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A:M Forum Rules
GENERAL FORUM GUIDELINES
The A:M Forum is for technical support and the sharing of tips and ideas between users/prospective users of Hash software. It is moderated constantly by technical support representatives.
DO'S!
-Ask questions about the software.
-Assist other users... everyone was new at this once.
-Inform people of your version/platform when asking for help.
-Share resources; tutorials, models, textures, tips and techniques (link to useful websites).
-Post links to your work, or where your art is being used online (on websites, in games, toons', etc.)
-Search the A:M Forum and FAQ. The question you are about to ask may have already been answered.
-Organize and inform others about user groups, IRC chats, image and animation contests, job opportunities, etc.
-Discuss what you are working on and let everyone know about magazine reviews and articles that relate to your projects.
DON'TS!
-Do Not be rude or disrespectful or mean to other forum members in any way. Personal attacks will be removed.
-Do Not post bug/crash reports to the list (send bug/crash reports to http://www.hash.com/reports.
-Do Not complain about forum content. Complaints or suggestions can be sent directly to hash@hash.com
-Do Not reprimand other forum members for violating forum rules, that's the moderators job, which (unless you are a moderator) you are not.
-No complaining or whining on the forum or distribution of misinformation.
-No flames of any kind.
-No Off Topic posts. (Posts in the Off Topics section should be related to A:M in some form or fashion or benefit the A:M community as a whole).
-No soliciting of any kind without prior approval.
-No threads or comparisons related to other 3D Applications.
-No "Wish list" or feature requests, they should be sent to www.hash.com/reports for categorizing and prioritization (User requests define the future development of the software).
-No "me too!" posts
-No discussion of Hash Internal Affairs (finances, advertising, PR.)
-No posting of private email to the forum unless permission of the author is granted. (Private correspondence should remain private)
-No very general questions like: "how do I make a good 3D model" make your questions as complete and concise as possible.
If you have questions as to whether it's appropriate, send it to: support@hash.com, We'll be happy to let you know whether it is, or is not appropriate.
User Led Forum Considerations
Firstly and foremostly, please remember this is Martin Hash's forum and that it is every A:M User's primary resource for information about A:M. In order to remain relevant we need everyone's continuing support and interest.
Secondly, understand there is a distinction between A:M (the program) and the A:M forum. There are some topics and issues that are outside the scope of this forum and most can be deduced by reading through the forum guidelines. These include such things as Hash Inc internal policies, business practices, trade secrets, and specific plans for the future not yet publicly released. Each of these would be fascinating topics of their own but are better reserved for private communications with a representative of Hash Inc.
Related to the second, is purchasing, customer service and other areas outside the purview of the common user who may have no interest in such things; subjects relating to money exchanging hands are beyond the scope of the A:M Forum and often can lead to conflicts of interest between users and/or Hash Inc. (If Hash Inc cuts you a deal on volume purchasing it's really no one else's business). Likewise, individual complaints about a product or service are best remedied by going direct with Hash Inc representatives empowered to make decisions. Please allow them them the time necessary to resolve your specific issue and consider the cost of customized solutions.
This last area is likely the source of much confusion because many see the A:M Forum as the official outlet for Hash Inc... and it is. But the forum is not designed for conducting business and private matters best resolved by going to Hash Inc directly. Similarly, bug reports are best resolved by entering them directly into the A:M Reporting system.
Many problems can be easily addressed at the user level just by asking fellow users in the forum. If someone at Hash Inc suggests the forum as a source, it is very likely a problem can be easily resolved. For tougher issues there is even more reason to take the issue directly to the source... you don't want the issue discussed... you want it resolved quickly.
Finally, remember that we want to pass this forum on to future moderators and generations of A:M Users in the absolute best condition possible. A:M is just that good a program and is worthy of our consideration.
Thanks for making the A:M Forum a great community.
4,160 topics in this forum
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- 5 replies
- 421 views
how do i make it so a particle is rotated the way i want it to be??? like if the particle is vertical, and i want it to be horizontal, you know... something like that. thx
Last reply by johnl3d, -
- 1 follower
- 2 replies
- 421 views
Hi Everyone, I am working on a project and I need to adjust the lighting from the default in the choreography window. I have the reference manual, but I can't seem to find examples of what each type of light does, and how to use it. Do you know if there is a Tutorial available, or maybe a secondary website from one of the members? Thanks, Bob
Last reply by Jentham2000, -
- 2 replies
- 421 views
I know I've posted the two topics before. Sorry about so many posts. I need to know how to save a picture to my computer after I render it. Could anyone help?
Last reply by xyz123, -
- 2 replies
- 421 views
Hi guys, im currently making a model but i dont quite know whats happening. To explain it whats happening is in the modelling stage i can see all my splines and cp's but when i switch to shaded mode i have patches missing. Now when i render the mode all the missing patches show up as if they are there. its frustrating while trying to model and patches are missing but really they are actually present. any ideas? Thanks for your time..
Last reply by Soltek, -
- 1 follower
- 2 replies
- 420 views
I have some experience with 3d modeling packages and recently got Animation Master. The program is pretty tight!! My question is: Is there a way to have multiple viewports at one time?? I couldn't find anything about that. I work ALOT easier with multiple viewports. THanks!!!!!!
Last reply by KenH, -
- 1 follower
- 5 replies
- 420 views
Hey! I'm an new old user (worked a bit with AM in '99). I'm trying to remeber everything fast and catch up, but I really need a model of a needle. Anyone have any ideas? I need to create a "through the eye of a needle" animation 2night. Thanks!
Last reply by johnl3d, -
- 2 replies
- 420 views
Hi, i have a problem when i apply tranparency to a model with a decal, the problem is with the light, when i do a progresive render the light passes right through my model, but when i do a final render the light just stays there.....can someone help?
Last reply by Rodney, -
- 3 replies
- 420 views
ok here is what I get when I try to launch my update to v.13.... This application has failed to start because MFC71.DLL was not found. Re-installing the application may fix the problem. I have tried to reinstall, redownloading the exe. update ect... What am I doing wrong?
Last reply by Stronghorn, -
- 2 replies
- 420 views
Hi guys, All of a sudden when I go to create a GRID using the wizard option it no longer creates that grid affect....... [see pic below] I tired this in V11, V13 and 14 and it still won't work.... any ideas?
Last reply by DarkLimit, -
- 2 replies
- 420 views
ok after 8 hours of modeling and shaping ans the such i have a model of the monkey lord form sup com , no i need help i need to know if any one know how to do this kinda laser
Last reply by MMZ_TimeLord, -
- 3 replies
- 420 views
Hi Everyone, This is a really lame question but I can't find the list of Mac A:M shortcuts anywhere. Could someone please let me know where they are? Thanks, Mark.
Last reply by cribbidaj, -
- 1 follower
- 4 replies
- 420 views
please could somebody explain how to model a cloud or sky.
Last reply by Caroline, -
- 1 follower
- 2 replies
- 420 views
what is the significance of this? I have seen this in other projects
Last reply by rusty, -
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- 419 views
I have been trying to install AM 2005 on my new mac that runs osx tiger. the software installs onto to computer but when i try to open the program it says "the program (AM) has quit unexpectedly" i tried to look at downloads off hash.com but there where no upgrades for 2005 just 2004 and 2006. does anyone have a clue as to what is going on? thanks
Last reply by vontetzel, -
- 1 follower
- 4 replies
- 419 views
Can some one tell me (or point me in the right direction) how to use proxy models in your animations? I believe a proxy model is a low patch/poly version of your more detailed model. I am not sure how you replace the detailed version with the low detailed version and vice versa. Are there any tutorials or documentation on this? I tried searching the forum, but did not really find anything. Thanks in advance... Al
Last reply by Rodney, -
- 1 follower
- 1 reply
- 419 views
Hello! There is any way to recover registration info of AM serial number in the hash site? I bought AM several years ago and would like to upgrade to the latest version. I have boxes of storage cd's and still haven't found the old master cd. thank you! Benjamin Pastrana
Last reply by Bruce Del Porte, -
- 4 replies
- 419 views
AGGhh! Outbid with five seconds to go on AM on ebay. Looks like it will be a little longer before I get AM. OH well I will just have to save alot of milk money for awhile. lol! I will have AM one day, I just hate waiting.
Last reply by Stronghorn, -
- 1 follower
- 5 replies
- 419 views
Hi - I am a newbie to materials and how they work - I am looking through the tech ref and it is talking about Material Diplacement - they show 100% - 200% and it looks like actual bumps instead of just a flat surface. When I used Roughness and Roughness scale it doesn't give the bumpy look - just distorts the colors to make it look bumpy, but still has the flat look. I am not getting something here, can anyone clue me in. Here is a great example of a "real" look to everything I am looking to learn to do courtesy of Matt W Bradbury http://www.hash.com/users/amfeatu...pertiesRoom.jpg Thanks - Eric
Last reply by flashawd, -
- 3 replies
- 419 views
How do you change the background color in the Choreography window? Mine is on an "earth and sky" looking background.
Last reply by NancyGormezano, -
Lens flares
by Hoggy- 2 replies
- 419 views
Hi I am trying to make a star 'twinkle'. I am using a Kleig and have the intensity varying so that it goes from zero brightness to maximum brightness and back to zero over the sequence. I thought I would add lens flare beams to make it look a little more 'starry' using "Sun 1" type, but I can't see any beams after render. Lens flare is turned on. Any ideas where I may be going wrong? Thanks Hoggy
Last reply by Hoggy, -
- 4 replies
- 419 views
Hello - I have a decal on an object (tooth) the tooth has a gradient decal image I created applied to it. I created a pose slider that I want to be able to have at 0 with the decal percentage set at 0 and then at 100 have the decal percentage at 100. So it would fade the decal in and out when moving back and forth. What it is doing is making the whole tooth transparent when you slide it to 0 - but it is the "decal" image that I am appying the percentage to - does anyone know what I am doing wrong and what it doing it to the whole tooth and not just the decal? Thanks for any help - Eric
Last reply by flashawd, -
- 2 replies
- 419 views
i made an eye lid move up and down. In the relationship window it works, in the action window it work, but in the chro, where i use it for animation it will not work ie is movin up and down. please what can i do to correct this mess up. thz
Last reply by KenH, -
- 1 reply
- 419 views
OK as many of you know i import models from 3dmax (game 3d designer) to work with them in AM , this however has a effect similar to a blender as 3D uses polygons while AM uses splines , and during the conversion process AM assigns splines based on the polygons points and while the outcome resembles the original models it does have the aforementioned blendered effect. one thing that might help clean it up would be the ability to select several current CPs and then make a line between them automatically possible removing the previous line segments. is there a hot key command or something of the such that will do this or will i need to use the old fashioned manual method?
Last reply by robcat2075, -
- 0 replies
- 418 views
and when he comes into the choregraphy window he is standing on his tail
Last reply by gymcoach, -
- 4 replies
- 418 views
i've been making models for a little while, putting them into a choreography, and animating with them. but now i made a new model, and when i try to import it into my chor, the model gets a huge bounding box around it with a huge bone somewhere away from the object. if i edit the model, the root bone is smaller and placed correctly. but back in the chor, it has this huge misplaced one. how do i get the bounding box to appear normal again, so that i can easily manipulate the model (ie, rotate it, animate it) ? i have found other threads where people have this or a similar sounding problem, but i have yet to find a clear answer i cold grasp. any help would be appreciat…
Last reply by Fuchur, -
- 2 replies
- 418 views
I've installed the new version (14), but when I open the program, I have no libraries to select models, etc. The folder to select is grayed out as well. What happened? Any ideas?
Last reply by Steven547, -
- 2 replies
- 418 views
Hey Rodney, i was wondering where do we post our finnished book projects for all to see so we can qualify for that kewl certification. thanks mike
Last reply by themike38, -
- 5 replies
- 418 views
ok im making a gun with a extendable barrel in the top down view the barrel is facing north , i now that there is some sort or constrant usable but i dont know which to try
Last reply by Master chief, -
- 1 follower
- 2 replies
- 418 views
Hey all, I can't understand how and what is the IK. Like in a human skeleton having 3 bones on an arm for example and the same bones are copied above and below the arm for IK thats what i don't understand. Also what are the constraints used for IK? I read the reference but still things aren't clear enough for me. hope you can help me by a good guide or useful information. tnx in advance...
Last reply by Caroline, -
- 3 replies
- 418 views
Hi - I am getting an odd shadow as if the shadow of mesh in wireframe - you can see it on the upper right of the mouth's shadow. Anyone ever had this happen? Thanks, Eric
Last reply by flashawd, -
- 2 replies
- 418 views
Suddenly, when I do "final" renders, the shot I was setting up looks completely wrong. Namely, this character looks either toon rendered or over-exposed, and I can't find what's been changed in the surface info. Does this effect look familiar to anyone?
Last reply by danf, -
- 4 replies
- 417 views
Hi, I'm new to A.M. I have modeled several objects, one inside the other, how do I animate the transparency of the outer object to reveal the inner one over time? Can I animate a property? I cant find a tutorial on this. Thanks Phil
Last reply by johnl3d, -
- 3 replies
- 417 views
Well dear forum, Thanks for all the positive input. Things were moving along smoothly until today when a new issue cropped up. Clicking on the arrow plus tool to begin drawing the eyebrows in the model window, I've come across some problem with the inability to create positioning of control points. When I click on a blink space to create the first point and so forth, the point, I guess the control point appears but now where I'm clicking so I have no control over it. Finally, when the "S" curve is finalized and I've clicked on the 'escape' tab to finalize the line, I can't selective individual control points even when hold down the shift key. I hope I'm clear in…
Last reply by itsjustme, -
- 2 replies
- 417 views
]HEY I RECENTLY BROUGHT THE LATEST VERSION OF A:M BUT I'M HAVING TROUBLE WITH ROTOSCOPING. I'M TRYING TO MODEL OVER FACES I FOUND ON THE INTERNET, AND ALSO ON CHARACTERS I DREW AND SCANNED INTO A:M BUT THE PICTURES DON'T SHOW UP IN THE PROGRAM FOR ME TO MODEL OVER. NO MATTER WHAT I DO I CAN'T GET THE PICTURES TO APPEAR ON THE GRID TO BEGIN TO MESH THE SPLINES OVER LIKE THEY DO IN THE DEMOS AND TUTORIALS. PLLLLLEEEEAAAASSSSEEEEE HELP!!! [THANX
Last reply by clonewar12345, -
- 2 replies
- 417 views
I want to model a Spitfire. I have three views. How can I import them to the model/airplane folder? Thank you, Artful
Last reply by The Artful Gnome, -
- 1 follower
- 4 replies
- 417 views
Greetings, Animators! I'm not yet a newbie but will likely be in short order. I just discovered AM last night, and I'm about to part with some cash! It looks like the tool I've been searching for! But I have a few questions first... I'm using a recent Intel Mac and I'm wondering about AM's render speed being how it doesn't (yet?) the dual processors on recent Macs. Any Mac users out there care to share your experience with rendering? Any other Mac-specific info you care to share would also be appreciated! Oh yeah, on more thing... Any Leopard (Mac OS X 10.5) issues encountered with AM? Thanks for the help! -Steve
Last reply by Shotster, -
- 1 follower
- 2 replies
- 417 views
I just got AM 15 and I want to transfer my settings and prefs from AM 14. In the passed when I went from 13 to 14, tech support told me how to do it via reg edit, but I dont remember how to do it. Is there a better way now? Best regards Jason Hampton www.hdjibguy.com
Last reply by jason1025, -
- 1 reply
- 417 views
How does one Lock models in the choreography so you don't accidently move them ect.
Last reply by Jeetman, -
- 2 replies
- 417 views
Does anyone have a cp weighting tutorial? I have searched the forums but didn't find any. Thanks, MasterFunk
Last reply by MasterFunk, -
- 0 replies
- 416 views
I'm building a house with a stone foundation. My texture map isn't long enough so I'm duping it and hiding the seam with a wooden beam. The top image is the Modeling Window. But in the Choreography, it jumps forward. Any ideas as to why?[attachmentid=13247]
Last reply by Kelley, -
- 4 replies
- 416 views
For all of you embarking on character animation (That's why you got A:M) here's an opportunity to develop your eye. A Heavy Lift that doesn't look very heavy: Lifting things is something everyone should be able to do convincingly with their characters. But some basics have been forgotten. What do you see going wrong here? You can rip this one because it's not by anyone here, and it's always easier to see the log that is in someone else's animation, which makes it even more useful.
Last reply by robcat2075, -
- 1 reply
- 416 views
What would possibly be the best and least rendertimeexpensive way to create a rocket engines jetstream matching the TOON WITH FALLOFF? style? (I am experimenting with some glowing transparent shapes at the moment.) Lensflare,streaks maybe? Has anybody by chance final working examples for this topic? Any FX matching with toonshading would be great...
Last reply by robcat2075, -
- 3 replies
- 416 views
When you do a "shaded" mode quality render rather than a "Final" quality render......The x,y,z indicator at the bottom left renders into the frame. Is there a way to render a "shaded" mode render without that appearing. Can you turn it off? Thanks, William
Last reply by robcat2075, -
- 3 replies
- 415 views
I'm kind of a new user to Animation:Master. I recently started working on the software after quite a while and it wont let me animate. For example I cant do keyframes or anything. I'll put my character in position and then move the time bar to 10 frames and then move the character again but when I go to 0 it is just the previous pose.
Last reply by Fishman, -
- 1 reply
- 415 views
Hi Shannon here...New to AM and forum. I have been working on exercises for a week now and I am up to the Fighter Plane. When extruding the shape of the plane I noticed it seemed sharp the shape is not totally rounded between control points. My wheels are stiff (not round) I clicked on the smooth button for control points and no change. Im sure I've done something stupid but cant figure it out...Help Please.
Last reply by mtpeak2, -
- 1 follower
- 1 reply
- 415 views
Hello hashers, After a long time in the wilderness I'm trying to get back in to A:M. I feel like a newbie all over again. I'm very familiar with A:M V8.5 p++, but it will not work on our new WIN XP CPU. I've installed my A:M V9 2002. My old A:M model work uses half traditional modeling and half use porcelain depending on the type of character. Is there a different way of making porcelain.mat to work in V9.5f? When I apply it to a model it doesn't work like i'm used to. It has no effect at all. Any one have any ideas what I'm doing wrong? I look forward to upgrading to V13 as money and time free up. Thanks, Glen Crowell long time A:M user.
Last reply by KenH, -
- 3 replies
- 415 views
Hi, I deleted my project that I was working on by mistake. Does anyone knows how can I get it back? that was my first model and I really wanted to save it. Help please...
Last reply by seduar, -
- 1 reply
- 415 views
this training series is suppose to be Quicktime Movies, but really isn't. I have training videos from other vendors and they don't act at all like this. everything should be on the CD, don't see the reason to bother with the website (open index.html in your browser??). why bother with a CD? also, the window is difficult to re-size once launched. disappointed that I can't view these. can Hash revamp all training into a format may user friendly? (like DVD's other than for PC only). just looking for tutorials that can be viewed on other than a PC. thanks.
Last reply by Rodney, -
- 5 replies
- 415 views
im trying to render a video of the starship enterprise . it rotates from a black hole towards the camra, when the key frame or counter gets to 12 it freezez. it suppose to goto 14 frames, i did set the counter to stop at 14 frames. some times it stops at 11 or 11:20 or higher some times lower but it wont hit 14. i have a 2 gig.60 prossesor pc. i "had" only 512 ram, so i bought a gig ram, and it still didnt wowk please dont tell me i need a nother gig of ram :s any ideas? thx
Last reply by heyvern, -
- 2 replies
- 415 views
I was wondering.. how can i add model to a (real) video? like that T-Rex chasing a car.. is it possible?
Last reply by thebestkiller,