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A:M Forum Rules
GENERAL FORUM GUIDELINES
The A:M Forum is for technical support and the sharing of tips and ideas between users/prospective users of Hash software. It is moderated constantly by technical support representatives.
DO'S!
-Ask questions about the software.
-Assist other users... everyone was new at this once.
-Inform people of your version/platform when asking for help.
-Share resources; tutorials, models, textures, tips and techniques (link to useful websites).
-Post links to your work, or where your art is being used online (on websites, in games, toons', etc.)
-Search the A:M Forum and FAQ. The question you are about to ask may have already been answered.
-Organize and inform others about user groups, IRC chats, image and animation contests, job opportunities, etc.
-Discuss what you are working on and let everyone know about magazine reviews and articles that relate to your projects.
DON'TS!
-Do Not be rude or disrespectful or mean to other forum members in any way. Personal attacks will be removed.
-Do Not post bug/crash reports to the list (send bug/crash reports to http://www.hash.com/reports.
-Do Not complain about forum content. Complaints or suggestions can be sent directly to hash@hash.com
-Do Not reprimand other forum members for violating forum rules, that's the moderators job, which (unless you are a moderator) you are not.
-No complaining or whining on the forum or distribution of misinformation.
-No flames of any kind.
-No Off Topic posts. (Posts in the Off Topics section should be related to A:M in some form or fashion or benefit the A:M community as a whole).
-No soliciting of any kind without prior approval.
-No threads or comparisons related to other 3D Applications.
-No "Wish list" or feature requests, they should be sent to www.hash.com/reports for categorizing and prioritization (User requests define the future development of the software).
-No "me too!" posts
-No discussion of Hash Internal Affairs (finances, advertising, PR.)
-No posting of private email to the forum unless permission of the author is granted. (Private correspondence should remain private)
-No very general questions like: "how do I make a good 3D model" make your questions as complete and concise as possible.
If you have questions as to whether it's appropriate, send it to: support@hash.com, We'll be happy to let you know whether it is, or is not appropriate.
User Led Forum Considerations
Firstly and foremostly, please remember this is Martin Hash's forum and that it is every A:M User's primary resource for information about A:M. In order to remain relevant we need everyone's continuing support and interest.
Secondly, understand there is a distinction between A:M (the program) and the A:M forum. There are some topics and issues that are outside the scope of this forum and most can be deduced by reading through the forum guidelines. These include such things as Hash Inc internal policies, business practices, trade secrets, and specific plans for the future not yet publicly released. Each of these would be fascinating topics of their own but are better reserved for private communications with a representative of Hash Inc.
Related to the second, is purchasing, customer service and other areas outside the purview of the common user who may have no interest in such things; subjects relating to money exchanging hands are beyond the scope of the A:M Forum and often can lead to conflicts of interest between users and/or Hash Inc. (If Hash Inc cuts you a deal on volume purchasing it's really no one else's business). Likewise, individual complaints about a product or service are best remedied by going direct with Hash Inc representatives empowered to make decisions. Please allow them them the time necessary to resolve your specific issue and consider the cost of customized solutions.
This last area is likely the source of much confusion because many see the A:M Forum as the official outlet for Hash Inc... and it is. But the forum is not designed for conducting business and private matters best resolved by going to Hash Inc directly. Similarly, bug reports are best resolved by entering them directly into the A:M Reporting system.
Many problems can be easily addressed at the user level just by asking fellow users in the forum. If someone at Hash Inc suggests the forum as a source, it is very likely a problem can be easily resolved. For tougher issues there is even more reason to take the issue directly to the source... you don't want the issue discussed... you want it resolved quickly.
Finally, remember that we want to pass this forum on to future moderators and generations of A:M Users in the absolute best condition possible. A:M is just that good a program and is worthy of our consideration.
Thanks for making the A:M Forum a great community.
4,160 topics in this forum
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anime hair
by eptigo- 9 replies
- 757 views
i want to be able to make some cool anime hair thought about using the hair modifier particle system thingy (havent touched the thing in so long forgot what to call it) but i find that any type of particle has a tendancy to slow down my system by ... alot so i was thinking of modelling the hair, but i cant concieve of a decent method to modelling good looking anime hair. whenever i try to model anime hair, it tends to come out wierd and boxy or something
Last reply by the_black_mage, -
- 1 follower
- 9 replies
- 857 views
downloaded animation masters 2005 version 11.1 succefully but when i try to open it an error messag come up that says "This application has failed to start because KSAPI32.DLL was not found. Re-installing the application may fix this problem." but i reinstalled it like 3 times and it still is not working so i looked here and i found an older thread that said that i need to download the ksapI32.DLL but the link was inactive. im hoping someone can help.
Last reply by tommycs, -
- 1 follower
- 9 replies
- 874 views
http://www.digitalproducer.com/pages/jack_...tion_master.htm I tried this tutorial about 7 times now, I follow it word for word and I keep hitting the same snag over and over, I sail smoothly through it then I hit the part where I'm supposed to see the inside of my pumpkin through the eyes; nose and mouth. I keep reading over and over and try different things but it just doesn't want to work. One thing I don't get, is the face supposed to be the color of the inside of the pumpkin? Or is it some "window" effect through the facial features I need to create? Knowing that would help a great deal. I really wanna do this thing properly, I've been at it for so lon…
Last reply by Telvak, -
- 9 replies
- 562 views
I am trying to work on my modeling skills to bring them up a bit and decided to create a red eyes tree frog character and had a couple of questions about the materials I placed on him. First question- is there a way to make where the green and white mix under his mouth "blend" together instead of a perfect line? Second question- is there a way to make the green skin not so perfect - have some of the green bumps smaller and some larger? Thanks for any help - Eric
Last reply by flashawd, -
- 2 followers
- 9 replies
- 797 views
I have heard this word over and over in A:M, and I am confused about it, what does it mean? What does it do? Did I spell it right? Stuff like that....
Last reply by robcat2075, -
- 1 follower
- 9 replies
- 852 views
i finally got this animations file size lowered so it should be able to be uploaded here it is, i uploaded it finally!!!!!! ians_birthday_party3.mov if the sound happens to work for you then great because its not working on my computer or is it the file. i dont know, im not really sure
Last reply by Rodney, -
- 1 follower
- 9 replies
- 989 views
Does anyone use a Graphics tablet and if so, how is the interface with AM? Would it work with the 3d painter program? Just doing some research for a wish list item in the future....Thanks for the feed back... I finally finished a character, just some tweaking to do and now on to rigging
Last reply by Luuk Steitner, -
- 2 followers
- 9 replies
- 851 views
How does A:M find all the Materials, Models, etc? In "Tools | Options | Folders", if I just set a path to a Library folder, does A:M automatically find the Models, Materals, Actions etc. folders because they are siblings? I don't see any settings for individually setting paths to Models, Materials, etc. In other words, do you have to maintain the sibling relationship of the folders for the Library path setting to work?
Last reply by sb4, -
- 1 follower
- 9 replies
- 896 views
I've been trying to add video to the choregraphy.. and the file type is avi.. but when i import it.. it shows a blank. help please.
Last reply by johnl3d, -
- 1 follower
- 9 replies
- 755 views
This has to be one of the stupidest questions ever but I can't find a post that I made on the newbies forum. It was about upgrading A:M from v13 to v15. I'm pretty sure the last one to respond on the post was robcat. I searched for it everywhere but I couldn't find it. Can posts be deleted? Thanks, Masna
Last reply by Masna, -
- 9 replies
- 563 views
Hello - I have a hospital scene for a client that requires a modeled EKG machine w/ a heart monitor that they want the oscilations animated on the flat panel monitor. Any suggestions or ideas for this - I was thinking of maybe making an animated gif in another program and importing it in? Thanks for any help -Eric
Last reply by flashawd, -
- 1 follower
- 9 replies
- 847 views
ok i no there are constrants but i apperant dont kno whow to use them i have a model helacopter facing up with its blades and i need the rotor to only spin but when in the animation mode it like to rotate into its own body, what type of constrant do i need and what should it look like to make sure that the blade is all way flat with the body no mater how i spin it ?
Last reply by johnl3d, -
- 9 replies
- 872 views
Two question really. I'm working in V11 temporarily and I imported some images ( jpegs ) to use as rotos. They show in the PWS, they show when rendered or when the individual file is called up from the PWS but, when I try to open it in the view it only shows up as a white rectangle. Is there a way out of this? WXP on 1 Ghz machine with 512Mb of Ram I could try it in V14 or V15 but I'd like to fix it now. Second question is more general. I am working on my own animation which I hope to put out to festivals if it is good enough afterwards.A part of the story would involve people passing a shop window. They wouldn't be a integral part of the narrative just th…
Last reply by Simon Edmondson, -
- 1 follower
- 9 replies
- 963 views
Hi all, I am trying my own version of the bouncing ball. I watched Cristin McKee's videos (Anzovin Studios) and I understand the part about being able to rotate with one bone (center bone) and doing squash and stretch with another bone (at base of model), and swtiching between both during the creation of the animation. The problem I am having is when I switch to the bottom bone it won't sqaush and stretch at all. Am I doing something wrong or could this be a bug? Thanks Chris
Last reply by Pesto, -
- 9 replies
- 961 views
i need help designing a hybrid cat lady can any one help me design her im trying to make everything from head to toe... please help
Last reply by Masna, -
- 1 follower
- 9 replies
- 815 views
A couple of questions. 1. If you get the camera really messed-up, can you reset it to a default position? 2. Can you move the camera while in the camera view - so that you can see the effects of the move as it happens? 3. Should beginning animators never move the camera . . .? And, I'm wondering if the program has a bug - or if I'm just crazy. I'm using V. 13.0 on an XP system. Sometimes when I try to move my camera, let's say from the left view, it disappears. I may just click and drag a little on the null, and poof, it's gone. It's not really gone, when I zoom way out, it's still there - just in outerspace, no where near where I wanted it. This happens wh…
Last reply by THS, -
- 1 follower
- 9 replies
- 614 views
Greetings, I want to apologize for this post in a way, but I also hope that this post will help me. I'm every new to AM but I've been in film making for awhile. I was wondering if anyone could direct me to a post or post on here about how to get a picture on to AM a picture of a logo and then Animate it to make it into a movable motion picture logo?
Last reply by robcat2075, -
- 9 replies
- 787 views
i might have asked this already but, how do i add movies to the A:M films area? i think it was by sending it to someone and then they would upload it, but it never got on...
Last reply by mouseman, -
- 1 follower
- 9 replies
- 854 views
Hi! I want to animate a little logo - i.e. spice up a fly-by type of scene that holds just one model that was done using the font wizard. Here's my problem however: I'd like to have the text object change it's appearance over time as the camera moves past it. I do see two options for this. 1.: Use a material effect and aminate it as desired. Problema: The effect just doesn't "look right". This may be a bug or the font wizard object I can't tell but the material just "dissolves" and not the way it's intended... Also the effect just ends with the effect object. So there is no way I can have the object "all 100% effected" at the beginning and gradually move to…
Last reply by robcat2075, -
- 2 followers
- 9 replies
- 1k views
Hello long time.. Now because my brick wall was too heavy for each brick... now i try done images and my skill it's not good. i have try read forums and now my eyes bleeding blod and i dont get anythin in brain more information.... (except my screen work well in solarium).. Is here good tutorial? there links but some not work. First what is right way make wall window hole? becouse how i make then image dont go right. (dont look well) i am start thinkin i go and by miljon gigabyte menory computer and make old way... sniif... simple thing take lot of work. ( i think)... and sorry. God not give me more wisdom...
Last reply by robcat2075, -
- 9 replies
- 876 views
In short, I need to apply a texture onto an object, but within the shapes defined in an action. I think this may be possible using poses, but couldn't find the answer. (For a few more details, I'm trying to apply one image to the end of a morphing shape's action, then render that out; apply the other to the beginning; once those two are moved in the same way, a simple fade between the clips will create a smooth, 3D morphing transition between them.) Thanks.
Last reply by robcat2075, -
- 1 follower
- 9 replies
- 758 views
So I saw this program at the anime expo last week and I thought it was pretty cool so I decided to buy it. I came home, installed it, and proceeded to create a model.(that's where you're supposed to go right?) And in the 3 hours I spent trying to figure things out, all I could figure out is how to make an oval! In my frustration I was tempted to throw the disk out the window(though considering how much I paid for this thing it's good that I didn't...) people tell me to look at the manual but here's the thing: ALL I GOT WAS THE DISK! I thought it would be okay because the guy at the booth said there was a website (this one) with video tutorials....none of which give me a s…
Last reply by phatso, -
- 1 follower
- 9 replies
- 545 views
Hi - can anyone show me a sample of a lawn of grass they have done using hair material? Thanks, Eric
Last reply by mtpeak2, -
- 1 follower
- 9 replies
- 546 views
Alright, this is my first time making my own skeleton and I need help. I don't know how to get the target to bend the legs like on the 2001 skeleton and it is really frustrating me. I am uploading the skeleton to see if anyone could help. Add or remove bone and targets if needed. It is for a Super Battle droid so I have no finger bones or toe bones to worry about, but if you need to add any type of bone for the toes or legs or in any other place, be my guest. Feel free to mess around with the skeleton. Please tell me if someone has any progress. And if it wouldn't be too much, could you explain the steps in order (that's an option if you choose to help) Thanks for any o…
Last reply by captainrex, -
- 1 follower
- 9 replies
- 1k views
Any tips on importing a video rotoscope into the action window? Only the first frame appears and I can't seem to find any explanations on how to set the properties - length, crop, range - in the technical manual.
Last reply by PaulX, -
- 9 replies
- 606 views
Hi - I have a dentist client that wants an animation of the process of Veneers being put on. I need to illustrate a dental drill shaving down the tooth a bit. I am guessing a "blobbies" particle material or something? I would love any suggestions or samples of something someone might have done similiar to the effect I am trying to achieve. I have delt w/ smoke and fire before, but not w/ blobbies. Thanks for any help, Eric
Last reply by flashawd, -
- 1 follower
- 9 replies
- 786 views
So I was animating today and the movement looked not natural so I was wondering how to make it look like the way we move.
Last reply by animation man hi, -
- 1 follower
- 9 replies
- 846 views
I recently bought a secondhand Imac because my main PC was going 'wonky'. I went to install AM from the CD and got the message that 'It can't install AM because the OS needs to be 10.4 or higher ' I think the Imac came with 10.3? or so ( you may gather I am a fairly recent convert to the world of Macs ). Is there anyway around this or do I have to get 10.4 or higher ? I was trying to install what was, I thought, AM13 although I also have 14 available. Thank you for your consideration. regards simon
Last reply by GAngus, -
- 1 follower
- 9 replies
- 832 views
ok i have a part of a model left with 5 points and there is no way to add a lane to cut it in half, i have tried , is there any way to make it form a surface with 5 points
Last reply by Eric Camden, -
- 9 replies
- 974 views
Greetings again everyone, once more, the long time lurker(I swear I'd contribute more if you guys around here weren't so good at helping, ya just beat me to the punch 10 out of 10 times.) rears his head while looking to pick the brains of the Animation: Master community. Anyway here's the pickle I've got. I've been working on and off on a model I started late June and I've gotten to the point where I've finished the mesh and now it's time to make it look more like a someone. Yeah, time to texture map this thing. So while I'm gradually frustrating myself flattening pieces out(The tutorial on the Virtual Media Studios site was very useful), I start thinking "Ya know.…
Last reply by Fox Raptor, -
- 9 replies
- 867 views
Copyflipped/attachted this modelhalf here, fixed the hooks and expected the mirrormode to work but nothing. What can I possibly be missing here? SimpleRigMan15H_130808.mdl SimpleRigMan15D_130808.mdl
Last reply by Luuk Steitner, -
- 9 replies
- 793 views
Right, I'll try and explain my problem here as best I can. It started a while ago after I did the "Door is stuck" animation. I completed the exercise and I went back to it to re render it and when I played it in the editor each keyframe stays there while it carries on and it seems to kind of create a copy of the same model at each keyframe. So I end up with my model at the end of the small animation being a mess of what looks like lots of models all in one. Then I was working on something yesterday and the keyframes slowly started deleting themselves when the animation bit finished. it will output to an animation file ok, there is noting like this on the ac…
Last reply by Rodney, -
- 1 follower
- 9 replies
- 608 views
Greetings, I'm considering purchasing A:M, and I merely need to know if the $79.00 A:M Subscription is required in order to install and use A:M? Are there any other plug-ins that I will need to purchase in order for A:M function at its full capability? I work with Zbrush 3. Does A:M allow for the import of 3ds., Collada, or obj. files for rigging? Thanks, Terry
Last reply by jakerupert, -
- 9 replies
- 1.4k views
Hello All- If you view the attached picture you will see that the goal is to create a rigging whereby a Pose Slider can cause a larger tube to cover up a slender hose over time. I tried rigging the larger tube with a simple parent child boning situation however, because of the curve in the line, when the first parent bone is scaled down, it causes all of the children to collapse vertically and so the larger tube does not adhere to the curve of the slender hose. I thought of constraining to a path but was hoping that it could all be done with a simple Pose slider. Any suggestions are appreciated!! Thanks! Tom
Last reply by johnl3d, -
- 1 follower
- 9 replies
- 798 views
I need help with a character but first I need to embed all the decals or anything else that goes with him so I can post the model here for someone to look at and tell me my mistake please. Or....is my model already to go and the decals are in it now?
Last reply by Fuchur, -
- 9 replies
- 796 views
I don't really care if it is rigged or not I need one fast for a School project (don't ask why) the project is due in seven days. Please help.
Last reply by animation man hi, -
- 9 replies
- 888 views
I made it, but feel free to rip it, I think there are plenty of problems. http://homepage.mac.com/somniac/.Pictures/s08what2.mov Here are a few problems I notice, and I wonder what the solution might be: -the depth of field antialiasing is falling along a LINE!!! That's no depth of field to me. -Weird butt-shadows! What's up with that? I should note: -I have a "fill light" since in the video I've already established the sun is to this character's back. What I'd ideally have is a sort of ambient dome-lighting, like what the blue sky actually does. Is there such a method? -Slightly jerky step? I think my character's motion is mostly tim…
Last reply by Gerry, -
- 9 replies
- 699 views
I designed myself a new character today. Very happy with him but............ when I go to render him I get this................ I know it is a toon render. but his entire body and all the rest of him are not tooned! only his face! So I started with the nose of another character, that nose must have had the toon settings set on it. How in the world do I turn this off??????????? I have a half toon/half 3d character LOL
Last reply by TheSpleen, -
- 9 replies
- 687 views
Okay, I'm wandering into new territory again and need some help. :-) I'm working on a shot for the Christmas greeting I'm doing and I want to do a focus switch ...to transition from one character to another. So, I've turned on Depth of Field in the camera and set it up. When I do a preview render with no multipass, I get exactly what I would like. Foreground character is in focus, and background character and set are nicely out of focus. But when I do a multipass render, not so good... With more passes (say 9), there's almost no blurring at all. Is there a trick to this?
Last reply by largento, -
- 9 replies
- 692 views
ok I have fluid working no problem. Problem is I need it to start at frame 48:00 and it wants to start at frame 00:01 how can I set it to start at that frame? Thank you.
Last reply by TheSpleen, -
- 9 replies
- 1k views
I was thinking of making a holiday themed animation as a small project and figured I'd open the challenge up to other people learning A:M Here's the simple idea: A Gingerbread village. Here's the rules: Nobody who's got more than 2 years A:M experience. (We'll let them critique it after!) Needs to be done by Dec 24th Everything on theme Capable of being assembled into a project at the end (Same scale) I'll post a gingerbread tree in photo and model. Feel free to modify/ re-scale if you like, but mostly I'm posting it as a starting point. Some ideas: A house (or houses) Snow, Candy cane fences,…
Last reply by Rodney, -
- 9 replies
- 860 views
You know, I'm finishing up my first animation and all, so I'm a total pro... hahaha. But I've hit hundreds of hurdles, and I've got to say there's some basic stuff that would be well to place in the TAO:AM routine. Call it my A:M wisdom to this point... call it me venting my frustrations. Either way, it's healthy for me, it's healthy for new students, so drink milk: While Lesson 1 does a good job of introducing one to the "talent" pool, and notion of a "pose," I think it fails to properly represent the workflow intrinsic to the design of A:M. When understood, the design of A:M is a beautiful thing that puts everything at your fingertips. When not understood, yo…
Last reply by Gerry, -
- 9 replies
- 927 views
Hi. I am slowly learning the "burn" tutorial, and I can bet the material to work, but I am wondering how to get more comtrol over it? By that I mean, can I attach it to a slider, so it burns at the pace I want? Also, can I set it so it only burns certain groups or models, not everything?
Last reply by johnl3d, -
- 9 replies
- 639 views
RightClick RightClick RightClick RightClick RightClick RightClickRightClick RightClickRightClick RightClick RightClick RightClick RightClickRightClickRightClickRightClick ...and don't forget to save! Just thought everyone should be reminded to right click and explore their options and save from time to time. This message brought to you by the Right Mouse Button Channel.
Last reply by Rodney, -
- 9 replies
- 535 views
Hello - I tried to open AM and the words come up - License has expired (-3) this has never happened to me before - I am guessing it is the new way it is being done? And is it as simple as going to http://www.hash.com/store/index.php?main_p...f43d22eb17a474a and paying for it and downloading it? Thanks, Eric
Last reply by flashawd, -
- 1 follower
- 9 replies
- 1k views
What are the chances of an Animation Master get together in the Dallas,Texas area?
Last reply by robcat2075, -
- 9 replies
- 1.5k views
Typically, the initial mesh I plot out looks just fine. Of course, I have to move it around to get it looking right, and once I do, crinkles and creases start showing up from some angles - even though the splines look perfectly smooth. How do I fix/avoid this?
Last reply by Meowx, -
- 9 replies
- 1.1k views
I have 13... I need to know how to Export DXF files or where the Plugin is for Exporting DXF Files. I see Option of IMPORTING DXF but Not EXPORTING DXF Help Please! Thanks!
Last reply by Nuba X, -
- 9 replies
- 627 views
I am experimenting with encorporating different dressparts( and colors) into the same model by scaling them down in a pose and hiding them inside the body, so that I can switch from normal to superheroe just by moving the poseslider. Has anybody some expierience with this? Might this cause rendering artifacts for instance or other problems?
Last reply by steve392, -
- 9 replies
- 1.8k views
how do you make the scence make it dark like night? HELPPP!!! I'LL LOVE YOU FOREVER!!!
Last reply by TheSpleen,