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A:M Forum Rules
GENERAL FORUM GUIDELINES
The A:M Forum is for technical support and the sharing of tips and ideas between users/prospective users of Hash software. It is moderated constantly by technical support representatives.
DO'S!
-Ask questions about the software.
-Assist other users... everyone was new at this once.
-Inform people of your version/platform when asking for help.
-Share resources; tutorials, models, textures, tips and techniques (link to useful websites).
-Post links to your work, or where your art is being used online (on websites, in games, toons', etc.)
-Search the A:M Forum and FAQ. The question you are about to ask may have already been answered.
-Organize and inform others about user groups, IRC chats, image and animation contests, job opportunities, etc.
-Discuss what you are working on and let everyone know about magazine reviews and articles that relate to your projects.
DON'TS!
-Do Not be rude or disrespectful or mean to other forum members in any way. Personal attacks will be removed.
-Do Not post bug/crash reports to the list (send bug/crash reports to http://www.hash.com/reports.
-Do Not complain about forum content. Complaints or suggestions can be sent directly to hash@hash.com
-Do Not reprimand other forum members for violating forum rules, that's the moderators job, which (unless you are a moderator) you are not.
-No complaining or whining on the forum or distribution of misinformation.
-No flames of any kind.
-No Off Topic posts. (Posts in the Off Topics section should be related to A:M in some form or fashion or benefit the A:M community as a whole).
-No soliciting of any kind without prior approval.
-No threads or comparisons related to other 3D Applications.
-No "Wish list" or feature requests, they should be sent to www.hash.com/reports for categorizing and prioritization (User requests define the future development of the software).
-No "me too!" posts
-No discussion of Hash Internal Affairs (finances, advertising, PR.)
-No posting of private email to the forum unless permission of the author is granted. (Private correspondence should remain private)
-No very general questions like: "how do I make a good 3D model" make your questions as complete and concise as possible.
If you have questions as to whether it's appropriate, send it to: support@hash.com, We'll be happy to let you know whether it is, or is not appropriate.
User Led Forum Considerations
Firstly and foremostly, please remember this is Martin Hash's forum and that it is every A:M User's primary resource for information about A:M. In order to remain relevant we need everyone's continuing support and interest.
Secondly, understand there is a distinction between A:M (the program) and the A:M forum. There are some topics and issues that are outside the scope of this forum and most can be deduced by reading through the forum guidelines. These include such things as Hash Inc internal policies, business practices, trade secrets, and specific plans for the future not yet publicly released. Each of these would be fascinating topics of their own but are better reserved for private communications with a representative of Hash Inc.
Related to the second, is purchasing, customer service and other areas outside the purview of the common user who may have no interest in such things; subjects relating to money exchanging hands are beyond the scope of the A:M Forum and often can lead to conflicts of interest between users and/or Hash Inc. (If Hash Inc cuts you a deal on volume purchasing it's really no one else's business). Likewise, individual complaints about a product or service are best remedied by going direct with Hash Inc representatives empowered to make decisions. Please allow them them the time necessary to resolve your specific issue and consider the cost of customized solutions.
This last area is likely the source of much confusion because many see the A:M Forum as the official outlet for Hash Inc... and it is. But the forum is not designed for conducting business and private matters best resolved by going to Hash Inc directly. Similarly, bug reports are best resolved by entering them directly into the A:M Reporting system.
Many problems can be easily addressed at the user level just by asking fellow users in the forum. If someone at Hash Inc suggests the forum as a source, it is very likely a problem can be easily resolved. For tougher issues there is even more reason to take the issue directly to the source... you don't want the issue discussed... you want it resolved quickly.
Finally, remember that we want to pass this forum on to future moderators and generations of A:M Users in the absolute best condition possible. A:M is just that good a program and is worthy of our consideration.
Thanks for making the A:M Forum a great community.
4,157 topics in this forum
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- 5 replies
- 616 views
Ok so I've been playing with A:M for a couple weeks. In the process of building my first real model. Here's what's done so far. Still have a long way to go before it's done. Love to hear comments and suggestions. [attachmentid=19864]
Last reply by Boxster, -
I'm following the modeling tutorials in the new David Rogers book, and I'm trying to extrude a cube. Easy, right? Well, when I'm in the front view and I try and extrude the four cps, instead of extruding them outwards, it just makes another square right beneath. When I change to the perspective view the square gets extruded, but it's all cockeyed. Any help or pointers out there? Thanks Sruli
Last reply by someawfulbridge, -
- 1 follower
- 4 replies
- 670 views
Dear Animasters, Does anyone recommend a link or process to create soft lighting effects that appear to be generated by a realistic background without using the time consuming GI function or HDRI? Also, to create a crystal glass object and glowing lights through skin, are there any cheats available? As I understand it, AM does not do this effect, so I thought, perhaps someone would have suggestions on how to set up a cheat. Finally, is it possible to do subpixel displacement maps to create subtle wrinkles and skin textures? Thanks, Michael Angelo
Last reply by luckbat, -
- 10 replies
- 1.1k views
I'm not sure where exactly this post would belong - I didnt see any "general help" forum, so please feel free to move this if its in the wrong place. I just bought one of the Sony UX180P Micro PC's and would love to use Animation Master with it. The Animation Master software requires for the CD to be in the tray while it starts, but the UX180P does not have any sort of CD/DVD Drive included (and the optional one sells for $399 and (I believe) requires it be plugged into a power outlet, eliminating the advantage of a mobile PC. I'm not talking about bypassing the protection or anything illegal, but just looking for a general way of running the software without us…
Last reply by martin, -
exercise 20
by bts0- 3 replies
- 430 views
i wanted to know if there was a video tut on hair i know its in the manual, i was just wondering
Last reply by bts0, -
- 2 replies
- 311 views
I know this is going to sound really stupid but is there a problem with hair on ver 13f. I am not new to using this as i spent considerable time in version 12 messing about with it,but for the life of me i can't seem to get it to work in ver 13f. And yes i have tried it in ver 12 v+ again and it works fine. Please can anyone shed some light on this. Thanks Jay ver 12 screen shot [attachmentid=19839] ver 13 screen shot [attachmentid=19840]
Last reply by youngman, -
- 3 replies
- 421 views
I an trying to do a 50%/50% CP weigh for the first time and I have looked at clips showing how its done....the problem is the "Edit CP weights" menu never appears I've tried it in modelling muscle(under an action) and skeletal and yet nothing.... ANY ONE CAN HELP ME ... BTW I have A:M 10.5
Last reply by luckbat, -
- 9 replies
- 786 views
I am using the shield prop from the extras CD in a choreography. Every time I open this project I get the message "Missing Image IO plugin" for the file "bouclierADc.wmp". That file is in fact in the path listed. I checked my options and determined that the IO plugins are in the standard place. However, there is no iio file listed for a "wmp" file. I have these: AVI.iio BMP.iio EXR.iio JPG.iio MOV.iio PCX.iio PNG.iio TGA.iio Is there someplace to get the needed plugin?
Last reply by RoyBU, -
Edit: I guess i should have posteed this in the introductions page but o well.....also if you are using firefox or have a slow connection you may not be able to view my videos Hello...I thought Id just introduce myself or something. My name is Kevin and i'm 17yrs old, I got animation master on august 9th. I became interested in animation 2 years ago when i discovered a shareware program called Blender3D, I used it for a science project, but after that i didn't have time to learn about the software. But now I do have time and I decided to buy software. I have finished the requirements for the certificate thing. Instead of posting on every single topic I just put all m…
Last reply by Kobbs, -
- 3 replies
- 467 views
Hi All Ive just completed excercise 10 FW 190 Fighter, and although I have completed ok, there were a few things that didn't match what I was doing to what was stated in the book and on the video tutorial? At a few stages it refers to going to the edit menu and selecting compliment group and compliment spline, but they are not listed under my edit menu. Im using version 13 (its the only one I have) and Im not sure if its called something different or it doesn't. Any Ideas?
Last reply by Rodney, -
- 7 replies
- 593 views
Or is there something about Sir Nigel? When I add Sir Nigel to a chor, the entire system slows, and I'm staying in wireframe. Perhaps its just me?
Last reply by LurkerAbove, -
- 3 replies
- 520 views
I need help with most of the constraints. I know about the Rigid bodies, but I need help with: -Aim at -Kinematic -Aim ROll at -Roll like -Spherical Limits -Euler Limits -Translate Limits -Surface -Aim like two -Roll Like Two -Bone to Spring
Last reply by Sonic922, -
Bias handles
by DonR- 1 reply
- 468 views
Hi Im trying to do the hand tutorial on demented3D.com and am having some trouble adjusting the bias handles individually. I select a cp on a cylinder and see the handles then while holding down shift when I try to adjust one handle they both move. Shouldnt I be able to adjust each handle by itself? What am I doing wrong? Im using V13.0a on a PC. Thanks Don Rhodes
Last reply by robcat2075, -
- 0 replies
- 343 views
... requires at least 4 passes in order to enable the softness setting?
Last reply by FMSonic, -
Hi everyone Sorry I don't know is look ok of these, but I am trying and I didn't do in the book. Hopefully I still can get credit . thank you Pookney [attachmentid=19664] [attachmentid=19665]
Last reply by Rodney, -
- 5 replies
- 643 views
i would import an action to my newest model in choreography mode and a window pops up and says, "Exception #033. Realtime render. If you repeat this exception please send data and steps to http://www.hash.com/reports Thanks." I'm not exactly sure what it means and I do'n know how to send data that it might not list, and every time my mouse enters the screen with the camera, modle, exe... it pops up again! and that's hard to get away from, can anyone help? thx
Last reply by Stuart Rogers, -
- 4 replies
- 633 views
Hi. I was hoping to start off my relationship with this board with something cool and interesting, but I have to start off with something very lame... I've installed/uninstalled this program four times on my Mac 10.4.7 computer. The reason? Within the very first lesson (Exercise 1) the book asks to go to the 'Library', click on the "Models" tab, double-click the "Actors" folder, and drag-and-drop "KeeKat"... Well, there is no "Actors" directory...within 'All Library" or "My Library". In fact, there are no directories at all in the Library section. I can find that specific file and Import it from the disc...but I don't think that's what the makers had in mind. …
Last reply by vf124, -
- 1 follower
- 14 replies
- 1.1k views
Hi everybody, This is my second post and my first new topic. I appologise if this is in the wrong forum, but I couldn't figure out which one to post it in. My computer is having problems. I just got Animation Master Last weekend, and My computer runs the program ok. When I do anything more taxing than web surfing, I get a message alert that beeps and says that the processor zone is overheating. I don't want to render anything untill I get this fixed or buy another computer. Does Anyone have any overheating suggestions? If I do need to get a new computer, does anyone have any suggestons as to what I should look for? Any help would be apreciated…
Last reply by Krazyman, -
- 5 replies
- 513 views
Hello, I'm new to AM. So far I like it a lot. I have a question: I've seen several animations that show different camera angles. How is this done? Do I render different angles and edit them together in iMove or with in AM? Thanks Andy
Last reply by johnl3d, -
- 3 replies
- 474 views
My journey starts with trying to get Shaggy to walk on his hands. Of course, as hips and legs move, the hands want to move, but I want them to behave like feet. I look into the Hand Targets, but it seems like in the models, the hand targets are not set up the same way the feet targets are, which just seem to work. I try to look at other actions, and see that the stock action 'salute' seems to get gala's hand targets working, but I can't see how? So how is setting up hand targets done? I don't have setting up constraints to other things, but I want the hands to act like feet, and not drift while the hips and legs and such are flailing above them. …
Last reply by NancyGormezano, -
exercise 10
by bts0- 1 follower
- 0 replies
- 312 views
arg ok now im having another difficulty lol.....ok im doing the back wings and the copy flip thing doesnt seem to be working it keeps attaching on top of it instead of the side. Does anyone know wh im doing wrong? ty in advance
Last reply by bts0, -
- 6 replies
- 726 views
when i put bones into a custom model i build, the bones move, but the model doesn't respond WHAT DO I DO?
Last reply by Saliz, -
i would add an image to my model and i cant see the image, any suggestions?
Last reply by Eric2575, -
- 3 replies
- 442 views
Hi all, Wondering if anyone has suggestions for a good online file storage site? I'll need one to place some of these finished TAoAM projects... I've done a google for them, but to be honest, I'm not sure which is reliable, secure, etc. I've tried one in the past and it seemed fine - until I tried referencing files I'd uploaded there. It started blocking the files (and it was nothing copyrighted). When I logged in to check on the files they were deleted. So I really don't want to find another one where they mess with, block or lose your files like that.. Any suggestions would be greatly appreciated. Thanks! Mike
Last reply by Rodney, -
- 1 reply
- 418 views
hi i am new at cgi animation and i was thinking about buying animationmaster, but i have not seen A:M used in any major film. and i was wandreing if you could still get good enough picture quality for A:M to be used with live action. I know that the quality of the model is by the modelor but can you still get the same effects as with all the major animation software? well i am a beginer and i just neeed a program to start into 3d animation. so just tell me waht you think about animation master.and show me any videos you have made or any pictures. email me at billypuddels@yahoo.com i am usaly on aim my screename is AH a mongoose's …
Last reply by Rodney, -
- 2 replies
- 529 views
I am new to Animation Master and I am trying to close KeeKat's eyes. However, his pupils still appear when his eyelids are closed. However, I reinstall version 12 from my CD and the eyes seem just fine. Am I installing the v13 installer wrong? Also, I copy the dictionary file over to version 13. THanks See attached thumbnail to see what it is doing.
Last reply by martin, -
- 8 replies
- 821 views
I built this model in AM and i got to version 30 of the model (i like to work in versions incase something goes horribly wrong) anyways, whenever i try to activate the shaded view on the model the program freezes up on me im not really sure what to do
Last reply by eptigo, -
- 1 reply
- 409 views
Hello all, I have just got up and running (unlike my animations) with AM 13, which is my first outing of any sort with 3D software. Im a Graphic Designer by trade and have always drawn things in my spare time, and im hoping start to bring a few things to life. Just thought Id mention to anyone about to buy or upgrade to V13 that on a Mac you will require an OS of 10.4.6 not 10.3.9 as stated on web and packaging, this caught me out on arrival of software. No probs though all up and working. Ive got to now concentrate and focus on getting the tutorials done before I can really start to play. I have a copy of the complete guide coming next week so I should h…
Last reply by Rodney, -
- 0 replies
- 386 views
I am ready to render a scene from my project and it will probably take several days. I thought I would use another computer in my house to do the render so I could keep working on other parts of the project. The two computers are connected by a wireless network. But what is the most efficient way to transfer the project to another computer to render? I tried consolidating the project onto the 2d computer, and all the relevant folders containing the project, images, models, etc. were created, but when I tried to open the project in the 2d computer, it still tried to find the images and models in exactly the same paths as they are stored on the 1st computer. Since cons…
Last reply by RoyBU, -
- 7 replies
- 685 views
I'm doing Excercise 13, in fact this is the 4th time I've atempted it, and I keep getting the same results. Everything works great until I create a new Action, and turn the IK Arms Setup, Thoims right arms twists up. As I stated, I've gone through the excercise 4 times, and each time, his right arm twists up, and it twists up in the same way. So what have I missed? Warehouse.txt
Last reply by Rodney, -
- 1 follower
- 2 replies
- 375 views
I have some experience with 3d modeling packages and recently got Animation Master. The program is pretty tight!! My question is: Is there a way to have multiple viewports at one time?? I couldn't find anything about that. I work ALOT easier with multiple viewports. THanks!!!!!!
Last reply by KenH, -
- 7 replies
- 777 views
I don't know how to really explain this one too well, so I'll try my best! I've been playing around with the camera trying to make real quick but stylish moves around the models (for instance, a 20 second clip with the camera basically flying around the model). The way I currently do this is to place the model in 1 location, switch to another view option (like "Fill Light"), locate the Camera 1 in free space and then transform it (zoom it closer to the model, spin it around the model, etc..) This is hard as often times with it being wireframe, you'll aim at something completely far off from the model even though it looks like its aimed dead-on. I usually have to…
Last reply by mrollers, -
- 5 replies
- 548 views
I don't know how to save the models that you make on AM, i would also like to know what do you save your AM movies under,(i use quicktime) also i am having a hard time with making people, more spaciffically arms and legs, note that this isn't the main topic, so don't feel bad if you say, "practice and you'll get better" Thanks to anyone who replies to this topic.
Last reply by Saliz, -
- 2 replies
- 411 views
Has anyone had this problem....I'm building the model plane, I've been saving my work every so often, now the files in the project work space, but the model window will not open. Did I loose all my work? Any ideas what would cause this? I'm using a Mac, not that it matters.
Last reply by Paul Forwood, -
- 1 reply
- 492 views
I did a search in the foums here for "fatguy" to get the fatguy model I saw in the video tutorials, found where I could download him from (ftp://ftp.hash.com/pub/Data/HASH2001/Data/Models/Actors/FatGuy/) However, whern I try to import him, it appears to load ok although the object in the PWS as no name. But there are named groups, bones, etc... However, when I try to open the model in a modeling window, I get the following error using A:M 2006 v13.0e...
Last reply by WillP, -
- 2 replies
- 319 views
My upgrade arrived today and it's the version with the Yeti on the CD. I already have A:M 2000 (Dennis, but updated to 8.5) on my machine. Do I need to uninstall 8.5 before installing this new version? I have all my old models and related files in a separate work directory away from the program, but I'm assuming there may be some problems pulling files created six years ago into what may be a new file format. Will I need to pull in each old model I want to use, tweak them and resave before doing anything else with them? Will there be anything I should especially look out for, like missing patches?
Last reply by GizmoMkI, -
- 4 replies
- 680 views
I've got the model nearly completed ... however, I cannot figure out how to put a small working light inside the Volume Meter. If I put it in the model, the entire model lights up ... any help would be appreciated. Thanks ... GW
Last reply by vf124, -
- 2 replies
- 502 views
When I export my file to any kind of video format, the sound in the background is distorted with this clock-like sound.
Last reply by John Bigboote, -
- 4 replies
- 562 views
can someone tell me which contstraint keeps a bone from moving at all? thx
Last reply by robcat2075, -
- 1 reply
- 425 views
hey there, just wanted to say how cool it was for Hash to have a booth @ the convention in Chicago. definately one of the highpoints of my visit. great job of showcasing what a tight proggie you guys offer and i hope it brought more converts to our cause.
Last reply by NONBELIEVER, -
- 1 reply
- 394 views
hey, i was wondering, is there a way to delete poses in the pose slider box?
Last reply by Eric2575, -
- 1 follower
- 1 reply
- 427 views
I cannot figure out how to render my projects to where they run smoothly. They play as if they are a ticking clock. Stop,go,stop,go,stop,go. This even happens after the file has been completely loaded and played several times. How do I stop this?
Last reply by Rodney, -
- 36 replies
- 2.3k views
I've read through the manual, but it seems it's nothing more than a textual version of the video tutorials, and doesn't seem to explain materials and textures very well... So I have this model of a small simple building. I'm trying to get an image of bricks applied to it, but on a single object, the texture displays every which way, and doesn't appear consistent across a single surface. Here's a screen shot. The texture in question was applied, but even on a single wall it's quite wonky... SO what am I missing here? Why do I have this sneaky suspicion that the way the texture lies on the object depends heavily on how the object itself was built... Please te…
Last reply by Rodney, -
- 6 replies
- 843 views
I have been working on making a path for my camera to follow in a choreography. I have "discovered" that when, after making the path, I move one of the control points to tweak its position, AM does not seem to realize that I've changed something and so no asterisk appears by the filename and I cannot save my project. If I do undo, then the control point moves back to where it was, so AM does realize I've moved it for purposes of undo. And if -- after I have changed a control point's position -- I then change something else, including something related to this path (like rotating the entire path), then the asterisk appears and I can save and the changed control point's …
Last reply by RoyBU, -
- 7 replies
- 759 views
I don't mind IM queries popping up on the screen when I'm modeling, [and if need be, I can clik the window closed] but when I'm rendering the window won't go away. The cursor does nothing. That means that after the chat, I can't get back to the Rendering Window. Can the Chat Room be dissabled?
Last reply by Rodney, -
- 4 replies
- 518 views
I have AM|13 (Yeti) While the program is running my computer keeps dinging, about every 20-30 seconds. Also Windows Agent starts when I start AM. can I stop this, or is it necessary? this never ending dinging sound. (Windows XP Exclamation) is really annoying. please help, if you know what's going on. thanks!
Last reply by heyvern, -
- 1 follower
- 14 replies
- 945 views
I know these are most likely going to be very basic questions, but we all gotta start somewhere right... I would know how to do these things in a polygon modeling app, but with splines are a bit different, so even the basics sometimes are a bit misleading. I want to build a very small, very cartoony building. Big enough for maybe two people to stand in. The front of the building needs to have a working door, that opens to show the inside of the cude, as well as a hole for a window. No glass in the window, just a hole that someone could lean through if they were inside. Something similiar to the GIF file attached... So how would I start this? Oddly enough, …
Last reply by robcat2075, -
I down loaded the "fat guy" model, but it won't open in my program. Does a model have to be imported?
Last reply by johnl3d, -
- 1 follower
- 2 replies
- 471 views
I've been modeling a face using the Cooper face tutorial (which has been very helpful, by the way) over the last few days, however, for some reason my project file won't open today. A:M starts up as always, but right in the middle of loading the project, an error box reading "Error in model file, spline attachement. anchor= 1439 cp= 1318 Atempting to continue." (I didn't misspell those works, A:M actually did ) appears. I click OK but suddenly the program crashes. Anyone know of any means to save a model file embedded in the project file so I can save my work, or at least part of it? Thanks a ton!
Last reply by someawfulbridge, -
- 1 follower
- 2 replies
- 410 views
I used to use A:M way back when, I think it was around 98 or so. In fact, in Dallas, I started a user group that met at my house from time to time. (Any of you guys still around? Larry? Ken? Jerry?) Since then, I've gotten out of experimenting and mucking around with 3D, but have lately been re-interested in it. Currently I'm waiting for my new A:M 2006 to arrive, and while waiting, I've been looking through the tutorials, reading the forums like crazy, all the while my anticipation building and building. I was curious about something, and I hope this doesn't come across as too stupid a question. But say I have a model, I've rigged it, created some actions/po…
Last reply by Wizaerd,