Work In Progress / Sweatbox
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Works In Progress (WIP) (59,014 visits to this link)
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5,145 topics in this forum
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I've been having alot of fun with the Ball-man kindly modelled and supplied by Pesto - Here I've done a very short little run and stop test with him (though I'm still not totally happy with the "catch"), and am gonna try and do one of these every week to keep my eye in. QT - Sorenson3 - 176Kb Any crits would be more than welcome... Embrace Ball Chap! Get in tune with your inner orb!
Last reply by steve392, -
- 3 replies
- 333 views
Thanks for making him Iso quality's a bit low ,keeping file size down view
Last reply by steve392, -
- 5 replies
- 606 views
Some of you have probably seen this before but I decided to finish/polish it up somewhat - boy am I rusty!!! Anyway 'ave a butchers and tell me what you think, its only the first part there are two more to follow. Needs Quicktime 6 BTW. Rexiewake.mov
Last reply by gazzamataz, -
- 42 replies
- 1.8k views
I just posted this at cg talk and figure I would post here too... So after years of staring at the cereal box, I figured I'd try and put together a model of Tony the Tiger. This is a movie clip of his head. Everythig is geometry, except his mouth, which is a texture map for the moment. I want to see if I can model his mouth in there while staying true to the illustrated version... Anyhows, if you get a minute check it out.... for you sticklers on detail... I know I'm missing the nostrils at the moment! I plan on modelling the whole body too, but I want to figure out the mouth before.... http://www.3dartz.com/WIPs/TTA.mov Mike Fitz www.3dartz.com
Last reply by mtpeak2, -
- 4 replies
- 384 views
I've updated my site with my last three misfires from digitalrendering.com's Animation Showdown, the four-hour animation race: Who's at the Door? I never quite got the rhythm of this one right. Doing more leading with the hips might have made it less floaty. Hug. The moderator warned that doing this with two characters would be too hard. Turns out he was right! Crawl. Why he didn't just step over that thing? These versions are re-rendered for better lighting. See them on my Showdown page.
Last reply by thekamps, -
Dania MMV3
by Bill_Y- 3 replies
- 615 views
This is a WIP for the next mastering materials volume. Thought people would be interested in seeing a face made of 95% materials. There are only 4 image maps used and 3 are for hair control. The last is for an environment map.
Last reply by Haikalle, -
- 3 replies
- 384 views
I do not know that it is happening. When I change to viewport view (top, left. rigt..)from camera view (in camera view is Ok), in Choreography , my model is Distorted. I have tried to openGl and direct3d and continues. Some suggestion? Thanks p4 3 Ghz HT 1024 ddr 400 256 Mb fx 5600
Last reply by Iham Wrong, -
Hello... (excuse my English) This is my first post on the Forum. I started to work on a animated short idea I have. Here is the link for one of the first tests: www.roundbox.net/short/old_guy3.avi This is one of the last scenes on the short, but is the first one I have animated. Every comment is welcome. Thanks Ares Deveaux www.roundbox.net
Last reply by OzTiff, -
- 4 replies
- 548 views
My first attempt at making a face. I already know of many issues with it, but this is about two hours of effort just to get this. I've learned a lot from this exercise, mostly how splines work and 5 point patches. I'm off to sleep for tonight, tomorrow I'll work on doing a set of shoulders/torso, and maybe another face.
Last reply by Iham Wrong, -
haven't posted anything in a while. Downloaded the ballman model and played with it last night for a while and then added gunshot sound effects today. May work on it a little as im not sure if the ending reads too well, also add some motion blur http://www.5000hp.com/animations/ballman.avi
Last reply by MATrickz, -
- 7 replies
- 1.1k views
This anim is from the 10sec anim contest. It did not make to the month of June submission. I think I went over the file size requirement. Anyway hoped you guy like it and any comments are welcome. http://yojimbo1.homestead.com/10secClub.html Cheers, Somboun http://yojimbo1.homestead.com/main.html
Last reply by somboun, -
Hiya folks! Here is a new piece that I worked on in collaboration with a number of people. AM was used for the basis of the metronome and related effects (so hopefully I can post it in this section, instead of the OT section). You'll need quicktime and its 19mb: http://www.iliadic.com/ut.mov Comments and criticism are welcome! Check out the rest of my site at http://www.iliadic.com Enjoy!
Last reply by pugless, -
My first Scene
by Guest Rogelio Guzman- 9 replies
- 779 views
Hello everyone, I just finished building this scene. I used Skycast for the lighting, it's the first time I used it and still not sure if I used it right, tell me what you think. Thank you Rogelio truck movie
Last reply by devo, -
- 0 replies
- 293 views
Hi Guys! Can somebody help me? I'm working on a "sharkman" model and I have a problem in the pose relationship! I want to make the poses with bones,but I don't know ,how can I do left and right-side will be equal? Only manual? Thanks before, Sharky
Last reply by Sharky, -
- 13 replies
- 832 views
Hi Hashers Well I am posting a model that I started a while back for the next Bella Bear story and I wanted you lot to have a look and see what you thought. I am a bit concerned about the leaves on it. Do they look a bit cheapskate being decals or should I try and do something with sprites (not quite sure how do do this)? Any tips or advice would be greatly appreciated. I have also added a few touches to the Bella Bear website: Bella Bear Website I am currently working on a kinda show reel for my creation to breath life into me characters and I thought I would tart-up the website in the meantime. Not much has changed but any tips on what I should or s…
Last reply by gazzamataz, -
- 3 replies
- 454 views
This was just a project I did in one day for fun. Upon completion I noticed slight resemblances between it and something else I'd seen before. I guess that's what you get for opening A:M too soon after you've been to the movies... Enjoy
Last reply by jfirestine, -
- 0 replies
- 313 views
I've been whittling out a logo these past couple days. It'll be mainly for video production work that I do. I know a flying cardboard box isn't all that glamorous for a company icon, but I liked the idea for some reason. I'm not quite done with the animated version. A:M's giving me a little difficulty with the wings on the box. I'll try to remember to post that when I'm done with it, but for now it's just a picture. Please comment if you wish. Thanks!
Last reply by Pyriphlegethon, -
- 15 replies
- 1.4k views
Hello Fellow-Hashers! Well, this is the first time I posted anything really, so if I do something stupid don't tell me, just pretend like I know what I'm doing. Anyway, I've been working on this for the last few days. It's based on a Hildebrandt painting. I did some post work in photoshop but it's mostly A:M. You can tear it apart if you need to. Enjoy!
Last reply by Nosferatu, -
Hey! I just completed a new character and I'm pretty happy with how it turned out. I really like it and I want it to look the best it can, so please tell me what I can change! Thanks and hope you look it!
Last reply by MATrickz, -
- 4 replies
- 447 views
Did charcter in V11, still needs some work. Let me know what ya think. I'm trying to rig the face.
Last reply by Phil, -
1-Eyed Model
by -TC-- 3 replies
- 540 views
I have just made a 1-eyed "thing", im not sure what to call it at the moment. Ive just gotta give him an eye now. And i need your opinions on textures for him, please tell me which one you think works best out of each coulor scheme. And of course tell me what you think of the model I plan on making a short animation with him. Blue Green Red
Last reply by -TC-, -
- 1 reply
- 395 views
Hello. I thought my entry in today's Animation Showdown (digitalrendering.com) turned out pretty well this time, so why not share it? The topic was: This was four hours of work from start to finish, and everything, including rendering, was done in AM for Mac OS X rev 1. Comments and crits welcome. Quicktime 6 required. DoorShowdown.mov
Last reply by Rodney, -
- 10 replies
- 876 views
Here's something I've been working on. I'm pretty close to being finished with it, but I thought I'd post it to see if you folks had any suggestions. Mariachi
Last reply by pdaley, -
- 0 replies
- 282 views
Did one of my 15 minute samples here again Happy Birthday kbd.mov
Last reply by johnl3d, -
- 4 replies
- 426 views
The first time I really went to town for an animation in AM- and I mean REALLy went at it- channel editing and everything, I remember a moment when my wife walked past me, took a look at what I was doing and sneered. I mean she really audibly sneered too. You know: "Tsh..." I didn't understand what could have caused her reaction- but she thought that what I was doing looked so *ugly* that she couldn't understand how anything interesting or even amusing could come out of it... So now, sometimes I sit back, load up ALL the channels to a character in a scene and sort of look at them... they really are sort of beautiful to me; hard to believe I'm responsible for a…
Last reply by Iham Wrong, -
- 9 replies
- 786 views
This is the first 3D object I've ever done. Can you give me some feedback? Anyway I could make it scarier? I'm thinking of adding some kind of jaws to it. Also I have a short clip available just to show the model in more angles. http://www.operafilm.com/video/stinger_mesh.mov
Last reply by KenH, -
- 9 replies
- 996 views
I finally finished my Zoe the zombie model. This is a different version than I showed in the WIP forum earlier because I wanted a more "cartoony" look, and also she was reworked to use the 3DArtz cog rig. Hope you like it!
Last reply by PixelDust, -
- 11 replies
- 618 views
I have been asked to speak on presentation design at the upcoming Answers in Genesis Creation College in West Harrison, IN. My talk title will be "Making Your Presentations Zing!" I'll teach graphic design principles, eye candy skills, dos and don'ts of design, and more. I'm going all out on this design and using Apple Keynote to present for its advanced multimedia technologies and awesome transitions. The gears and globe were modeled in Animation:Master. The globe will slowly rotate in the Keynote version. Cover (JPEG)
Last reply by KingSalami, -
I have taken it upon myself, after about a year of learning this program and seeing it through the OS X Beta program, to model a cello. After one unsuccessful try I modeled the body, and I'm almost done with the bridge. That's where the problem is. I'm having some issues with the bridge. There are four five point patches that refuse to be recognized. I select the five points, but the five-point-patch button is grayed out. Their equivalent regions on the flip side are behaving fine. I've gone over the entire model and flipped all the normals facing out. Is this the right thing to do? You can download the entire project from my iDisk and try it yourself: http://homepage.mac…
Last reply by Iham Wrong, -
MotoGP Bike
by killi- 3 replies
- 504 views
Hi all, I've been modelling this while learning AM, still got a few stickers to add, This bike is partly my design with inspiration taken from existing motogp bikes. I've probably overdone the bloom a little but it's close to finished. Thoughts and comments welcome, Geoff Modelled in AM 10.5r Textures PSP 8.0
Last reply by xor, -
- 21 replies
- 1.7k views
Well, heres the begining of my project... Now the madness starts
Last reply by ChrisThom, -
- 21 replies
- 1.5k views
To clear my Standpoint i must say: I love A:M Modeling and Animating All of the features in A:M I want to show you what i Rendering in A:M in the last 2 Years... To see i know some of the power of A:M I know there is mor power in A:M further... First Final was this:
Last reply by Rodney, -
- 3 replies
- 501 views
I just created this head, starting from a lathe and then seeing where it took me. What do you think? Does it look like it will be fine to animate? And what does everyone recommend doing to the top of the head? I just took the top hole and scaled it down, is there a smoother way around this? Also what should I go about doing for eyes? Thanks, Jon cartoon0.tga
Last reply by KenH, -
- 6 replies
- 808 views
Hi folks!. I leave here the two last animations that I've made with Animation Master. there are two test, so don't be very rude with me... In order to see them, press with the right button of the mouse and to choose "Save Target As". Get Up Keekat Steps Cheers
Last reply by Ernesto Esteso, -
- 13 replies
- 1.1k views
Posted these yesterday but they got bumped so I am reposting today... Some characters we are working on, my friend John Aretekis had A:M for about a year and then sort of gave it up. When I asked what kind of work he had accomplished he said he had modelled some characters, so I asked to see them and they were WONDERFUL! He has this wolf, 3 male fat hiphop piggies and 3 female fat hiphop piggies, all decalled and modelled. So I borrowed them and rigged them and now we are trying to conjure-up a '3 lil pigs/ goldilocks' modern day takeoff. This is a quick animation test with minimal lip poses for tracking to a clip I nabbed off TV... In this re-post I am using…
Last reply by gazzamataz, -
- 18 replies
- 1.5k views
HI, all I'm posting this new model i'm completing and i'm look for critiques. The head I did almost 6 months or so ago The body i started this week. She a little bottom heavy maybe for some but perfect for me. Here the image
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- 9 replies
- 1k views
Some characters we are working on, my friend John Aretekis had A:M for about a year and then sort of gave it up. When I asked what kind of work he had accomplished he said he had modelled some characters, so I asked to see them and they were WONDERFUL! He has this wolf, 3 male fat hiphop piggies and 3 female fat hiphop piggies, all decalled and modelled. So I borrowed them and rigged them and now we are trying to conjure-up a '3 lil pigs/ goldilocks' modern day takeoff. This is a quick animation test with minimal lip poses for tracking to a clip I nabbed off TV... BigED.mov
Last reply by mooncaine, -
Kevin is new character I've been working on. Here's a very short and very rough little animation to test his facial setup - the brows are yet to be rigged. I fancied a change in style and wanted to go for something more cartoony so I set about building my very own muppet. This has been a tinker project for the last month or so with other things taking up the majority of my time so progress has been a little slow. I managed to decypher and implement the bones facial rig that Mr Navone and Mr Freeman have been flaunting. For anyone wishing to give it a go I can only say that: a. it's an absolute beauty b. once you start to build it, it becomes very …
Last reply by Dagooos, -
- 5 replies
- 627 views
Hey all, I've finally gotten to getting my animation together, but now I'm in need of good sounds (i've got some, but some lame ones as well). I'm also looking for possibly some good background music perhaps. Here's my intro . . . as a teaser. http://www.mtaonline.net/~7ohms/intro.mpg
Last reply by xor, -
- 16 replies
- 1.1k views
Not quite complete but wanted to post what I had cause I think it is looking sweet. Need to finish the flintlock assemblyand some details around the ramrod. Also need to smooth out the top of the grip. There will be some detail added with bumps later on the very bottom of the grip as well as the trigger guard and flintlock base. Comments please, Wade Edit: Pic got lost somehwere, I have posted new ones below.
Last reply by robcat2075, -
- 4 replies
- 532 views
here's the "hero" for a movie i'm working on called "The Movie to End All Movies" I had some trouble naming the guy, so i just chose my favorite character from Street Fighter (Vega) and added an 'is' at the end, feel free to comment any way you like. I'm still in the process of tweaking it a bit.
Last reply by VeridisQuo567, -
- 21 replies
- 1.3k views
So I've looked at Javier's post re: Plasma Rocket and thought ... heck, i've got twenty minutes, i'm gonna start my own. Well, I spent 45 and so far here is what I have. Any comments are appreciated. I've got many details in mind (yes, now its pretty plain vanilla) but I'm open to any thoughts. btw - i'm goin for that sort of retro, dorky look. Cheers! Doug
Last reply by modernhorse, -
Just a quick post to let everyone know that a revised, large-screen version of my animation <ESC> is up on AMFilms. This is the one that won the IRTC for October 2003. I cleaned up some of the animation and fixed a bunch of textures. http://amfilms.hash.com/search/Entry.php?entry=786 Interestingly enough, I got an email from a guy who had independently come up with the same concept of an escape key escaping. He was kind enough to say that he had enjoyed my film. Although he's doing it in another application, I thought I'd post his proof of concept render. Zach
Last reply by ZachBG, -
Last reply by Mr. Jaqe,
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- 14 replies
- 766 views
Paul Harris of Scotia Publishing was looking for a modeller. http://www.hash.com/forums/index.php?showtopic=6371 I suppose he found one, but I can't resist showing off my version with the reference image. Hope I don't cross any boundries here. ===================================================== It's not by any means a good likeness, but fair to close. I know he looks a bit older than the ref. I figure this is due to the elongation of the face and narrowing of the neck. The mesh needed more room for the mesh to be manipulated. The clothing is a bit too smooth, but I prefer not to deal with a dense mesh. At present the mesh is at 3044 patch count and sho…
Last reply by Iham Wrong, -
- 23 replies
- 1.6k views
I made a Flash presentation for the author of a book I've been helping to illustrate that showcases all the models I made for the reconstruction of the East Pediment of the Parthenon. The book is called The Parthenon Code: Mankind's History in Marble. These models are textured and in color! This was alot of work but well worth it http://www.holmesbryant.com/east_ped/
Last reply by HomeSlice, -
- 2 replies
- 535 views
Hey all. I finished this T-shirt design for the Genre Evolution Project's research team. The colors and all are much higher definition than we'll need, I'm sure, but this render is a real beaut and will serve as a guide. I was so satisfied with what A:M did in the process that I wanted to post it here. Post-work done in Photoshop and Fireworks. GENRE! 2003-2004 Team Thanks for looking. (If you are interested in the project, the site is: here. I won't plug it here, but suffice to say, we study the humanities by researching pulp science fiction.)
Last reply by Ross Smith, -
- 5 replies
- 546 views
Hello, i am doing a cartoony animation at the moment. I am pretty happy with what i got so far, but there are still some things, which need to be sorted out. For example, i can not get the renderer to give me manga toon shading and shadows ... doh ... and i used square, flat elements, to decal my soundwords on them (since i have no sound, this is a must). But even set to cookie cut map, the give me these nasty edges, which i can not get rid of. No, it is not the picture file, having inconsistencys in the key colour, i doublechecked this! How do you like the crude style? Heiner
Last reply by Iham Wrong, -
- 24 replies
- 1.7k views
Hello dear hashers, We just finished our latest commercial: JUST CHOOSE THE LANGUAGE AND YOU'LL FIND THE LINK. Have fun... Btw. it's all done in AM Greetz from the Department.
Last reply by Frank Silas, -
Me and my friend just made a new character for a short film we are going to animate soon. Hes one of those artist's models that you can buy. Tell us what you think...
Last reply by pabloschmid,