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A:M Forum Rules
GENERAL FORUM GUIDELINES
The A:M Forum is for technical support and the sharing of tips and ideas between users/prospective users of Hash software. It is moderated constantly by technical support representatives.
DO'S!
-Ask questions about the software.
-Assist other users... everyone was new at this once.
-Inform people of your version/platform when asking for help.
-Share resources; tutorials, models, textures, tips and techniques (link to useful websites).
-Post links to your work, or where your art is being used online (on websites, in games, toons', etc.)
-Search the A:M Forum and FAQ. The question you are about to ask may have already been answered.
-Organize and inform others about user groups, IRC chats, image and animation contests, job opportunities, etc.
-Discuss what you are working on and let everyone know about magazine reviews and articles that relate to your projects.
DON'TS!
-Do Not be rude or disrespectful or mean to other forum members in any way. Personal attacks will be removed.
-Do Not post bug/crash reports to the list (send bug/crash reports to http://www.hash.com/reports.
-Do Not complain about forum content. Complaints or suggestions can be sent directly to hash@hash.com
-Do Not reprimand other forum members for violating forum rules, that's the moderators job, which (unless you are a moderator) you are not.
-No complaining or whining on the forum or distribution of misinformation.
-No flames of any kind.
-No Off Topic posts. (Posts in the Off Topics section should be related to A:M in some form or fashion or benefit the A:M community as a whole).
-No soliciting of any kind without prior approval.
-No threads or comparisons related to other 3D Applications.
-No "Wish list" or feature requests, they should be sent to www.hash.com/reports for categorizing and prioritization (User requests define the future development of the software).
-No "me too!" posts
-No discussion of Hash Internal Affairs (finances, advertising, PR.)
-No posting of private email to the forum unless permission of the author is granted. (Private correspondence should remain private)
-No very general questions like: "how do I make a good 3D model" make your questions as complete and concise as possible.
If you have questions as to whether it's appropriate, send it to: support@hash.com, We'll be happy to let you know whether it is, or is not appropriate.
User Led Forum Considerations
Firstly and foremostly, please remember this is Martin Hash's forum and that it is every A:M User's primary resource for information about A:M. In order to remain relevant we need everyone's continuing support and interest.
Secondly, understand there is a distinction between A:M (the program) and the A:M forum. There are some topics and issues that are outside the scope of this forum and most can be deduced by reading through the forum guidelines. These include such things as Hash Inc internal policies, business practices, trade secrets, and specific plans for the future not yet publicly released. Each of these would be fascinating topics of their own but are better reserved for private communications with a representative of Hash Inc.
Related to the second, is purchasing, customer service and other areas outside the purview of the common user who may have no interest in such things; subjects relating to money exchanging hands are beyond the scope of the A:M Forum and often can lead to conflicts of interest between users and/or Hash Inc. (If Hash Inc cuts you a deal on volume purchasing it's really no one else's business). Likewise, individual complaints about a product or service are best remedied by going direct with Hash Inc representatives empowered to make decisions. Please allow them them the time necessary to resolve your specific issue and consider the cost of customized solutions.
This last area is likely the source of much confusion because many see the A:M Forum as the official outlet for Hash Inc... and it is. But the forum is not designed for conducting business and private matters best resolved by going to Hash Inc directly. Similarly, bug reports are best resolved by entering them directly into the A:M Reporting system.
Many problems can be easily addressed at the user level just by asking fellow users in the forum. If someone at Hash Inc suggests the forum as a source, it is very likely a problem can be easily resolved. For tougher issues there is even more reason to take the issue directly to the source... you don't want the issue discussed... you want it resolved quickly.
Finally, remember that we want to pass this forum on to future moderators and generations of A:M Users in the absolute best condition possible. A:M is just that good a program and is worthy of our consideration.
Thanks for making the A:M Forum a great community.
4,157 topics in this forum
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- 11 replies
- 901 views
Hey guys I've got a new problem. AM is able to put in real life film into a cgi movie right? Well, it turns out that AM isn't doing that, either it renders as a white box or it doesn't render at all. I kinda need help. Rooky Animator
Last reply by PaulX, -
- 1 follower
- 4 replies
- 451 views
Hi - I want to look into learning Bump Maps - does anyone know of any tutorials they can send me a link to - I did a search, but couldn't really find anything. Thanks for your help - Eric
Last reply by flashawd, -
- 1 follower
- 3 replies
- 1.1k views
Okay, so I'm a student at Clark College, and since I can't model worth a crap I decided for my final to do an A:M music video. My min, requirement was 30 seconds, butttt, i went a little overboard and did the entire video. Yes, there are some obvious time filler spots, and some of the audio is off sync, (its all sync in the A:M program but I put all the rendered clips into Sony Vegas Pro and things got a little shaky). I just wanted an opinion, tell me what you think! Sadly, it is a youtube link... Thanks! Payton
Last reply by Dhar, -
- 2 replies
- 278 views
Hi - I'm working on a gorilla model and posted in the work in progress forum and David Simmons mentions a few things including the hair- "I'm not sure about the hair or the chest scars in these renders. In these renders, it looks like the hair could be thickened at its' base and the scar could use a bump or displacement map" How do you thicken the hair at the base? I am looking in the Technical Reference - and it mentions "the thickness can vary along it's length" - I am in AM in the "properties" of the hair system - and it just has a "Thickness" with a percentage, but nothing about the thickness over the length (thicker at the base) Any help to clear this…
Last reply by flashawd, -
- 2 replies
- 387 views
Hi, Does AM contain a Brick texture to apply to a flat surface? Ive installed the libraries and they seem to be working. Thanks Don Rhodes Perpetual Newbie
Last reply by johnl3d, -
- 8 replies
- 635 views
I'm using V11.1 and iIwas using the program like normal when all of a sudden all the things in the Library has been drawn blank. Models, Actions, Projects, ect........all blank. What could be the problem? Should I reinstall the program?
Last reply by TRN, -
- 2 replies
- 298 views
To all the community, im asking a favor, please hear this file because this is a test of a translation we are making of our spanish speaking tutorials, we aremaking our best effort to release it in this languaje,and we want to know if our english is understandable. REGARDS PD This file is JUST a test 01.mp3
Last reply by Rodney, -
Hello AM, So Im looking for somefeed back. I use to use other 3d programs in the past. Now 7 years later im finding myself interested in 3d again. I have been working with some polygon modeling software lately and I am very limited to modeling. So I'm asking for some advice. How hard is it to create custome characters in AM as to creating with other 3d software. I can create characters in 2d till the world ends, but now its time to turn them into 3d, will AM complete this task with basic knowlegde of modeling. Also will just modeling bog down my system, because im on a older laptop. Or will i be fine intill I start rendering animation. Thanks AM members
Last reply by Ludmasson, -
- 16 replies
- 1.1k views
I havent worked on A:M for about 2 years but now im getting back to it by the influence of the 11 Second Club. I guess Hash doesnt support the phone help anymore since the number is only good for redirection back to the internet. Anyways... I have a new computer but now with Vista Home Premium. The program works smoothly but has a little bit of glitches. I'm not sure if I should upgrade since I have V11.1 now that i decide to be up-to-date. Should I Upgrade or not?? So im working on a 11 second animation short thats due before December 25th and I'm having trouble with the actions. Im using KeeKat and i made 2 seperate actions for him. First I got done with the lip s…
Last reply by TRN, -
- 2 followers
- 1 reply
- 239 views
I'm working through the TAOA:M, and I just rendered the first animation. Following is what I got... It lacks the detail shown in the manual - i.e. the pleating of the curtains and the texture of the stage. As far as I can tell, I followed the steps correctly. I chose final render quality, etc. Anyone have any idea where I went wrong? -Steve
Last reply by Caroline, -
- 2 replies
- 332 views
Well I was wondering if their is way to render pictures instead of videos any suggestions.
Last reply by phatso, -
- 5 replies
- 622 views
Anyone know of anything I can use to convert TGA files to PNG fast like a batch converter that will actually keep the alpha channels? I've tried a bunch of converters, but they all ignore the alpha and I end up with an image that has a black background instead... Thanx guys.
Last reply by John Bigboote, -
- 10 replies
- 1k views
Hi all! I'm working with Jeff Paries' Blobby Snowfall: ftp://www.hash.com/pub/Projects/V6.1/Snowfall.prj and the particles are coming out like little ping pong balls. I know I have to change the surface attributes of the blobbies but I can't seem to find settings that look even remotely like snow (although the movement looks great). Any ideas? Thanks, Mike
Last reply by mschoenhals, -
- 1 follower
- 1 reply
- 317 views
Hi, Can someone point me to the tutorial on constraints where Thom walks between two tables carrying a lamp? Thanks Don Rhodes Perpetual Newbie
Last reply by bighop, -
- 0 replies
- 307 views
hi guys! block 02 is now available! REGARDS!
Last reply by Aseddicu Member, -
- 1 follower
- 1 reply
- 302 views
I would like to insert some headlights, brakelights, turninglights into my carmodell. I tried some on/off pose with a glow, but cant see it in the chor. Is this the poper way anyhow? I guess I could insert some lights directly into the modell, but dont Know, how this is done, especially with the blinking or on/off function. Any hints or any examples I could take a look at? Thank you Jake
Last reply by bighop, -
- 1 reply
- 339 views
I had a .mdl I was working on and while I had a section highlighted, accidentally pressed delete instead of Page Down. whoops! AM locked up (froze) on me like it had hung, so I closed it and restarted the program. However, now it takes it almost an hour to open that one particular model. I am using v.12 Can anyone offer me any insight on how to fix this problem?? Thanks!!
Last reply by KenH, -
- 5 replies
- 609 views
hi!!! Check this trailer of this e-comic. All models are done with Animation: Master The comic is about to come with english subtitles on december 25. We are also working on the totally animated movie, but first we will publish the e comic because we want to know if all u guys liked it. Ofcourse, ANY SUGGESTIONS ARE WELCOME. ENJOY! THE LINK IS http://mx.youtube.com/watch?v=rkVGPrj6xe0 (THE HIGH quality version will be available tomorrow at www.losmejicanitos.com)
Last reply by Aseddicu Member, -
- 3 replies
- 479 views
I am working on exercise 5 (take walk). I am in action window, created action upto frame 00:00:15. Now I went back to keyframe 00:00:00 then copied it, went to keyframe 00:00:20. Now trying to Paste Mirrored but it is not doing anything. Sometime it is creating a abstruct pose not exactly mirrored of 00:00:00. What could be the problem?
Last reply by c-wheeler, -
- 1 reply
- 356 views
is there any way I can change the alpha channel color from black to something else? I need solid black on the outside of this character thing I'm making, and I know most software can do it, so that's why I'm here. I just don't know how to probably. as always, any help is greatly appreciate. Thanx guys.
Last reply by robcat2075, -
- 10 replies
- 900 views
Th tile says it all pretty much
Last reply by ruscular, -
- 8 replies
- 478 views
okay first image with multipass turned off second image change to toon render project file done in v15 but should load in v14 sl.zip I made the cage bars with the sweeper plugin...Ricky was on the extra cd I embedded him in the project file
Last reply by Kamikaze, -
- 5 replies
- 592 views
Wanted to say hello to everyone! My name is Mark. I was on this forum very briefly in 2005 right before serious health issues arose, but never introduced myself. Now that health issues are under control, I'm looking forward to doing the tutorials. I'm running AM v12
Last reply by Steven547, -
- 1 reply
- 329 views
ive been using glow for a bit and it only has an on or off. my model tends to glow too bright. is there some way to control this?
Last reply by johnl3d, -
- 8 replies
- 636 views
i have made several poses so far on my models, yet if i use more than one that uses the same bone(s), it seems to add them together (ex: a mouth opening with a smile) and makes it look terrible, and the face points and the bones are all over the place. is there a way to use more than one pose in a certain area without this happening?
Last reply by itsjustme, -
- 11 replies
- 863 views
Hi i posted a great site with free tutorials, and when im came here again it looks like it was deleted. Why was that? did i break the rules? regards
Last reply by Aseddicu Member, -
- 1 reply
- 364 views
Well i can import pictures but not video help
Last reply by itsjustme, -
- 14 replies
- 1k views
I need help creating a science lab for a project help please
Last reply by animation man hi, -
- 12 replies
- 1.3k views
I'm currently working on a 2d game that supports alpha channel PNG/TARGA files and I was wondering if there was a way I could render to TARGA and have only the model itself reder and everything else be a "blank" background. This is a vital process for my game and I'm hoping it can be done in A:M if it helps, I'm using v11.1H Thanx guys.
Last reply by Rodney, -
- 3 replies
- 396 views
Hi guys, I have just bought my new A:M and discovered it needs the installation CD to run. Can A:M run from HD? Thanks
Last reply by Yossi, -
- 3 replies
- 347 views
Hi all, Is it necessary to apply the constraints first and then the action for the actions to work? I have some difficulty to get a working propeller rotation action to function again after i have applied a translate to and orient like constraint to the plane, then the propeller is no longer rotating... Jake?
Last reply by heyvern, -
- 1 follower
- 4 replies
- 344 views
Greetings, Animators! I'm not yet a newbie but will likely be in short order. I just discovered AM last night, and I'm about to part with some cash! It looks like the tool I've been searching for! But I have a few questions first... I'm using a recent Intel Mac and I'm wondering about AM's render speed being how it doesn't (yet?) the dual processors on recent Macs. Any Mac users out there care to share your experience with rendering? Any other Mac-specific info you care to share would also be appreciated! Oh yeah, on more thing... Any Leopard (Mac OS X 10.5) issues encountered with AM? Thanks for the help! -Steve
Last reply by Shotster, -
- 1 follower
- 15 replies
- 1.3k views
Just had to stop by and introduce myself. somewhat of a late starter. I bought the software for the use of work. I have only tampered with the software with great success after the first few tutorials. I intend to immerse myself in it over the holidays followed by a bunch of questions. i look forward to the much needed and anticipated feedback.
Last reply by jon, -
- 4 replies
- 654 views
I have look around the forum and thought I had seen something on this but I can not find it. After some searching I decided it would be quicker to just post the question. I have a model in. .OBJ and I would like to convert it to .MDL but the A:M program keeps freezing. Dose anyone know how to get around the problem?
Last reply by DJBREIT, -
- 4 replies
- 466 views
Hi There, I'm having troubles adjusting path length verses choreography length. I start off with a new project and choreography, set the chor length to 15 seconds. Then create a simple path which is also 15 seconds. Drop an object (character) on it (I chose Turtle Tom from the Extras disk) and he moves along it just fine - does the whole path in 15 seconds (I haven't added the turtle walk yet). Now I extend the choreography length to 30 seconds, thinking the turtle will complete the path in 15 seconds, then stand still for another 15 seconds. The properties for Choreography Action 1 under both the Turtle Tom shortcut and under the Path shortcut show Chor Ran…
Last reply by BMatthews, -
- 2 replies
- 336 views
The bone I'm trying to aim is is right there, but I can't get this other bone to select it with the eyedropper. I try to select the target from the list and the bone does not appear on the list. I can see the bone on screen, but clicking on it gets me "None." The bone I am trying to aim at is a child of the bone that I am aiming with. Don't know if that matters*. * It must matter. I just made it a sibling bone and, bam, it worked! Thanks for your help, um...me! I solved it myself within minutes of asking, lol. Is that one of the laws of rigging? that you can't aim at child bones?
Last reply by Paul Forwood, -
- 4 replies
- 432 views
Hello, I am looking for a 3D character animation software that can export into Flash which is may main platform. Can AM export the animation as a sequence of images (Lightway can)? I am aware of the AVI export option and Flash capability to import AVI. importing discreet images would be more useful for me. Any comments/suggestions?
Last reply by c-wheeler, -
- 1 follower
- 3 replies
- 564 views
I wanted to know if there's a way to remove all the lights in the room and have the model self luminated. I know this must sound like a strange request, but I'm making a game with my animations and the engine already has lighting for the models so it would look strage with shadows and lights reflecting off the character. I'm using a pre-render method for the game, I'm not using the model itself which is why this is important. Thanx guys.
Last reply by Fuchur, -
- 1 follower
- 5 replies
- 581 views
Ok, I just finished a project. My program was acting very buggy, crashing a lot. I'm using a Mac with 10.4 I have A:M2006 and I downloaded the V13ot I go to open the program and I get this message: My project won't open. All my projects, models, etc are stored on a separate drive, in one folder. So the data is not lost, it just won't open. Do I have to create paths in all the folder preference for V13? Will upgrading to 2007 resolve this? Any help would be great!
Last reply by bighop, -
- 2 replies
- 412 views
hi, i made an animation of a dog walking. now i want to put that in a video where i am running and i want that dog to be like it's following me. i got the video of me walking now what do i do to put that animation on there.. please explain thanks
Last reply by satish, -
- 1 follower
- 2 replies
- 391 views
Ok, this thing is acting strange. AM is crashing, I mean a lot. When I reopen it doesn't remember what I had open last, or any of the library, properties, etc. I'm using AM 2006. V13 ot. Should I re-install? Also, where are the updates for V13? Thanks
Last reply by ptiversen, -
- 1 follower
- 6 replies
- 771 views
I'm looking to create the heat distortion you get from jet blasts. I have some ideas about doing it in post production in After Efects or frame by frame in photoshop. Has any one done this yet? And how was it done? Thank you, Camillo
Last reply by Camillo, -
- 1 reply
- 535 views
Hey everyone. Hope the Holidays aren't too stressful for ya! Couple questions: 1: How do I change the background in my Chor so it's basically a "grey" floor with a black background, etc? 2: The Lamp-Desk (the pixar looking one): the Bones aren't completely connected together. WHen I move one part of the lamp, one "rod" of it doesn't move. How do I connect these or does someone have one that is complete? Thanks! Steven
Last reply by Luuk Steitner, -
- 1 follower
- 29 replies
- 1.9k views
Today is my first day with A:M and I am stuck with exercise 1. I know you guys can help me out of this, here is my problem: I did exactly same as it says in exercise 1. Opend a choreography window, dragged actor Keekat to the window, opened Pose Slider window from [View] [Pose Sliders]. Now I can view all different poses inside the Pose Sliders window. I tried to drag sliding bar of Dynamic Pose, but nothing happening. I am not able to drag the bar of any of those poses. Please help me.
Last reply by markyboy01, -
- 4 replies
- 606 views
Hi, I have been away for too long, just upgraded AM2007 and found that am2Flash undesirable, is there a bug fix? This thread not working: Animation:Master HTML Help Files Hey Rodney, I suppose you know best. Thanks. Philip
Last reply by filipmun, -
- 1 reply
- 505 views
can someone tell me any good 3d game maker? -Free- If yes, Please link me! Thx~
Last reply by pming, -
- 1 follower
- 4 replies
- 493 views
question, is there a way to tweak the gold, in the a.m. libraries to look like this picture? i want to have the gold render with the lines in it like this picture, its more realistic looking, or do i have to find a gold texture? thx
Last reply by Xtaz, -
- 2 followers
- 4 replies
- 501 views
I'm looking for a good detailed "modelling" tutorial somewhere! but i didnt find any tut yet! HELP ~~
Last reply by phatso, -
- 3 replies
- 533 views
I am still trying to find out exactly where the ease in and out command is on the path constraint, I tried to click on every sub category in the properties panel to no avail. I must be really blind, could someone lead me to it please?
Last reply by John Bigboote, -
- 2 replies
- 550 views
I've read several posta about this topic and was wondering if it has ever been done. I know there's physics and such for simple objects but nothing to that of a ragdoll so far as from what I read. this was post from back in 2005. I currently have version 11.1H and was wondering if that or something later than that has it and if so how I could unleash it. Maybe if someone has an example project it may help me out. Thank you guys.
Last reply by johnl3d,