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88 topics in this forum
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I want to take a picture, a jpeg that is red and white, that has some black for outlines, and put it into AI. That part I can do, the problem that I have is that when i put it into A:M, it just comes out as a big block. What I need help with is within AI, how would I take the white parts of the picture, and lets say cut them out, so when I put it into A:M the red parts of the picture is the model, but the white parts are wholes. If I am confusing you, think of the Font Wizard and AI Tech Talk. The logo that gets imported into A:M has stars on it that go all the way through the model. That is what I want to happen with the white part of the picture I am tr…
Last reply by Odog2020, -
- 1 reply
- 1.3k views
http://neobarok.com/ Not yet fully develop, but has interesting tools to make spiral distortion along a irregular curve and also a paint program as well. I hope you don't get sick of free tools. I keep finding cool tools and yet always come back to Hash rigging!
Last reply by John Bigboote, -
- 3 followers
- 38 replies
- 2.5k views
We are pleased to announce the opening of The 3dfrog Store, a place to buy and sell Animation Master Models. www.3dfrogstore.com We are a small team of A:M artists starting up this store. We are me, Waheed Sami Ali (Jin Kazama), and Robert Harris (Darklimit). Please check out our site. See the seller info link for information on selling on our site. We hope you guys submit lots of models . We will be advertising the store when we have enough models submitted and have a little more funds. We will use google pay per click advertising to start. If it takes off we will grow from there. We realize there have been other shops in the past that have trie…
Last reply by Kaijin, -
- 3 replies
- 969 views
Hi Folks I had to reinstall AM v16 on my system (Mac) got these. Any suggestions how to get my code back in? 1.tiff 2.tiff
Last reply by Walter Baker, -
- 0 replies
- 752 views
New Pro Animation Software! The number one animation alternative to Autodesk MotionBuilder! Truebones is Proud to present All New Pricing, New Avatars, New Motions and New Ikinema Animation Software First Click this Link http://bit.ly/Ikinema Select a plan, Then enter your desired User name. and email address, retrieve your password from your email. You may be prompted for the new plug in, Then sign in with your new username and password, Check out this New Video Demonstrating Ikinema's Web Animate in a typical Animation Workflow. http://www.youtube.com/watch?v=AEioqw-bHf8...x-oE3C-qfqD4SbQ
Last reply by mrbones, -
- 0 replies
- 827 views
Hi all I am starting this thread as a place to announce new products at the 3dfrog store. I will keep them all here so I don't have too many threads. We are pleased to announce that Ronald Nxumalo has submitted an electronic keyboard model. Please check it out here: Ronald's Funkeyboard Other past submissions include houses by Andy Mulia and a delivery truck submitted by David Dustin. I have heard from people who are working on models to submit to the store. If you are working on a model to submit let us know we'd love to hear about it. Thanks a lot folks!
Last reply by dborruso, -
- 38 replies
- 3.6k views
I have released today a new version from the NewtonPhysics plugin for A:M . Some words before . - the new version works only with V12.0p and higher - Sorry for the mac guys, at this time a mac version is not avaible, because there is no V12 SDK avaible for the mac . I have sent the source to Hash , hopefully they can compile them .... - there are two known problems, but I would not longer wait with releasing this version (and workarounds are available), read the known problem section attentively What's new - breakable joints between pieces of a model - fixed and breakable joints between dynamic and static objects (and Nullobjects) - A:M forces now c…
Last reply by yoda64, -
- 3 replies
- 943 views
Hi Hashers! http://www.bee-s.com/~gggg/tmp/nofriction4.prj Why during horizontal movement of a platform between it and red cube there is no friction? AM v12q, NewtonDynamics v92a Thanks Steffen Gross for Great plugin!
Last reply by serg2, -
- 13 replies
- 1.4k views
I am attempting to export a model from A:M. Maya and several other software give an "error".... To make a long story short, I need to export from A:M and it won't work. Any ideas why these plugins don't work correctly? Or ways to work around this? Can "Hooks" or "5 point patches" be the problem? I went back to V.16 and tried that version, but received the same welcome in other Apps......"ERROR"
Last reply by detbear, -
- 1 follower
- 7 replies
- 788 views
Hey guys. I am pretty new to Animation Master. I've had it for years, but rarely used it until now. I was looking at tutorials for Patching...but I do not get how to do it, and have tried many things on my own. Could anyone help me? My goal is to make Shoulders patch with Torsos to give a smooth look instead of two shapes put together, so that when it bends, it shows a whole edge of, lets say, a cylindrical object. Its hard for me to explain. I basically just want smoothness in joints and the ability to round corners. I don't get ANY of the patching systems available in AM. By the way, I am using Animation Master 2002. Thanks.
Last reply by guamdude, -
- 1 follower
- 15 replies
- 1.5k views
Back in the mid 90's (1890's...I'm very old) I used to used to model with RayDS and it had a great feature for positioning models relative to each other. You could actually move models to butt up against each other as the program would sense their surfaces touching. So putting a glass on a table was simply a matter of dragging it to the surface until the glass stopped moving. Is this possible to acheive in A:M or is there a technical challenge that won't allow it? Boy, would love to be able to have my vehicles sense the road surface. I realize there is a "surface constraint", but it doesn't seem to lend itself to a vehicle travelling long distances. Wh…
Last reply by itsjustme, -
- 4 replies
- 1.1k views
For those , whos interestet . I have rebuild the entrypage for my plugins http://www.sgross.com/plugins/ . I hope these is now clearer, as the old one . For a short description ,for what a plugin is thought, stay with cursor a little bit over the pluginname . I have also added some crosscompiled plugins for OSX10.4 (for A:M V12 and V13) The last updatet date is not important yet , because I have all plugins only recompiled .
Last reply by pdaley, -
- 1 reply
- 1.4k views
https://youtu.be/j1SjlP8zc78 It's only for windows user and when release their target sale is $20 the Beta version is free. What I like about this is the sketching mode in 3D space to plan out your shape beforehand of whatever you want to make.
Last reply by NancyGormezano, -
- 1 reply
- 377 views
Hi there everyone! I've been trying to do some tidying up in one of my latest models and I haven't got a clue how to delete a pose! Can anyone help? Oli
Last reply by wwoelbel, -
- 7 replies
- 505 views
I just discover that Pauline is one of the new character for poser, and I think they had a game engine in mind with that model, because I just notice that Pauline have about half the polygon that Victoria 4 have. I was able to import Pauline into Hash, and has very few patch issues. It also moves around inside of Hash and quite workable. This might be the workflow in getting a ready made model into Hash. They also have Paul the male figure that im guessing about the same level of polygon suitable for import.
Last reply by ruscular, -
- 12 replies
- 914 views
After seeing Human Characters come in #1 on the Poll of what people want, What is a reasonable amount of money that you would pay for finished ready-to-animate human characters in A:M?
Last reply by zandoriastudios, -
- 1 follower
- 0 replies
- 477 views
Someone asked me if I know of a free program that would convert TGA to JPG so they can print it. Well I found one and it works very well for the PC. Its called FastStone Image Viewer. It makes converting and printing a snap. During its install only select the file formats that do not normally come up in windows as its defaults such as TGA files. Now from AM you will be able to right click on the image and select Launch in Associated Applications and it will put up a full screen image. Right Click to bring up a menu to save-as or print. After your done right click to get the menu and close. Its not perfect but its free and you never have to leave AM just to print a qu…
Last reply by iceraven, -
- 1 reply
- 1.1k views
Came across this web site and thought I'd share it with you: http://www.art.net/~jeremy/photo/public_te...e_frameset.html
Last reply by C-grid, -
- 5 replies
- 925 views
Hi Steffen, First let me thank you for your awesome collection of plugins! I started playing with SimpleScatter for V13. I made a very basic model of a hill by deforming a grid in magnet mode, brought it into the Choreography and deleted the ground. Then I used SimpleScatter on the hill, selected a very simple tree model, and set it to 30 copies. It resulted in only 6 trees but four of them are floating above the hill model. I've tried this a few more times but no luck. Again, thanks for the great plugins you give to the A:M community. If you do have some time to look at this, I've attached the sample file I used. -Jim scatterExample.zip
Last reply by jpappas, -
- 5 replies
- 1.9k views
anyone know if i install QT 7 ( free download ) , would i lose all the add ons (from 6.5 pro that i paid for) not sure where to look for that answer ... thanks SM
Last reply by Stuart Rogers, -
- 2 followers
- 9 replies
- 1.6k views
Are there any 3rd party plugz that allow you to render an A:M animation to a vector file for use in Flash? Or do newer versions of the A:M offer that render option? I thought I had seen this topic discussed before, but I'm afraid time isn't on my side to allow for a lengthy search of the boards. I also apologize if this isn't the right place for this question. Thanks to all for their time and effort on my behalf. C.
Last reply by robcat2075, -
- 1 follower
- 31 replies
- 1.9k views
I like a lot of people on the forum, have a render farm. There are times where it sits idle. Is there an interest in people on the forum to contract/rent/barter for rendering services? Seems to me (reminds me of an old James Gang Song), there was some discusion about this a couple of years ago, and it didn't go anywhere. For those of you that don't know, a render farm greatly decreases your render time as the farm distributes your frames across the slaves and deposits them in a central location. The files are rendered out as .tga frames only (till V12 comes online), all audio work has to be done seperately. All files could be transfered back and fort…
Last reply by D.Joseph Design, -
- 0 replies
- 741 views
Hello The 3dfrog Store is holding a sale on electronics and transportation models starting right now until Sunday September 17th. All items in these categories are half off the full price. Stop in and check it out. www.3dfrogstore.com
Last reply by dborruso, -
- 9 replies
- 905 views
I figure this is very likely built into Netrender, but has anybody done their own render job automation with the "Non-Netrender" version of A:M? I've been wondering if I could use something like a command line script to que up multiple rendering sessions. At this point I'm mainly curious whether it's possible. I've purchased a second copy of A:M specifically so I can have one machine (legitimately) rendering while I'm happily animating or modeling on another. I'm about to start building a new PC with a quad-core processor to do the heavy lifting part. I figure, if I have a number of shots worked out, it might make sense to que them up for rendering if there…
Last reply by Rodney, -
- 2 replies
- 27 views
I'm using A:M 15.0, and I'm looking for the Shapes plug-in that allows you to create shapes. I can't seem to find it. Is it only offered in A:M 19.0? plugin problem.bmp
Last reply by Pizza Time, -
sketchboard a delicious 2d/3d drawing app ;p
by Guest SandGroper- 1 reply
- 893 views
Hey this app draws in 2d and then makes a 3d version of the object how cool is that and simple free to opensource users , i shall shake my sauce to that baby! http://sketchboard.sourceforge.net/index.php# cheers groper
Last reply by steve392, -
- 3 replies
- 520 views
Hi All, I have recently purchased the SkyCast plugin and I have been experimenting with it. Overall it seems to add a lot to my Renders...however, I don't seem to be getting the same kind of quality that others have been producing. I would like to know if anyone has any guidelines or suggestions on how to setup the lighting just right. Also, I tried the SkyCast on an indoor scene (baically made a hole in a wall and wanted to see what would happen. Apparently, the SkyCast light goes right through the walls? Not sure why. Any ideas or suggestions would be welcome. Thanks, Eugene
Last reply by Gene, -
- 1 reply
- 988 views
I just got back from a tripp to Thailand and got a couple of shots that might be usefull to someone as a roto thought the carector was pretty good side view for above
Last reply by Nosferatu, -
- 2 followers
- 21 replies
- 3.4k views
Bridging spline patch to polygon model and streamline production process for better efficiency, harnessing the best of both worlds with one effort. Greetings all Hashers, the year 2006 will have another milestone for Animation Master in making high quality 3d not just within AM but all the way to its polygon counter part. From this year onwards, I will produce models for all levels with AM at the cost of a burger and adopt Buy once, Resell forever marketing to kick start the compilation of affordable 3d-assets, beginning with 3d-ebook which contain interactive 3d preview in Java and high-res 3d in pdf (instant 3d imaging for 2d artists) at: www.3d-ebook.com The 3d co…
Last reply by filipmun, -
- 16 replies
- 1.4k views
http://graphics.uni-konstanz.de/~luft/ivy_generator/ You can create a growing ivy along side of walls and building of your model. The question that I don't know if the poly count too high for it to be imported into AM: ??
Last reply by Fuchur, -
- 4 replies
- 1.1k views
hi, just found a nice standalone open source renderer that´s producing nice global illumination, ambient occlusion and it´s very fast for a java programmed renderer. btw: would it be possible to use it with a:m? ( sunflow homepage sunflow gallery
Last reply by robcat2075, -
- 103 replies
- 9.4k views
Hi, A very loooong time ago I decided to make some really cool water plugins for A:M, but for a number of reasons I haven't been able to get started. Now I think I have some time to spare, though. However, as I understand it, the v12 SDK will include some new functions that will be very useful for my water plugins and if I have waited this long, I think I can wait yet another month or two. In the meantime I'd like to program something else and I thought of a new Terrain Wizard. Is this a good idea or is the old one good enough? If you think it's a good idea, then what features do you want it to have? Don't let reality stop you Maybe your particular…
Last reply by Rodney, -
- 2 replies
- 497 views
I can't link to the Eggington one here (as its a .swf file) but... I'm liking those new ads at www.hash.com Bravo to whomever responsible! Very nice looking.
Last reply by KenH, -
- 4 replies
- 1.1k views
I don't know anything about the course but it is Tony White and it is on sale for $10 (early Black Friday deal), regularly $150 on Udemy.com http://www.2dacademy.com/courses.html
Last reply by Rodney, -
- 4 replies
- 921 views
Hi, I would like to use the eyeball material from ToonNation for a character. Unfortunately it's not possible to set the Offset to a value higher than 100. Is there a way to get the eyes up higher than 100? Russel
Last reply by Rodney, -
- 4 followers
- 41 replies
- 5.4k views
The Voodoo Camera Tracker has been discussed on these forums lately. To be able to use it in A:M, I have programmed an import plugin. It works for me, but since it's a quick hack, you should expect it to have bugs. Also, it's not documented at all so help your self until I have some more spare time. Since Voodoo is free for non commercial work, so is my plugin. Please report bugs and make feature requests in this thread IVoodoo001.zip
Last reply by John Bigboote, -
- 1 follower
- 2 replies
- 590 views
Anyone know where I can find this? The ARM link is dead! Thanks...
Last reply by KingVidiot, -
- 5 replies
- 1k views
Hello. Is the Zevel plugin, which adds a bevel to splines, supposed to work in Animation:Master version 13? I downloaded the plugin here: http://www.kci-group.com/z/zevel.htm I installed it into my htx directory, and then I tried selecting a single CP along a donut, like the example shows, but it always crashes the program. I just ordered the Puzh plugin. I hope that one works! Sincerely, Carl Raillard
Last reply by JohnArtbox,