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A:M Forum Rules
GENERAL FORUM GUIDELINES
The A:M Forum is for technical support and the sharing of tips and ideas between users/prospective users of Hash software. It is moderated constantly by technical support representatives.
DO'S!
-Ask questions about the software.
-Assist other users... everyone was new at this once.
-Inform people of your version/platform when asking for help.
-Share resources; tutorials, models, textures, tips and techniques (link to useful websites).
-Post links to your work, or where your art is being used online (on websites, in games, toons', etc.)
-Search the A:M Forum and FAQ. The question you are about to ask may have already been answered.
-Organize and inform others about user groups, IRC chats, image and animation contests, job opportunities, etc.
-Discuss what you are working on and let everyone know about magazine reviews and articles that relate to your projects.
DON'TS!
-Do Not be rude or disrespectful or mean to other forum members in any way. Personal attacks will be removed.
-Do Not post bug/crash reports to the list (send bug/crash reports to http://www.hash.com/reports.
-Do Not complain about forum content. Complaints or suggestions can be sent directly to hash@hash.com
-Do Not reprimand other forum members for violating forum rules, that's the moderators job, which (unless you are a moderator) you are not.
-No complaining or whining on the forum or distribution of misinformation.
-No flames of any kind.
-No Off Topic posts. (Posts in the Off Topics section should be related to A:M in some form or fashion or benefit the A:M community as a whole).
-No soliciting of any kind without prior approval.
-No threads or comparisons related to other 3D Applications.
-No "Wish list" or feature requests, they should be sent to www.hash.com/reports for categorizing and prioritization (User requests define the future development of the software).
-No "me too!" posts
-No discussion of Hash Internal Affairs (finances, advertising, PR.)
-No posting of private email to the forum unless permission of the author is granted. (Private correspondence should remain private)
-No very general questions like: "how do I make a good 3D model" make your questions as complete and concise as possible.
If you have questions as to whether it's appropriate, send it to: support@hash.com, We'll be happy to let you know whether it is, or is not appropriate.
User Led Forum Considerations
Firstly and foremostly, please remember this is Martin Hash's forum and that it is every A:M User's primary resource for information about A:M. In order to remain relevant we need everyone's continuing support and interest.
Secondly, understand there is a distinction between A:M (the program) and the A:M forum. There are some topics and issues that are outside the scope of this forum and most can be deduced by reading through the forum guidelines. These include such things as Hash Inc internal policies, business practices, trade secrets, and specific plans for the future not yet publicly released. Each of these would be fascinating topics of their own but are better reserved for private communications with a representative of Hash Inc.
Related to the second, is purchasing, customer service and other areas outside the purview of the common user who may have no interest in such things; subjects relating to money exchanging hands are beyond the scope of the A:M Forum and often can lead to conflicts of interest between users and/or Hash Inc. (If Hash Inc cuts you a deal on volume purchasing it's really no one else's business). Likewise, individual complaints about a product or service are best remedied by going direct with Hash Inc representatives empowered to make decisions. Please allow them them the time necessary to resolve your specific issue and consider the cost of customized solutions.
This last area is likely the source of much confusion because many see the A:M Forum as the official outlet for Hash Inc... and it is. But the forum is not designed for conducting business and private matters best resolved by going to Hash Inc directly. Similarly, bug reports are best resolved by entering them directly into the A:M Reporting system.
Many problems can be easily addressed at the user level just by asking fellow users in the forum. If someone at Hash Inc suggests the forum as a source, it is very likely a problem can be easily resolved. For tougher issues there is even more reason to take the issue directly to the source... you don't want the issue discussed... you want it resolved quickly.
Finally, remember that we want to pass this forum on to future moderators and generations of A:M Users in the absolute best condition possible. A:M is just that good a program and is worthy of our consideration.
Thanks for making the A:M Forum a great community.
4,160 topics in this forum
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- 3 replies
- 527 views
Well, hello ...I've been searching and I asked this question too into another post without very luck for now but I think the reason could have been it has gone unnoticed there, so... I'll try new luck here. I'm treating to take advantage of Expressions in general for some automatic movement tasks and specially of that command called "Rand()" but I have a doubt about how could I modify his "temp", do you know how I could get more quick or slow variations with that Rand() value? I mean, I know I can vary the "Amplitude" in this way Rand()*100-50 (in example), but I can't figure how could I vary the "wavelength" to control the velocity with that random movements are ge…
Last reply by itsjustme, -
- 3 replies
- 516 views
sorry 2 bother u guys but, is it just me, or should i say my pc? or is the video tutorials at http://www.hash.com/VM/ not working.? let me know thx:)
Last reply by LIGHTBEING, -
- 3 replies
- 602 views
I am still trying to find out exactly where the ease in and out command is on the path constraint, I tried to click on every sub category in the properties panel to no avail. I must be really blind, could someone lead me to it please?
Last reply by John Bigboote, -
- 1 follower
- 3 replies
- 645 views
I wanted to know if there's a way to remove all the lights in the room and have the model self luminated. I know this must sound like a strange request, but I'm making a game with my animations and the engine already has lighting for the models so it would look strage with shadows and lights reflecting off the character. I'm using a pre-render method for the game, I'm not using the model itself which is why this is important. Thanx guys.
Last reply by Fuchur, -
- 3 replies
- 403 views
Hi all, Is it necessary to apply the constraints first and then the action for the actions to work? I have some difficulty to get a working propeller rotation action to function again after i have applied a translate to and orient like constraint to the plane, then the propeller is no longer rotating... Jake?
Last reply by heyvern, -
- 3 replies
- 468 views
Hi guys, I have just bought my new A:M and discovered it needs the installation CD to run. Can A:M run from HD? Thanks
Last reply by Yossi, -
- 3 replies
- 540 views
I am working on exercise 5 (take walk). I am in action window, created action upto frame 00:00:15. Now I went back to keyframe 00:00:00 then copied it, went to keyframe 00:00:20. Now trying to Paste Mirrored but it is not doing anything. Sometime it is creating a abstruct pose not exactly mirrored of 00:00:00. What could be the problem?
Last reply by c-wheeler, -
- 1 follower
- 3 replies
- 1.2k views
Okay, so I'm a student at Clark College, and since I can't model worth a crap I decided for my final to do an A:M music video. My min, requirement was 30 seconds, butttt, i went a little overboard and did the entire video. Yes, there are some obvious time filler spots, and some of the audio is off sync, (its all sync in the A:M program but I put all the rendered clips into Sony Vegas Pro and things got a little shaky). I just wanted an opinion, tell me what you think! Sadly, it is a youtube link... Thanks! Payton
Last reply by Dhar, -
- 1 follower
- 3 replies
- 539 views
In the Hash online Store, I plan on upgrading to yearly subscription. It will be a yearly part of my Christmas from my wife. I also will spend an additional 50.00 dollars in the store? Should I buy the 2005 dvd or 2006 dvd. My wife originally bought AM off of e-bay. It did not come with the hard copy of The Art of Animation Master, so Should I buy it and the The techinal reference guide which totals 50.00 as well. Any advice would be appreciated.
Last reply by Stronghorn, -
- 3 replies
- 422 views
Hello all, I recently found my old A.M. 8.5 CD and manual and after much hesitation because I remember A.M. as being somewhat addictive, decided the give it a final whirl in the computer before making a donation to a Salvation Army charity sale. Mistake and here I am again but it struck me that AM might be used to create visual works combining traditional art and CG. About me includes that I am a 'middle-aged white male', I live down-under in Australia in the hills west of Sydney, I earn a living painting murals and have a degree in communications recently obtained having nothing much to do these past few years. Look forward to sharing my born-again experience wit…
Last reply by PaulX, -
- 3 replies
- 403 views
Well I make My basic shape but how do I put the arms and legs on I can make them just how do i connect it so where ever my person goes the legs and arms go and how do I make eyes and a mouth and how to I make it wherever the head goes it goes
Last reply by animation man hi, -
- 3 replies
- 475 views
Hi All! Ive created a striped material in Hash and have applied it to a cylinder. The problem I have is the the stripes are horizontal and I want them vertical. Can I use this material as a decal or is there another fix? Perpetual Newbie
Last reply by John Bigboote, -
- 2 followers
- 3 replies
- 487 views
Hi, I'm trying to make this model's mouth, but as you can see on the left side, it sorta dies down to a grey-er shade, I'm trying to keep it as look-alike as much as possible, is there a way to, say, start as a color and have it slowly change into another at some point? Another thing, I don't necessarily know how to use Photoshop, nor do I have any drawing talents whatsoever. Latent or potent. And rather than draw a mouth, eye, anything really that isn't 3D and make it a decal on a model, I basically just draw it with splines, render as lines and add colors to it. I've been doing this for a while and I wanna know if it's frowned upon, for lack of a better term, …
Last reply by Telvak, -
- 3 replies
- 388 views
Hey when your animating say a story on a choreography how do you get the camera to move, for example if someones walking around a corner of the street how do you get the camera to move with him.
Last reply by Rodney, -
- 3 replies
- 380 views
Does A.M. run on 64bit OS? Thanks.
Last reply by Nuba X, -
- 1 follower
- 3 replies
- 559 views
Hi - my next practice model is going to be a Tucan, and I have searched all over for pictures - and found some great ones, but can't seem to find any with their mouths open, to where I could see what the inside of their mouth looks like. Any Tucan experts out there. Does anyone happen to know if they have a short, small or long skinny tongue? Any good pic links would be appreciated. There was this link - it looks like a long skinny tongue, but not sure if it was something he was eating... Pic of Tucan w/ Mouth open Thank you - Eric
Last reply by flashawd, -
- 3 replies
- 550 views
How do i get them to show up? i have all the files there just not there.... Please Help Thanks
Last reply by Rodney, -
- 3 replies
- 533 views
Hey, this is a very "newbie" question, but does anyone know how to change the color or texture of the ground in a choreography? I've tried making grids with control points and then modeling a land scape from that but it doesnt work very well. If anyone could give me any advice or tips that would be great. Masna
Last reply by phatso, -
- 1 follower
- 3 replies
- 476 views
im looking for a tutorial about materials, can u help? thx, but wait... before u give me the web sight please make sure the web sight works also has any one notest, most of the animation master tutorial websight on the web dont work? is any one ever going to fix them? web sights that advertise help that dont work is not verry professional dont u think? thx paul
Last reply by LIGHTBEING, -
- 3 replies
- 393 views
Hi - where does it show who got 2nd, 3rd and 4th place or the January "Heroes" contest?
Last reply by flashawd, -
- 3 replies
- 541 views
In the hair system. Dose anyone know a tutorial on parting hair?
Last reply by DJBREIT, -
- 1 follower
- 3 replies
- 528 views
Hey, ive made a really cool animation, that is 15 secs long, but the play display stops at 1 second, it does not continue the animation. How can I change this?? Thanks for the help kind regards 8imon
Last reply by 8imon, -
- 3 replies
- 522 views
Is there a readme.doc somewhere that will provide a chronology of the changes and improvements to the subsequent versions? thanks...
Last reply by Fuchur, -
- 3 replies
- 519 views
Are we able to import live footage and do a "Human Torch" effect in A.M.? And if so, how?
Last reply by c-wheeler, -
- 1 follower
- 3 replies
- 456 views
Hey guys, I've been trying to import a quicktime movie as a rotoscope for sometime without success. The only real info I've found says to rightclick on the camera and select new rotoscope. It also says to change the file type to what ever I'm importing, but I never see that option. The video shows up in my choreography as black video, which I think means it doesn't read the codec. I have a MacPro, running OSX tiger, with quicktime pro. So I would think that my computer has the proper codec for Quicktime movies. I've tried many different compressors on the quicktime movie, Animation, Sorenson, and even None. Neither work. What I really want to do, is insert a model in…
Last reply by SplineSoup, -
dice modeling
by max- 3 replies
- 636 views
helow, Hahsers, i need some help, i modeling a dice (picture attached) how i can crate this shape? thanks to all!
Last reply by max, -
- 3 replies
- 485 views
ok i watched the tutorial one the flower and bones but one bit of info still iludes me, on may of the medels that come with AM the bones have a preset location of where they can go such as only being able to go up or down on the x axis 30 degrees or the such but for the life of me i cant find out how to do this
Last reply by robcat2075, -
- 3 replies
- 556 views
I originally bought AM V10.5. My last update is version 11.1b. Is there any later update that I would be permitted to get for free? I have had AM for many years but never gotten off the ground with it. My original computer had display problems and was too slow, there were crashes, and I found the program difficult to catch onto (I'm a right-click addict and expect everything to be discoverable by right-clicking on objects). Now I'm running Win XP on several computers (HP a1600n, Toshiba laptop, custom dual XEON) so should have the power if my version is XP compatible with my AM. I'd like know if: 1) Is V11.1b compatible with XP? 2) Can I get…
Last reply by sb4, -
- 3 replies
- 403 views
Someone give me an idea on how to make a bird's egg... just the geometry. Thanks guys!
Last reply by Xtaz, -
- 3 replies
- 436 views
OK whenever i am modeling sometimes i use the lathe key. but then maybe i wont like what is lathed so i select it and delete it. but when i try to make more splines they wont show up. its pretty much like deleting a lathed item makes any other splins that i try to create invisible.
Last reply by phatso, -
- 3 replies
- 535 views
Hi, I got this program about 2 years ago at a macworld exhibition, when I got home I immediately put the disk in my drive and started playing with it, but I found that it was too complex for me at my age, so a year after that I tried it again, still too complex. But now, after a few months getting used to other 3d programs, I want to try it again, but I am hindered by a very simple thing! Whenever I have a new composition, there are always only 100 frames, and i want to increase that number, and its driving me mad, I know there's a simple solution but I can't find it. Help? Thanks in advance, r4z2 (Hopefully an animator in the making)
Last reply by r4z2, -
- 3 replies
- 323 views
ok heres the deal i have need of a laser shot for an animation i have tryed using just a rendered line but that wasent glowy enough and then i tryed to use a pipe that was good but some how went all the way back to the start causeing issues how can i make a laser that fires and then ends
Last reply by johnl3d, -
- 3 replies
- 521 views
Hello! I have a simple model made in A:M v15 and would like to decal it with an animated Quicktime ".mov" file. I created both the model and .mov file and tried to decal in A:M but the decal did not show up on the model. The .mov file successfully imported (I can see it in the Project Window) but it showed up only as an empty frame on top of the model and did not apply to the object. 1) When making the .mov file, are there certain types of compression that must be used (animation, H264) for it to work? Frame rates? 2) Are there special procedures that need to be done when applying a .mov file as a decal? A Screen Grab is Attached Any help wou…
Last reply by nimblepix, -
- 3 replies
- 390 views
Trying to do a quick animation of a model walking over and hugging another character. However, 3/4 of the way through, the "hugging" character just stops. The timeline halts. (The scroll bar on the bottom still shows there is some more "scroll" to it) but nothing. I'm using (well, attempting) keyframes. I'm using version 15a. Any thoughts off hand? Other things I thought of are, i'm clicking "shift+keyframe" and selecting the first option. Animation seems to working well, but it just stops. Any suggestions? Help? Thanks.
Last reply by Steven547, -
- 3 replies
- 492 views
I made a model, imported it into the choreography window, however, when I do this the bounding box (the yellow box around the models), is diagonal and mispraportioned. I have attached the project file and an image. Edit: I have reuploaded the project file(should be the second one) and the model file 15_second_project.prj 15_second_project.prj Guy.mdl
Last reply by KenH, -
- 3 replies
- 452 views
How do I change the rulers to Ft. & In. from the metric? Man... what an idiot!
Last reply by KenH, -
- 1 follower
- 3 replies
- 469 views
i posted, or uploaded models in some topics in this forum, and i wanted to re-download them... yet when i click on the link i get a billion text... what happened? was there an error?
Last reply by Ravager, -
- 1 follower
- 3 replies
- 499 views
Date completed: 2/24/08 Any and all comments welcome. Had a little fun with it. Thanks, Charlie
Last reply by asphalt maker, -
- 3 replies
- 400 views
Ok my models or more presisly my terrain in a movie im makeing has gotten to the point where i can no longer rely on color to show what i want to that end i have aquired a 500X500 pixel image of sand that i wish to use only problem is that only 1/10 of the ground area will be sean at any one time. to that end i need to know how to "tile" this image on my terrain model so that when close up it looks like sand. ( if youve play supream commander youll know what i mean)
Last reply by Eric2575, -
- 3 replies
- 543 views
I am redoing the bones for my model using the skeleton provided in hash, i bring the model into an action window, but the bones that i have applied to the legs do not show up. I would appreciate the help. The knees are also skewed quite a bit for some reason. An uploaded fixed vesrion of the model would help too. Guy_v2.0.mdl
Last reply by paradymx, -
- 3 replies
- 398 views
I noticed if you make an object white (255,255,255) it always has a silver look to it - is there a way to give it more of a "white" look? Thanks, Eric
Last reply by flashawd, -
- 3 replies
- 310 views
ok i was wondering if there was any way to remove the lines of a model but not the points that make them , i know due to importing models i have had this a few times but i though this was just a clean up issue.
Last reply by johnl3d, -
- 3 replies
- 578 views
I recently stumbled onto this website, I watched some of the sample tutorials and they seem very good. These dvds are on the top of my to get list, here a link for anyone interested... http://thestructureofmandvd.blogspot.com/
Last reply by serg2, -
- 3 replies
- 362 views
Hi to all, I have a problem with AMWeb 15.0b and the SimbiontAM plugin. Changes in the material properties are not rendered in the material preview until I click on the preview window. When the material is already applied to an object, the changes are not visible on the object, until I delete the material and apply it new. Also some tweaks I made on the material are only changed in the material preview, but not at all on the objects surface the material is applied to. Any ideas? Thanks in advance, Frank
Last reply by John Bigboote, -
- 1 follower
- 3 replies
- 412 views
just a question i have , will a texture render the same way every time its rendered or will parts move? ie the borg simbiot texture per say
Last reply by Caroline, -
- 1 follower
- 3 replies
- 496 views
could someone please explain what i need to do in order to constrain bones to null objects. for example head bone, arm bone or leg bone.
Last reply by Caroline, -
- 3 replies
- 463 views
i am animating a charater and i was wondering how to fix the camera in my verious views, for example, i make a charater dance, on frame 5 it shakes its head , frame 10 it bends it hand and on fram 15 it raises it leg. how can i show frame 5 THE HEAD and frame 10 THE HAND and frame 15 THE LEG. on the different camera view when the object is already animated. need help
Last reply by petokosun, -
- 3 replies
- 518 views
i am doing a small batman animation... sort of a tribute to the joker and i was tinking. what should i do. i am looking for that orthentic tv/comic book style so should render the movie in toon or put just flat collors on my charicters.
Last reply by jon, -
- 1 follower
- 3 replies
- 459 views
I was wondering if it's possible to take several photos and import them into A:M to make a stop motion animation. Has anyone tried this?? I tried to apply them as a decal to a flat model but it didn't work because the decal option isn't available in a choreography window. Any suggestions?
Last reply by JohnArtbox, -
- 3 replies
- 430 views
Hi all Perhaps this is just another example of why I should stick with the baby steps instead of jumping into the deep end head first but my first attempt at using decals has been frustrating to say the least. For a little bit of background I was playing around with creating scenes from a space opera i've been dabbling with and I was playing with from space shots of the principle setting. For this I assumed that the best approach for creating this planet would be to make a large decal made from one of my maps of the setting (attachment 1) on top of of a 32patch sphere unfortunately the end result of this leads us to attachment 2. I've played with the size of t…
Last reply by Fuchur,