agep Posted December 12, 2007 Posted December 12, 2007 Hi I've just started a new project. Its a model of the Beechcraft Super King Air 200. I'm still early in the modeling process. My plan for this model is to make it crash (hopefully in a live action test). Even though its not much to see yet, let me know what you think *UPDATE* added latest render: Quote
Cross Posted December 12, 2007 Posted December 12, 2007 The gloss is really nice... is there a material on the craft itself? Quote
agep Posted December 12, 2007 Author Posted December 12, 2007 gloss is really nice... is there a material on the craft itself?That is a trick I learned from DanCBradbury using a white HDR image on a plane that is above the model Quote
Cross Posted December 12, 2007 Posted December 12, 2007 gloss is really nice... is there a material on the craft itself?That is a trick I learned from DanCBradbury using a white HDR image on a plane that is above the model Wow, i can tell the difference! thats really great, I might end up using that for my project ("Almost ready for submission") From what i can see, the model is looking great! I'm not sure from my experience, I think the lazy way to make it crash would be to use a sprite emitter to show pieces of it flying all over, etc. but you could also have genuine fragments of the model expeled from the crash sight. Smoke and steam will be your best friend on this project... obviously. Here's a word document containing a file on how i made my burning material. It might work for some purpose on this project. Hope it helps! -Cross Material_effectors_in_animation.doc Quote
MMZ_TimeLord Posted December 12, 2007 Posted December 12, 2007 Don't forget the newton physics plug-in... Quote
NancyGormezano Posted December 12, 2007 Posted December 12, 2007 and don't forget the new liquids for blood splatter Quote
johnl3d Posted December 13, 2007 Posted December 13, 2007 stiff cloth could crumble like metal sheeting if the crash is to show damage and not necessarily explode..you did say crash ..now everyone wants an explosion Quote
agep Posted December 13, 2007 Author Posted December 13, 2007 Thanks guys. I hope to be able to use particles and stuff, but I'll save that till the end. First I need to get the model ready, then the tracking and stuff. Anyway, here is a new update.. What do you think? Quote
Xtaz Posted December 13, 2007 Posted December 13, 2007 Hi Stian .... Another superb model, I would like to see a hi-res image... I believe that the placement of junction's rivets of the parties will refine the model... Quote
nixie Posted December 13, 2007 Posted December 13, 2007 I look forward to seeing this completed, will you be using Syntheyes again? I think I remember Matt Bradbury mention that the new SSS works great for creating explosions if that's any help? Quote
HomeSlice Posted December 13, 2007 Posted December 13, 2007 Stian, as always this looks beautiful. The trick you learned from Dan really changes it from an OK render to a really really nice render. What a great technique! Can't wait to see it explode! Quote
Xtaz Posted December 13, 2007 Posted December 13, 2007 I researched in the Google and I saw that your model is perfect. Forget the rivets :) sorry !!!! Quote
Tralfaz Posted December 13, 2007 Posted December 13, 2007 Outstanding work as usual Stian. Look forward to seeing this puppy take the fiery plunge!! Al Quote
agep Posted December 13, 2007 Author Posted December 13, 2007 Thank you so much guys! The trick you learned from Dan really changes it from an OK render to a really really nice render.The first render and second render does actually have the same render setup applied. The only difference is that the first is rendered in v13 and the second in v14 Regarding the tracking, I haven't decided if I'm going to use PFHoe or Syntheyes yet, it depends on the outcome of the tracking Quote
agep Posted December 15, 2007 Author Posted December 15, 2007 Here is a new update. Missing the wheel suspension and a few details here and there. What do you think? Quote
BrainLock Posted December 15, 2007 Posted December 15, 2007 looks great! Are you doing the interior, too? Quote
flashawd Posted December 15, 2007 Posted December 15, 2007 Great work as always Stian - you keep me motivated. ;-) Have a great holiday, Eric Quote
Admin Rodney Posted December 15, 2007 Admin Posted December 15, 2007 You keep outdoing yourself Stian. Beautiful work. Quote
agep Posted December 17, 2007 Author Posted December 17, 2007 Thanks guys. Here is a new render. I've added a few details (and wheel suspension). Let me know what you think Quote
John Bigboote Posted December 17, 2007 Posted December 17, 2007 Excellent as always! Almost too clean...maybe add some smoke residue near the exhaust(?) Can't wait to see her fly! Quote
Dhar Posted December 17, 2007 Posted December 17, 2007 I'll tell you what I think when you get done with the interior. Oh and I'd like a sexy, uniformed stewardess to go with it Quote
agep Posted December 18, 2007 Author Posted December 18, 2007 Thanks guys! Are you doing the interior, too? Most likely not. I haven't desided yet though maybe add some smoke residue near the exhaust(?)Thanks for the tip! I have Investigated a few ref photos, and some of them got exhaust residue, so that is next on my to do list Here is a new render setup. Still tweaking on it, but I thought I should share what I got so far. Let me know Quote
Admin Rodney Posted December 18, 2007 Admin Posted December 18, 2007 Very nice. You are already too close to perfection for me. If you are trying to press it further, which I assume you are, can you bounce some color from the ground up to break up the black under the aircraft? Quote
agep Posted December 19, 2007 Author Posted December 19, 2007 Thank you Rodney. Here is a new render. I've, as you suggested, tried to lighten up the underside of the aircraft. I've also tweaked some of the shaders a little and also added soot behind the exchaust pipes (the soot didn't get that noticeable though..) Quote
Admin Rodney Posted December 19, 2007 Admin Posted December 19, 2007 Stian, Thats the ticket. That's spot on. When I saw your earlier render I was instantly transported back to an airfield near Tokyo Japan. The location I was transported to wasn't ideal as it had your aircraft flying down to the runway at the wrong angle! Maybe thats where the idea of crashing this thing transported me? My point here... your images immediately transport the viewer into your scenes. That is a rare quality. This one is no exception. If looking to maximize this particular render as a still image I'll suggest giving the aircraft a little more 'noseroom' in the frame. That would allow for perception of additional space for the plane to fly into. I'm making piddly suggestions here because I ran out of superlatives long ago! Quote
Tralfaz Posted December 19, 2007 Posted December 19, 2007 Good heavens Stian. That really is a photograph, isn't it? It can't be a model, no way, not a chance in the world!!!! NOT! Truly amazing work. Not only the model, but the environment you have put it into. I have to agree with Rodney about how it transports the viewer into the scene. I can hear the sputtering of the engine now, the frantic pilot working the controls trying to coax the engine to life to get him the last few hundred yards to the runway. Sweat dripping down his brow, he realizes he is going to come up too short as memories of his life flash before his eyes. Just curious, and you may have been asked this before. How long have you been doing this type of work? Al Quote
BrainLock Posted December 19, 2007 Posted December 19, 2007 Truly amazing work. Not only the model, but the environment you have put it into. Stian is amazing. However, Tralfaz, I believe that the background environment behind the airplane in the image actually is a photograph. It's a testament to his talent and skill that his model is so real looking that he can seamlessly mix it with real-life images. Quote
Tralfaz Posted December 19, 2007 Posted December 19, 2007 Stian is amazing. However, Tralfaz, I believe that the background environment behind the airplane in the image actually is a photograph. LOL! I knew the background was a photograph! You are right about integrating the two things together. Definately an art form, and Stian is truly an artist. Al Quote
John Bigboote Posted December 19, 2007 Posted December 19, 2007 Stian- looking great...one thing bothers my eye tho--- That wire spanning from the cockpit to the tail...shouldn't that be 'taught' (or tight) seems if it had a little looseness it would provide no support whatsoever AND whip like crazy in-flight. I'm sure you are following reference and it is right...just looks out of place with the arc in it. BIG FAN!!! Quote
Hash Fellow robcat2075 Posted December 19, 2007 Hash Fellow Posted December 19, 2007 Great looking model! Are there patches disappearing from under the wing? Quote
nino banano Posted December 20, 2007 Posted December 20, 2007 Hey Stian it´s a great plane..I like it so much...nice modeling...greetings Quote
higginsdj Posted December 20, 2007 Posted December 20, 2007 Hi Stian, Superb modelling and texturing as usual. My only issue is that for an 'in flight' shot, the outline of the aircraft is too sharp (this includes the outline of the reflections as well). We should see a hint of the reflections rather then perfect reflections - how about a little gaussian blur? Cheers Quote
Kamikaze Posted December 20, 2007 Posted December 20, 2007 My Gosh! as usual beautiful craftsmanship, Man! I'm going to have to dust off my C-130 Hercules model..... I love seeing your modeling works, Thanks Quote
agep Posted December 20, 2007 Author Posted December 20, 2007 Thank you so much for your kind words! Just curious, and you may have been asked this before. How long have you been doing this type of work?I started working with 3D and A:M three years ago That wire spanning from the cockpit to the tail...shouldn't that be 'taught' (or tight) seems if it had a little looseness it would provide no support whatsoever AND whip like crazy in-flight. I'm sure you are following reference and it is right...just looks out of place with the arc in it.I never thought of it that way. I've only had photo ref for the wire. You are probably right though Are there patches disappearing from under the wing?I'm not sure what you mean. I couldn't find any missing patches on the model. Could it be reflections you see? My only issue is that for an 'in flight' shot, the outline of the aircraft is too sharp (this includes the outline of the reflections as well). We should see a hint of the reflections rather then perfect reflections - how about a little gaussian blur?I tend to sharpen my renders i PS (something I personally prefer), do you think that caused some of it? Quote
agep Posted December 20, 2007 Author Posted December 20, 2007 The image is uploaded to CGTalk. If you leave a comment there I will be very glad! Quote
higginsdj Posted December 20, 2007 Posted December 20, 2007 Thank you so much for your kind words! My only issue is that for an 'in flight' shot, the outline of the aircraft is too sharp (this includes the outline of the reflections as well). We should see a hint of the reflections rather then perfect reflections - how about a little gaussian blur?I tend to sharpen my renders i PS (something I personally prefer), do you think that caused some of it? Probably. For static ground shots it's fine but in flight there is vibration and movement that just isn't portrayed (except for the props) Cheers Quote
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