Work In Progress / Sweatbox
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Showcase (56,723 visits to this link)
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A:M Stills (85,486 visits to this link)
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Works In Progress (WIP) (58,593 visits to this link)
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5,143 topics in this forum
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- 8 replies
- 747 views
Thought I'd share my latest creation.
Last reply by CRToonMike, -
- 3 replies
- 383 views
Just had the opportunity to whip up another prop for my animation project. Comments? Questions? Observations about life?
Last reply by HeadlessBill, -
- 7 replies
- 694 views
Hello... and excuse my English (oh, thanks God for the Spell Check) I posted a topic before this one that was about the same animated short, but I decided to create a new one because the name I was using was not very appropriate. This is my latest Test... www.roundbox.net/short/falling7.avi Any comment is welcome: This is the first scene I'm working on, but is one of the last on the short. (If, for any reason, you can not download the movie, go to www.roundbox.net/short and download it from there). I'm going to start working with the poses for the facial expresions on the high res version of the models, but any suggestion on what can be impr…
Last reply by devo, -
- 19 replies
- 1.4k views
Hi all hasher Attached herewith our old character render for test the Sky-Light program, but I just rendered 2 times, because Sky-Light take around 10 hours on PIII 800 512Mb Ram(if remember correct), so I didnt add too many light. Anyway, Hope u guys like it. Regards Antonyw
Last reply by Xtaz, -
Hey...finally started using A:M again...only had it a few years..hehe just a small render i did... let me know what u think Damian
Last reply by Alien_Films, -
- 3 replies
- 447 views
simple sprites I can post the project and tga for bubbles if requested bubs.mov
Last reply by Iham Wrong, -
Bud Splash
by nglemb- 10 replies
- 956 views
Hey, Just a little something that I've worked on on and off for a few weekends. Would love to hear comments. Sort of a newbie and would love any advice for future reference.
Last reply by johnl3d, -
- 9 replies
- 961 views
I finally finished my Zoe the zombie model. This is a different version than I showed in the WIP forum earlier because I wanted a more "cartoony" look, and also she was reworked to use the 3DArtz cog rig. Hope you like it!
Last reply by PixelDust, -
- 23 replies
- 1.6k views
I made a Flash presentation for the author of a book I've been helping to illustrate that showcases all the models I made for the reconstruction of the East Pediment of the Parthenon. The book is called The Parthenon Code: Mankind's History in Marble. These models are textured and in color! This was alot of work but well worth it http://www.holmesbryant.com/east_ped/
Last reply by HomeSlice, -
- 3 replies
- 464 views
This is a bit from the revised fight scene for Duck Sauce; my awesome team has been helping me make a new version to send to film festivals. I've been posting stuff to the team occasionally, but I liked the way this one turned out enough to show it to the list. The context is that the rubber chicken and the rubber duck are fighting, as the rubber pigeon saves the pink flamingo from certain death. (And what a context that is!) http://www.hash.com/users/zachbg/blog/lowe...ndFight_mp4.mov You can see the original version of the whole film on A:MFilms. Comments welcome!
Last reply by ZachBG, -
- 4 replies
- 565 views
Just thought that I would post a link to my ball guy outside Dagoos' cool animation thread. I haven't had a chance to fool with Pesto's ball, but it looks pretty cool. I made a few updates for better knee and heel control, but there is no extra controllers for you to worry about. www.chrisolsen.org/ballman.zip I think having a little competition using simple models like this would be a good idea for a future hash animtion contest.
Last reply by iso, -
- 84 replies
- 9.7k views
Hi hashers : I finished the project ( conception, sketch, some storyboards ) to my new short last week , to make it ill need 2 cars, I worked 4 days to make the first car ( named X-Two2-GO ) .. in this week ill work on instrument panel and engine parts ( maybe , I don’t know if I will do it ).. In this topic ill show all progress 1- Shaded Wireframe 1 2 – Shaded Wireframe 2 3 – Shaded Wireframe 3 4- Model without surfaces 5 – X-Two2-GO finished I hope the link work ... the album with the images can be find here : Project animation if the link doesnt work .. please copy it an paste…
Last reply by mtpeak2, -
- 3 replies
- 324 views
Thanks for making him Iso quality's a bit low ,keeping file size down view
Last reply by steve392, -
Hello... (excuse my English) This is my first post on the Forum. I started to work on a animated short idea I have. Here is the link for one of the first tests: www.roundbox.net/short/old_guy3.avi This is one of the last scenes on the short, but is the first one I have animated. Every comment is welcome. Thanks Ares Deveaux www.roundbox.net
Last reply by OzTiff, -
- 17 replies
- 863 views
Hey everyone. I'm posting this thingie for the heck of it. This has been my diversion on and off for a bit. Very much a WIP and i pretty much know where I'm going with it but as always I'd love to hear what anyone thinks. Cheers. Doug
Last reply by modernhorse, -
- 4 replies
- 371 views
I've updated my site with my last three misfires from digitalrendering.com's Animation Showdown, the four-hour animation race: Who's at the Door? I never quite got the rhythm of this one right. Doing more leading with the hips might have made it less floaty. Hug. The moderator warned that doing this with two characters would be too hard. Turns out he was right! Crawl. Why he didn't just step over that thing? These versions are re-rendered for better lighting. See them on my Showdown page.
Last reply by thekamps, -
Dania MMV3
by Bill_Y- 3 replies
- 600 views
This is a WIP for the next mastering materials volume. Thought people would be interested in seeing a face made of 95% materials. There are only 4 image maps used and 3 are for hair control. The last is for an environment map.
Last reply by Haikalle, -
- 16 replies
- 1.1k views
Not quite complete but wanted to post what I had cause I think it is looking sweet. Need to finish the flintlock assemblyand some details around the ramrod. Also need to smooth out the top of the grip. There will be some detail added with bumps later on the very bottom of the grip as well as the trigger guard and flintlock base. Comments please, Wade Edit: Pic got lost somehwere, I have posted new ones below.
Last reply by robcat2075, -
I have taken it upon myself, after about a year of learning this program and seeing it through the OS X Beta program, to model a cello. After one unsuccessful try I modeled the body, and I'm almost done with the bridge. That's where the problem is. I'm having some issues with the bridge. There are four five point patches that refuse to be recognized. I select the five points, but the five-point-patch button is grayed out. Their equivalent regions on the flip side are behaving fine. I've gone over the entire model and flipped all the normals facing out. Is this the right thing to do? You can download the entire project from my iDisk and try it yourself: http://homepage.mac…
Last reply by Iham Wrong, -
- 3 replies
- 378 views
I do not know that it is happening. When I change to viewport view (top, left. rigt..)from camera view (in camera view is Ok), in Choreography , my model is Distorted. I have tried to openGl and direct3d and continues. Some suggestion? Thanks p4 3 Ghz HT 1024 ddr 400 256 Mb fx 5600
Last reply by Iham Wrong, -
My first Scene
by Guest Rogelio Guzman- 9 replies
- 753 views
Hello everyone, I just finished building this scene. I used Skycast for the lighting, it's the first time I used it and still not sure if I used it right, tell me what you think. Thank you Rogelio truck movie
Last reply by devo, -
- 4 replies
- 534 views
My first attempt at making a face. I already know of many issues with it, but this is about two hours of effort just to get this. I've learned a lot from this exercise, mostly how splines work and 5 point patches. I'm off to sleep for tonight, tomorrow I'll work on doing a set of shoulders/torso, and maybe another face.
Last reply by Iham Wrong, -
Hiya folks! Here is a new piece that I worked on in collaboration with a number of people. AM was used for the basis of the metronome and related effects (so hopefully I can post it in this section, instead of the OT section). You'll need quicktime and its 19mb: http://www.iliadic.com/ut.mov Comments and criticism are welcome! Check out the rest of my site at http://www.iliadic.com Enjoy!
Last reply by pugless, -
- 40 replies
- 3.7k views
Hi all, i´ve started a project to descripe a future town as they thought of it in the beginning of the 20th Century. Here´s the first complete Picture.
Last reply by KenH, -
- 3 replies
- 442 views
This was just a project I did in one day for fun. Upon completion I noticed slight resemblances between it and something else I'd seen before. I guess that's what you get for opening A:M too soon after you've been to the movies... Enjoy
Last reply by jfirestine, -
- 36 replies
- 3k views
Adding V11 hair to a revamped "FuFu" model. I'm really liking these new controls!
Last reply by Sharky, -
1-Eyed Model
by -TC-- 3 replies
- 526 views
I have just made a 1-eyed "thing", im not sure what to call it at the moment. Ive just gotta give him an eye now. And i need your opinions on textures for him, please tell me which one you think works best out of each coulor scheme. And of course tell me what you think of the model I plan on making a short animation with him. Blue Green Red
Last reply by -TC-, -
- 13 replies
- 1k views
Posted these yesterday but they got bumped so I am reposting today... Some characters we are working on, my friend John Aretekis had A:M for about a year and then sort of gave it up. When I asked what kind of work he had accomplished he said he had modelled some characters, so I asked to see them and they were WONDERFUL! He has this wolf, 3 male fat hiphop piggies and 3 female fat hiphop piggies, all decalled and modelled. So I borrowed them and rigged them and now we are trying to conjure-up a '3 lil pigs/ goldilocks' modern day takeoff. This is a quick animation test with minimal lip poses for tracking to a clip I nabbed off TV... In this re-post I am using…
Last reply by gazzamataz, -
- 0 replies
- 287 views
Hi Guys! Can somebody help me? I'm working on a "sharkman" model and I have a problem in the pose relationship! I want to make the poses with bones,but I don't know ,how can I do left and right-side will be equal? Only manual? Thanks before, Sharky
Last reply by Sharky, -
- 0 replies
- 297 views
I've been whittling out a logo these past couple days. It'll be mainly for video production work that I do. I know a flying cardboard box isn't all that glamorous for a company icon, but I liked the idea for some reason. I'm not quite done with the animated version. A:M's giving me a little difficulty with the wings on the box. I'll try to remember to post that when I'm done with it, but for now it's just a picture. Please comment if you wish. Thanks!
Last reply by Pyriphlegethon, -
- 4 replies
- 434 views
Did charcter in V11, still needs some work. Let me know what ya think. I'm trying to rig the face.
Last reply by Phil, -
- 18 replies
- 1.4k views
HI, all I'm posting this new model i'm completing and i'm look for critiques. The head I did almost 6 months or so ago The body i started this week. She a little bottom heavy maybe for some but perfect for me. Here the image
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- 11 replies
- 599 views
I have been asked to speak on presentation design at the upcoming Answers in Genesis Creation College in West Harrison, IN. My talk title will be "Making Your Presentations Zing!" I'll teach graphic design principles, eye candy skills, dos and don'ts of design, and more. I'm going all out on this design and using Apple Keynote to present for its advanced multimedia technologies and awesome transitions. The gears and globe were modeled in Animation:Master. The globe will slowly rotate in the Keynote version. Cover (JPEG)
Last reply by KingSalami, -
Mysteryman
by KenH- 30 replies
- 1.5k views
Can ye guess who it is yet...."Tie Me Kangaroo Down Sport...." Thanks to Colin Freeman for his great face tutorial. Incidentally, does anyone know how to adjust the colour of a "Printscreen" grab. I mean so it grabs the right colour.
Last reply by KenH, -
- 1 reply
- 388 views
Hello. I thought my entry in today's Animation Showdown (digitalrendering.com) turned out pretty well this time, so why not share it? The topic was: This was four hours of work from start to finish, and everything, including rendering, was done in AM for Mac OS X rev 1. Comments and crits welcome. Quicktime 6 required. DoorShowdown.mov
Last reply by Rodney, -
Just a quick post to let everyone know that a revised, large-screen version of my animation <ESC> is up on AMFilms. This is the one that won the IRTC for October 2003. I cleaned up some of the animation and fixed a bunch of textures. http://amfilms.hash.com/search/Entry.php?entry=786 Interestingly enough, I got an email from a guy who had independently come up with the same concept of an escape key escaping. He was kind enough to say that he had enjoyed my film. Although he's doing it in another application, I thought I'd post his proof of concept render. Zach
Last reply by ZachBG, -
- 0 replies
- 276 views
Did one of my 15 minute samples here again Happy Birthday kbd.mov
Last reply by johnl3d, -
- 4 replies
- 419 views
The first time I really went to town for an animation in AM- and I mean REALLy went at it- channel editing and everything, I remember a moment when my wife walked past me, took a look at what I was doing and sneered. I mean she really audibly sneered too. You know: "Tsh..." I didn't understand what could have caused her reaction- but she thought that what I was doing looked so *ugly* that she couldn't understand how anything interesting or even amusing could come out of it... So now, sometimes I sit back, load up ALL the channels to a character in a scene and sort of look at them... they really are sort of beautiful to me; hard to believe I'm responsible for a…
Last reply by Iham Wrong, -
- 9 replies
- 754 views
This is the first 3D object I've ever done. Can you give me some feedback? Anyway I could make it scarier? I'm thinking of adding some kind of jaws to it. Also I have a short clip available just to show the model in more angles. http://www.operafilm.com/video/stinger_mesh.mov
Last reply by KenH, -
- 22 replies
- 1.7k views
Hey everyone, I recently stated elsewhere that I was going to take the comments I got on my demo reel to heart and rework it so that I incorporated all the suggestions. Well, I haven't done that yet, because I decided to build myself a Tyrannosaurus rex. I always wanted to, and now is as good a time as any. Comments welcome! http://www.dinocarl.com/aesthetics/theropo.../trexbellow.jpg Carl
Last reply by D.Joseph Design, -
MotoGP Bike
by killi- 3 replies
- 495 views
Hi all, I've been modelling this while learning AM, still got a few stickers to add, This bike is partly my design with inspiration taken from existing motogp bikes. I've probably overdone the bloom a little but it's close to finished. Thoughts and comments welcome, Geoff Modelled in AM 10.5r Textures PSP 8.0
Last reply by xor, -
- 5 replies
- 539 views
Hello, i am doing a cartoony animation at the moment. I am pretty happy with what i got so far, but there are still some things, which need to be sorted out. For example, i can not get the renderer to give me manga toon shading and shadows ... doh ... and i used square, flat elements, to decal my soundwords on them (since i have no sound, this is a must). But even set to cookie cut map, the give me these nasty edges, which i can not get rid of. No, it is not the picture file, having inconsistencys in the key colour, i doublechecked this! How do you like the crude style? Heiner
Last reply by Iham Wrong, -
this is my first posted model need some work I know I call her AL just wanted to get some input on her No it not my first try may look like it yes WIP So have at it guys tell me what you think
Last reply by HeadlessBill, -
- 21 replies
- 1.5k views
To clear my Standpoint i must say: I love A:M Modeling and Animating All of the features in A:M I want to show you what i Rendering in A:M in the last 2 Years... To see i know some of the power of A:M I know there is mor power in A:M further... First Final was this:
Last reply by Rodney, -
- 6 replies
- 792 views
Hi folks!. I leave here the two last animations that I've made with Animation Master. there are two test, so don't be very rude with me... In order to see them, press with the right button of the mouse and to choose "Save Target As". Get Up Keekat Steps Cheers
Last reply by Ernesto Esteso, -
- 3 replies
- 487 views
I just created this head, starting from a lathe and then seeing where it took me. What do you think? Does it look like it will be fine to animate? And what does everyone recommend doing to the top of the head? I just took the top hole and scaled it down, is there a smoother way around this? Also what should I go about doing for eyes? Thanks, Jon cartoon0.tga
Last reply by KenH, -
- 5 replies
- 610 views
Hey all, I've finally gotten to getting my animation together, but now I'm in need of good sounds (i've got some, but some lame ones as well). I'm also looking for possibly some good background music perhaps. Here's my intro . . . as a teaser. http://www.mtaonline.net/~7ohms/intro.mpg
Last reply by xor, -
- 7 replies
- 937 views
This is a charity music video to help support fire fighters widows and children. Far Star Productions. Inc. donated the special effects and the editing. The Angel models were made by Andy Mulia and animation was done by both Andy and me. The editing was done by my production company partner, Elisa Llamido. If you would like a DVD or the cd you can order it through the America We Stand As One website. It is a charity so there is no set price to receive the DVD or the cd; they ask that you donate what you can and spread the word of Love. Peace! http://www.americawestandasone.com/home.html
Last reply by Far Star Productions, -
- 9 replies
- 977 views
Some characters we are working on, my friend John Aretekis had A:M for about a year and then sort of gave it up. When I asked what kind of work he had accomplished he said he had modelled some characters, so I asked to see them and they were WONDERFUL! He has this wolf, 3 male fat hiphop piggies and 3 female fat hiphop piggies, all decalled and modelled. So I borrowed them and rigged them and now we are trying to conjure-up a '3 lil pigs/ goldilocks' modern day takeoff. This is a quick animation test with minimal lip poses for tracking to a clip I nabbed off TV... BigED.mov
Last reply by mooncaine, -
I'm rebuilding my favorite character, Clay... "we have the technology, we can rebuild him" For those who've never seen Clay, you can check out the old version at my web site. I'm pretty happy with the mesh and the more life-like appearance he's got now, but I can't help feeling that he looks kinda generic. Of course, textures will help with that but IMO, I think a good model should look great before texturing. So, if any of you kick-butt character designers have any suggestions on improving my beloved Clay, I'd love to hear about it! Thanks!
Last reply by mooncaine,