Work In Progress / Sweatbox
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5,150 topics in this forum
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- 12 replies
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In this thread it was asked how to make a dodecahedron. I have attached a project file that shows one way of doing that: Project1.zip
Last reply by steve392, -
- 2 replies
- 281 views
made a block then use dup wizard to made a wall 5 by 5 pick center 9 blocks and group decorate blocks made second object slightly larger than a block decorate new chor turn off gravity put wall in chor make path through center of wall add second object constrain to path select block wall in muscle mode click on group in model in chor right click cloth wizard crank up stiffness ( more than i did) goto chor in pws right click simulate spring system you get object 2 knocking out center blocks adjust gravity at point of impact..(this feature is new to this idea) render yes that is my ugly mug on wall wearing hash t-shirt old hash t-shirt…
Last reply by jamagica, -
- 1 follower
- 6 replies
- 302 views
While I'm waiting to get my Robot fixed I began working on these rotoscopes. They are inspired/copied from an old Golden Age cartoon "The Fox and the Crow." I've always loved crow characters. I found when I was doing my robot that not having a rotoscope was too much freedom and not enough structure, and I got bogged down since I had no direction so I'm hoping this will help. I want a decent rotoscope that will help me plan out the splines, which was another issue I had. Someone said (I think it was the guy who did the Osprey) that you should always work from a rotoscope. Anyway, here it is - any comments are appreciated that you think might improve it, or anythi…
Last reply by pixelmech, -
- 9 replies
- 748 views
Hi Hashers : I am making a short* for TV, the bosses asked me to animate a match toothpick burning.. the final version will have one minute. This is just a test ... You can view a MOV test in my site ( click on my signature and go to ANIMATION section) * all done in A:M
Last reply by Xtaz, -
- 5 replies
- 359 views
Another thread in the forums is asking for methods to reproduce the machined or brushed metal look. I had to have a go and unfortunately only produced this. Can you do better?
Last reply by Paul Forwood, -
- 12 replies
- 1.3k views
I hadn't tried animation master in a while, the new disk begged me to model again... I'm going to attempt Fett with the new cloth system to do his clothing.... here is his helmet so far.... hey.. any ideas of getting a really nice metal finish to the areas that are worn off?
Last reply by Fuchur, -
- 5 replies
- 387 views
here is a material applied on groups rotarting around different pivots will post project SPINMAT.mov
Last reply by johnl3d, -
- 3 replies
- 391 views
This is a perlin material applied to a plane I applied a rnd()*5 expression on some of the material settings and rendered if you are bothered by flashing lights do not watch if you scroll the bar you can get an idea as to what perlin can do this was just a test not to be necessarily useful perlin.mov
Last reply by johnl3d, -
- 57 replies
- 3.6k views
Here's something I whipped up today to see if I could get it close. It could be better, but I'm happy so far. I have more to do, but C & C is most welcome! NOTE: The images and animations in this post of the thread represent the most recent work. If you want to see how she developed into this continue reading. ->UPDATE (Feb 15, 2005): Here is a new short animation and rendered image. Martian War Machine Probe is Revealed! (Quicktime - Mp4 Codec - 500 KB) NEW RENDER (1024x768):
Last reply by jesshmusic, -
- 9 replies
- 864 views
So I am getting a little carried away. With A:M its very easy too! After doing "It's a Pitch" by the book, I thought "Wow, this is cool!" So, I just had to do some elaboration on this one. I am getting ahead of my self in many ways, but that drives the learning. Now I need to figure out how to switch to the 2nd camera for the next shot. I have it set up to aim at the rabbit for his walk to the door, but haven't figured out how to keyframe a camera switch. http://www.bitterjewelerfilms.com/Stuck%20Door.wmv
Last reply by Mr. Jaqe, -
- 4 replies
- 337 views
For instance: If I name a circle as pathA, a bowl (rivit) object as object to extrude onto pathA, can I control the orientation of the bowl/rivit object? I want the flat ends of the copied bowls/rivits to lie on the same plane as the pathA circle. See pic. Hope this description makes sense. Also, is there an exact way to orient the view perpendicular to a plane that is not aligned to the x/y/z planes? I've been doing it by trial and error, but I need more precision.
Last reply by Eric2575, -
- 0 replies
- 222 views
For instance: If I name a circle as pathA, a bowl (rivit) object as object to extrude onto pathA, can I control the orientation of the bowl/rivit object? I want the flat ends of the copied bowls/rivits to lie on the same plane as the pathA circle. See pic. Hope this description makes sense. Also, is there an exact way to orient the view perpendicular to a plane that is not aligned to the x/y/z planes? I've been doing it by trial and error, but I need more precision.
Last reply by Eric2575, -
- 4 replies
- 294 views
forgot a setting or two can you figure out whats wrong spin.mov
Last reply by Mr. Jaqe, -
- 15 replies
- 733 views
This is going to be my entry for the contest when it's done. I thought of this idea last night. Here it is so far. I have yet to: Texture It Add Some Barrels in the Foreground Work On the Lighting Some More Work On the Render (for example, the lines on the wires) Any critique would be appreciated, because the entries seem to be piling up lately. I'm gonna really try on this one.
Last reply by starwarsguy, -
- 28 replies
- 1.8k views
Building a bathroom for a short animation piece. Still plenty of work to do--the stalls don't even have toilets in them yet, among other things. Not really going for photorealism here; I'll be blurring and re-touching the finished render in Photoshop to create a "painted" backdrop for my toon characters.
Last reply by Mr. Jaqe, -
- 9 replies
- 825 views
WoooHooo! Pump'in out the render of this one object took almost 2 hrs on a 2.5 ghz processer. But that probably has something to do with the 136 light skydome hanging over top (Thank you Yves). This one took me about 12 hrs to model, which I'm happy with. This model will soon be available at www.TurboSquid.com for sale. Enjoy
Last reply by starwarsguy, -
- 2 replies
- 333 views
threw this together just for kicks boolean cutter comes in from the left material effector from the rear duel.mov
Last reply by starwarsguy, -
- 22 replies
- 1.6k views
I figured I would post him here, I'm going to try and get him as a workable character. This is my first real character (I scrapped the one I was working with during the tutorials). The TSM rig works good, but you'll see some issues I have, notably with the foot in front on top not looking right. If you saw him in the other thread, you might notice shorter arms, thicker wrist, no neck and different feet. This first one is a test walk. Some issues I have: - His feet descend below ground level between keys. I'm not sure why. On all the keys his feet are on the line. - He's got flat feet syndrome big time. I think this is a model and rig issue. - Not …
Last reply by pixelmech, -
- 9 replies
- 912 views
Hi everyone! Just wanted to share my current WIP with you all. I'm almost done with modeling at this point, and I'm about to move on to rigging and texturing. Any input is welcome, and I'll try not to procrastinate too long about updating the thread. Cheers Morgan
Last reply by higginsdj, -
- 13 replies
- 633 views
"You've never seen a ball bounce like this"-AO Scott, New York Times "Two Thumbs Up"-Ebert & Roeper "Filled with shock, suspense and special effects this is the year's must see movie"-Sid Smith, Chicago Tribune "Visually Stunning"-Eric Harrison, Houston Chronicle It's attached for all who want to see. Seriously, as much as I wanted to jump in and do my Pixar like, Emmy Nominated, Four Star, SIGGRAPH standing ovation, tour de force of a movie I took advice from some animation books (and animators on the web) to start with the obnoxious bouncing ball exercise. So I did. Feel free to comment. Note that I have not tried to put an…
Last reply by .:shortdog:., -
- 9 replies
- 644 views
I have a new movie on my webpage: http://www.campbellanimation.com illustrating A:M's 'boolean's' cababilty in motion. This was a test I did last summer during the Logo contest so I used the A:M logo (my entry that is) in the test. Basicly, there is geometry (like an egg, or football) that is cutting and revealing other geometry in motion (the A:M logo)...the light streaks were done in AfterEffects using the 'shine' filter as an afterthought. If there is interest or questions I'll be happy to elaborate. It's actually quite straightforward- I keep referring to various A:M features as 'powerful stuff'...partly because I have been listening to some old 'Fabu…
Last reply by steve392, -
- 17 replies
- 1.2k views
he he. . . Like my marketing catch? Thought it fit in will with Hash. . . Anyway I have just finished uploading a bunch of new materials on eggprops and want to share their sexiness with you. First we have ElCapitan. . . this is the material that Brian starts off with a lot for his landscapes. You can find it <here> Then we have my favorite. . . The Gneiss material. If you google "Gneiss" you can find all sorts of info on it. <here> Then we have this one Brian called "Doom" which is kind of fun. . . . <here> Then this Cobbled stone one. . . which looks pretty versatile . . . …
Last reply by starwarsguy, -
- 39 replies
- 2.2k views
Hi all, This is a character that I've had in my head for a while. I finally got him into the computer. It turns out that he's the main character in a Star Wars Fan Film that I'm doing. Feedback is definitely welcome, as usual... Cheers, Noah
Last reply by Mr. Jaqe, -
- 1 follower
- 11 replies
- 925 views
Well I could help posting this, I know a lot of you have already seen this model but I kinda finished off the texturing and the scene with Bella and Hannah. I was so pleased that I wanted to show everyone... who might be interested... even in the slightest... or who happens to click on this post by mistake...
Last reply by NancyGormezano, -
- 10 replies
- 894 views
This is som'thin i've been working on for the past few days (11 hours in fact) from scratch to final render. The lighting came together pretty quick too. The main thought behind it is that the more technology progresses the more popple become trapped in an in-escapable cage. This picture was meant to depict the vast empty feeling one should get when faced with the slavery of technology. But other than that it was done for fun. See in it what you want. And if Far Star sees this, I would like to enter this into a portfolio to show my lighting and camera skills. If you need someone else on the team that is. There's still more to come on this theme too.
Last reply by NickHutson, -
- 6 replies
- 360 views
reviewing whats on cd and readily available...quality of render poor to be small enough to post here canyon.mov
Last reply by johnl3d, -
- 9 replies
- 496 views
I have a digital camera and took a few pictures of the office where I work and tried to add the free t-rex to a couple of pictures. This was the dino rendered in Am on black background ,cut in out then added to a layer in PS. In PS I copied just the desk to another layer then put that in front of the dino layer . Added a shadow layer effect and tried to do a reflective layer of the dino on the desk area. Is there any suggestions on how to do this better This seemed to work okay
Last reply by Sharky, -
All the recent post's in the R&R section have inspired me to start a new model. I plan to get this one rigged and animated eventually. I have started the model but won't have anything to post until this weekend. Here are the concept images. I am not a religious person but was taken back to a time that could be seen as a religious one. (the experience anyway). I sketched it and sculpted it for my mother when she was experiencing her last four months of life.
Last reply by Scottj3d, -
This is a pic of the freaky Fish model we sell on eggprops. The shole thing is only 320 patches. Joe Cosman did some amazing spline work on this one. You can find it on eggporps <here>
Last reply by John Bigboote, -
Okay, You've looked and probably got the shot cached on your hard-drive now, so I'll have to ask you to delete it as quickly as possible... Just kidding, it's not that much of a leak anyway, but this is a shot of what my 3D-paint application is capable of outside of A:M, still working with patches and MDL models. (and yes it probably is the ugliest fish you've ever seen;-)
Last reply by thejobe, -
- 5 replies
- 1k views
This is not my work, but I found it on a gallery I visit every morning, the author says it was done in AM! japanese girl in metal chair check it out!!! (I love the legs)
Last reply by starwarsguy, -
- 11 replies
- 892 views
I haven't modeled a sword or gun yet, but here are a couple of shuriken I modeled for the short I'm working on.
Last reply by Feline Witch, -
- 1 follower
- 38 replies
- 2.8k views
Needs mucho work - but I like the way it's progressing. Been playing around with creating a model with hair, and trying to get something that might have reasonable rendering times for animation - - so I've been keeping the density low (lower than I'd really like) - And hoo-Boy have I been struggling with the grooming (yikes what a spaghetti nest of string!), resorted to fakey lighting, shadows, 1 pass, etc... BUT this image at 640 x480 rendered in 37 secs! I could live with that...(I'm really really impatient) Will be working on cleaning up the face (too confusing - image wise) - fixing the bald spots... comments welcome
Last reply by Gerry, -
- 1 reply
- 290 views
just spent a hour throwing this together using stuff right in AM or off the cd (plane) building.mov
Last reply by johnl3d, -
- 7 replies
- 838 views
Mine:
Last reply by starwarsguy, -
- 2 replies
- 296 views
I posted an effect here http://www.hash.com/forums/index.php?showtopic=11508 this is a comment Once again you've done something really odd with (almost) no use So to show a possible use I threw this together Thank You Shaggy for volunteering this is slightly new blobbies not in project ainterestuse.mov
Last reply by johnl3d, -
- 37 replies
- 2.3k views
um just post all your swords here..........
Last reply by Vash, -
This is the first time I have tried to work from the feet up and I like it much better. I am looking for c&c on my progress so far.
Last reply by camzilla, -
- 14 replies
- 678 views
Hi Guys! This little guy is my new character, who will be in a kindergarten project! He is not included texture, I only used simple surface colors and Mr. Yves Poissant's skin shader, because I want to concentrate on the animation. I'm waiting your opinions and good ideas about an kindergarten story or scene! Thanks before, Sharky Here are the pictures:
Last reply by Sharky, -
- 1 follower
- 7 replies
- 628 views
David R. Britton Jr.'s Stills Gallery At the top of my "Stills" page are dual and single disc wide springer axle kits I drew. I have included links to wireframes also. Dave Britton Jr.
Last reply by dbritton, -
- 11 replies
- 967 views
comments and suggestions welcome Thanks everyone
Last reply by NickHutson, -
- 7 replies
- 387 views
having a problem lighting it and allso had a problem getting the image for the decal on the side of the tin .I photographed it but can't seem to get it without reflections on .Oh well here it is anyway sweet tin 400k wmv
Last reply by steve392, -
- 5 replies
- 360 views
Just remember that this piece of software can not do effects its for animation this even looks okay looped layers.mov
Last reply by Mr. Jaqe, -
Heres some robots, what do you think?
Last reply by starwarsguy, -
- 4 replies
- 370 views
Well, anyone who has read any of the Elric books will recognize Stormbringer. Made, and rendered, a few years ago.
Last reply by Mr. Jaqe, -
This is the Fokker airplane we sell on eggprops. here is the link to it on the Hash Stills. . . thinger. . . and here is a link to it on eggprops. I wish I could remember who built it. . . but I know Brian textured it. . .
Last reply by Wegg, -
But since it appears to be the topic of the day: And a link to the whole thread
Last reply by Sacman, -
- 12 replies
- 788 views
just trying out an idea with weird results what.mov
Last reply by Newbert_Zero, -
- 8 replies
- 590 views
This has been lying around for some time. Newbert posted his, so I thought I'd post it. The stripe down the middle is a decal error that I never took the time to fix. If you look closely, I modeling all of the details into the blade (indentations, curves, etc.). I'm trying to make a bunch of good models for a free model site...
Last reply by starwarsguy, -
- 8 replies
- 683 views
Hi hashers !!! I am inaugurating the new section on my site, it is the WIP section ... I am beginning a robot's project to star with Pzu in my demo-reel all comments are welcome as usual... besides on english's mistakes Click on my signature Go to WIP section .. Thanks
Last reply by Paul Forwood,