Work In Progress / Sweatbox
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A:M Stills (86,602 visits to this link)
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Works In Progress (WIP) (59,168 visits to this link)
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5,153 topics in this forum
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Hey all, i just rendered this. Just posting it to see what you guys think, and let me know what should be changed or added to make it more pr.
Last reply by Sofabutt, -
- 1 follower
- 6 replies
- 552 views
I felt like I embarrassed myself so I removed the post. Still too much of a newbie to post in the Showcase forum. My apologies.
Last reply by Slipin Lizard, -
- 7 replies
- 856 views
Hello, ladies and gents: Just a quick heads-up to point out that my famous one-minute epic, <ESC>, will be shown tonight on the G4 cable channel, as part of the animation program "Happy Tree Friends and Friends." Previous episodes have included Petey and Jaydee shorts, so I'm pretty amazed to be in such company. It shows at 12 AM Eastern, 9 PM Pacific, with a bunch of repeats later. Also, this showing will include the World Premiere™ of my logo for my new website. Five seconds of glorious narcissism! If you can, please catch it; if not, well, don't feel bad, because I'll probably be too tired to see it myself anyway.
Last reply by Atomike, -
- 2 followers
- 36 replies
- 2.9k views
Hi all, here is the last shortfilm I've been working on during the last nine months. It was a lot of fun and I hope you like it. http://www.josemruiz.com/Movies/Writing%20with%20Celine.mov (16.5Mb)
Last reply by Manta, -
- 5 replies
- 605 views
Not sure this is what was asked but I like the effect. Uses a grid with a animated displacement material applied with a little refraction. The hair is not on because it seems to be acting strangely in this version v12k and it sped up the render [attachmentid=10166] oh an here's the project but the decals for schlitzy are not included but on the cd [attachmentid=10167] actually the screen is begin to look the same must be getting late was going to mention the actiing is a bit too fast but that can be tweaked aniother thing the displacement/refraction could be on a slider and then if need the distortion could decrease and focus would r…
Last reply by sbk, -
- 1 follower
- 12 replies
- 900 views
Hi, Here is a piece i'm working for a Visual Communication & Design project at school . It's meant to be either on a cliff face or over water so that the main view is of the ocean or something. The tables haven't been added in yet, and the Thom is just for checking scale (he's exactly the same size as me). Just posting it to see what people think of the design aspect. comments appreciated.
Last reply by DanCBradbury, -
- 1 follower
- 11 replies
- 929 views
Whipped this up in an hour for my reel...shows some of the capabilities of Steffan Gross's AWESOME newton Physics plug-in...which I am gonna use every chance I get. The collision detection scheme is the BEST I've seen yet coming out of A:M, and the plug-in is oh-so-easy to use. A GREAT addition to A:M's toolset. At D1 res each frame took 40 seconds. (No multipass) And big thanks to whoever wrote the helpful tutorial for the plug-in... I've lost the name. QUICKTIME is Sorenson3 compressed .8mb MCsmall.mov
Last reply by NancyGormezano, -
- 1 follower
- 8 replies
- 821 views
After a lot of projects for other creators, I really wanted to focus on something of my own. It's a story entitled: hunted Check out my site: HUNTED | CONCEPTS web page Now, there isn't much there yet (Only two links have anything in them) and there isn't much 3D in there yet, and any 3D right now (real simple blocks) is Cinema 4D. Don't fret, the final image will be created in A:M, and I could've done these simple 3D scenes in A:M. I actually just used C4D because I was helping another artist who was using C4D at the time. Can't wait to get into A:M and get started on the first final concept art piece, "The Gestation Chamber". …
Last reply by trajcedrv, -
- 6 replies
- 768 views
For a re-make of a character picture portfolio I made years ago, which is being redone in full 3D, I am required to re-create the car that she owns. However according to her story she owns a Slimbikini Miablo VS, which would be a complete take-off of a Lambourgini Diablo. However, I decided to create a car design that would be unique, while still borrowing some of the design ideas of the Diablo. And because of my usual "Must document everything" nature, I still have every single render I created for this vehicle, and I thought it would be something to share. First of all, the original image from the Portfolio: http://members.shaw.ca/nekosei/others/Picture3…
Last reply by NEKOSEI, -
- 1 follower
- 1 reply
- 316 views
I'm takin' a break from the cotton gin...my friend wants a magic logo for the beginning of his videos..it involves a wand shooting out electricity and then his name appears. Here's the wand:
Last reply by Rodney, -
- 1 follower
- 18 replies
- 1.6k views
And now, from the people who brought you, "Design Critique's Please =^.^=" comes an exciting new thread that's sure to please the entire family.... A tutorial video on doing something in Hash A:M similar to booleans in other 3D softwares: Booleans in Hash A:M Ok... the nitty gritty: It's long, winding, grievously compressed......... and it's mine. So here's your chance to take a pot shot at it and see if you're on target. No really, I want you to tear this thing apart. I want it to turn out well in final production. I've already got a boatload of notes on changes to make, but I need to hear your impressions and observations. Remember, I ask…
Last reply by psyborg, -
- 6 replies
- 3.3k views
This is the movie I needed render help on a couple weeks ago. Unfortunately it's still large, 13megs, but it's two minutes and has sound. I could probably get it smaller, maybe with better audio compression. There are a number of rough edges but considering the circumstances I'm pretty happy with it. I may tweak it a little and re-render it for the reel but for now this is it. However crits are welcome. ISD Games promo movie
Last reply by Gerry, -
- 1 reply
- 223 views
I threw this together is a hour and it might show especially the trailer part which is controled by a pose slider [attachmentid=10097] [attachmentid=10098] this was done with the v12 cd so you might not find all the decals on the truck if you are using v11.1 trialexp.zip trialexp.mov
Last reply by arkaos, -
- 1 follower
- 4 replies
- 639 views
This is my first attempt at a humanoid model. It's intended for a training video. My rationale for creating a crystalline skater was to make the lines and outline as clearly visible as possible (I also thought it would be easier. I don't think it was. I'll have to model a realistic character to know for sure.) He'll eventually have hands, eye balls, and ears (I hope.) I'm posting him as is because I have several specific concerns, but I would appreciate any and all comments and suggestions. 1) I wanted him to be interesting and well defined, but not too distracting or grotesque. What's your initial impression; is he just too weird? 2) I've inclu…
Last reply by cstanton, -
- 6 replies
- 549 views
Hello friends. I just finished one of my latest models. It is a "design" mobile phone I made just for fun. I had no idea of how it would en up like, but I don't think it ended up that bad. The challenge in this model is that every corner is beveled (perhaps to much in some places). Anyway, let me know what you think. Okay looking or ugly as sin? Regards Stian [attachmentid=10051]
Last reply by John Bigboote, -
- 5 replies
- 646 views
This is my 4th posted car pleaze give me sum feedback on it
Last reply by Slipin Lizard, -
- 2 replies
- 437 views
Hi folks - Here's something that I just modeled for Cigar Wars - a film being produced by Rock Noise Animations. A simple, low spline Doctors/Forensics bag. ..d
Last reply by robcat2075, -
- 1 follower
- 13 replies
- 1.2k views
This is part of a commission I did this week for a company in Germany. THe Ape and plane are just part of an ad--I just cropped it to make a wallpaper
Last reply by Odog2020, -
- 6 replies
- 664 views
heres a knife that my sister asked me to make if you have any comments or crit. it is welcomed
Last reply by Odog2020, -
- 1 follower
- 3 replies
- 534 views
I have been working on modeling more realistic eyes. In the past I have used simple sphere with a decal. The eyes here are more detailed in their construction. The eyes are not spheres but have that shape shown in Steven Tubbrit's tutorial. Larger Image They are based on my interpretation of the following tutorials: Making an eye - by David Simmons Making an eye - by Steven Tubbrit The model is off the cd. I want to fix the ripples in her cheek and add that flesh piece in the corner of the eye. What to you think? Mark
Last reply by Odog2020, -
- 1 follower
- 13 replies
- 937 views
Here is a small picture of my UFO, although plane, it is just my beginning work. As you can tell by my name I am a newbie. I will put my alien model in here when I get to my own computer. The other model is of course Ed. If you would like to see my first short animation; [attachmentid=10034] This is my first short, it makes no sence, but it is a start. In Windows Media Player Ed vs. Alien
Last reply by Eric2575, -
Aw, love and a corpse
by Guest william40- 4 replies
- 471 views
Hello, It is rough and models are not all complete. Scene; Kate is dreaming and in the medical bay leaning over frank, who is dead. Well, ah, maybe... http://www.hennesproductions.com/portfolio/frank_cut_1.mov Comments are always appreciated, I have been staring at it for a awhile. I am always interested to hear what people see. William
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- 1 reply
- 221 views
how to set sprites on in chor..slight mistake as I did extra keyframe when using hold but the idea is there http://johnl.inform.net/pages/controlsprite.html project less sprite..use any controlsprite.mov controlsprite.zip
Last reply by Kamikaze, -
- 3 replies
- 568 views
Heigh-ho. In this thread, Noah Brewer describes a technique for blending two different scales of models into the same scene, so you can create, say, a pull-back from a close-up of a person out to the city which the person is in. I decided to try it out, and this was the result. http://www.hash.com/users/zachbg/cameramatch.mov Lady Goodbody is in a separate choreography from Shaggy and the background, and no scaling is done in either choreography. See Noah's post for details. Project file attached (uses characters from the 2005 CD). Lady_G_Runs.prj
Last reply by Rodney, -
- 1 follower
- 1 reply
- 346 views
My film begins in an attic full of childhood memories. This still shows that it's twilight, and the character has just turned the light on, but she's off-screen still. I may put something outside the window, so far it's just a night-sky-fading sunset gradient. There are also some models here that I could post to the forum, most of them "work" (the rocking horse, scooter, the russian doll opens and the tin toy bear marches around and bangs a drum. The books also all have working pages) The dresser doesn't open though. Ignore the fact that the streamers on the scooter go straight out. I haven't simulated yet. This is just the "set dressing view so far." Seana
Last reply by Rodney, -
- 2 replies
- 328 views
Here's a simple volumetric shined on a fan. If you want to see the movie, just download it and set the .mov to loop. It was easier and faster to do it that way, and it shows the effect really well. Tell me what you think of it. Fan.zip
Last reply by MattWBradbury, -
- 5 replies
- 638 views
I couldn't find my old topic at the moment so I started a new one, this poster was made with most of the final set parts, although stuff might be found in different spots in the cartoon. Here it is:
Last reply by Avi, -
- 7 replies
- 463 views
here is an idea that started as a newton test then warped into this.. here's the project Jeff light.mov newttest.zip
Last reply by thejobe, -
Boeing 747
by gre03- 12 replies
- 982 views
Hi, Here is a model that i was working on for school but turned out to be just for fun the modeling is probably finished, but i can't think a good enviroment to put it in so that i can showcase it. Comments appreciated.
Last reply by gre03, -
- 1 follower
- 5 replies
- 924 views
Hi Fellow A:M users, I have another model I'm working on, which is based on a real life guy. A few months ago, I found out about this Kiss-Like Japanese Metal/Rock band called Seikima-II (Disbanded 1999). I really liked the band and descided to do a 3D model on lead singer Demon Kogure. here are some images. I have to work on the hair later. His hair is suppose to be spikey. I was thinking of using hair particles, but found it too difficult to control. I'm going to try to texture the hair instead. The armor still needs work. [attachmentid=9736] [attachmentid=9738] [attachmentid=9739] Cheers, Rebecca
Last reply by pancho simpson, -
- 4 replies
- 468 views
Once or twice a year I donate a logo or some design to a worthwhile charity. This time around it was NETS, which provides mobile intensive care for transferring sick babies and children. [attachmentid=9831] NETSLogo.mov
Last reply by ddustin, -
- 1 follower
- 3 replies
- 580 views
I notice people having opening and closing credits and there logo on video's while playing. So if I create .mov files what programs can open them be able to add these types of things and save them a .mov format?
Last reply by racreel, -
- 0 replies
- 258 views
just playing around in PS and got this decal that i used for this wall the zip is the tga file weirdbrick.zip
Last reply by johnl3d, -
- 3 replies
- 617 views
This is my third car plz tell me what u think of it
Last reply by parker_069, -
- 1 follower
- 10 replies
- 813 views
A quick tree test built in half an hour with Sweeper textured in 2 minutes with BitMapStyle and rendered in 4 minutes with SkyCast.[attachmentid=9740]
Last reply by KenH, -
- 1 reply
- 281 views
read forum before going to shower so I threw this together to render while i did It was tough for my 1.7 P4 Have to remember that you can't attach plain project files on here anymore cat.mov grey.zip
Last reply by Kamikaze, -
- 2 followers
- 25 replies
- 2.2k views
The piano model was done by Dylan Perry and the "piano seat" I think was done by Roger Reynolds and I yanked the chandelier model off from the Thanksgiving dinner scene. Bellagio Fountains Less than 7 mb wmv file.
Last reply by robcat2075, -
- 2 replies
- 435 views
http://www.barkerfamily.plus.com/flash/handshake/index.htm i have finished the opening part of the movie but there is still loads to do. Once the sun it at its highest then its just shaggy running so no more to see at the moment. please note that there is no preloader required, so no waiting time at all as i have used a progressive download for the music and some of the video. you will need a flash 8 player in order to watch it.
Last reply by barkest, -
- 9 replies
- 896 views
This is a CLOSE up of my dragon blinking his eye. This is my first shot at a dynamic eye. I thought I did pretty good for a newbie. What do y'all think? Dragon_Blink.mov
Last reply by itsjustme, -
- 26 replies
- 2.6k views
Hey Gang, I had posted under the game developer's forum that we had finished production on our first videogame (Mac and Win), and began shipping earlier this week. Anyway, some people had asked to see some screen shots of the game, so without furhter adeu... Btw, modeling and animation was done by some of the coolest people here in the community. The characters were modeled by Jim Talbot, and props by Doug Horning, Steve Howson and myself (and some off the handy-dandy Hash CD's). Animation was done by a slew of people, including David Higgins, Robert Holmen, Paul Forwood, Gregg Wren, Ed Lynch, Alonso Soriano and myself. We designed and built the game in …
Last reply by Aragorn23, -
- 2 replies
- 603 views
Just finished ..... Very simple, but I like simple. Its for a local market. Right click save as: http://www.darknutproductions.com/media/ROS.mov
Last reply by NancyGormezano, -
- 1 follower
- 10 replies
- 1.4k views
Hi Guys, I would like to share something that I have currently in the works. The head is complete, but I am still working on the body. The Greaseman is based on a real Disc- Jocky from DCRadio700. http://www.greaseman.org I've been listening to him for years and he's really funny. I hope to create some animated shorts based on his radio sketches. [attachmentid=9731][attachmentid=9732] -Edit--- This is the Front and Side Profiles that I drew. I based it on some photographs that were available on the Greaseman site. [attachmentid=9730] Cheers, Rebecca
Last reply by GraphicAnime, -
- 5 replies
- 655 views
Best to right click and download so that the animation can be looped. Thanks go to Mark Skodacek for very kindly offering to rig this character with his always evolving rig and doing a fantastic job. Oh and the character was created by George Laban. George is testing out the rig also. McSpookemWalk
Last reply by rhinthell, -
- 26 replies
- 2k views
Hi fellow hashers. I have here, fresh off the printing press, a cartoonish run cycle. "Cute" was sort of what I was going for---tell me what you think! Thank you very much! Josh. The tail is not animated. For some reason the target isnt working. I'll have to rig it myself For latest update go to page 2 Click here to watch LoopFRONT Click here to watch LoopSIDE Model credited to Ken Heslip, thanks for making this awesome model public Ken!
Last reply by rhinthell, -
- 1 follower
- 3 replies
- 551 views
Hi: Just thought I'd share a first pass attempt at animation. Second step on this will be to add squash and strech to the thing. Then change teh background and add a simple face to the thing and carry on. Just thought I'd share the lill project. -Larry B hopper.mov
Last reply by rhinthell, -
test animation of boy
by Guest william40- 6 replies
- 642 views
Ok, I did a quick little "no!" with the boy character. I still need to do smartskin on the suspenders and sides. You can see the artifacting more on the hair here, it almost seems like cross hatch work.....hmmmmm. www.hennesproductions.com/max_no.mov Bill
Last reply by rhinthell, -
- 1 follower
- 47 replies
- 2.9k views
Hello all. Just upgraded to SynthEyes 2006 and decided to fool around a bit. This is definitely not final, for obvious reasons, but I thought I'd share it anyway. No snide comments on the awful walk cycle, please. frankensteinShaggy_small.mov
Last reply by arkaos, -
- 1 follower
- 0 replies
- 334 views
does anyone know of a good tutorial on using surface constraints. There is an expanation of how surface constraint are supposed to work in the AM help. I have looked at the explantion many times to see if I am missing anything and I still cant bring myself to experiment with the function. It is not clear in the example if the object I am constraining to a surface has any constrants on it too. Surface normals are mentioned but that is as far as it goes. It would be nice to make a chory action with a car driving over bump ground,
Last reply by yardie, -
- 15 replies
- 1.4k views
Hey guys, I've received a commission from a buddy of mine to create a couple classic buildings from Salt Lake. Namely Temple Square. I've got the temple itself built (no textures yet) and just wanted to ask what would be the best way to achieve a granite effect. I don't want to re-decal every inch of this thing and was wondering if I can somehow material-map this thing with a single equally scaled image facing the same direction Then repeat it with a bump map of the same size, etc. Any suggestions?
Last reply by DanCBradbury, -
- 6 replies
- 806 views
I finished rigging the main model so I did an animation test: http://www.avituchman.com/stuff/animation/test_6.mov That's the url, if you have any constructive critisem then please tell me it. Also if you could tell me how to execute it then tell me that too.
Last reply by NancyGormezano,