Work In Progress / Sweatbox
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Showcase (57,248 visits to this link)
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A:M Stills (86,582 visits to this link)
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Works In Progress (WIP) (59,147 visits to this link)
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5,153 topics in this forum
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this is a 1st draft model of a german world war 2 grenade, the name of which i cannot pronounce
Last reply by Clone Reject, -
light test
by Xtaz- 30 replies
- 2.6k views
greetings!!! after a long period that I passed inactive in the forum, with pleasure I am returning... I passed 6 months learning php and mysql as well as, configuration of linux servers, and with that I had to move away of the 3d world for a period ... whats up docs ???? to verify how rusty I am, I made a small illumination test .....
Last reply by Xtaz, -
- 0 replies
- 331 views
Fortunately I don't do this very often but decided to try lip sync and animating use the great model donated by Andy Gibbons about two hours of just having fun [attachmentid=10710] I know its small but the sound makes the file too large back to my normal tinkering singing.mov
Last reply by johnl3d, -
- 22 replies
- 2k views
I've had this idea for a while, but never came around trying it out. With some texturing I think it could be rather convincing. What do you think? [attachmentid=10616] M01b.mov
Last reply by Dhar, -
- 6 replies
- 968 views
>Wrom: ARHDMNNSKVFVWRKJVZCMHVIBGDADRZFSQHYUCDDJBLVLMHAALPTCXLYR >Sent: Friday, October 28, 2005 6:58 PM >To: steve@hash.com >Subject: image contest :-) > >I would thank you if you can tell me if arrived my image for the competition > >??? > >CONTEST TOPIC: 06 mascot > >I am not sure if it arrive > >Draco.jpg > > >thank you :-) ============================================== my image never arrives maybe next time
Last reply by cronos, -
- 1 follower
- 11 replies
- 1.2k views
Hey Peoples, Here's a new demo reel. (Terrible terrible compression, but this isn't the final version, just something to get feedback on.) Everything done in A:M http://www.alonso-soriano.com/anim/SorianoDemo.mpg 5.4Mb Mpg (so you can view it in whatever you want) What do you think? I'm looking for brutal critiques. What needs to go, where can improvements be made? I know the audio is off (only audio in 1 piece) by a frame or two but I'm pretty sure that happened when I was stitching it all together. Suggestions on order? Some things are from my last demo, do they still belong? Be achingly blunt, please! Thanks. -Alonso
Last reply by PF_Mark, -
Banded Mushroom
by Guest jandals- 1 follower
- 14 replies
- 1.5k views
Has anyone got an idea on why my mushroom is banded like this? I have an animated decal (QT movie) as a displacement map but it hasn't got THAT much compression in it. And look at the underside of the "crown;" it's like a surface break... The surface it pretty hi-res; a 40X40 patch grid rolled into a tube. I'm working of this tutorial and Weevil doesn't run into any of this... hash.com/users/weevil/ EDIT : Part of it turned out to be a poorly-compressed transparency decal. But there's still more going on in this image. ANy ideas? Rhett
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- 4 replies
- 365 views
my artistic render for the month [attachmentid=10471] added 11/02 here's the project but I accidently lost the material (saved over it) while trying some other ideas [attachmentid=10674] agrid.zip
Last reply by Odog2020, -
here's my latest model of my room. i still have to add a lot a decals to the posters and add some more paintings but at the moment i think it looks pretty good P.S. i know making the edges curved would make it look a lot more real, but that adds twice as many control points to the project and then everything gets really slow. Comments Appreciated
Last reply by gre03, -
- 16 replies
- 978 views
Hi I just made the sky brothers logo into 3d. Attached is the 2d drawing our 2d guy drew and my 3d version. What do you think of the 3d one? See anywhere it can be improved? I did the logo with illustrator and ai wizard. I didnt show my partner yet. I hope he doesn't mind me posting it Let me know what you think. Thanks
Last reply by Gerry, -
- 12 replies
- 1.4k views
Hi all.. Just got AM a few weeks ago and posed the Knight out a few times and decided to put it together! took me in all, maybe.. 1 hrs? Hue/Saturation edited in Photoshop I hope this isnt like, cheating.. after all.. i didnt make the model! COMMENTS WELCOME!
Last reply by rossk, -
- 1 follower
- 1 reply
- 410 views
I've been playing about with A:M for a couple of weeks and got a little too carried away. Once I'd got my head around reusable actions and lip synching, I put together a music video featuring my brother-in-law. If I can finish it in time, it may well be presented to him on a DVD for Christmas! Any tips, pointers, critiques welcomed (don't be too harsh, I'm still battling with the newcomers tutorials....) You should spot that the body is ripped from the Robber and I've had to decal all my facials on, as I'm rubbish at modelling!! Link to a 5.5Mb zip file (10Mb compressed quicktime movie): http://www.multiedge-net.co.uk/nothing.zip Comments welcome, Chri…
Last reply by robcat2075, -
- 0 replies
- 261 views
Removed
Last reply by ddustin, -
- 1 follower
- 17 replies
- 944 views
finally after about oh say 3 months i finally got jumpsuit dave done to begin his super short movie i was able to get one shot rendered at the moment and more will come soon just not this weekend. tell me what you guys think of the setting
Last reply by thejobe, -
- 1 follower
- 1 reply
- 316 views
I've added a couple new screen shots to my Star Wars short. It is at http://www.dogst.com/vaderss.html So far I'm a little over 9 minutes long, with 2-3 minutes left to do. Any feedback is appreciated. Dan
Last reply by KenH, -
Wow I havent posted here in a while. anywho- Yea, i soo wish i owned this car. Then again, I soo wish i owned a license . but anyways. umm, I've been modeling this off and on for the past 3 days or so, I figured id post it for comments or any suggestions on modeling and such. I still consider myself an amateur, but whatever. Its the 2007 XK Jaguar. I'll try to keep updating it as regularly as I can, but in the meantime here's what Ive got so far. The actual car can be found here: http://www.seriouswheels.com/2007/2007-Jag...io-1024x768.htm
Last reply by lazz, -
- 11 replies
- 606 views
AM Folks, Ok, I saw the topic about the SFX for the TWO movie, and can't wait to see what you pro's are going to do for those effects, I hope you post some pictures/animations and any tips you may have on doing them. Herer is my amature attempt ,but here all I wanted to accomplish was getting that kicked up dust/dirt/objects effect you see in some tornado footage, Ill experiment more with the actual tornado and surroundings as I play, I want to hear of your tips n tricks...it would be a treat!!!, it is that time of year for trick or treating isn't it? Yes I know the animation is dark, I ment it that way for this attempt.Hope you can see it.... Its Sor 3 mov for…
Last reply by Kamikaze, -
- 7 replies
- 520 views
Here is a mdl I have been working. It is my second model and would like some comments. I am working with photoshop cs2 to get the decal / textures. Steve
Last reply by Shelton, -
- 0 replies
- 375 views
In response to Bruce's deranged but welcome request for celebrating Halloween in this thread: http://www.hash.com/forums/index.php?s=&sh...ndpost&p=141506 & as I can definitely never resist a chance to embarass myself - I now present 2 clips - Both OLD (halloween 2000, hamming it up with a new netcam) - definitely BAD - and unfortunately complete (what's to improve?, some things are best left raw, and highly compressed). The first clip "I see Dead Piggies" was just soooooo wonderful it just begged to be used in the making of the second "Space CowGhoul". Post your past Flim-Flams here if you don't have a website (or would rather keep it pri…
Last reply by NancyGormezano, -
- 1 follower
- 29 replies
- 1.6k views
I'm starting to model Bal Loons throne based on this image: Throne I'd like to try and keep the patch count low so I'm trying render as lines. Should I go this route? As far as I can see render as lines doesn't seem to cast shadows. Also, there's that problem of the thickness changing depending on how far your viewing from. Any recommendations?
Last reply by KenH, -
- 10 replies
- 448 views
Hey guys, Been a while since I posted some excersices and such.... I spent about 30 min. yesterday and 30 min today putting this together.... A couple probs here and there but.... take a look if you get a chance http://www.vrcops.com/vids/FlowerJump4A.mov Thanks, Mike Fitz www.3dartz.com
Last reply by 3DArtZ, -
- 12 replies
- 1.2k views
I just finished working with a local video production house on this project. I know a guy there, he ask if I could do it, I said yes .... then I went and learned how to do it, though I didn't tell "him" that. I had been playing with AM for a couple of months I had 7 days to do the project. More than once during this project I thought I had royally screwed up taking the job, but I learned a ton about AM and in the end I'm glad I did it. I have been a Graphic Designer for years and own my own business in that field I had dabbled in 3D with Bryce but never anything serious ..... but now I'm hooked I did the animated logos and all the 3D on the proje…
Last reply by johnl3d, -
- 10 replies
- 1k views
Hi all! I've made this pic as a background and I think it got prettey good. It is in 1280x960. And don't mind the text, www.korken3d.com is still in the makin. If crits you have, say them! //Korken
Last reply by rickh, -
- 2 followers
- 40 replies
- 3.6k views
The description pretty much says what I used. It's far from finished, as the blue truck needs to be heavily damaged and I need to interview the driver (blue truck) to sind out which way his vehicle spun. Image as a roto for camera. Yves' light rig, Explode and Newton plugin from yoda64. Had smoke in it but it didn't work out (NR problems). Here is a link to the file (about 4 mb). http://www.dustinproductions.com/files/coggins-k.m1v David
Last reply by ddustin, -
- 1 follower
- 6 replies
- 745 views
Hey guys... I've done a few things to my animation guy..I'll make it available in awhile after I'm done touching it up... the front:
Last reply by Odog2020, -
'Yote Tail
by smudge- 6 replies
- 1.1k views
Well, since I'm not on the mailing list (Dragon does happy dance over new forum! Yeah!), I thought I'd go ahead and post this here, even though it's been around. 'Yote Tail Since I've got several render versions up, I've linked to the html page so you can choose which would play best on your system. Comments and critics are always welcomed.
Last reply by micheldani, -
- 1 follower
- 13 replies
- 1.1k views
I just posted this rough little clip from my next film. The sets are CG - the puppets are stop-motion and keyed in. This is more akin to stop-motion but you might like some of the CG work too (though very amateurish). Take a look: http://www.justincurfman.com/platelets.htm Love to hear form you. Thanks, Justin
Last reply by Kamikaze, -
- 1 follower
- 17 replies
- 2k views
Hey guys, remember that incredibles rip off I made over the summer? Well even if not, I had a model produced and painted over the summer but for some reason or another I never got around to posting. I built this in A:M, no duh! And had to export it and save as an stl file.... which was not as easy as you might think. I wound up using a box modeller app to seal up the geometry and save as an stl. color spec image http://www.vrcops.com/3dfile/IncGuy.jpg model images http://www.vrcops.com/3dfile/3dToy/Toy1.jpg http://www.vrcops.com/3dfile/3dToy/Toy2.jpg http://www.vrcops.com/3dfile/3dToy/Toy3.jpg http://www.vrcops.com/3dfile/3dToy/Toy4.jpg http://ww…
Last reply by Steve Pfann Jr., -
- 1 follower
- 23 replies
- 2.4k views
This started out as a rig test for David Simmons Squetchy Thom rig. It pretty much uses all the S&S features of the rig. A fun rig to work with if you haven't checked it out yet! Anyways I just added the eyes and animation over the last couple of weeks. Hopefully the link will work, OK. I don't have my webspace right now. You have to click on the "320" under the animation for proper size. Eggs.mov Thanks David
Last reply by micheldani, -
- 6 replies
- 680 views
One of the new users wondered if I try to do a walk cycle on this guy so I thought I would give her a go. This is very rough and in shaded mode. I am concentrating on the legs and feet right now. I haven't done any weight or secondary motion except on the feet. lots of work to do on it as time permits. I was watching the scene in jurassic park where the trex is chasing the guy with the flare. I haven't watch that movie for a long time and still is state of the art. I am looking forward to some feedback. Ken Helsip is kind enough to let anyone who wants the trex, to download it as soon as he checks the file out. It rigged with tsm2 and …
Last reply by kuep, -
- 5 replies
- 374 views
Hi folks Here is the first sweeper plant I made I am happy with. It is for an underwater scene. Let me know what you think.
Last reply by dborruso, -
- 19 replies
- 1.5k views
This is Captain Barnstorm. A new character I created...because I wanted to! He doesn't have a story right now, but I have a few ideas percolating. I'm not entirely done rigging and making poses, but I'm pretty far along. No textures at this point. The next picture is a few characters from a story idea my wife came up with. If I get it finished it will be in storybook form (hopefully!). I'm very happy with the cow, but the horse is giving me trouble, and I just can't make the duck's wings look right. Bird wings that work right, to me, are nearly unattainable in 3d. I just can't get my brain wrapped around them. Any suggestions from bird modelers would be appreciated. …
Last reply by Paul Forwood, -
- 1 follower
- 5 replies
- 854 views
Hello all. This may be the first time I've posted a still image in "Showcase." Takes a lot less time to render than an animation... I was in a community theater of production of "Dracula" (closes tonight, in fact) and as a gift for the cast and crew, I was going to make a parody animation. Well, I only got the idea a week before closing and that's a quick turnaround time even for me, so I elected to make them a movie poster instead, with the promise of a movie to come. Anyway, the poster turned out pretty well, I think, so here it is.
Last reply by micheldani, -
- 10 replies
- 1k views
Hi everyone. I saw the running trex animation. very cool. I was fooling around with this trex model i had downloaded awhile back. I took the original rig out and put in the tsm2 rig. I used the weightmover on the neck to the tail and put in the cog system on the thighs. I only got to put in about 5 hours on the animation but the tsm2 rig works awesome. the animation is still very rough and has no secondary action yet, but it has some potential. this is my first animation that I have posted on the forum. This file is divx and may not work with all browsers. let me know if there is problems. this was 10 seconds and I only have 10 meg…
Last reply by kuep, -
- 5 replies
- 638 views
Here's a rather simple and sort of boring little still from my new film. The only "real" thing in this image is the puppets... the rest is CG. Does it look alright to you all. I'm pretty satisfied with it. Just like to get some thoughts. (I have to go back in post and erase those nasty green halos off of my little guys) Thanks, Justin
Last reply by markeh, -
- 1 follower
- 6 replies
- 892 views
I finaly decided that it was time to tackle all those scary things like constraints and channels and get down to some animating. So I'm sort of going through the animation bootcamp setup. So here's a first animation with a ball. Pretty basic. Please critique as harshly as you want, especially with timing and weight and just whether the ideas, as simple as they may be, are comunicated or not. Thanks! http://media.putfile.com/helium35
Last reply by johnl3d, -
- 3 replies
- 593 views
www.johnaretakis.com HEY- I recently finished a Flash website for a good friend and talented artist, John Aretakis. I am looking to show off my 'Flash-work' and get some feedback from my esteemed fellow Hasher's...who's opinions I respect. John is a mural painter, an art-deco neon electric sign maker, a graphic artist/illustrator, a 2D cel-animator and a 3D hash animator. He's looking to drum-up some work with this site... NEXT---it's high time I redo my own website... it just takes so dang long! I REALLY like the latest version of Flash though, there are some BIGTIME improvements. Anyway, the site is 95% done, so there are some 'dead-ends' here and th…
Last reply by John Bigboote, -
Hi, Here my most recent project that i have spent about 3 hours on. It's meant to be the HEV suit from Half Life 2 but i haven't started decaling or texturing yet. Comments appreciated.
Last reply by gre03, -
- 1 follower
- 9 replies
- 960 views
Hello everyone! I am making some animation:Click here to watch it Advices most appriciated
Last reply by Grubber, -
- 1 follower
- 14 replies
- 1.6k views
this is for a school project...must be done by the end of tomorrow...with texturing and possibly some animation...not to mention a brief description (late night up ahead). This is it so far...many patches, much detail (main requirement is "realism" and "detail") This is my basic reference: and progress so far:
Last reply by Elissa, -
Hi Just finished a new little commercial. Find it in the extended work section on our hp. ("Our Work" --> then "more" - first one on the left - "Saturn Sissi") http://www.soulcage-department.de
Last reply by Gene, -
- 1 follower
- 11 replies
- 1.2k views
This is a mock meeting of my Virtual Squadron buddies http://phantomfighters.nrgservers.net/Pant...201_320X240.mov Mark Allan
Last reply by Nosferatu, -
- 0 replies
- 257 views
Soon the terror will roam the land!! http://home.comcast.net/~pyglesias03/claw.avi
Last reply by Eric2575, -
- 9 replies
- 928 views
Way back in July, barely 2 months after getting animation master, I decided I would make the opening video for Animethon 12 in full 3D. By that time I had played around with the program enough to get a good start on one of my characters, Phin-Phin, whom you saw with her car in a previous thread here. And by that time I had created a Fuchicoma from the Ghost in the Shell manga and PSX game. Quite literally I was cutting my teeth on the program and using this excuse to create something really cool to help me learn how to animate with AM. I managed to create 2 pieces specifically for Animethon 12 that was to be shown August 5th, with one week to spare. T…
Last reply by Slipin Lizard, -
- 6 replies
- 400 views
Hi all! I got some serious brain freez and need some design hints for draconian teeth. I'm thinking like large K9 teeth but what do you guys think? Maybe dragon-ish teeth? And the model is a male if it helps. //Korken
Last reply by Korken, -
- 7 replies
- 775 views
Hey all, This has been in the WIP section but I thought I'd post the final render here. It's basically supposed to be a place that centers around reading and reading comfortably. Even nature is focused on books. Feel free to critique. Hope you enjoy.
Last reply by Odog2020, -
- 24 replies
- 1.7k views
Here's a project I've been working on in my spare time for the last week or so. My wife and I both love reading so I decided to make an ideal comfortable, rich environment to do just that in. I'm still working on drawing out the surroundings here there's still a lot of tweaking to be done on the textures and what not for this model, but thought I'd start a thread anyway. Feel free to blast away. Comments are always helpful.
Last reply by Odog2020, -
- 10 replies
- 631 views
This is my rendition of the New NASA moon rocket. The idea came from the NASA website under the heading "How we'll return to the moon." It's very informative with a great animation. Some of you may wish to check it out. As far as my model uis concerned it's patch intensive (Slightly more than 7500) and my computer is slowing down. I'll have to find a way around that beause it's hardly finished. Ed
Last reply by Ed Doyle, -
- 1 follower
- 14 replies
- 1.1k views
This is probably my best work so far... I have 5 views total that I have rendered out. holy crud! I didn't add a floor or connectors to the brushes! I won't get marked off for that on my project...hehe. I'll still fix it
Last reply by jamagica, -
- 12 replies
- 889 views
Since people are getting more and more interested in 3D cars...a little show-and-tell. I work in Detroit for 'DivisionX', which is a 3D/graphics department of Grace & Wild, a major post-production house. DivisionX is a small group of Maya artists who have come up with a 'formula-approach' for recreating photorealistic cars and have successfully captured a peice of that blooming market. I am not a 'sheetmetal guy', so I handle the day to day graphics and do character animation for the group and facility... so I am 'loosely' a part of the group. This summer, while toying around with Maya, I tried to export a vehicle to A:M to see how A:M would handle the task,…
Last reply by ddustin,