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A:M Forum Rules
GENERAL FORUM GUIDELINES
The A:M Forum is for technical support and the sharing of tips and ideas between users/prospective users of Hash software. It is moderated constantly by technical support representatives.
DO'S!
-Ask questions about the software.
-Assist other users... everyone was new at this once.
-Inform people of your version/platform when asking for help.
-Share resources; tutorials, models, textures, tips and techniques (link to useful websites).
-Post links to your work, or where your art is being used online (on websites, in games, toons', etc.)
-Search the A:M Forum and FAQ. The question you are about to ask may have already been answered.
-Organize and inform others about user groups, IRC chats, image and animation contests, job opportunities, etc.
-Discuss what you are working on and let everyone know about magazine reviews and articles that relate to your projects.
DON'TS!
-Do Not be rude or disrespectful or mean to other forum members in any way. Personal attacks will be removed.
-Do Not post bug/crash reports to the list (send bug/crash reports to http://www.hash.com/reports.
-Do Not complain about forum content. Complaints or suggestions can be sent directly to hash@hash.com
-Do Not reprimand other forum members for violating forum rules, that's the moderators job, which (unless you are a moderator) you are not.
-No complaining or whining on the forum or distribution of misinformation.
-No flames of any kind.
-No Off Topic posts. (Posts in the Off Topics section should be related to A:M in some form or fashion or benefit the A:M community as a whole).
-No soliciting of any kind without prior approval.
-No threads or comparisons related to other 3D Applications.
-No "Wish list" or feature requests, they should be sent to www.hash.com/reports for categorizing and prioritization (User requests define the future development of the software).
-No "me too!" posts
-No discussion of Hash Internal Affairs (finances, advertising, PR.)
-No posting of private email to the forum unless permission of the author is granted. (Private correspondence should remain private)
-No very general questions like: "how do I make a good 3D model" make your questions as complete and concise as possible.
If you have questions as to whether it's appropriate, send it to: support@hash.com, We'll be happy to let you know whether it is, or is not appropriate.
User Led Forum Considerations
Firstly and foremostly, please remember this is Martin Hash's forum and that it is every A:M User's primary resource for information about A:M. In order to remain relevant we need everyone's continuing support and interest.
Secondly, understand there is a distinction between A:M (the program) and the A:M forum. There are some topics and issues that are outside the scope of this forum and most can be deduced by reading through the forum guidelines. These include such things as Hash Inc internal policies, business practices, trade secrets, and specific plans for the future not yet publicly released. Each of these would be fascinating topics of their own but are better reserved for private communications with a representative of Hash Inc.
Related to the second, is purchasing, customer service and other areas outside the purview of the common user who may have no interest in such things; subjects relating to money exchanging hands are beyond the scope of the A:M Forum and often can lead to conflicts of interest between users and/or Hash Inc. (If Hash Inc cuts you a deal on volume purchasing it's really no one else's business). Likewise, individual complaints about a product or service are best remedied by going direct with Hash Inc representatives empowered to make decisions. Please allow them them the time necessary to resolve your specific issue and consider the cost of customized solutions.
This last area is likely the source of much confusion because many see the A:M Forum as the official outlet for Hash Inc... and it is. But the forum is not designed for conducting business and private matters best resolved by going to Hash Inc directly. Similarly, bug reports are best resolved by entering them directly into the A:M Reporting system.
Many problems can be easily addressed at the user level just by asking fellow users in the forum. If someone at Hash Inc suggests the forum as a source, it is very likely a problem can be easily resolved. For tougher issues there is even more reason to take the issue directly to the source... you don't want the issue discussed... you want it resolved quickly.
Finally, remember that we want to pass this forum on to future moderators and generations of A:M Users in the absolute best condition possible. A:M is just that good a program and is worthy of our consideration.
Thanks for making the A:M Forum a great community.
4,161 topics in this forum
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- 1 reply
- 382 views
ive been using glow for a bit and it only has an on or off. my model tends to glow too bright. is there some way to control this?
Last reply by johnl3d, -
- 5 replies
- 681 views
Wanted to say hello to everyone! My name is Mark. I was on this forum very briefly in 2005 right before serious health issues arose, but never introduced myself. Now that health issues are under control, I'm looking forward to doing the tutorials. I'm running AM v12
Last reply by Steven547, -
- 8 replies
- 597 views
okay first image with multipass turned off second image change to toon render project file done in v15 but should load in v14 sl.zip I made the cage bars with the sweeper plugin...Ricky was on the extra cd I embedded him in the project file
Last reply by Kamikaze, -
- 3 replies
- 547 views
I am working on exercise 5 (take walk). I am in action window, created action upto frame 00:00:15. Now I went back to keyframe 00:00:00 then copied it, went to keyframe 00:00:20. Now trying to Paste Mirrored but it is not doing anything. Sometime it is creating a abstruct pose not exactly mirrored of 00:00:00. What could be the problem?
Last reply by c-wheeler, -
- 11 replies
- 1k views
Hi i posted a great site with free tutorials, and when im came here again it looks like it was deleted. Why was that? did i break the rules? regards
Last reply by Aseddicu Member, -
- 1 reply
- 434 views
Well i can import pictures but not video help
Last reply by itsjustme, -
- 11 replies
- 1.1k views
Hey guys I've got a new problem. AM is able to put in real life film into a cgi movie right? Well, it turns out that AM isn't doing that, either it renders as a white box or it doesn't render at all. I kinda need help. Rooky Animator
Last reply by PaulX, -
- 8 replies
- 728 views
i have made several poses so far on my models, yet if i use more than one that uses the same bone(s), it seems to add them together (ex: a mouth opening with a smile) and makes it look terrible, and the face points and the bones are all over the place. is there a way to use more than one pose in a certain area without this happening?
Last reply by itsjustme, -
- 10 replies
- 1.1k views
Hi all! I'm working with Jeff Paries' Blobby Snowfall: ftp://www.hash.com/pub/Projects/V6.1/Snowfall.prj and the particles are coming out like little ping pong balls. I know I have to change the surface attributes of the blobbies but I can't seem to find settings that look even remotely like snow (although the movement looks great). Any ideas? Thanks, Mike
Last reply by mschoenhals, -
- 3 replies
- 475 views
Hi guys, I have just bought my new A:M and discovered it needs the installation CD to run. Can A:M run from HD? Thanks
Last reply by Yossi, -
- 3 replies
- 407 views
Hi all, Is it necessary to apply the constraints first and then the action for the actions to work? I have some difficulty to get a working propeller rotation action to function again after i have applied a translate to and orient like constraint to the plane, then the propeller is no longer rotating... Jake?
Last reply by heyvern, -
- 10 replies
- 1k views
Th tile says it all pretty much
Last reply by ruscular, -
- 1 follower
- 4 replies
- 423 views
Greetings, Animators! I'm not yet a newbie but will likely be in short order. I just discovered AM last night, and I'm about to part with some cash! It looks like the tool I've been searching for! But I have a few questions first... I'm using a recent Intel Mac and I'm wondering about AM's render speed being how it doesn't (yet?) the dual processors on recent Macs. Any Mac users out there care to share your experience with rendering? Any other Mac-specific info you care to share would also be appreciated! Oh yeah, on more thing... Any Leopard (Mac OS X 10.5) issues encountered with AM? Thanks for the help! -Steve
Last reply by Shotster, -
- 14 replies
- 1.2k views
I need help creating a science lab for a project help please
Last reply by animation man hi, -
- 4 replies
- 582 views
Hi There, I'm having troubles adjusting path length verses choreography length. I start off with a new project and choreography, set the chor length to 15 seconds. Then create a simple path which is also 15 seconds. Drop an object (character) on it (I chose Turtle Tom from the Extras disk) and he moves along it just fine - does the whole path in 15 seconds (I haven't added the turtle walk yet). Now I extend the choreography length to 30 seconds, thinking the turtle will complete the path in 15 seconds, then stand still for another 15 seconds. The properties for Choreography Action 1 under both the Turtle Tom shortcut and under the Path shortcut show Chor Ran…
Last reply by BMatthews, -
- 12 replies
- 1.5k views
I'm currently working on a 2d game that supports alpha channel PNG/TARGA files and I was wondering if there was a way I could render to TARGA and have only the model itself reder and everything else be a "blank" background. This is a vital process for my game and I'm hoping it can be done in A:M if it helps, I'm using v11.1H Thanx guys.
Last reply by Rodney, -
- 1 follower
- 15 replies
- 1.4k views
Just had to stop by and introduce myself. somewhat of a late starter. I bought the software for the use of work. I have only tampered with the software with great success after the first few tutorials. I intend to immerse myself in it over the holidays followed by a bunch of questions. i look forward to the much needed and anticipated feedback.
Last reply by jon, -
- 2 replies
- 417 views
The bone I'm trying to aim is is right there, but I can't get this other bone to select it with the eyedropper. I try to select the target from the list and the bone does not appear on the list. I can see the bone on screen, but clicking on it gets me "None." The bone I am trying to aim at is a child of the bone that I am aiming with. Don't know if that matters*. * It must matter. I just made it a sibling bone and, bam, it worked! Thanks for your help, um...me! I solved it myself within minutes of asking, lol. Is that one of the laws of rigging? that you can't aim at child bones?
Last reply by Paul Forwood, -
- 1 follower
- 3 replies
- 652 views
I wanted to know if there's a way to remove all the lights in the room and have the model self luminated. I know this must sound like a strange request, but I'm making a game with my animations and the engine already has lighting for the models so it would look strage with shadows and lights reflecting off the character. I'm using a pre-render method for the game, I'm not using the model itself which is why this is important. Thanx guys.
Last reply by Fuchur, -
- 4 replies
- 744 views
I have look around the forum and thought I had seen something on this but I can not find it. After some searching I decided it would be quicker to just post the question. I have a model in. .OBJ and I would like to convert it to .MDL but the A:M program keeps freezing. Dose anyone know how to get around the problem?
Last reply by DJBREIT, -
- 2 replies
- 475 views
hi, i made an animation of a dog walking. now i want to put that in a video where i am running and i want that dog to be like it's following me. i got the video of me walking now what do i do to put that animation on there.. please explain thanks
Last reply by satish, -
- 1 follower
- 5 replies
- 677 views
Ok, I just finished a project. My program was acting very buggy, crashing a lot. I'm using a Mac with 10.4 I have A:M2006 and I downloaded the V13ot I go to open the program and I get this message: My project won't open. All my projects, models, etc are stored on a separate drive, in one folder. So the data is not lost, it just won't open. Do I have to create paths in all the folder preference for V13? Will upgrading to 2007 resolve this? Any help would be great!
Last reply by bighop, -
- 4 replies
- 527 views
Hello, I am looking for a 3D character animation software that can export into Flash which is may main platform. Can AM export the animation as a sequence of images (Lightway can)? I am aware of the AVI export option and Flash capability to import AVI. importing discreet images would be more useful for me. Any comments/suggestions?
Last reply by c-wheeler, -
- 1 follower
- 2 replies
- 448 views
Ok, this thing is acting strange. AM is crashing, I mean a lot. When I reopen it doesn't remember what I had open last, or any of the library, properties, etc. I'm using AM 2006. V13 ot. Should I re-install? Also, where are the updates for V13? Thanks
Last reply by ptiversen, -
- 1 reply
- 601 views
Hey everyone. Hope the Holidays aren't too stressful for ya! Couple questions: 1: How do I change the background in my Chor so it's basically a "grey" floor with a black background, etc? 2: The Lamp-Desk (the pixar looking one): the Bones aren't completely connected together. WHen I move one part of the lamp, one "rod" of it doesn't move. How do I connect these or does someone have one that is complete? Thanks! Steven
Last reply by Luuk Steitner, -
- 2 followers
- 4 replies
- 584 views
I'm looking for a good detailed "modelling" tutorial somewhere! but i didnt find any tut yet! HELP ~~
Last reply by phatso, -
- 1 reply
- 572 views
can someone tell me any good 3d game maker? -Free- If yes, Please link me! Thx~
Last reply by pming, -
- 1 follower
- 6 replies
- 879 views
I'm looking to create the heat distortion you get from jet blasts. I have some ideas about doing it in post production in After Efects or frame by frame in photoshop. Has any one done this yet? And how was it done? Thank you, Camillo
Last reply by Camillo, -
- 4 replies
- 700 views
Hi, I have been away for too long, just upgraded AM2007 and found that am2Flash undesirable, is there a bug fix? This thread not working: Animation:Master HTML Help Files Hey Rodney, I suppose you know best. Thanks. Philip
Last reply by filipmun, -
- 1 follower
- 4 replies
- 564 views
question, is there a way to tweak the gold, in the a.m. libraries to look like this picture? i want to have the gold render with the lines in it like this picture, its more realistic looking, or do i have to find a gold texture? thx
Last reply by Xtaz, -
- 3 replies
- 612 views
I am still trying to find out exactly where the ease in and out command is on the path constraint, I tried to click on every sub category in the properties panel to no avail. I must be really blind, could someone lead me to it please?
Last reply by John Bigboote, -
- 7 replies
- 787 views
Could anybody tell me how to make an object look like it's moving realistically. U know like those blue suits and they add the CG character to those actions? HELP
Last reply by Rooky Animator, -
- 1 follower
- 29 replies
- 2.3k views
Today is my first day with A:M and I am stuck with exercise 1. I know you guys can help me out of this, here is my problem: I did exactly same as it says in exercise 1. Opend a choreography window, dragged actor Keekat to the window, opened Pose Slider window from [View] [Pose Sliders]. Now I can view all different poses inside the Pose Sliders window. I tried to drag sliding bar of Dynamic Pose, but nothing happening. I am not able to drag the bar of any of those poses. Please help me.
Last reply by markyboy01, -
- 1 follower
- 4 replies
- 633 views
Ok, I have the clip almost done! I have the character walking through the scene. He then walks in again carrying a book. He then sets it down, and walks out. It worked, and then I got picky! I went to adjust some of the movements and now the thing does work right at all. As he was setting the book down there needed to be some adjustment. I did that in the Choreography Window. After I did, his arm went out of wack during the next walk cycle. How do you get an arm,,,,leg...etc...to go back into an action after you adjusted it?
Last reply by bighop, -
- 1 follower
- 2 replies
- 402 views
Ok, I'm getting there on this project.... What is better, to make one long path for the character to move on, or different paths to move on? I have a character carrying in books, setting them down and leaving, and returning with another book. Should I create one path for the character to follow or make new paths each time they enter? When I try to add another constraint the program does not like it very much! Anyone used more then one path?
Last reply by bighop, -
- 2 replies
- 615 views
I've read several posta about this topic and was wondering if it has ever been done. I know there's physics and such for simple objects but nothing to that of a ragdoll so far as from what I read. this was post from back in 2005. I currently have version 11.1H and was wondering if that or something later than that has it and if so how I could unleash it. Maybe if someone has an example project it may help me out. Thank you guys.
Last reply by johnl3d, -
- 1 follower
- 4 replies
- 402 views
I added an action to my time line and it disappeared. I do have the path ease set so the model stops on at the end of the path, so the new action can take over. But it is not there for me to edit. Anyone with any ideas?
Last reply by bighop, -
- 1 follower
- 10 replies
- 625 views
Ok.. i'm attempting to add a light to my lamp so I can have it turn off/on, etc. However, I can only move the light left or right or back or forward. I can't move it up or down?? I press the "N" key but the only option is left or right. What is going on? Anyone?
Last reply by Fuchur, -
- 3 replies
- 521 views
sorry 2 bother u guys but, is it just me, or should i say my pc? or is the video tutorials at http://www.hash.com/VM/ not working.? let me know thx:)
Last reply by LIGHTBEING, -
- 2 replies
- 382 views
Hi folks, I am having some difficulty in using an .mov-file as rotoscope or layer. I can see it working as a sequence in the imagefolder but cant set the range in the chor somehow. Whenever I write some bigger values in there it jumps back to a one frame range. What can I be possibly missing here? Thanks for your help.
Last reply by Dhar, -
- 4 replies
- 390 views
Hi - I am working on a new gorilla character and creating several hair systems - is it possible to turn the hair systems "off" - while the rest of the character is being modelled. I wanted to do all the work of moving and brushing the hair particles, but didn't want to have to remove the hair systems off parts of the model while creating the rest of it - or even during an animation - it will be way to slow to animate him, with the hair turned on - didn't know if I had to do everything else with the model and do the hair last. Thanks - Eric
Last reply by flashawd, -
I'm still new at all this, but to all you that have helped me and all you that probably will in the future (haha), a big heartfelt thanks to all the information you guys have given me. Hope all your holidays are great! Steven
Last reply by flashawd, -
- 8 replies
- 800 views
I am making a face and made part of the right side of the face and wanted to copy flip and paste it to see what it looked like and I'm not sure why but when I do it makes a copy of partial face in front of it and attaches the tips of the nose... I checked my views and yes I'm in frontal view when modeling the front of the face so I don't know what's happening. I'm very new to AM so if you answer my question, please be as detailed as possible. original face my problem... Thank you guys.
Last reply by Jaff, -
- 1 follower
- 4 replies
- 383 views
Ok, this is driving me nuts. I've been working on this for a few days now: I'm making an introduction for a video my 4th graders are going to make. The animation is just an intro I'm doing, not the whole movie. I watched the video "constraints and compensate mode" prior to doing this: 1. I made the two models. The idea is the eraser model is going to carry in models I made of of our textbooks. 2. The Eraser model has the Hash 2001 rig, and it works...that is a whole another story. 3. I made the path, and constrained it to the model of the book. 4. I added the action the model, and it works fine Now as the model walks, the book moves rather odd. …
Last reply by bighop, -
- 3 replies
- 329 views
Hey all, I'm having a bit of trouble with Bones. When I select CPs to attach to a Bone, is there anyway I can DEselect CPs if I make a mistake? I tried every possible key+mouseclick combo I could think of... And is there any way to attach a group from the model hierarchy to a Bone? I'm running A:M 12.0n I understand there is a later version for the YETI CD, but the FTP site is a mess. Multiple version scattered around and I haven't got a clue which one to download. Thanks for your help.
Last reply by Luuk Steitner, -
- 1 follower
- 20 replies
- 1.8k views
Hi again, I seeem to be having a problem grasping combining actions to render a movie of a few minutes. I understand the concept of the shift-keyframe to go from say the resolute walk and have the character perform other actions in a new choreography action. I also added a dialog action with a new choreography action and that works fine. That all takes about 9 seconds. Here is the character flow I have so far. - Character walks across the screen (resolute walk) - Character sits in a chair and turns head to face front - Character speaks and the mouth is animated That all works fine and I couldn't be happier. Now, I need the character to turn his hea…
Last reply by greg, -
- 8 replies
- 696 views
I have been on and off the video tutorials for the last 6 months, part of it being my problem to get AM to work. I followed video tutorial http://www.hash.com/ftp/VM/EX13BackBone/ about three times, and found that while I build the model, AM would somehow swap LEFT and RIGHT bones (arms and legs) in the middle of session. After my second try, I realized even if the bones were swapped (reversed), if I saved the model and re-open it, the bones revert back to it's proper orientation. However, when I opened up ACTION mode for each of the three models I built, the LEFT and RIGHT ankle seemed to be stuck in the same motion (when I moved RIGHT foot, LEFT foot would simulta…
Last reply by robcat2075, -
- 5 replies
- 627 views
I am just now trying to render in stereo. Without the stereo option checked, the image renders beautifully, but as soon as I turn on stereo, using Anaglyph, it now renders as an all black screen. Does anyone know what I might be doing wrong to cause this? I can post the exact details of my cho, but I thought it might be a common problem and just an option I am not attending to?? Any help is greatly appriciated...
Last reply by robcat2075, -
- 1 follower
- 8 replies
- 812 views
Hi everyone. I'm trying to model this very basic shape, whatever it is, and I somehow made a 3-point patch, I've no idea how, but I need to do it again, I checked on boards and in TAOM but there's no mention of 3-point patches. All I got is "a patch must be composed of at least 3 points, but no more than 4." If I draw a simple 3-point spline, it won't make a patch when I change to Shaded mode, but this one does, I copied the three splines and pasted them a little farther in my image to show what I mean. Another thing I noticed about that is that the copied version seems to be, very clearly, fatter than the original. The shape wasn't altered in any way. I th…
Last reply by robcat2075, -
- 3 replies
- 537 views
Well, hello ...I've been searching and I asked this question too into another post without very luck for now but I think the reason could have been it has gone unnoticed there, so... I'll try new luck here. I'm treating to take advantage of Expressions in general for some automatic movement tasks and specially of that command called "Rand()" but I have a doubt about how could I modify his "temp", do you know how I could get more quick or slow variations with that Rand() value? I mean, I know I can vary the "Amplitude" in this way Rand()*100-50 (in example), but I can't figure how could I vary the "wavelength" to control the velocity with that random movements are ge…
Last reply by itsjustme,