck Gram mentioned 'Arnold' in another topic and I was wondering if he was watching what I was rendering while he posted! Here's a random STL file downloaded from Thingverse (I had visited there due to Paul Harris's post about 3D printing an animatronic eye setup). The background image (and environment map) is also a random image from the internet. It's from an abandoned theme park (one of Disney's as I recall). Initial chrome Material is from the A:M Library. About the only things that are my own are the lighting and the red eyes which is a little lathed s…
Last reply by blixien, -
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Last reply by johnl3d, -
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http://www.digitalproducer.com/pages/explosions_in__animationmaster_.htm
Last reply by johnl3d, -
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Thought this might be interesting with Mascot contest going on My first version Also
Last reply by Shelton, -
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Welcome.prj
Last reply by Rodney, -
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As more and more collaborative teams hit the internet to bring their projects to life small and large services are popping up to address that need. In the past I've mentioned a few and several of those have since had significant upgrades. Shotgun (recently purchased by Autodesk) is one that gets the majority of press because they got a head start on their competition and have invested deeply in the features needed to bring projects through production. Frame.io is another of these services. Will it work well for your next project? Answer: It depends. On the low end (the space which most independent creators occupy) where a team of two or three work on a pro…
Last reply by John Bigboote, -
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I don't know much about this but saw it and didn't want anyone to miss out if interested. Apparently there is a free online animation course from Futurelearn. Here's the write up: https://www.futurelearn.com/courses/explore-animation I don't have specifics but according to the article I gleaned this from the course is free for the next month only. It appears to be part of a bid to get more interest going in online classes after a $200K investment from Creative Skillset.
Last reply by fae_alba, -
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- 769 views
https://www.digitaltutors.com/11/register.php
Last reply by Rodney, -
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- 1 reply
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This will be of interest to those of you putting on your Director and Cinematographer hats and moving into production. Animation World Network is hosting a series of videos with a emphasis on Staging and Blocking and at this point there are about a dozen or so short lessons online. More is to be added over time. While the Poser-like quality of blocking may be a bit of a turn off there is a lot of information covered and those patient enough to watch all of the videos will begin to understand how to apply some of the lessons to their own projects. Subjects such as Deep Staging will be of particular value as they allow the camera to gain the best vantage point i…
Last reply by mouseman, -
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http://www.wakingapp.com/#!vr-platform-cgsociety/aa946 might be of interest
Last reply by johnl3d, -
- 1 follower
- 2 replies
- 682 views
Here's a clever pricing strategy for all you free-lance types... Freelance pros take the zeros out of project bids. Here's Why.
Last reply by fae_alba, -
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Fresh Spleen Update: Gene was moved to the new building this morning., and I hear his spirits are better. So the prayers must be working. Keep it up.
Last reply by John Bigboote, -
Front view is upside down. All other views and shortcut to camera display correctly. I don't know what I pushed. I cannot find a way to turn the front view right side up. This is not a camera issue as far as I can see. I've done two searches in the forum and did not find this question answered. This is probably something simple, but it hasn't happened to me before. I did not save. I closed out the project and started the file up again in a different project, but the front view still displays upside down, while all other views display correctly.
Last reply by robcat2075, -
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- 557 views
When I click on the link on the hash.com site for the FTP server, ftp://ftp.hash.com/pub, nothing comes up. It appears the ftp server is up and running; I can connect via the command-line. The problem appears to be that the ftp server requires a login and when logging in as "guest," it requires a password. I tried "password" as the password and neither that nor a blank password succeeds at logging in, which is what I think the browser does. I also tried the Edge browser (which I never use) and it didn't work either. -Vance
Last reply by robcat2075, -
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Is there any way to do this with AM? Where the eyes can be rotated, lids blink etc. and still be stretched in the Y axis?
Last reply by robcat2075, -
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If you have one of the programs that support FXFactory you likely know about this already but... FXFactory is a plugin interface for a large number of free and purchasable effects for Final Cut Pro, Adobe Premiere, Adobe After Effects etc. Some of the effects are demos while others are entirely free. For those interested, check it out here: http://www.noiseindustries.com/fxfactory/ These are supposedly free: http://www.noiseindustries.com/fxfactory/free/
Last reply by Rodney, -
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Sadly, I just read on Facebook that forum member Gene Thompson has passed away.
Last reply by pixelplucker, -
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I am having trouble getting two constraints: AimAt and Path to work together for the camera in a choreography. I have done this successfully in the past, but it seems that it has become more complicated now. I load a model into the choreography located a little left of center - see untitled-1. I then add a constraint AimAt the model for the camera. see untitled-2. Notice that the camera does not work unless you change the animate mode property from -not set- (evidently the default) to 'On' . You also need to change RotateOffsets for x,y,z to 0 in the properties of the constraint, otherwise it will not directly AimAt the model (evidently the default is not…
Last reply by John Bigboote, -
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mfc140.dll is missing ..any thoughts downloaded file and issue resolved
Last reply by yoda64, -
- 1 follower
- 2 replies
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It's been a while since I've been on this Forum. Hi everybody. Well my CD broke with my version 15 on it so I got the 64 bit download version and some things have changed.I can deal with that, but I'm having a problem. I try to apply a decal and AM crashes when I hit apply. It does this when the application method is Planar. It doesn't crash when I apply in cylindrical mode, and of course, it is extremely distorted and quite unusable. Anybody have any clues?
Last reply by MJL, -
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I can see why they are doing this but... The BBC reports that Getty images is releasing 35 million photos from its collection for use by bloggers, etc. but will still charge for commercial use of the photographs. There are some prid pro quos and caviets attached. http://www.bbc.com/news/entertainment-arts-26463886 The plan is to have those using the images embed them with code through which they may eventually be able to generate revenue. Although not likely to dissuade pirates and producers of derivative works at least that part of the plan is innovative. Providing a means for everyone to legitimately reference their image collection is a good idea.…
Last reply by Clipping Path Specialists, -
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Ghastly and miserable, the previous three days in Texas were. Winters here are usually "mild" with maybe one day with snow and several nights where it gets below freezing. And it's been trending warmer over the last few decades. But last weekend the coldest weather in all the time I've been here arrived and somehow caused a collapse of the whole electricity-generating system. They warned us in advance to expect rolling blackouts of 15 minutes to an hour. I was ready for that but at my house the power went out and stayed out for more than two days. Electric heat is all I've got so this is what it came to... warming my feet by candles. That wa…
Last reply by robcat2075, -
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For those that might have wondered what legendary Disney animator Glen Keane has been up to since departing Disney, a theatrical release of the immersive application was revealed at Google I/O. Glen was challenged to create a follow up to the very popular and innovative 360 immersive entertainment 'Windy Day' and the result was 'Duet'. The part on 'Duet' to include some technological behind the scenes work as well as the short itself is at the end of this youtube video. Other releases of just the short itself are beginning to appear. As the 'rendering engine' Glen animated at 60 frames per second in order to create the animation for the application. cV8JDSO1…
Last reply by Rodney, -
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For those of you that keep track of file formats and other technical aspects of the trade you may want to watch the glTF (Open GL Transmission Format) standard as it seems to be gaining a lot of traction especially in light of current interest in augmented (and virtual) reality. Perhaps more specifically, flTF optimizes assets for rendering instead of modeling frameworks; primarily via JSON (Javascript Object Notation). Of interest, glTF is not a file format so much as it is a scheme to move 3D data from file formats into a standard encoding that can be compressed/decompressed for transmission (primarily over the internet). The example used is that of other standard…
Last reply by Rodney, -
AMD has released drop-in 12 and 16 core socket 470 parts: https://www.tomshardware.com/news/amd-ryzen-9-3950x-zen-2,39615.html Price I've heard on the 16 core part is $750. The 12 core AMD part for $499 beats anything 12 core and under in Intel's current lineup. They have also released their new Navi graphics: https://www.tomshardware.com/news/amd-navi-radeon_rx_5700_xt-rx_5700-details,39608.html
Last reply by Fuchur, -
- 1 follower
- 24 replies
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Hey guys, I'm considering the option of getting a Windows laptop just to run A:M on for modeling/rigging/animating. Not so much for rendering. I see there are a number of reasonably priced laptops out there, but I'm not sure if they're up to snuff. Since I have no experience with Windows, I wanted to put it out here to ask what would be a good choice. Ideally, I'm looking for one that will do what it needs to do, but on the low cost side, since it's going to be just a supplemental thing. Any opinions/suggestions? Thanks!
Last reply by pixelplucker, -
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Finally came in, set everything up without a hitch and wow what a nice machine! Lots to watch out for as with any high tech equipment, biggest issue is keeping the resin tray clean, keep material mixed and plan on a resin tray with each liter of resin to play it safe. Thought they sell the trays separate they are the most prone for print failures simply because of the wear and tear of how the machine operates. I did my first print of a coin, tossed it on edge because I didn't want to have to glue 2 parts together for a quickie proof. I printed it at med resolution 50 micron and the detail of the text all held perfectly. Far better than any Objet or Polyjet print I hav…
Last reply by pixelplucker, -
GPU Slave?
by Tore- 2 followers
- 37 replies
- 4.3k views
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Last reply by Tore, -
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I am aware of changing color or opacity on a timeline for particles. Is it possible to do this also for regular models? For example, if I want a character to change from red to blue gradually or to become invisible gradually, how do I do this? I've tried going to different places on the timeline and changing percentages of transparency or color, but the program changes these characteristics to whatever the current percentage or color is for the entire timeline. I've looked for a way to put a curve for transparency on the timeline, but have not found it. This is probably a simple question for someone who knows the answer. It's not simple for me right now. Thanks.
Last reply by Fuchur, -
- 1 follower
- 37 replies
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On Tuesday I met with Paul Harris for several hours and discussed a very wide range of topics. We should have recorded the meeting although it's surely best that some things were off the record as that allowed us to wander far afield in the discussion. One of the subjects of interest concerned financial support (a very broad topic). I have a lot of opinions on this subject which I'll be more than happy to discuss but I am more interested in the thoughts of everyone in the A:M Community on the subject of grants and sponsorship. Some general parameters should probably be stated for the discussion but I don't want to miss important feedback by artificially limiting di…
Last reply by DZ4, -
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- 766 views
might this be of interest to someone ? http://graphicshakespeare.tumblr.com/
Last reply by Wildsided, -
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- 578 views
In all but the rarest occasion graphics glitches can be resolved by installing a current/updated driver from the graphics card manufacturer (or third party rising to the challenge). For those currently experiencing display issues, let's get those drivers updated, regressed to an earlier/better state or into whatever configuration needed to maximize performance and stability. Official sites for driver downloads: AMD / ATI http://support.amd.com/en-us/download Intel http://www.intel.com/support/graphics/detect.htm nVidia http://www.nvidia.com/Download/index.aspx 3S Graphics http://www.s3graphics.com/en/drivers/index.aspx Want to try out beta d…
Last reply by Rodney, -
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I am working on animating a feature length video. It is slow as molasses. I decided to produce an illustrated script as an intermediary step. To do this, I put the text in a Microsoft Word document. I inserted the bmp's I created in A:M from cho files. There are about 210 pictures. I start out with nice big bmp's. They display well in full screen. Then these get compressed when I insert them into Word. They still display well in Word, but of course, are much smaller in the document. Then the entire document gets compressed when I make a pdf in Soda 5 Pro. My Word document is about 90 MB. My Soda pdf is about 17 MB. The pictures start out cear and end up blurry. …
Last reply by Pitcher, -
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Hey all, have a landscape with quite a bit of grass, and grass is doing something I don't understand; from frame to frame, it will just extend and go crazy, taking up half the landscape. This is what it looks like before and this is after most of the time, I simply remove and readd the patch, but it seems to be doing this more and more, and I can't figure out why. Any help is appreciated. Thanks, Rich
Last reply by Xtaz, -
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- 3 replies
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This should appear as an animated GIF notice... - basic quadruped walk cycle: left back, left front, right back, right front - only brief instants where two feet are both off the ground. - watch either the front pair or the back pair... the trailing foot stays on the ground to push the body forward even after the leading foot has been planted. - overlapping motion of the feet as they fall behind and curl under while they are being pulled forward. - front shoulder visibly sags when it's not supporting weight. - the classic walk up-down motion is more evident in the rear hips which have real ball and socket joints. Cat front legs are just he…
Last reply by Rodney, -
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- 562 views
I've been watching a lot of older movies lately. Its a study on camera, lighting, and most importantly acting. The latest has been Fried Green Tomatoes! The best scene I think is near the end where Jessica Tandy's character points out Ruth's grave site. There is very little dialogue between the characters, but the acting is superb. Little has to be said I think. The actresses convey so much with just facial acting. If anyone gets a chance go and check out that small part. Really great scene.
Last reply by Simon Edmondson, -
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- 520 views
Good Taste Makes 'Bad Taste' is a documentary on Peter Jackson's earliest work before his rise to fame with 'Lord of the Rings' and 'Hobbit'. It's easy to image that big time film directors appear fully formed but the truth is much more educational. Several videos chronicling Peter Jackson's early effort to learn filmmaking and special effects are available online and should encourage everyone that they can be creative filmmakers and animators too. Of particular interest to many here will be Peter's innovation and work in stopmotion and innovation when trying to produce quality results on little to no budget. QcxMUZjaT4s cK-q6IJ-qo0 …
Last reply by Rodney, -
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- 657 views
So, my old computer died, beyond repair. I still have a subscription for AM. I tried going through the store and there's no option to redownload the program. Who do I need to talk to. There's still at least six months left on my subscription. The down side is that I have to completely re build everything because it's all gone. I learn to back things up, eventually lol. How do I get this updated? If it was as simple as just changing the license, I know how to do that and who to talk to. I'm at a loss. PLEASE HELP
Last reply by Fuchur, -
- 6 replies
- 808 views
Im doing hair on a charector and set the face cammera to 70 but think I need to change it but can,t seem to find it now anyone have clue to where its gone
Last reply by steve392, -
- 3 replies
- 869 views
I updated to AM v18 today. Before this I was using v14 so there is no doubt many changes for me. I have opened an existing project into the new version and found I can't get the hair on the model to render. When the hair is turned on I see it on the model, but it disappears when I render. I've gone through all the setting in the options and done some searching in the forum, but haven't found a solution. Does anyone have an idea what setting I have wrong? Or is it possibly a glitch? It seems unlikely to me to be a glitch so I'm hoping someone can find a setting I have wrong. I've attached the project in hopes someone can find the problem. Thank you for your help. …
Last reply by jnord71, -
- 4 replies
- 794 views
Happy Birthday to long-time A:M-er JohnL3D! Have a great day and a great year ahead!
Last reply by Michael Brennan, -
- 1 follower
- 9 replies
- 1.9k views
Best wishes, Will! May all your Zandorias be fully tarred!
Last reply by Rodney, -
- 1 follower
- 15 replies
- 1.2k views
I see its yoda64's birthday today! Happy birthday Steffen. Have a good one!
Last reply by serg2, -
- 1 reply
- 306 views
May your Halloween be hysterical! Here's some scary animation. Boo!
Last reply by Roger, -
- 1 reply
- 697 views
Last reply by Wildsided, -
- 3 replies
- 874 views
Happy New Year, everyone!
Last reply by johnl3d, -
- 0 replies
- 86 views
Happy Thanksgiving! Here are a couple of relevant-themed classic cartoons for the day...
Last reply by robcat2075, -
- 0 replies
- 637 views
I'm a bit behind the times, but I viewed Harlock Space Pirate(2013 cg version) for the first time a few nights ago. The texturing details jumped out at me so strong. If you like CG texturing and lighting, this film is worth a view. The characters faces do however look generically anime. It seems like they all use the same head model as the other CG Anime films. But those are even well done. I rather enjoyed the film and found myself drawn to the details of the texture details in both the characters and props. It was obviously a motion capture driven project for both facial and body animation, but it was very well done. William
Last reply by detbear, -
Hello Admired, Inspiring and Appreciated People of this A:M Forum, my best wishes for you all!!! ******** I was writing this topic, because is kind of interesting to me know a little bit about the current lives of this "Great Heroes" of the History of the Great "Animation Master". ******** Especially when I see that Jeff Lew in his website "killerbeanforever dot com" says that is "OUT OF BUSINESS". It is for me a little sad to think that a Great Talent and Ability like his, can't find a place and a long and profitable career to make a happy living in the CGI World. Also I would like to know about Stephen Millingen (and his currents animations, if any), J…
Last reply by zandoriastudios,