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Ask questions. Share experiences. Outline goals and aspirations.
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961 topics in this forum
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- 1 follower
- 100 replies
- 17.8k views
Have any early adopters of the latest Mac OS version had any new issues with A:M on it? Edit: See Post #71 for patch pending new installers.
Last reply by Roger, -
- 1 follower
- 12 replies
- 7.3k views
Hi! I'm trying to avoid posting stupid questions, but I have an inquiry about netrender. I use OS X and just got netrender running. I followed the tutorial http://www.hash.com/forums/index.php?act=a...st&id=61145 which is very informative about adding additional cores from the 2 core default, etc. Applets, all that... very informative. My question is: WHERE is there a document that just states in plain English how to make external machines into nodes and how to have them interact with the main computer? I just bought additional nodes and there is NO satisfactory information on what to do with the master0.lic file that I just purchased. PLEASE tell me that it'…
Last reply by markw, -
- 1 follower
- 105 replies
- 28.4k views
UPDATE: as of July 25, 2016... the price keeps changing. Keep your eye open for deals. Amazon is offering all six "Golden" collections for $65 $48.49 24 DVDs Until midnight tonight only. For how long I don't know. Looney Tunes Golden Collections
Last reply by Wildsided, -
- 90 replies
- 21.2k views
Background HAMR (Hash Animation:Master Realtime) and WebHAMR (HAMR for browsers) was an effort of several years ago (2009) to press A:M content out to new platforms. From the basic write up: The ultimate goal of HAMR was of course to push A:M content to web browsers but the API allowed other access as well (as demonstrated in the standalone HAMRviewer). Some general thoughts: - HAMR tech still works quite well although I don't know the extent of whether the API is used by anyone and some connectivity has been depricated over the ensuing years. - HAMR tech didn't get out of the initial development phase (as such it didn't get to the Mac port phase) - The Mac port and so…
Last reply by Rodney, -
- 8 replies
- 9.6k views
https://sketchfab.com/maniacgraphics I just found this site still figuring things out Thought I would share my find
Last reply by Maniac, -
- 2 followers
- 70 replies
- 9.4k views
Just imagine... ...A:M would have polygons and OpenSubDiv.... ...and alembic support.... ...and support of integrated 3rd-party renderers in the API / SDK... with that, A:M could be a serious competitor to all the major 3d-applications out there... A:M has the best data management, animation and rigging features that i ever seen in all the other major 3d-applications. but the lack of not having polygons makes it really, really hard to interact with the other 3d products...
Last reply by Rodney, -
- 1 follower
- 89 replies
- 8.9k views
A review of the Surface Pro 3 I didn't even know there was a 3 yet.
Last reply by pixelplucker, -
- 1 follower
- 86 replies
- 8.6k views
I got my feet wet in the '3D Printing' arena this week... turned out kinda cool! I uploaded a hash model of my Tireman character to sculpteo.com(via OBJ exporter with a .mat file for colors...) and interacted with their online 'repair-bot'... which sent me back to A:M to make revisions maybe 8-10 times as I learned what I could and could not get away with... and mostly what geometry was deemed 'too thin' for the scale I had chose... which was 3.8" tall. This print cost $80...I am pretty happy with what I see. My method was to pose the character using his TSM rig in a chor and save it out from there as a .mdl... which I opened and deleted all the bones and decals f…
Last reply by pixelplucker, -
3-D Printing 1 2
by Pitcher- 76 replies
- 7.8k views
A couple of years ago, I inquired of someone whether A:M produced models in a format that could be used with a 3-D printer, and I was given an answer in the affirmative. I wasn't planning to print anything out at that particular time, and did not pursue the details. Now, our library has a 3-D printer, and I was thinking about taking their orientation course and possibly printing one or two of my models. In talking to the lady at the library who deals with this, she said that their printer prints out NEG files. Does A:M produce NEG files or can A:M model files be converted to NEG files? As you see, I still don't know very much about it. If I can 3-D print an A:M model, wha…
Last reply by pixelplucker, -
- 11 replies
- 7.8k views
been working on Dye Sublimation. Updated computer so i still have to get Animation master back. Will be using Animation master for projects as well Just thought I would share Video is rough Thank you https://youtu.be/inicJyCjwtk
Last reply by Pitcher, -
- 90 replies
- 7.6k views
I ran into this informative video and couldn't help but wonder if A:M suffers from a similar limitation. This video is lengthy, but if someone has the time to look through it, I'd like to find out if A:M might be set to the old sRGB scale and unable to rise to a better "Dynamic Range" for more realistic renders using a single sun light. Since I don't know a lot about the tech in these matters, I'm wondering if someone else might shed some light on whether A:M could be improved also like Blender is in this video. xhttps://www.youtube.com/watch?v=m9AT7H4GGrA
Last reply by pixelplucker, -
- 30 replies
- 7.6k views
Yep... time again to cover some Adobe news that intersects with our interests... Abobe has released the preview of Fuse which we've seen before under a different name. As part of Adobe CC, if you subscribe to that you get Fuse thrown in to the mix. What is Fuse? Fuse is a bipedal (human) mesh generator that has many custom sliders that allow for modification of the mesh. It's primary purposes is to send the mesh off to Mixamo or to Photoshop CC where it can be articulated/animated. Fuse does also allow export to .OBJ format which is useful for A:M Users. While the mesh is dense for the humans the acouterments/clothing are reasonable. Perhaps best ye…
Last reply by robcat2075, -
- 2 followers
- 22 replies
- 7.3k views
I'm toying with giving the Body Mechanics Boot Camp another try after the holidays. It would be a free class where you learn some basic character animation essentials. The curriculum might be something like -Bouncing Ball -Broad Jump -Weight shift -Side Step -Generic Walk It would need about three or four interested people who have the spare time to work on the exercises and who could all meet once a week at the same time on Skype.
Last reply by robcat2075, -
- 1 follower
- 53 replies
- 7.1k views
For whatever reason--Maybe I pressed a button without realizing it or Maybe Windows 10 is doing something--shaded and wire frame does not look the same. Instead of showing the CPs and splines on the surface, it is showing them throughout the figure, even from the other side of the figure. The view just adds a semitransparent color to regular wire frame. What do I press to get just cps and wire-frame back on the outer surface? Thanks.
Last reply by pixelplucker, -
- 31 replies
- 6.7k views
https://youtu.be/z5nBA45DvRo Andrew Kramer has announced a November release for Video Copilot's Element Version 2. Element is an Adobe After Effects plug-in that offers realtime GPU based 3D rendering, right within the After Effects application. Version 1 was a big hit but had obvious drawbacks in that with realtime GPU you can not generate shadows or reflections... well, with V2 he appears to have jumped those hurdles, and threw in realtime sub-surface-scattering and refraction as well! The shadows, refraction and SSS look pretty nice, and the reflections use a bit of a 'cheat' as realtime raytracing is still unobtainable. It is kind of amazing! Prices and up…
Last reply by Rodney, -
- 1 follower
- 33 replies
- 6.6k views
Is anyone familiar with the Lightworks video editor? It went open source a year or so ago and phase 2 of their release is to provide source code to potential developers. http://www.lightworksbeta.com/ Windows only at this time. Sorry.
Last reply by Rodney, -
Resampling
by Madfox- 30 replies
- 6.5k views
Surfing on the board I came to an example of someone who wanted to explore the new advantages of AM17. It was an example of, I think resampling a model. It had a model cached out locked and it showed how to add new splines on the model that were positioned with help of the magnetic mode. In this way it is possible to recreate the model in another spline fetched . I looked several times but I can't find it.
Last reply by Madfox, -
- 1 follower
- 26 replies
- 6.2k views
Hi all, I need to model an item with just a photo, and one measurement of a side of the item. I thought I could set up an choreography with the camera matching the perspective of the photo, then model the item there. But after an hour trying to set the camera, still no go. Anyone have done this before, or has this been discussed before? Cheers, Rijk
Last reply by rijklau, -
- 31 replies
- 6.1k views
(Moderator update: A work-around for this problem has been found. See post # 26) SO I'm sure that there is a place for this topic but I don't have time to go hunting. Here's my problem: So applied for the AM 18 trial version, downloaded it and followed all the instructions and it is telling me that I need an activation code??? I sent a message to support to see if I can get that resolved. In the interim and because I just did some serious upgrades to my machine, I thought I would try to get one of my older versions to work. When I say older I mean v11,12, or 13. Umm yeah, no matter what I effin do, they won't run. Even when I go through the "compatibility troubleshoote…
Last reply by robcat2075, -
- 44 replies
- 6.1k views
I'd prefer to stay with Windows 7 but the end of security updates in a few weeks means it's time to move on. Although MS doesn't promote it anymore, you can still upgrade Windows 7 to Windows 10 free. Here's how you can still get a free Windows 10 upgrade I'm sure it's not an accident that they still allow it, not after all the attention this ZDnet article has gotten. Of course it is possible that some programs you have used on Windows 7 will not work on Windows 10. For now, i am keeping one of my computers on Windows 7 because of that since this upgrade seems not to be reversible.
Last reply by robcat2075, -
- 47 replies
- 6k views
This will mainly be of interest to programmers... and if you are into such things you likely know about this already but just in case... Pixar has released Open Subdiv as Open Source. What does that mean? I'm not a programmer so I really don't know. http://graphics.pixar.com/ http://graphics.pixar.com/opensubdiv
Last reply by Rodney, -
- 4 replies
- 6k views
Hey all, checking out v18 and started modeling again and maybe it's me, but I seem to remember not having to use keys to move CPs around and have them go haywire. For example, I used to move CPs around with the mouse and could move them into desired position. Now with v18, I move a CP around and it shoots all over the place (moving in different axis). I'm using keys (1, 2, 3) with mouse movement to move CPs around and it's so not intuitive. Is there a setting? I checked in Options and there is an "Use old compensate mode" option, but, that doesn't seem to help. This used to be quite easy to move CPs without the extra keys. Any suggestions? Thank you.
Last reply by ernesttx, -
- 1 follower
- 29 replies
- 5.9k views
The irony of having a modeling program with infinite resolution is that its stl export is lower resolution than any of its competitors. Its unfortunate because Animation master could if presented / marketed the right way could have a second wind because of the the 3d printer revolution. within 10 years 20% or more of hose holds could have a 3D printer. The bottleneck right now other than price is lack of easy to use 3D modeling software. But in our case we have the software and know how to use it but we cant get a high resolution stl file to the printer. Most people are using google sketchup, this program takes about 8 minutes to create a wine glass, as s…
Last reply by pixelplucker, -
- 16 replies
- 5.8k views
One problem I have had more than once is that foot targets become disconnected. I move them and nothing on the model moves. I seem to remember that one time I fixed the problem by opening the basic skeleton model and dragging the foot targets from the skeleton model to the model with the foot target problem. That was couple of years ago, and I have forgotten what I did exactly. I am not able to do a repeat performance. Does anyone know a slick and easy way to reestablish foot targets? Foot targets, by the way, seem to be the most vulnerable part of the skeleton. If something goes wrong with the skeleton in my brief experience, it is usually that the foot targets cease…
Last reply by Madfox, -
- 9 replies
- 5.7k views
I'm sure everyone has seen the latest Unreal Engine demo?.. looks super impressive! Has anyone been able to export A:M animations to engines like this for rendering?
Last reply by Fuchur, -
- 1 follower
- 11 replies
- 5.7k views
1.a) Does Hash still offer their $99.00 upgrade? 1.b) If so, is it computer restricted like the digital download version? 2.) Didn't the Hash website use to have a link to all the CD mascots covers? 3.) What happen to all the old videos that use to be in the gallery?
Last reply by Michael Brennan, -
Ok, so I posted about something like this before. It seems that I can't apply decals to ANY model. Whenever I try to, the program crashes. Contrast that with the fact that the models that already have decals applied still show up in real time. I've included an example. The one on the left has the decals, the one on the right doesn't. Both were created using the exact same version of the program, but at different times and on different machines. The decals on the left model are TGA files. I have no way of saving to that format anymore. Suggestions?
Last reply by robcat2075, -
- 1 follower
- 21 replies
- 5.3k views
after the wonderfully long windows 10 update I got attached error This for both v18 and v19 The realtime driver I have been using was GL3 but now windows want GL It works with that but now I am getting some issue with cloth simulation not work properly was wondering if they could be related
Last reply by pixelplucker, -
- 2 followers
- 71 replies
- 5.1k views
Is there something you think can't be done in A:M that it ought to be able to do? Is there something you'd like to see figured out and explained? Perhaps A:M does it already but no one has tried it yet! Here is your chance to nominate a topic or task that you would like to see someone figure out how to do with A:M. I will choose one and make a WIP thread out of it in February 2014. The nominator of the chosen topic will receive some fabulous prize, possibly a copy of one of Martin Hash's "Memoirs" books. (Did you know there's three of them?) My Rules: -Task will be something reasonably appropriate for a full-featured 3D app like A:M. For example, "…
Last reply by Fuchur, -
- 6 replies
- 5.1k views
For those of you working on personal projects of the non-commercial variety this might be of interest. Nuke is a high end compositor used in the production of many feature films. And of course Nuke does offer more than just compositing. Some of the features: http://www.thefoundry.co.uk/products/nuke/features/?product=nukestudio The PLE release is designed for learning the software with the obvious hope that you'll want to eventually purchase the commericial release because it is that useful to you. There is a long considerably long list of things you cannot do with the noncommericial release: These constraints may limit usage but they do allow acce…
Last reply by robcat2075, -
- 1 follower
- 6 replies
- 5.1k views
Hi all, I've not used A:M for quite some time. I'm sure back then I could add a camera rotoscope and it would render as a backdrop to my scene. I've added the rotoscope, it's visible in camera view, but when I render it ain't there. I can't see any setting that's killing it. Can anyone point me in the right direction? Thanks
Last reply by Jem Shaw, -
- 6 replies
- 5k views
Once upon a time I was attending the wrapup gathering at Martin's house for initial foray into 'Tin Woodman of Oz' and suddenly felt the urge to depart wisdom to Martin Hash. Martin had just revealed he had a boxful of the original Preston Blair books on Animation and wow, what treasures they were*. With regard to the Preston Blair approach to lip sync I explained that I thought it should only take four or five shapes to account for all that was required for lip sync**. Martin graciously nodded and smiled as if to say, 'thanks for stating the obvious Rodney' and the conversation pressed on to other things. But the idea of using limited shaping for lipsync still reocc…
Last reply by Rodney, -
- 60 replies
- 5k views
So normally I would ask my daughter to do this for me, but her mind is on other things, only weeks away from making me a grandpa, so I'm coming to the forums. I am trying to dust off, improve, and capitalize on my meager modeling and rigging skills for a little project I have in mind. Below is a picture of Disney's Humphrey the Bear. It is exceedingly hard to find images of Humphrey that can be used to create a model from, this being the best I've found so far. Serg2 had created a head for me last year, but I wanted to do the body. My problem is that I, for some reason, have a real problem in imagining the body in 3D space from the flat picture. I hope I will have b…
Last reply by steve392, -
- 52 replies
- 5k views
I was wondering if it would be possible to create a decal that had a transparent background and to apply that decal to a transparent model. For example, I am creating a pine tree, and I am concerned about the needles. Probably, I could create the needles as hair on the pine tree branches, but that takes a lot of computer memory. Could I instead make a decal that had a transparent background and apply it to a part of a sphere that was transparent and then attach the part of the sphere to the branches? I have taken a photograph of pine needles to which I could add color for the needles and make the background transparent. Attached is my photograph. I was interested in opini…
Last reply by Pitcher, -
- 7 replies
- 4.9k views
Hey All, got a model with a couple of 4-point internal patches that are causing Cura to show it as non-manifold. How can I remove those patches? Thanks, Rich
Last reply by fae_alba, -
- 6 replies
- 4.8k views
Sadly, I just read on Facebook that forum member Gene Thompson has passed away.
Last reply by pixelplucker, -
- 6 replies
- 4.8k views
Hey all, anybody got any info on Hash Support or Orders? Trying to re-up my sub, but not getting any response and just wanna make sure everything's alright. Rich
Last reply by Jason Simonds, -
- 18 replies
- 4.7k views
Several years ago, I bought the blu-ray of "How The West Was Won," one of the few movies shot in true Cinerama, using a camera with three lenses and magazines, able to record a 146° viewing area. These three strips of film were then projected by three projectors onto an enormous curved screen. The results were supposed to be spectacular. I've never seen Cinerama in person, but to simulate the effect, they mapped the movie onto a 3D curved screen and presented it on the blu-ray in what they called "Smilebox." The effect is pretty spectacular. Got me to wondering if a Cinerama Camera and screen could be simulated in A:M, so that you could end up with a Smilebox movi…
Last reply by robcat2075, -
- 60 replies
- 4.7k views
Source: Heavily adapted and reordered from SIGGRAPH educational notes: The five key elements of a good story: audience, content, motivation, semiotics and timing. Audience: The goal of a story is to share knowledge (and experience) with the audience. If we are sensitive to an audience we can even use stories to move people from one understanding to another understanding (more often than not without their conscious awareness). Telling a story with no one in the audience is not storytelling. Consider the old adage, "If a tree falls in the woods and no one is there to hear it..." If the event doesn't resonate with an audience it will be of little significance. …
Last reply by Rodney, -
Models / Action with A:M, Render / Composite / Edit with Blender Manok_LoveMask4all_d_0000-0048.mp4
Last reply by Bobby, -
- 2 replies
- 4.7k views
AMD stock went up 8% to a new high today on the announcement of new chips https://www.theverge.com/circuitbreaker/2020/7/21/21331824/amd-7nm-ryzen-4000-desktop-chips-apu-processor-prebuilt-systems-intel https://www.fool.com/investing/2020/07/22/amd-targets-oem-market-with-new-ryzen-chips.aspx Not available for DIYers yet but I presume their previous top-of-the-line desktop will be reduced in price soon. An 8-core chip that runs up to 4.3GHz yet only produces 35 watts of heat? I remember going to a show where someone was demonstrating a PC that ran at ... 200MHz! The fan sounded like a vacuum cleaner running and the exhaust felt like …
Last reply by Fuchur, -
- 1 follower
- 42 replies
- 4.6k views
I'm researching software for the initial workup of a game app proposal and have been asked to investigate software to build the proposed application. At this time the project is pre-pitch/prefunding with much of the material confidential so I can't go into detail on specifics of the game itself but the following is basic criteria: The team is affiliated with an Educational Institution and likely eligible for education/student licensing. The team consists of approx 14 people most of which are technical experts in the games subject matter (not gaming, graphics or software development). -- Depending on funding/green light to go ahead the team may involve students an…
Last reply by Darrin S, -
- 3 replies
- 4.6k views
I just added a new Geforce GTX 1050 ti card to my PC which is running on Windows 10. I tested a video game with it and the game now runs on maximum graphics quality without a hitch but I'm not getting any difference in Hash rendering performance. Is there a setting I'm missing in Hash?
Last reply by ChuckGram, -
- 1 follower
- 1 reply
- 4.5k views
Hi all, while cleaning the attic I stumbled upon these gems. And a manual was actually that...a manual (661 pages!) Right now I'm on a quest to find videotape vol 1. I assume it's about modelling, probably the one I watched most, so hopefully it's not somewhere in a videoplayer at the dump. :-) Last time I used AM was in 2003 or so, but great to see it's still alive and kicking. I can only say it was my way into modelling and animation! Maybe I'll download the trial later today. Cheers and stay safe! Edwin
Last reply by robcat2075, -
- 2 replies
- 4.5k views
Hello. Lately I've been having a decal rendering issue. They basically just run or smear upwards. Has anyone else had this issue?
Last reply by ChuckGram, -
- 1 reply
- 4.5k views
Free... if willing to build from source. Nominal fee for current builds to fund development (available via gumroad). General use: Drag/drop obj into viewport. Paint. https://armorpaint.org/index.html Online manual: https://armorpaint.org/manual.html On Windows the application is portable (no installation required) and approx. 10MB Also runs on Linux, Mac and iPad. Even if only used to create decals via proxy model the application might allow A:M users a pipeline to use PBR materials; generating the various texture maps/decals required...
Last reply by Michael Brennan, -
- 17 replies
- 4.4k views
This topic was previously titled: Thor - a new (open) video codec championed by Cisco For those with an interest in such things... https://tools.ietf.org/html/draft-fuldseth-netvc-thor-00 The primary impetus for bringing it into existence appears to be to ensure the codec is free from patents. The linked document goes into detail of how the codec processes data.
Last reply by Rodney, -
- 4 replies
- 4.4k views
Live feed of SpaceX launch today (Sat May 30)... EDIT: this is now an archive of the broadcast. The launch begins at about 4:23:04
Last reply by Tom, -
- 1 follower
- 2 replies
- 4.4k views
Hello! It's been a while since I've been here but I've reinstalled Hash A:M v12.0d (witch and cat on CD). Is this the latest update for this CD version? When I tried to update to v12.0w, it says I need to insert the correct CD or something like that. Any help or info would be great. Thanks! Joe
Last reply by J. Baker, -
- 27 replies
- 4.4k views
I'm not sure this is actually news as Apple hasn't supported/updated Quicktime for Windows in a long time but... some folks are even recommending an uninstall to avoid exploits that might take advantage of the static code and critical flaws. Ref: LINK The bigger question becomes one of what format to use instead of .MOV format when that is a primary format for A:M (at least the 32bit version). According to a recent Ruetuers report even the US government has an opinion: The warning does not apply to QuickTime for Apple's Mac computers.
Last reply by Rodney,