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A:M Forum Rules
GENERAL FORUM GUIDELINES
The A:M Forum is for technical support and the sharing of tips and ideas between users/prospective users of Hash software. It is moderated constantly by technical support representatives.
DO'S!
-Ask questions about the software.
-Assist other users... everyone was new at this once.
-Inform people of your version/platform when asking for help.
-Share resources; tutorials, models, textures, tips and techniques (link to useful websites).
-Post links to your work, or where your art is being used online (on websites, in games, toons', etc.)
-Search the A:M Forum and FAQ. The question you are about to ask may have already been answered.
-Organize and inform others about user groups, IRC chats, image and animation contests, job opportunities, etc.
-Discuss what you are working on and let everyone know about magazine reviews and articles that relate to your projects.
DON'TS!
-Do Not be rude or disrespectful or mean to other forum members in any way. Personal attacks will be removed.
-Do Not post bug/crash reports to the list (send bug/crash reports to http://www.hash.com/reports.
-Do Not complain about forum content. Complaints or suggestions can be sent directly to hash@hash.com
-Do Not reprimand other forum members for violating forum rules, that's the moderators job, which (unless you are a moderator) you are not.
-No complaining or whining on the forum or distribution of misinformation.
-No flames of any kind.
-No Off Topic posts. (Posts in the Off Topics section should be related to A:M in some form or fashion or benefit the A:M community as a whole).
-No soliciting of any kind without prior approval.
-No threads or comparisons related to other 3D Applications.
-No "Wish list" or feature requests, they should be sent to www.hash.com/reports for categorizing and prioritization (User requests define the future development of the software).
-No "me too!" posts
-No discussion of Hash Internal Affairs (finances, advertising, PR.)
-No posting of private email to the forum unless permission of the author is granted. (Private correspondence should remain private)
-No very general questions like: "how do I make a good 3D model" make your questions as complete and concise as possible.
If you have questions as to whether it's appropriate, send it to: support@hash.com, We'll be happy to let you know whether it is, or is not appropriate.
User Led Forum Considerations
Firstly and foremostly, please remember this is Martin Hash's forum and that it is every A:M User's primary resource for information about A:M. In order to remain relevant we need everyone's continuing support and interest.
Secondly, understand there is a distinction between A:M (the program) and the A:M forum. There are some topics and issues that are outside the scope of this forum and most can be deduced by reading through the forum guidelines. These include such things as Hash Inc internal policies, business practices, trade secrets, and specific plans for the future not yet publicly released. Each of these would be fascinating topics of their own but are better reserved for private communications with a representative of Hash Inc.
Related to the second, is purchasing, customer service and other areas outside the purview of the common user who may have no interest in such things; subjects relating to money exchanging hands are beyond the scope of the A:M Forum and often can lead to conflicts of interest between users and/or Hash Inc. (If Hash Inc cuts you a deal on volume purchasing it's really no one else's business). Likewise, individual complaints about a product or service are best remedied by going direct with Hash Inc representatives empowered to make decisions. Please allow them them the time necessary to resolve your specific issue and consider the cost of customized solutions.
This last area is likely the source of much confusion because many see the A:M Forum as the official outlet for Hash Inc... and it is. But the forum is not designed for conducting business and private matters best resolved by going to Hash Inc directly. Similarly, bug reports are best resolved by entering them directly into the A:M Reporting system.
Many problems can be easily addressed at the user level just by asking fellow users in the forum. If someone at Hash Inc suggests the forum as a source, it is very likely a problem can be easily resolved. For tougher issues there is even more reason to take the issue directly to the source... you don't want the issue discussed... you want it resolved quickly.
Finally, remember that we want to pass this forum on to future moderators and generations of A:M Users in the absolute best condition possible. A:M is just that good a program and is worthy of our consideration.
Thanks for making the A:M Forum a great community.
4,160 topics in this forum
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- 880 views
Welcome to the A:M Forum! I'm Rodney, your host as moderator of the Newbies Forum. I'm a user of A:M too! The priorities I've set for myself in the forum are as follows: - Help New Users transition into Animation:Master as smoothly as possible. - Assist A:M Users as they work through The Art of Animation:Master (TaoA:M) - Encourage everyone to learn while doing through participation in a full length feature film! (For an example see Hash Inc Film projects such as 'Tin Woodman of Oz') For over 20 years Hash Inc has been producing the best in software, service and assistance to computer artists. They know the heart of the animator and have provided u…
Last reply by johnl3d, -
- 2 replies
- 476 views
I know I've been at this way too long today already but I just had something strange happen and I thought I would ask about it. I just finally got to the point where I could start animating and I'm looking through camera 1 in shaded mode. I put one of my characters in skeletel mode and start moving him. As his body departs from where he was another body, identicle to his, appears where he left from. Huh? At first I thought I had put two instances of the same character in the choreography but no matter how I try I cannot select the second instance of my character. What's more, it disappears when I run the animation. Anyone know what this is. Seems lik…
Last reply by Rob_T, -
- 2 replies
- 443 views
Hello, I just purchased a new AM disk at Comic-Con. I had purchased one last year as well but was too distracted with learning digital photography and Photoshop to continue with AM for the time being. So I purchased a new disk which I was told would be the upgrade. I uninstalled and reinstalled the new disk but it brought up my old info and serial #. How do I enter the new #?
Last reply by Jason Simonds, -
- 2 replies
- 479 views
OK here my problem i have created a image to be used with AM's terrain maker and it will successfully load in and build the terrain but when i try and view surfaces AM crashes. i have uploaded the picture listed below my ultimate goal is to have a map that a army or two of robots Can fly , drive.... what ever , so it has to be pretty big but i was sure that my computer should be able to handle that since the cp count shouldn't have been that big land.bmp
Last reply by HomeSlice, -
- 2 replies
- 395 views
Hello - I am almost too embarrassed to ask this question since I have been working with this program so long, but here goes - I think I hit some key on the keyboard and the models look like they are all in low res (image below) I have never had this happen, and I didn't know you could switch it to low res - can anyone please tell me what key I hit to get this view? Thanks - Eric
Last reply by flashawd, -
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- 500 views
Hi - I upgraded to 15.0F and have lost several items in the Library including the entire "Primary Object" folder. Can anyone tell me how to find those? Thanks - Eric
Last reply by flashawd, -
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- 360 views
when you apply smart skin should i use multiple applications? in other words one smart skin for when the arm is down and another for arm up and yet another for arm forward.....or should i try to do all positions with one smart skin? mike
Last reply by sir fen the usa, -
- 1 follower
- 2 replies
- 623 views
I'm curious, whenever I try to take half of a face and use the copy/flip/attach function, the copied object will always go on the y-axis. Is there a way to copy/flip/attach the face to the x-axis? Thanks. J.W.
Last reply by pixelplucker, -
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ello again this is more of a question than a how do i i was trying to recreate the building effect used in a old game known as "total annihilation" the effect is simplistic but looks cool as it works 1 a builder bot walks to the location it wants to build something 2 a green wire frame of the to be built object appears , to keep it simple for this test i made it a diamond 3 the bot sprays the wire frame with nanobots , as this is done a fully surfaces version of the diamond slowly grows up , 4 after the diamond is fully green the actual surface follows in the same way , once that is done the build is complete my current pro…
Last reply by Fuchur, -
- 2 replies
- 413 views
OK i still have yet to give up on my TA style building and am still trying to find a way to make it work but have run into a problem , i have made a diamond that should count as sold but when the Boolean hits it it cuts it off as if it where hollow . is there any way to make it cut as if it where solid
Last reply by Eric2575, -
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- 412 views
OK quick question. i am trying to use the streak emitter to place an effect like a rocket taking off . but for some reason the streaks jump up then fall down instead of just blasting down. i know this should be simple but i cant get it to blast the other way
Last reply by jimd, -
- 2 replies
- 422 views
Hi digital people, I m trying to do the walking rabbit tutorial, at certain point i have to copy the first frame and to paste/mirror it somewhere and you know what ! it doesn t work. i ve tried to find but i m stuck. Help is welcome..ok Robcat where are you !! THX M. rabbit_anim.prj
Last reply by maddle, -
Greetings Gentlemens, I have a Quick question : how can i double side a surface ?
Last reply by robcat2075, -
- 1 follower
- 2 replies
- 357 views
Hi, I am working on a project and need to create animation using Washington DC as my background. I am new to AM and can't seem to get AM to talk to windows movie maker. I made a flag and need to place it with my pictures into movie maker. Can it be done? Need answer ASAP. Thanks.
Last reply by robcat2075, -
- 2 replies
- 425 views
I was looking into getting another computer and I was debating whether or not it should be a Mac or a PC. I created all of my A:M models (.mdl) using a Windows XP computer. If I wanted to buy a Mac, and transfer my .mdl files to it, would they still be compatible? Would they be able to open on the Mac? Thanx, -Hisako
Last reply by largento, -
- 2 replies
- 503 views
ok i managed to find the old post i made about making crystal and such and yes have been able to make some pretty interesting objects with said settings. my current question know is how do i make the inside have a cloudy crystal effect to it i managed to find an image from a game with such an effect Picture hopefully some one will have an idea on how to do this
Last reply by johnl3d, -
- 1 follower
- 2 replies
- 363 views
Can some one kindly point me in the direction or provide a link to a rainbow material? Or color wheel material? something like that will do.
Last reply by jason1025, -
- 2 replies
- 506 views
Hi it s seems that the Stephen Gross Midiplugin does not longer work or i doing some thing wrong.I can download it in the prior section but it gave me an error message when i launch A:M. The other section give me a broken link. I ve tried the Wayback machine but i have the same result. Does some one have the plugin somewhere. Thank you all. M.
Last reply by yoda64, -
- 2 replies
- 452 views
In anothr project I have a model of a van that I wanted to animate with a constraint to a path. ( I am using V13, although I have V14) I apply the translate constraint and target it t the path but, how do I animate its position over time in a choreography. Or... Am I going about it the wrong way ( not unlikely ) regards simon
Last reply by Simon Edmondson, -
- 1 follower
- 2 replies
- 418 views
what is the significance of this? I have seen this in other projects
Last reply by rusty, -
- 1 follower
- 2 replies
- 469 views
I there is not a free resource of image maps, what site do you recommend purchasing from?
Last reply by Meowx, -
- 2 replies
- 459 views
Would it be better to wait until the new year (and presumably a new version) or purchase my subscription now? Thanks, Bubba
Last reply by robcat2075, -
- 1 follower
- 2 replies
- 375 views
> first you have a great render.>>> i was wondering if there is an add on i can use to make the mideling more > clay like.>>> i see other people have made dragons and i do not want to steal there's > instead makeing my own.>>> i am having a hard time with the eyes and the mouth.>>> wvwrytime i try to open the face for eyes the lathed object fails i have > tried 8-16 spins still no good.>>> i want to add bumps after the spin which it very hard to do.
Last reply by HomeSlice, -
- 2 replies
- 660 views
Hello - I searched the forum for 64 bit info- and found a few posts from the beginning of the year. I am planning on getting a new computer and considering 64 bit w/ windows 7 - I have read a lot of info from the internet - and saw that in general there are no issues w/ running 32 bit software on a 64 bit system... I did read someone saying - some 32 bit software tends to run a little slower on a 64 bit system? Is there currently anyone running A:M on a 64 bit system w/ windows 7 that I can get some input from good or bad. I am aware of the hardware issues w/ 64 bit, but that doesn't effect the A:M software, just my 15 year old scanner. ;-) Thanks - Eric
Last reply by flashawd, -
- 2 replies
- 481 views
I am trying to mix some live action but when I load a new rotoscope it only appears as a white screen, I can click on render mode and see it but makes it hard to add my CG when I am unable to see and move an object at once. Anyone had this before?
Last reply by specter, -
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- 430 views
For a week I thought my eyes where going bad or my computer. Since all my models where showing in an odd shade of color. Until I made this model with out adding color groups. Then I noticed the odd spot light on the model. “This is in model mode” in 15i vers. So I opened it in 15d vers. How do I turn it off?
Last reply by DJBREIT, -
- 2 replies
- 365 views
OK i have a project for school in which i need to take a realistic earth model and then zoom into ground level , like the spy satellites in the movies , once it gets to around 200 Feet the ground will change to blue print style rendering . my problem currently is 1 how do i make a realistic earth model , using real map topology, ie Africa and Canada are not joined at the hip 2 how do i zoom in in a realistic manner any help would be appreciated
Last reply by Fuchur, -
- 2 replies
- 433 views
trying to get a computery scene going with glowing frame work. the render as lines options seams to work to make all the line show as needed, only problem is that it still renders surfaces is there any way to fix this so that only lines show
Last reply by Fuchur, -
- 2 replies
- 447 views
A few months ago I found, and went through, a simple but excellent little tutorial on how to make a beveled cube. It was step by step, but I am not sure if it was a video tutorial or not, I'm thinking not. I am pretty sure I found it in the tutorials section somewhere, but after searching through there for an hour or so, it seems to have eluded me. In my (often faulty) memory it seems to have been one of several "mini" tutorials in the same 'place'. It was not the Qvids. For some reason I want to think they were done by Ken H. (But that may only be because of the fact that I hold him and his skills in such high regard. I wish to go through the tute again, but I…
Last reply by MJL, -
- 2 replies
- 388 views
ok long story short i started working ona new project and then things went bad take this image for example i dont know what i did but now AM renders way pixilated and i dont know how to fix it , ow this image is rendered as 800X600 but it seams flater than that and its not using a camera
Last reply by robcat2075, -
- 2 replies
- 504 views
I am trying to work on the face exercise but when I extrude the first set of splines they end up back in the models skull or right in front of his face instead of along the front of the face. I am sure I am doing something silly wrong, but I just cant figure out what.
Last reply by Timekiller, -
- 2 replies
- 532 views
Hello All, I am just trying how to figure out basic light placement and adjustments. I tried downloading the tech ref manual but I can't seem to download it from its current location. Is there another place where I can download the tech ref manual from? Also, does anyone know of any basic lighting tutorials? Mark.
Last reply by Mark3D, -
- 2 replies
- 438 views
Ok second post for the day im wondering it theres a easy way to have fonts follow along a line , or do you have to move every thing manualy ?
Last reply by robcat2075, -
- 2 replies
- 538 views
Hello, Does anyone have a guide or information on the settings for the Denoise Post Effect? I'd like to alter how my denoise looks on smaller renders. Any help is appreciated. Tim
Last reply by Laconic, -
- 2 replies
- 400 views
Ok hopefulyl simple , I belive there is a way to make is so that if you render an object with no set back ground that that area will become clear in the picture i know it has probley been posted how to do this before but i cant remeber what its called and all my serches come up with ways to make glass effects.
Last reply by robcat2075, -
- 2 replies
- 349 views
I just installed A:M and it won't let me use any any of the projects that came with the program. It shows the file with a picture of a question mark and when I click on it it says file not found. What do I do?
Last reply by Izadeni, -
- 2 replies
- 461 views
In earlier versions of AM ( V8) it was possible to specify Black and White as the output of the render then that began to change with V9 and V10, when it became necessary to treat it as a post render treatment. I am using V15 to redo an old project for a competition but I can't find where the BW option is, could anyone kindly explain where it is and how to use it? regards simom
Last reply by Simon Edmondson, -
- 2 replies
- 539 views
Hey Guys: It's been a while since using A:M... I can't remember where the flattening function is!!! Can someone guide me through this again? I know that you select the model, use the rotate tool, move the pivot, and then flatten... but I can't remember where the flatten function is... and sorry... that book that David Rogers did is pretty good... but the guy almost never tells you where anything is located in the controls. Thank you soooo much. I am using A:M v. 15 - Justin
Last reply by Fuchur, -
- 1 follower
- 2 replies
- 457 views
I think I remember Robert showing off a shader that gave a great aluminum can or record surface look. Does anyone remember the settings?
Last reply by jason1025, -
- 2 replies
- 460 views
Hello Here is the refined smurf using 5 points patch. I have now new questions. How can I set the eyes images on the eye group? When the model will be correct, can I reuse a skeleton of another model, like the rabbit and apply it to the smurf? Smurf_07.prj
Last reply by urbssenator, -
- 2 replies
- 510 views
I've been re-learning animation master and I've hit a snag. I created a new on/off pose by right-clicking the model I've made, but when I open an action the pose doesn't seem to take effect. What am I missing I wonder...
Last reply by Nerdcore Steve, -
- 1 follower
- 2 replies
- 655 views
I have forgotten how to create a new library Can someone please tell me how to do this? I don't need to know how to add objects to an existing library, but how to create a completely new library. Thanks,
Last reply by HomeSlice, -
- 2 replies
- 507 views
In the spirit of the new Tron movie coming out, I had some fun making this. Beginning stages as I have a looooooong way to go with tweaks and such. Let me know what you all think so far. Harsh and nice comments are all appreciated. cheers! soccertron.mov
Last reply by new guy, -
- 2 replies
- 486 views
I preface this with saying I realize I'm missing some simple step to this. I don't think its a bug. So I apologize for the boneheaded question...however... So I've previously used AM on my windows machine and had no issues. I even used an older copy (with CD) on my Mac without issue. But I'm having some difficulty installing the AM web subscription on my Mac. I was wondering if someone could help me out. So installing it directly under my admin account works just fine. Its installing it under one of my "user" accounts where I have issues. Although I went through multiple permutations of this formula, this is the last install I did. I installed under my…
Last reply by lafnjack, -
- 1 follower
- 2 replies
- 563 views
When I watched the video tutorial for Exercise 5: It's a Pitch the narrator on the video ended up having trouble with bones moving that were not suppose to move. The narrator pointed out that whenever bones are not moved on a particular keyframe their position is not remembered at that keyframe. My question is... After manipulating some of the bones on a keyframe would it be a good idea to press the Force Keyframe button at the bottom of the screen if you wanted to make sure everything is anchored (or keyed)? Would forcing keyframes assign keys to all the bones regardless if they were moved or not?
Last reply by Ralph, -
- 2 replies
- 499 views
How can I set the Choreography window to have the same scale as the Modeling window. I created a building that was 50 feet tall in the Modeling window and when I put it in the Choreography window it was so big I could not see the edges.
Last reply by bubba, -
- 2 replies
- 475 views
Doesn't A:M automatically update instances of a model when the basic model is modified? Should it? Or Not?
Last reply by bubba, -
- 2 replies
- 438 views
I know I can align CP points to a common grid point, but is there an "easy" way to align whole objects. Most vector graphic applications have an Align/Distribute function. Thanks.
Last reply by robcat2075, -
- 2 replies
- 448 views
Having initially had problems with sound files ( thankfully fixed due to forum users advice ) I have completed the animation first part of a little project I'm working on and want to fine tune it using the f curves ( ?). I'm not sure if that is the correct term for them ? What I mean is the way of changing the curve that flows through the timeline to affect the interpolation method of the keyframes set. To get a hold, constant speed or the normal spline. I have never done this before and wondered if anyone could point me to the relevant section in the Tech reference/ TAO/ forum archives to try and learn a bit more about it ? I am using V16. Thank y…
Last reply by Simon Edmondson, -
- 2 replies
- 474 views
There was an option in older versions of AM to set the patch color of something - this was a quick and dirty way to get a "textured" model without creating a material - I used it to get a rough idea of what things would look like. Do they still have patch materials or no? I can't find them. I thought you could just make a selection, right click, and that would be an option - at which point you would get the color picker to pick the patch color. Its been a while since I've used it, the last version I can remember it being in was v12 or v13. Maybe it was just moved.
Last reply by Fuchur,