Work In Progress / Sweatbox
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Showcase (57,148 visits to this link)
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A:M Stills (86,463 visits to this link)
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Works In Progress (WIP) (59,016 visits to this link)
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5,145 topics in this forum
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My Robot Movie 1 2
by Rodney- 74 replies
- 5.6k views
***Warning Graphics Intensive - Loading Images... *** Alright, time to get serious. Here is what I plan to keep my focus on for the immediate future. The parameters leave me a lot of room to experiment and learn how to put together a movie. Not to mention experiment with a full spectrum of modeling, action, fx, and testing, testing, testing... At it's core is the germ of an idea: John Henderson said he liked it so... It's got to be worth pursuing I'm thinking. Tentatively my overarching title is simply: My Robot Movie This forum is the inspiration. I'll try to credit where credit is due... and learn from my mistakes. Wish me luck…
Last reply by Rodney, -
- 8 replies
- 574 views
here it is.
Last reply by starwarsguy, -
- 8 replies
- 552 views
This has been lying around for some time. Newbert posted his, so I thought I'd post it. The stripe down the middle is a decal error that I never took the time to fix. If you look closely, I modeling all of the details into the blade (indentations, curves, etc.). I'm trying to make a bunch of good models for a free model site...
Last reply by starwarsguy, -
- 12 replies
- 717 views
just trying out an idea with weird results what.mov
Last reply by Newbert_Zero, -
But since it appears to be the topic of the day: And a link to the whole thread
Last reply by Sacman, -
- 8 replies
- 634 views
Hi hashers !!! I am inaugurating the new section on my site, it is the WIP section ... I am beginning a robot's project to star with Pzu in my demo-reel all comments are welcome as usual... besides on english's mistakes Click on my signature Go to WIP section .. Thanks
Last reply by Paul Forwood, -
- 4 replies
- 340 views
Well, anyone who has read any of the Elric books will recognize Stormbringer. Made, and rendered, a few years ago.
Last reply by Mr. Jaqe, -
- 1 follower
- 7 replies
- 577 views
David R. Britton Jr.'s Stills Gallery At the top of my "Stills" page are dual and single disc wide springer axle kits I drew. I have included links to wireframes also. Dave Britton Jr.
Last reply by dbritton, -
- 5 replies
- 327 views
Just remember that this piece of software can not do effects its for animation this even looks okay looped layers.mov
Last reply by Mr. Jaqe, -
This is the Fokker airplane we sell on eggprops. here is the link to it on the Hash Stills. . . thinger. . . and here is a link to it on eggprops. I wish I could remember who built it. . . but I know Brian textured it. . .
Last reply by Wegg, -
Heres some robots, what do you think?
Last reply by starwarsguy, -
- 18 replies
- 1.7k views
Far Star Teaser 1: there will be more to come. Enjoy Aritst that worked on this scene Chad Hunt Unity Model and Rigging Laurence Clark Explorer and rigging Andy Mulia Texture or Exoplorer and window on Unity Rachel Jones space Holmes Bryant Moon Tomasz Grabarczyk Earth model booster emitter and lighting Jack West animation Elisa Llamido Narrator Far Star Teaser 1
Last reply by pixelmech, -
- 34 replies
- 1.8k views
well this is my first character! i'm so excited that i'm making something original that is mine. all i have so far is the head. critique welcome.
Last reply by Mr. Jaqe, -
Wanna see some skin!?!
by Guest Wegg- 33 replies
- 2.3k views
This is the "Nice Tan" glam pic for eggprops. It includes the Yves Poissant skin shader that gives it that nice "warm" look. It does have a significant hit on render times. . . and the material works ok without it but with it. . . oooo wee. . . sexy huh!?! You can see it on eggprops <here> And then we have. . . a Zombie material. Very clean elegant material. Make sure to shoot them in the head. . . its the only way to kill them. . . . It can be found <here> And then the last one is a cool Reptile material. And that can be found <here>
Last reply by Wegg, -
- 18 replies
- 1.3k views
Hey Hashers, I'm posting the opening segment to my director's/demo reel. The Quicktime clip is 20 seconds and 4 MB. Essentially, this will be the lead in to the actual reel clips. I still have to build/add the effects track. Here's the link: http://home.pacbell.net/jedonald/AM/Sentinel.mov C&C are welcome. Thanks in advance, Jefferson
Last reply by artisticlicense, -
- 18 replies
- 1.2k views
Hi, Hasher Long time didnt post image here(I think no ppl know me ) Anyway, I just find out some old render, these image were used A:M 8.5(Char.) + 3d Max(scense) + PhotoShop(retouch). Hope u guys like it. of course, any comments are always welcome
Last reply by Newbert_Zero, -
Just a picture with a decal with a bump map on it. Curious what people think. Want to get the surface right before I add a lot to it.
Last reply by jesshmusic, -
Wood
by Guest Wegg- 35 replies
- 1.9k views
Here is a nice Finished Chestnut wood. . . Probably really good for furnature. . . Can check it out <here>
Last reply by Wegg, -
- 12 replies
- 1.1k views
Big huh!?! If your modem has exploded. . . there is a smaller "glam" pick <here> This is one of the few models we have on Eggprops that uses a lot of decals.
Last reply by Wegg, -
- 6 replies
- 379 views
Done faster than I thought. Just gotta make some small details and add wheels (which I'm STILL working on ).
Last reply by starwarsguy, -
- 1 follower
- 5 replies
- 779 views
http://www.deviantart.com/view/13625554/ Perfect Chaos, final boss of Sonic Adventure for the Sega Dreamcast and the Nintendo Gamecube. This is one of my latest pieces, I have more pieces at my Deviant art page, enjoy! oh, short of a FTP server, where can I store Video I've done? I've done special effects for two films using AM. Thank you !
Last reply by Sonic84, -
- 4 replies
- 415 views
I need to model some accurate head models, and photo rotoscopes were ok, but too hard, boring and hit and miss. So I thought of trying the old projected grid approach. Using an old overhead projector, I projected a grid onto the face of my model at 45 degrees, took a digital photo front on and side on. Using the resultant photos as rotoscopes, the grides lined up accurately and the cps are easily placed in xy space. Just like drawing with a grid.
Last reply by Mr. Jaqe, -
- 36 replies
- 1.8k views
Making a character from one of my drawings (I don't have a scanner so I can't post that) and So far I have made legs and feet. However, I am not sure how to continue. Should I make arms and head and improvise torso? Or maybe make torso and attatch to other parts? Pict shows how far i am now. Help, please.
Last reply by Vash, -
- 1 follower
- 18 replies
- 1.4k views
Last reply by Newbert_Zero, -
- 22 replies
- 1.4k views
Well, it works! Is it just me or does this look like a good ole bag o' goop? Still needs tweaking for its final use of course... I like it! I used a boolean... here is the set up.. Plastic bag mesh. Duplicate bag mesh slightly smaller (bag is transparent... need some air between goop and bag to avoid the transparency artifacts when surfaces are too close. Also avoids accidental pass through of the goop outside of the bag). A box like mesh above the goop shape. Assign box shape to boolean bone. Assign plastic bag to a child of boolean bone so it won't get... booleaned. I then use two different groups and material settings. The boolean shape ha…
Last reply by Dearmad, -
Here is the glam pic for the horse model on eggprops. It was modeled by Richard O'Donovan and Joe Cosman, and textured by Brian Prince and Scott Young. Joe Cosman rigged it. You can find a link to it on eggprops <here>
Last reply by lazz, -
- 1 follower
- 6 replies
- 598 views
this is my first model... i have no experience with art 3d or anything of the like other then watching tv or reading books. does it have to many splines? 600+ just the head how do i make the inside of the mouth? thanks alex ps how do i make it so the pic show its ugly mugin this window? Picture_2.pdf
Last reply by Biotron2000, -
- 12 replies
- 863 views
oh crap it wont works how doest everyone else show there files? i tryed to attach it but it said this type of file wont work.
Last reply by nf1nk, -
- 21 replies
- 1.8k views
I've finally modeled and rigged something that works. He's not totally original I saw something like this somewhere and liked the look so I made my own. but the rigging is all mine. Thanks to Sonofpat for the tuts. in fact thanks to everyone that gave anyone any advice on modeling and rigging. I read these forums alot but I don't post much. If I have a ? usually someone has asked it before me. So anyway please check this guy out take him apart tell me how to make him better.Then I'm gonna start learning to animate! Get him here
Last reply by Tunames, -
- 9 replies
- 427 views
I know there are a couple of bits to smooth out in the motion but anyway... The rig is the Hash 2001 with a version of Mike Fitz`s brilliant `cogs` added for the knees, hips and elbows. The body has a bone in the belly for the bounce/follow through. Anzovins WeightMover was used for the entire upper body and nicely smoothed out the shoulders and belly etc. DadWalk
Last reply by Pengy, -
- 8 replies
- 666 views
Hey everyone, I made this just for fun but would love some feedback on it. Thanks!!! laugh.rar
Last reply by ZachBG, -
- 1 follower
- 20 replies
- 1.5k views
I'm done working on this model, so I thought I would show him off, in case you missed the WIP thread He will be on the next Hash CD, so you guys can animate him!
Last reply by Mr. Jaqe, -
- 32 replies
- 2.5k views
Hi all, Here's something I've been working on in my spare time. I'm trying to go a little more realistic to see what I can do with the v11 hair. It's a pretty boring hairstyle at the moment, but I hope to give it some shape eventually. Jim
Last reply by Sharky, -
- 6 replies
- 306 views
I've been working on this for like a week. It's finally done. Mostly...
Last reply by starwarsguy, -
- 19 replies
- 1.2k views
Here they are! Amazing huh!?! you can check em out <here>
Last reply by pixelmech, -
- 10 replies
- 508 views
made a decal in AM to control hair growth and used corn stalk image corn.mov
Last reply by NancyGormezano, -
- 1 follower
- 9 replies
- 613 views
Here's my first attempt at a charcter for a project that I have had rolling around in my brain for some time. This is just a beginning but I think I like the direction this is headed (no pun intended).
Last reply by ChrisThom, -
- 2 replies
- 265 views
Hi gang - Attached is my logo and the start of a little 'signature' that I'll be showing at the beginning of my film(s). I have a short short animation planned for it that I'll be working on and posting here. I'm going for a very shiny floor but so far its not working out. Also I'm getting some major banding on the floor. Is this a lighting issue? Doug
Last reply by modernhorse, -
Robots.
by Guest RemoteViewer- 5 replies
- 565 views
*******
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- 3 replies
- 259 views
Vern this almost work ..or i think it almost works scroll near2/3 mark of animation goob.mov
Last reply by johnl3d, -
- 14 replies
- 1.2k views
Animation:Master Technical Reference V11 I was looking for the latest "HOW TO BOOKS" out there and this one above appears to be the latest. I was wondering if it is elegant enough to guide one for a WIP project ? Also how many copies did the author sell? --- that would some what imply if it is widely acclaimed and adored or not?
Last reply by raf1, -
- 9 replies
- 725 views
I'm looking for c&c on this before i smooth the lines out. I want to make sure that I put the splines in the best places. Also, i have tried all the tricks to patch the 5 point splines bu the eyes. Any ideas?
Last reply by nf1nk, -
- 5 replies
- 527 views
Last reply by Mr. Jaqe, -
- 22 replies
- 1.9k views
aight, so i decided to try out an Anime style character, dunno if i failed horribly http://www.streamload.com/roughy/shiponround10.mov http://www.streamload.com/roughy/purpleeyes.jpg it is supposed to look like i chick, but as it turns out, thats a hard thing to do. c&c welcome !
Last reply by Zaryin, -
if you understood my friend Gene's tut here http://www.hash.com/forums/index.php?showt...&hl=illustrator you can get the post below boatguy.mov
Last reply by johnl3d, -
- 1 reply
- 293 views
I don't know how I shall paint my bot. Can you guys pant it and put up pics so I can get some ideas? I've got many ideas how to paint it but it dosen't look good... //Korken Sweden Fast_Attack_Robot__FAR_.mdl
Last reply by lazz, -
- 37 replies
- 2.4k views
I was going to wait 'til this was up on AMFilms, but I have a feeling it may be a while until it's updated, so... May I proudly present: Soap Opera (11 MB, 5:28, On2 + QDesign codecs) All the animation is mine. All the music is Jeff "Godfrey" Lee's (well, with some help from Mozart). The modeling and texturing is a collaboration between myself and Jeff, as is the, ahem, singing. The full details are in the credits reel at the end; it was originally going to be anonymous for the contest. Special thanks due to the folks at MAAM who saw an early version and provided much-needed encouragement. I'm very proud of this, but comments and criticism ar…
Last reply by ZachBG, -
- 19 replies
- 1.2k views
I tried to render this but the drop doesn't show up. It shows the drop on front view but not in camera view or render view. I put another drop in, and it showed up from camera and render view. Here are the two movies. First, an animation from the front view= RealTimeWaterDrop.mov
Last reply by Vash, -
- 9 replies
- 794 views
This is a head model made as a learning experience. Decaling is pending. The model is made with ver 11. The eyelashes and eyebrows made with hair material.
Last reply by pancho simpson, -
Here it is. . . It was modeled for Eggington/Eggprops by Chris Rich and Brian Prince did the texture work. Here is the Link
Last reply by starwarsguy,