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A:M Forum Rules
GENERAL FORUM GUIDELINES
The A:M Forum is for technical support and the sharing of tips and ideas between users/prospective users of Hash software. It is moderated constantly by technical support representatives.
DO'S!
-Ask questions about the software.
-Assist other users... everyone was new at this once.
-Inform people of your version/platform when asking for help.
-Share resources; tutorials, models, textures, tips and techniques (link to useful websites).
-Post links to your work, or where your art is being used online (on websites, in games, toons', etc.)
-Search the A:M Forum and FAQ. The question you are about to ask may have already been answered.
-Organize and inform others about user groups, IRC chats, image and animation contests, job opportunities, etc.
-Discuss what you are working on and let everyone know about magazine reviews and articles that relate to your projects.
DON'TS!
-Do Not be rude or disrespectful or mean to other forum members in any way. Personal attacks will be removed.
-Do Not post bug/crash reports to the list (send bug/crash reports to http://www.hash.com/reports.
-Do Not complain about forum content. Complaints or suggestions can be sent directly to hash@hash.com
-Do Not reprimand other forum members for violating forum rules, that's the moderators job, which (unless you are a moderator) you are not.
-No complaining or whining on the forum or distribution of misinformation.
-No flames of any kind.
-No Off Topic posts. (Posts in the Off Topics section should be related to A:M in some form or fashion or benefit the A:M community as a whole).
-No soliciting of any kind without prior approval.
-No threads or comparisons related to other 3D Applications.
-No "Wish list" or feature requests, they should be sent to www.hash.com/reports for categorizing and prioritization (User requests define the future development of the software).
-No "me too!" posts
-No discussion of Hash Internal Affairs (finances, advertising, PR.)
-No posting of private email to the forum unless permission of the author is granted. (Private correspondence should remain private)
-No very general questions like: "how do I make a good 3D model" make your questions as complete and concise as possible.
If you have questions as to whether it's appropriate, send it to: support@hash.com, We'll be happy to let you know whether it is, or is not appropriate.
User Led Forum Considerations
Firstly and foremostly, please remember this is Martin Hash's forum and that it is every A:M User's primary resource for information about A:M. In order to remain relevant we need everyone's continuing support and interest.
Secondly, understand there is a distinction between A:M (the program) and the A:M forum. There are some topics and issues that are outside the scope of this forum and most can be deduced by reading through the forum guidelines. These include such things as Hash Inc internal policies, business practices, trade secrets, and specific plans for the future not yet publicly released. Each of these would be fascinating topics of their own but are better reserved for private communications with a representative of Hash Inc.
Related to the second, is purchasing, customer service and other areas outside the purview of the common user who may have no interest in such things; subjects relating to money exchanging hands are beyond the scope of the A:M Forum and often can lead to conflicts of interest between users and/or Hash Inc. (If Hash Inc cuts you a deal on volume purchasing it's really no one else's business). Likewise, individual complaints about a product or service are best remedied by going direct with Hash Inc representatives empowered to make decisions. Please allow them them the time necessary to resolve your specific issue and consider the cost of customized solutions.
This last area is likely the source of much confusion because many see the A:M Forum as the official outlet for Hash Inc... and it is. But the forum is not designed for conducting business and private matters best resolved by going to Hash Inc directly. Similarly, bug reports are best resolved by entering them directly into the A:M Reporting system.
Many problems can be easily addressed at the user level just by asking fellow users in the forum. If someone at Hash Inc suggests the forum as a source, it is very likely a problem can be easily resolved. For tougher issues there is even more reason to take the issue directly to the source... you don't want the issue discussed... you want it resolved quickly.
Finally, remember that we want to pass this forum on to future moderators and generations of A:M Users in the absolute best condition possible. A:M is just that good a program and is worthy of our consideration.
Thanks for making the A:M Forum a great community.
4,166 topics in this forum
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- 705 views
Ok so thanks to photoman I got the water down and now I am adding a boat into the mix but I need help figuring out how to make a partical outline of the boat as seen in this part of the tutorial http://www.babbagepatch.com/wakes.htm
Last reply by photoman, -
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- 705 views
I have mentioned previously that I was going to be working on makong my own Star Wars The Clone Wars Models. Right now, I am in need of some blueprints. I have been searching nonstop for blueprints to a lot of ships. Does anybody have blue prints to theses ships or know where to find their blueprints: Venator-Class Star Destroyer, AT-RT (Not the one from Revenge of the Sith, but the one from the clone wars episodes), AT-TE, Acclamator Star Destroyer, Banking Clan Frigate, Hyena-Class Droid Bomber, Vulture Droid Fighter, and the clone wars AAT (From the Clone Wars Episodes). Any one of these found would be very helpful. Thanks for your help.
Last reply by Meowx, -
- 3 replies
- 705 views
Please help. why is there static in the voice after rendering. now i have tried rendering with QT and the voice is garbled
Last reply by Rodney, -
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- 704 views
Greetings, I have the Yeti CD V12.0t of A:M. I see that there is a version 13 (with various Alpha release numbers) available. Is this an "unofficial" test version or something? Just curious why I wouldn't want to use V13 instead of V12. Thanks for any explanation. raf
Last reply by raf1, -
- 1 follower
- 1 reply
- 704 views
From this thread... If anyone knows of additional tuts or discussions on these areas please post here or in the above thread so they can be added. My list so far: [attachmentid=16606] Cheers, Rusty
Last reply by martin, -
- 3 replies
- 704 views
OK. I found out why my ver 11.0 A:M doesn't install on my new mac mini via OS X...thanks to the message board folks So, my next attempt at getting things up and running was to install Parallels to run XP virtually on the mini. Everything installed well (seemingly) but clicking on the icon on the desktop (again, in virtual XP) gives me a 'can't find CD drive' error. It found the CD drive well enough to install the program...what gives? Anyone know the answer? All the settings for Parallels that pertain to the CD drive have been enabled. It took a lot of lobbying to purchase the upgrade to 11.0 as I don't use the prog religiously enough for some peo…
Last reply by cwaters72, -
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- 704 views
Comments welcome. One question I have is how do u change the ground to somethingg like grass or a parking lot ? I tried to layer, drop and drag to the project workspace, and even rotoscope nothing works..When I render it ,i get the default ground. I can change the color as u can see...Any advice is welcome.... Thanks, Real Newbie here
Last reply by asphalt maker, -
- 6 replies
- 704 views
i have this square that i was experimenting putting hair on. I added a bump and a trasnparancy but when i render it, the whole top part of the shape gets cut off. maybe i should stick to the particle system, but i don't think it can make ponytails and braids effectively (am i wrong?) here is the image of the hair square. does anybody know what my problem is?
Last reply by HomeSlice, -
- 2 followers
- 5 replies
- 704 views
I can't figure out why paste mirrored isn't working. I am working on a Mac, but other than that, nothing out-of-the-ordinary. Just trying to finish up exercise 5 and am a bit confused. Any help appreciated.
Last reply by Path other, -
- 3 replies
- 703 views
Im having big probs when i render.. i made a model with small yet amazing detail but when i render it, its hardly visable. how (when i render) do i get it to look more realistic. its really hard for me to explain this
Last reply by oakchas, -
- 3 replies
- 703 views
What types of files can be imported in and out of AM? I don't have the software but am considering it because of it's animation prowess, but not real keen on the whole "spline, patch modeling process" and wondered if I had a modeling software like Silo or Hexagon can I have some file format that I can import in and out of.
Last reply by Kelley, -
- 3 replies
- 703 views
Is there a way in Animation Master or maybe through a plugin that allows you to apply an animation such as an AVI or an MOV and stamp it onto an object either as a decal or a texture? From what I can see the only plausible method is to save it as frames and keyframe the transparency of each frame, but this is extremely impractical. When I try to apply an MOV as a decal it crashes the program (resulting in 1 lost model due to not saving) and I can't figure out how to add an image to a texture object in a project. I can't even figure out how to save a 24-bit AVI to try using that, and GIFs (the original file format) are somehow entirely unsupported by the program (A big inc…
Last reply by Neu_Type, -
- 2 followers
- 7 replies
- 703 views
Hi, I'm trying to have a character sitting in a chair have a thought bubble pop up. Kind of like you would see in a comic book. I can't seem to figure out how to do this. I think for the most part I could just use decals and paste them into the air above the head. But, if I create a round white circle in Photoshop, of course the picture is square and I can't seem to get rid of the background and just leave the circle. When the top bubble appears, I then would insert a model, which I have to create and perform some type of animation on the model. Am I thinking right in using decals or is there a better way to accomplish this. Thanks. Greg
Last reply by greg, -
- 7 replies
- 703 views
I've added a Simcloth material, but "simulate spring systems" doesn't get the simulation going. Am I pressing the wrong button or something?
Last reply by TigerGuy, -
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- 703 views
Alright I'm dying here. I do not know how to turn my model into a Jpeg I have read thru the tutorials book and I must be missing it. I have searched the newbie forum just can't find it. I am sure once you tell me I will dislocate my leg kicking my self but any help would be very much appriciated. Thanks in advance, Helo.
Last reply by Helojammer, -
- 5 replies
- 703 views
Hi - I have to create a "rain" situation for a project I am doing and downloaded a couple of different project files from the forum and I can get any of them to work. For example I download http://www.hash.com/forums/index.php?showtopic=29163 and I have the chor open and scroll over the timeline and getting nothing. I have played w/ this project file before and it worked fine. Do I not have something turned "ON"? Any help would be great. I dont' know if it matters, but I recently updated to V15f I think it is. Thanks - E
Last reply by flashawd, -
- 2 replies
- 703 views
Thank you to everyone for there help these past few weeks. and a happy New Year. simonMessage.mov
Last reply by HomeSlice, -
- 1 follower
- 4 replies
- 702 views
Hi all, While I try to solve my preoccupations with respect to the modeled one in A: M, turns out strange not to find an option to import OBJ files in a program so big like this. Can anybody tell me how can I do it? Thank you very much!
Last reply by animar3d, -
- 1 follower
- 8 replies
- 702 views
I need help with a choreography. I get tired of always moving the one camera around, then I heard that you can put in more than one cameras. Just one problem, I can't get the other cameras views to fit onto one scene! If anybody out there knows how to control more than one camera, there's a 14 year old kid who needs your knowledge!! Thanks! Rooky Animator
Last reply by Kelley, -
- 6 replies
- 702 views
When I try to do some things, Animation Master will close out on me. This gets really irritating, especially when I'm in the middle of a project. Is there any way to fix this?
Last reply by Master chief, -
- 6 replies
- 702 views
I know the pink lines are standard "safe area" lines but I've discovered that once I import my AVI renders into Adobe Premier that I'm getting thin black lines on either side of the screen. It's too late to resolve at this point and this project is just a silly fan thing anyway so it isn't important at the moment. That said, I do want to resolve the issue before I start filming my more important project. Additionally, it occurred to me that, when it came to making images (JPEGS) for my comic once I'm done modeling things, I would want to be able to control the exact size of the JPEG produced. Is there such a way to adjust what is rendered as far as size goes? …
Last reply by HomeSlice, -
- 5 replies
- 702 views
now i was just interested in what the Extra DVD has, does it have video tutorial on it that shows how to model human characters and mecha robots? i already did the F-150 fighter jet tutorial on how to rotoscope to model an image but that is how it went and it didnt show you how to create eyes, mouth, how to color it, and so forth. also it seems that in order to rotoscope, you must have different pictures of the same object from different views. i was wondering if there were any plugins that would help in modeling human characters and robots.
Last reply by Darkwing, -
- 1 follower
- 5 replies
- 702 views
this is so weird i'm almost excited. 15j+ (no that's not the weird part); Tools>Customize>Toolbars> clicking the box for "Grooming" brings a tool set in view immediately. clicking OK makes it disappear. going back clicking the box brings it back, but only till i click OK. seriously! anybody? makes me want to write a camp fire song. second, slightly less exciting incident; hairing up an ostrich feather all's well, tweakin'&learnin'. wanted to test "cull hairs" what it does and turned it to 100%, hairs disappeared. changed it back to 50%, they did not return. rebooted a:m, hair's gone. hmm? any thoughts?
Last reply by dblhelix, -
- 5 replies
- 701 views
I hope this post is in the right place, I'm a new user and am not sure how to post. I've completed a few of the tutorials and would appreciate some feedback to see how I'm doing. Iv'e tried posting before so if I've put anything up wrong I am sorry. I've just realised this is put up as exersice7 and should be exercise6, sorry about that.[attachmentid=16028] through_the_door.mov
Last reply by roger harradine, -
- 7 replies
- 701 views
I have a question about this splines whether or not it will work, and if there will be any issue during an animatiion. CHEERS!
Last reply by StormedFX, -
- 5 replies
- 700 views
Hi! I've been working on "The Door's Stuck" animation chapter. I've devised the script so that Shaggy tugs on the door slowly once or twice, then tugs three times in quick succession. All of that gets me to frame 00:06:00 or so. At 00:06:00, I'd like Shaggy to turn his head to the camera as if to say "What the Heck?" So, at 00:06:00, I did a "Make KeyFrame" and at 00:06:10 I set a key frame and turned his head toward the camera. My PROBLEM is that now his head starts turning to the camera from the first frame (00:00:00) instead of at 00:06:10, where I'd like him to start turning. Please help me figure out how to isolate moves between a set of frames,…
Last reply by Laconic, -
- 1 follower
- 2 replies
- 700 views
Hi Guys! I've tried a few tutorials on making a round ball but am not succeeding I make a line, lathe it. Then go to top view and rotate it so it lies on one of the axis. Then I delete the left side and the center line so it's a half circle. Then I get stuck Anyone know a easy way of making a round ball? Thanks Ken
Last reply by howboring, -
- 7 replies
- 700 views
Or is there something about Sir Nigel? When I add Sir Nigel to a chor, the entire system slows, and I'm staying in wireframe. Perhaps its just me?
Last reply by LurkerAbove, -
- 5 replies
- 700 views
Hi, Here is my It's a Pitch movie. I am perplexed on how I lost my blue sky and would like to know how to get it back. Look forward to your feedback. Lori Hiatt It__s_a_pitchSide.mov
Last reply by Lori Hiatt, -
- 1 follower
- 6 replies
- 700 views
Hi Folks this model crashes when you render it with sss turned on for the last group. Can someone tell me why or a work around. Jasons_1st.mdl
Last reply by Eric2575, -
- 1 reply
- 700 views
Hello All, I am new here. I just use Hash recently. Just to say Hi to all
Last reply by itsjustme, -
- 11 replies
- 699 views
I have AM version 12.0w and I did the particles tutorial to create fire. When I look at the realtime preview it looks great, but once I render anything the emitter can be seen. I attached a picture to show what I'm talking about. I searched the forums and did a lot tinkering trying to fix this problem, but I'm really lost on how to fix this. The book blatantly states that emitters should be transparent, but that isn't the case here. Any ideas?
Last reply by ronjeno, -
- 1 follower
- 4 replies
- 699 views
Hey guys... working bugs out... my community is not working on the new version... any ideas? I sign in with user and password and seems that nothing works...
Last reply by pming, -
- 1 follower
- 3 replies
- 699 views
Hi folks There was a thread with a hasher documenting a way to attache a grid within a grid for added resolution on particular patch. I cant seem to find it. and I also cant figure it out on my own. Could someone please let me know what the link is?
Last reply by rusty, -
- 8 replies
- 699 views
I need help. I set up the surface properties (color, transparency, etc) on several parts of my model. I then deleted the groups, not realizing what they do. I "Undo'd" and the groups came back but the properties are still gone from the model. Is there any way I can get the properties re-applied easily?
Last reply by robcat2075, -
- 5 replies
- 699 views
So I have run into my 1st, of many, animation question: I started the 'It's a pitch' tutorial and did the 1st pose at time 00:00:00. Then I had to save the project and get something else done in the house. When I reopened the project, I got the 2nd pose finished only to realize I had not moved the timeline up to 00:00:10. So I did a 'save as' and moved the keyframes of the new pose over to 00:00:10. So now I want to copy the keyframes from my 1st project of the beginning pose. But when I paste those keyframes into the new project at 00:00:00, it seems to combine the 2 poses instead of replace the 'bad pose'. I then deleted all the keyframes from 00:00:00 an…
Last reply by thumperness, -
- 5 replies
- 698 views
hello all. now ive been researching on my own for the past couple of days since i first noticed ive had this problem, and ive tried all the solutions but im still having no luck. im trying to import a new .jpeg rotoscope, but all i get is a blank square in the modeling screen. i tried one suggestion to switch from "OpenGL" to "Direct 3D", then the whole thing disappears, but i still get a selection box( i even resorted to following one guys suggestion to switch from one to the other, then back again quickly, but that didnt work( no, i didnt try to do the chant yet ). i cant update the video card driver as im doing this on my day-job computer( to clarify, ive been pla…
Last reply by urthmaan, -
- 5 replies
- 698 views
hi, i added the 2001 skeleton rig to my character, when i turned IK ARM SETUP ON the right hand will not collaspe into the model what could be wrong. and after adding the 2001 skeleton rig, i turn out that the my model was moving with the bone rotation, could u please explain how i can correct that with smart skin.
Last reply by mtpeak2, -
- 9 replies
- 698 views
RightClick RightClick RightClick RightClick RightClick RightClickRightClick RightClickRightClick RightClick RightClick RightClick RightClickRightClickRightClickRightClick ...and don't forget to save! Just thought everyone should be reminded to right click and explore their options and save from time to time. This message brought to you by the Right Mouse Button Channel.
Last reply by Rodney, -
- 3 replies
- 697 views
Lee's World please check it out its cool and it has my pictures i made on it
Last reply by the_black_mage, -
- 7 replies
- 697 views
I have spent the whole day trying to render an action as simple as "a character waving" but was unsuccessful and feel like giving up. I have the V11.1 CD and was working on Exercise 4: IT's a Pitch and noticed that my rendered file only show the last frame, which is pretty much a "still frame" of the last pose. It wasn't an animated file of the six poses I created following the tutorial exercise. So I tried doing a simple action, "waving" and rendered an avi file, and the same problem persist...showing only the last pose in a equally still pose. So I tried searching for help here and this problem seem to have not been addressed. I want to try all those other…
Last reply by Fran, -
- 4 replies
- 697 views
well im back and this time im trying some organic stuff , i allready know that there are tutorials for makeing a human face from scratch, but are they any good ones for making a face from picture , iv uploaded an example of what im taking about , seeing as this is all ready an animation i though it would be easyer to start on , but after a few hours i had nothing of any real value.
Last reply by Gerry, -
- 4 replies
- 697 views
So yeah, is this model workable with or should i start from scratch again? It's not finished yet keep in mind just curious if i'm on track -the point of this model is the main character in my animation short -He's going to be a skier going through a freestyle course basically Thanks in advance for any feedback skierv3.mdl
Last reply by robcat2075, -
- 5 replies
- 697 views
I recently installed a AM 15.0c via the CD. Everything seems to be fine, I can view and access the CD library. I downloaded the CD box version (windows) of 15.0j+. After installation, the program started okay, but now my CD library is filled with question marks instead of the images which represent the content. Is there some special way of applying these updates that won't break the CD link or some way to fix it? (I emailed support, but haven't gotten a response yet). Bill
Last reply by robcat2075, -
- 5 replies
- 697 views
How's my Jabba model. Feedback tips all is welcome! Editing is also helpful to. jabba 2024.mdl
Last reply by Roger, -
- 3 replies
- 696 views
Hello, I am running A:M 15c on a Dual 2 Ghz PowerPC Apple G5. When I do multi-pass renders, my shadows are not smooth, but have a grainy, "dithered" look. I have attached an example pic: What are the settings to make shadows more smooth? Any help would be appreciated. Tim
Last reply by Laconic, -
speech
by washbucket- 7 replies
- 696 views
can i add two different wav files to kit cat with two different dope sheets so he can do say two sentence at differnet times is this possible. since I downloaded animation master 15 through a subscription there is no manual just you demo video's thanks.
Last reply by washbucket, -
- 3 replies
- 696 views
I'm trying to line up two different components in a model very precisely, one row of "parts" to a panel that's at a bizarre angle. I can do my trigonometry, so I've never had trouble matching angles on one or two planes, but since this panel is rotated on all three planes it's proving surprisingly hard to match up--I've been doing inverse tangents 'til my eyes bleed, and it's just not working. A cursory look at some other forum posts had someone mentioning lining things up in an action, and that kinda worked--I made a bone for the panel, a bone for the parts, and in an action window used orient like/translate to constraints and the "parts" and panel were right where…
Last reply by Gerry, -
- 6 replies
- 696 views
i swear i have tried, but can't win! there has got to be a way to simply duplicate models in a chor... right? right now i have to keep importing the same model over and over into the chor and resize, move etc for everything.
Last reply by robcat2075, -
- 2 replies
- 695 views
I'm encountering a bug (or perhaps a feature) where, during animation, characters and objects leave 4 ghosts behind them in addition to their current state. These don't appear to be a rendering problem as they appear as solid 3D models appearing on even intervals. This hadn't been happening until a while ago, and I'm not sure what I did (maybe an accidental key command?) to cause it. This picture is an example of what I'm talking about, from the "take a walk" tutorial, as this serves as the best example. From what I can tell, it leaves one of these ghosts behind on every keyframe, though I could be wrong. This problem occurs on all projects with any a…
Last reply by phort99,