Work In Progress / Sweatbox
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A:M Stills (86,462 visits to this link)
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Works In Progress (WIP) (59,014 visits to this link)
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5,145 topics in this forum
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- 11 replies
- 1.2k views
Been playing with the toon shader again, definitely more of a inked comic-book style this time. (Been playing City of Heroes) Tomorrow or the day after I'll update my toon-shading tutorial with how to get this look.
Last reply by Kricket, -
- 3 replies
- 313 views
sorry but its late see next panel fir project 10.5 dome.mov
Last reply by johnl3d, -
- 0 replies
- 225 views
Try a graidient change of a darktree texture from one to another using the Gradient combiner.. Not too exciting The Frog was done from Primitives on the CD .. the action is skating abit but this was to test the change and have a littlle fun If you would like the project posted let me know or I could even post a simple version or does anyone else care? johnl3d mattry.mov
Last reply by johnl3d, -
- 2 replies
- 597 views
Sorry guys, but I can´t resist to make this little walk test Thanks Pesto, for the model!!!!!! Please, select with right button and then select Save Target As... Walk Cycle Cheers!
Last reply by Ross Smith, -
- 2 replies
- 353 views
I'm making a homepage and doing some titles for it. But I'm getting some artifacts on the right side of the images. Anyone know why this it?
Last reply by KenH, -
- 5 replies
- 550 views
Crashing down to the task of revising and finishing "Aesop's Council of Mice," my next short, in a few too-short weeks. This is a high-res pic of Pawtuckett. (The actual short will be produced at 720x480 DV.) Pawtuckett has a kind of yellowish color to most of her fur, and I'm checking to see if that explains the difference in glow color between the acorns and her. I'm just posting this pic because she's the first of the character models I've revised. I need to decide what to do about her thumbs, and a few other trouble spots, before I move on to the other mice. The hair is 10.x decal-controlled hair- -M@
Last reply by amarillospider, -
- 22 replies
- 1.8k views
Hey everyone, I recently stated elsewhere that I was going to take the comments I got on my demo reel to heart and rework it so that I incorporated all the suggestions. Well, I haven't done that yet, because I decided to build myself a Tyrannosaurus rex. I always wanted to, and now is as good a time as any. Comments welcome! http://www.dinocarl.com/aesthetics/theropo.../trexbellow.jpg Carl
Last reply by D.Joseph Design, -
In last weeks, after my Work I modeled this in A:M I have hard work at my job and help my wife in her business. I relax with A:M ... A:M is great for modeling technique Models, too!
Last reply by JackMcRip, -
- 0 replies
- 310 views
The last three topics at the four-hour Animation Showdown were: Gymnast I Want Candy! Stuck! Due to inclement weather and a power outage "Candy" never got finished. And "Stuck" didn't get finished even with full power. But there they are, such as they is! You can see them on my Showdown Page.
Last reply by robcat2075, -
- 6 replies
- 788 views
Started working on a new slider model that has hair poses. You'll be able to change color, length and slide to different hair styles. It's still in the early stages, but I thought I'd show you to see what you think. I plan on adding a slider for a ponytail too. I used Jane from the cd for my test subject. Any comments and suggestions will be appreciated.
Last reply by williamgaylord, -
- 7 replies
- 954 views
This is a charity music video to help support fire fighters widows and children. Far Star Productions. Inc. donated the special effects and the editing. The Angel models were made by Andy Mulia and animation was done by both Andy and me. The editing was done by my production company partner, Elisa Llamido. If you would like a DVD or the cd you can order it through the America We Stand As One website. It is a charity so there is no set price to receive the DVD or the cd; they ask that you donate what you can and spread the word of Love. Peace! http://www.americawestandasone.com/home.html
Last reply by Far Star Productions, -
Baby Blues
by KenH- 9 replies
- 803 views
Hey! This is a first pass of a little short I'm working on. It's my first real animation and I would appreciate any pointers anyone can give. In particular, I'm having difficult with what to do with the hands. Anyway, let me know what you think. Here's the 900kb file: Baby Blues
Last reply by KenH, -
this is my first posted model need some work I know I call her AL just wanted to get some input on her No it not my first try may look like it yes WIP So have at it guys tell me what you think
Last reply by HeadlessBill, -
- 16 replies
- 1.3k views
OK, I'm trying to get to grips with the patch modelling. Once I start laying down the CP's, it's like a juggling act to get four-point patches without destroying the ones already there. Could someone pleeze tell me if I am going about this the right way, or if I need to scrub this and start again. When I see other people's works (just seen Ken H's start of a face model), they seem so neat compared to mine. Thanks for taking a look... Adam
Last reply by adamjames, -
- 3 replies
- 405 views
Here's my picture of how to deal with a 5-pointer. Note that the spline running through the corner terminates in a CP not attached to any others, the "dangling CP" that has left common memory: Refer to http://www.hash.com/forums/index.php?showtopic=6213 for the rest of the discussion if you've ignored the 'ignore me' topic.
Last reply by OdinsEye2k, -
- 1 reply
- 357 views
Had some free time this weekend so i threw this guy together he still needs ears and a body. Spinning head test render (1.5 mb QT sorensen) Enjoy -simon
Last reply by Sharky, -
- 3 replies
- 438 views
Hey- Meet Harriet. Good Side: V 11's hair modelling tools are quite nice, and I love the way they react to your characters motion...I'm having fun and look forward to rigging Harriet with TSM and the new CP weights... Bad Side: This model keeps crashing the renderer. On this test I was lucky to get 69 frames rendered, but it was a 150 frame chor. I set it to render overnight, usually, and come in to see A:M has crashed. Today I came in and saw it had crashed so I figured maybe I should download the latest version, 11E. So I did, and then went to open this project. Crash. So I uninstalled v11 and cleaned out the registry. Reinstalled, open proj-crash, open model-…
Last reply by KenH, -
- 8 replies
- 814 views
Hey there, good forum. While I still have a week or two of unemployment (and only that -- knock on wood) I've been burning my free-time on 3D, the way free time should be spent. Here's my newest character, the Belly Bot, with a completely redone face. I had to eliminate the pac-man mouth, sadly. I was very fond of it, but it wasn't capable of the expressions I wanted out of this guy. I mean, he's a face on legs -- his facial expressions matter. I was going for something noir-ish here, and I think it works well. Please give feedback. Belly, New Face New Face WF --Ross
Last reply by CreativeAustinYankee, -
Take a look. Except for some minor tweaking I believe I am done. <1000 patches and will withstand close and long shots. Critiques please. This is done directly off a photo. I rotoscope the base but had to freehand the bulk of the hand gaurd. Thanks Wade
Last reply by ypoissant, -
Mysteryman
by KenH- 30 replies
- 1.5k views
Can ye guess who it is yet...."Tie Me Kangaroo Down Sport...." Thanks to Colin Freeman for his great face tutorial. Incidentally, does anyone know how to adjust the colour of a "Printscreen" grab. I mean so it grabs the right colour.
Last reply by KenH, -
- 3 replies
- 453 views
Here it is.
Last reply by Rodney, -
Finally have a chance to come back to this model. I started laying out my decals yesterday using the new UV editor.
Last reply by Sharky, -
- 18 replies
- 860 views
I need to build a model of K2 for a 9th grade science project. My teacher has authorized me to build it A:M rather than papier maché. I've attached a rough image I made from a topo map. It's not the final image for the displacement map, just a stand in while I finish it. I was wondering how I can apply the displacement to the model's geometry. I need to model some stuff to top of the mountain to make it look like a national park. How can I do this? I have the latest 10.5 release under OS 9 and Beta 7 under OS X. I know I should post this in the newbies forum, but I see this as a work in progress. Thanks to anyone who can help! PS. This project is due Monday!!!
Last reply by iGeek, -
- 12 replies
- 860 views
I've begun building the sets for my short film project, and I thought people may be interested in having a look at how they were working out. I've posted an image to my website with an example. I'd be interested in peoples thoughts. http://www.shaunfreeman.com/cuckoo_images.htm Cheers Shaun
Last reply by Sharky, -
- 5 replies
- 349 views
Tried the emb..head model but made eye stalks from ear holes added a few simbiot textures v11 hair and tried to get everything moving...needs some tune up but its almost 2am here maybe tomorrow.. headm.mov
Last reply by johnl3d, -
took the model from here http://johnl.inform.net/pages/light&material.htm added some hair and got the attached light_mat_hair.mov
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- 10 replies
- 1.3k views
My new short Film "Morning" is finished! It is called Morning because it happend in the morning who'd guess? . Anyways, it took me exactly 7 days to finish this, shaded render it all, gather all music and sounds, make all models, and do the credits. Get it at: http://www.flatface.net/~robotarena/POG/movies/Morning.mov NOTE: It is 2 minutes and 6 seconds long and 5 MB, please I encourage you to download it and see what you think. Enjoy my first short film EVER made and completed. It will also be on my site: http://www.psyog.cjb.net Enjoy, joy, joy, lots of hard work and sweat went into this, even if it isn't the greatest, it was fun to make and shou…
Last reply by Joe_Lunjen, -
- 5 replies
- 551 views
Here is my first animation for swf done in ver 10.5, any comment is welcome.
Last reply by filipmun, -
- 0 replies
- 398 views
I'm working on a QT virtual river tour that will be part of a world wide river resource website. The idea is to document your river any way you like, using QTVR. I chose the Capilano River in North Vancouver, Canada. I'm posting this here, for crits, because I have'nt yet found a good place to get crits from the VR folks. It may be inapropriate to post this here, but you people are so good about giving crits, I thought I'd give it a try. I want this to look pollished and proffesional. I would appreciate any comments you might have. Here is the link. to the tour. I did use A:M for making the map. I modelled over a DEM and added texture. If you are curious …
Last reply by gra4mac, -
- 14 replies
- 1.3k views
My first festival short, "Marboxian," is now up on A:M Films. [Link] Parts of it are downright painful for me to watch now, but it's had a good run this year. Now I just need to finish up "Council of Mice" in a month. Yeek. Which reminds me, I have a call to make... Hope y'all like it- -M@
Last reply by angry fetus, -
- 5 replies
- 665 views
This is a small proof of concept render I am doing for promotional work at http://www.azimagination.com . It's nothing super yet, but the owner of that site says he will promote me on the main page.. And the character is from this website, who's owner has just published a feel-good chickensoup for the ______ kinda book at http://www.verbalremedies.com . WIN / A:M V11.0.d Here's a WIP http://polygondragon.com/3d/verbalremedies/lorelei001.jpg The reference image is taken from this. http://polygondragon.com/3d/verbalremedies/AskLorelie2.jpg More updates soon to come... -Mark Weller A.K.A. TacoBallZ on #hash3dAZ Imaginationwww.Verbal Remedie…
Last reply by TacoBallZ, -
Sup! I just made a new character which I guess you can say is my first . It has bones and I just want to smart skin a few areas before I make an animation with it, which I hope will be very soon! Thanks, hope you like it!
Last reply by MATrickz, -
- 6 replies
- 852 views
One for all those political cynics out there, forced to endure another year of Presidential Politics. www.bdelporte.com/wagthedawg.mov 20mb, rated R for rude and crude, just like American Presidential Politics (it's those 3 day weekends, sorry) constructive comments are appreciated and heckling is mandatory enjoy Bruce Del Porte
Last reply by KingSalami, -
- 2 replies
- 336 views
put this together in about 30 minutes someone asked about example of ground breaking along a path this is simple trial of the idea with AM and added some hair to it too groundtest.mov
Last reply by johnl3d, -
- 19 replies
- 1.4k views
Hi all hasher Attached herewith our old character render for test the Sky-Light program, but I just rendered 2 times, because Sky-Light take around 10 hours on PIII 800 512Mb Ram(if remember correct), so I didnt add too many light. Anyway, Hope u guys like it. Regards Antonyw
Last reply by Xtaz, -
- 4 replies
- 599 views
What happens in this film happend to me a few days ago, I add some things, but mostly it is true. I like the way it is turning out, 47 seconds and 12 MB, sorry I no longer have DivX so I can't encode them anymore . Enjoy. { PROJECT FINISHED DELET THIS POST } it is also available at my site, http://www.psyog.cjb.net wich I will be updating severly for the next few days, it is in the movies section. Any input on the animation before I do a Final render would be nice. Thankies, enjoy.
Last reply by Joe_Lunjen, -
- 3 replies
- 533 views
I finished a still of a diamond sitting on whats supposed to be a velvet pillow, and I also just finished the main character (if you can call it that since it is an electronic arm ). I am going to make a short story which includes the diamond and the arm and the pillow... Heres the diamond... and a test animation using the arm is rendering right now
Last reply by MATrickz, -
HI, This is the first thing that i have made in A:M that is 100% my work (no tutorials or anything) so im pretty pleased with it. It is a WIP, but i think it will be a while before i get more work done on it as i still have loads more stuff to learn. Anyway, Here it is........
Last reply by -TC-, -
- 14 replies
- 1k views
In the short I'm working on, I have a ghost that appears for a bit and would like it so that he is not only transparent, but also casts a small bit of light on whatever he is near. This is a brief exercise into trying to create the effect of that. It still needs a bit of tweaking, but let me know what you think. Ghost of Thom Sorenson 3 compressed 8 sec. 508k
Last reply by tobinjim, -
- 10 replies
- 787 views
I keep thinking of all of these ideas of animations and models! I have like 10 projects I have to finish!!!! Anyways, I thought of an animation I want to make and it involves a diamond...therefore I'm made a diamond. I'm still trying to get the material right but heres a neat pic of the diamonds with different hues. Tell me what you think because I want the diaond to look good. Thanks
Last reply by MATrickz, -
- 6 replies
- 646 views
got this idea so I did a rough run ..it looks like it might have potential anyone else agree ? v11d sgross explode plugin with a little hair added can.mov
Last reply by KingSalami, -
I've been working on this guy for about a week in my free time, which is never (paradox). I still need to smooth him out and rig.Maybe add some sorta doo-dad ear covers.
Last reply by starwarsguy, -
- 12 replies
- 632 views
I was going to post this in the AM section but it wouldn't let me add an image. I clicked on the little arrow at the top right hand corner of my PWS and selected New Filter, does anyone know what this does?
Last reply by Ramón López, -
- 10 replies
- 1k views
The lackey, who he's a lackey to is in progress, but she isn't ready for public consumption yet. Are ya happy now Parlo?, I posted him. -Matt wireframes: frontwire sidewire original sketch/roto: sketch
Last reply by kualrobi, -
- 0 replies
- 293 views
Just playing with fur and what not...
Last reply by KingSalami, -
Hi Hashers : I projected this armchair for a design contest (IMAGINARIUM), I simply caught the logo of the company and inverted it, all of the materials are SIMBIONT, and I used skycast for illumination .. comments are welcome ... cheers Xtaz
Last reply by Ross Smith, -
I'm trying to model this guy I got off the net. The helmet was fine, but I'm having difficulty with the clothes....I don't even want to think about the beard! Am I going about the clothes the right way? I just extruded the shape but now I don't know how to stitch in the arms.
Last reply by KenH, -
- 0 replies
- 355 views
So... I made this dragon right, but I have absolutely no idea how to go about rigging it. I would get The Setup Machine, but its a tad bit expensive. I'm posting a picture of the whole thing shaded and wireframe. If it helps I can post more pics of close-ups of certain areas. (i.e. the legs, neck, tail, wings, etc.) Any ideas would be great. Thanks
Last reply by lazz, -
- 1 reply
- 285 views
tried it in v11 other examples here http://www.sgross.com/plugins/plugin5/sample_e.html v11exploded.mov
Last reply by johnl3d, -
Hi all! I'm currently working on this landscape illustration for a book cover. There are a couple of problems I'm encountering. First of all, I'm using a hair material for the leaves on the trees, but when I render it out, A:M simply crashes. I think the problem is that I don't have enough system resources. I'm running v11c on a 2.4 Pentium 4 with 512mb of RAM. Anyway, there's still a lot of texture work to be done, and details to be added. The biggest challenge for me thus far, is the leaves for the trees. I must say, I'm struggling with this. The water texture is also another challenge that I must tackle pretty soon. Please let me know what you guys think…
Last reply by josema,