Work In Progress / Sweatbox
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Works In Progress (WIP) (59,111 visits to this link)
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5,151 topics in this forum
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Some early results with the Sentinel riding Beast. The snowflakes are too big, and falling too fast. Not sure I want to go with a snow scene. Crits welcome. [sorry 'bout the file size!] _KIBBLE_XXI_SNOW_02.zip
Last reply by Kelley, -
- 0 replies
- 368 views
Until last year, the greatest sorrow of my life was that my wife Alice and I couldn’t have any children. To make up for this in a small way, we always invited all the children on our street to our house each Christmas morning for breakfast. wow power leveling, We would decorate the house with snowflakes and angels in the windows, a nativity scene and a Christmas tree in the living room, and other ornaments that we hoped would appeal to the children. When our young guests arrived—there were usually ten or fifteen of them—we said grace and served them such delicacies as orange juice garnished with a candy cane. And after the meal we gave each of the youngsters a wrappe…
Last reply by happiness, -
- 1 follower
- 4 replies
- 350 views
Is it possible to make fog happen in a vertical plane? 100% at ground level, 0% at some point above?
Last reply by Kelley, -
- 1 follower
- 5 replies
- 424 views
I wanted to try out the new rig on Shaggy. The rig works very nicely, I made an extensive use of IK FK switching, and it's IK FK OK friendly. The hand rig is great. I picked up the 11second club sound file, and I have put many hours since. Shaggys.mov Michel
Last reply by Animus, -
- 12 replies
- 875 views
Hi, Often I get too close to a shot and lose perspective. Here I'm going back and forth on the lighting. Your feedback would be appreciated. 1 2 3 Cheers, Rusty
Last reply by ypoissant, -
- 2 replies
- 310 views
Hi all I thought i was just seeing another bone. But noticed this disc showing up in the action window and the choreorgraphy too. has any one seen this before? here's a couple of snap shoots This one is in the action window These are from the choreorgraphy window choreorgraphy window rendered
Last reply by Phil, -
- 1 follower
- 6 replies
- 651 views
I will post more info after I start making more progress. For now this is what I get when I fool around with the sweeper plugin after 5minutes of modeling, SSS, and AO. I recommend opening this image in Photoshop and viewing at 100%. There is some fine texture like detail generated by SSS that can only be seen at full res. On a side note I got that 010 error and it took raising the values in SSS to work around it. www.hdjibguy.com
Last reply by jason1025, -
- 2 replies
- 263 views
I was bored and threw this together. Hope you enjoy it. http://www.youtube.com/watch?v=aDVcovGPb4g
Last reply by TheSpleen, -
- 2 replies
- 287 views
I've modeled this small RC plane for my day job and I'm getting a weird dark or shadowed patch that I can't account for, which I've circled in red on this jpeg. I'm also attaching the prj file. If anyone can look at this quickly and see what might be causing it, I can't figure it out nohow! 924290.04_Hor_airplane.zip
Last reply by Gerry, -
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- 1.4k views
Last reply by seduar, -
- 2 followers
- 33 replies
- 2.6k views
Hello, I thought I would take a chance and show a model I have been working on. I'd welcome critiques on his appeal and the modeling. I have been working to rig him with the TSM2 rig. I am referencing Caroline's tut on the TSM2 rig and it has helped impove my previous attempts. I am still having trouble at the shoulder. When I move the arm forward the chest wants to push in a bit too much but looks pretty good when moved up and down. I have not tried smart skin yet. How much smart skinning should be required if I have the fan bone and CP weighting right? I'm having a hard time knowing how much of each solution is the right amount. Any opinions and c…
Last reply by TNT, -
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- 357 views
I am working on a video and lots of dancing in it. I am doing some moves of my own but would like to ask if anyone has dance action files if they would be so nice as to share em? I dont know if I can even pull this off so any help would be greatly appreciated.
Last reply by heyvern, -
- 25 replies
- 1.4k views
He still needs some smoothing out and detailing. But here is the rough start. one was supposed to be a side view....sorry
Last reply by TheSpleen, -
- 19 replies
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In the last week I've been finalizing the Sentinel's posture sitting in the saddle. He carries a rifle across his lap. As Beast rolls/waddles to the left, he compensates by leaning slightly to the right. The problem has been keeping his hands on the rifle while making sure it doesn't penetrate his legs or the computer screen in front of him. I got it smoothed out, but am I correct in thinking that in the Choreography you cannot move the pivot? It would have made life much easier.
Last reply by heyvern, -
- 11 replies
- 821 views
Hello friends. Here is a simple model/illustration I have been working on at work. It might be used as an illustration for an device finder. Katrine Solberg did the decals. Let me know what you think
Last reply by John Bigboote, -
Here ya' go - link to the video: http://www.youtube.com/watch?v=seg0Xx5Ocus
Last reply by Dascurf, -
- 3 replies
- 456 views
I decided to try a simple skating animation. Its only a couple of seconds but crits are welcome roller.mov
Last reply by jirard, -
- 26 replies
- 2k views
panda character Using a Sub Surface Scattering rendering
Last reply by itsjustme, -
- 18 replies
- 1k views
A while back, plus some, I saw a thread here in which a character walked and left footprints behind. Is it possible to track this down? Thanks.
Last reply by robcat2075, -
- 15 replies
- 1k views
My third video complete http://www.youtube.com/watch?v=hlVbKv27w_4
Last reply by PF_Mark, -
- 1 follower
- 35 replies
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I've spent the best part of the last two days trying to make the X-Machine float alongside The Sentinel. On the first try, it and the umbilical were part of the Beast model. There was a chain of 10 bones starting at Beast's pelvis and running out to the X-Machine. This didn't work because Beast has a rolling waddle, and this just yanked the machine left and right. It appeared to be firmly mounted on a curved pole which was bolted to the saddle. Also, moving the machine always kinked the chain and fine-tuning each bone was going to take years. Then I cut the machine and cable out of the model and broke it into two parts: machine and cable and Translated them to Beast. Same…
Last reply by Sacman, -
- 5 replies
- 371 views
When I Copy and Paste between two documents [like between Model#3 and Model#7, but both in the same .prj] I usually get three copies stacked on each other. Any clues as to why that happens? Thanks.
Last reply by Kelley, -
- 4 replies
- 304 views
I have both the rider, and the X-Machine [the drum-shaped object on a tether] Translated to, and Oriented Like, the Beast. I tried adding a Roll Like, but it did no good. There's gotta be a way. Edit: Apologies. I posted the wrong clip. [the rider is there, but turned off.] WALK_TEST_08.zip
Last reply by Kelley, -
- 24 replies
- 1.7k views
Hello everyone, I haven't been on the forums in a while, except for the occasional lurking and quick troubleshooting, but after weeks of jumping from poly modeling, to C-coding, to flash animation, even to pixel art, I'm back to the Hash forums. Like one of my old projects, Patapon, I'm using 3D splines on a 2D scale. I don't really know if I'm going to do anything with it. Just a quick test: Thanks, Jared
Last reply by Masna, -
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- 443 views
Doubt I'll be able to finish this in time, but would still like to hear your thoughts... specifically related to: 1. Concept 2. Readability 3. Pacing 4. Staging These are coworkers, and the picture on the wall behind the girl is her manager. It's rough, but should be enough for you "directors" to evaluate. Thanks! Mark (1.6Mb, Sorenson 3 Mov.) TestRender1d.mov
Last reply by robcat2075, -
- 5 replies
- 426 views
Hi - finished up 2 more teeth animations for the dentist - these two had more modeling involved, so they were more fun to do. They are located on my site in the lower middle section "3D Flash Demonstrations" - #2 and #3 are the new ones. The "non surgical tooth advancement" one was pretty challenging getting all the metal tooth components to work properly and look good. The "porcelain onlay" one came out pretty cool - I had to model the machine used to grind down the onlay and show it grinding it down and appear as if water was spraying on the inside - and use different color lights for the different stages. I didn't come out half bad. Anyway - here is my site if yo…
Last reply by flashawd, -
- 9 replies
- 675 views
http://www.youtube.com/watch?v=Lb98vGK2bzM Unfinished updated link
Last reply by TheSpleen, -
- 26 replies
- 1.9k views
I started playing with this old project the other day. We'll see how far I get with it this time: Comp_1b.mov
Last reply by Rodney, -
- 2 replies
- 419 views
I am hosting a contest that is related to my super hero stuff http://www.youtube.com/watch?v=symTbCUGGeA If you havn't seen the 1,2, and 3rd episode I would go back and watch them. Here are detailed pics of mask,gloves, and goggles.
Last reply by animation man hi, -
- 11 replies
- 800 views
Hi you there,,, For the first time I´ve participated on the 11SecondClub and made a little animation with one of my characters that plays like a witness on court , I hope you like it, and please any comments are welcome , opinions, critiques, jokes, but don´t be so bad jaja, well here it is....... November_Wip.mov
Last reply by Jaff, -
- 5 replies
- 636 views
Just an image I've been working on with MJL. Somehow, I don't think I would win against this lady The Nimmee Aimee model was modeled by Jim Talbot for our very own "Tin Woodman of Oz" movie. I made a few adjustments, but it is still Nimmee. edit: I believe she was rigged by mtpeak2 and possibly textured by NancyGormezano, but I'm not sure about that. Anyway, Nimmee was truly a community effort.
Last reply by TheSpleen, -
- 2 replies
- 230 views
I wanted to know if there is a way to change the two colors of the timeline in project workspace. There is the white and off-white making it hard to tell the limitations of the choreography. It is difficult to tell the difference.
Last reply by Rodney, -
- 2 replies
- 320 views
I have a simple practice animation using Shaggy. He has about seven seconds of movement keyed in. For a while, the animation would play just fine. [in the Choreo. window/Skeletal Mode]. Suddenly, it has locked itself at 04:08. I can't move the slider under the Choreography, or, it just bounces back to 04:08. If I enter the numbers 00:00:00 and hit 'play', it jumps to 04:08. I've set the Choreography length in Properties. I've set the length at the top of the Project Workspace, and I've set the length of the blue bar in Choreography. Still, something is not right. I have a second Choreography going with Shaggy, and there's no problem.
Last reply by Kelley, -
- 7 replies
- 624 views
Heres something I threw together while waiting for Thanksgiving dinner to cook. The voice is Eddie Murphy doing his impersonation of Richard Simmons. Sorry but I only have it in Windows Media format. You may recognise the donkey as the one from the Hash CD library. I upgraded him just a touch. Simmons_Fat_Ass_0001.wmv
Last reply by ChuckGram, -
- 2 replies
- 238 views
Got a free bg from the BBC archives and used the bike from the free models cd to make a little short thing ,plus a small yawny fed-up animation .Marks rig work's a treat bike_new2.mov yawn.mov
Last reply by steve392, -
- 6 replies
- 813 views
My 3D characters are finally created. Thanks to Bruce from http://www.pencilwedgees.com/ for creating my 2D characters into 3D!!! He was professional and extremely helpful. I highly recommend him if you need an animation project done. You can check out all my characters at http://www.bogthedog.com/ Thanks p.s. YOU CAN SEE THE ORIGINAL 2D CHARACTERS WHEN YOU SELECT THE 3D CHARACTERS ON MY WEBPAGE.
Last reply by TheSpleen, -
- 1 follower
- 2 replies
- 297 views
FINALLY I started a new semi-time taking project rather than a bunch of one hour mini projects . Here are some sneek peeks of it: No particles and water (9 min @ 3000x1500) Particles on no reflections (Kill render time) Everything on(Raytraced took 1hour45min for this half of the image so I downcroped it to look nice) I've been working on it for about a day now. The grass is just a simple imageplane on a hair emitter same with the branches and leafs in the trees. The atmosphere is a skydome with global lighting at 50% and a sun with shadows at 50%. C&C welcome Photoman
Last reply by photoman, -
- 7 replies
- 406 views
The fox is voiced by a friend and believe it or not, thats her natural voice. Do you think it fits the charecter? Also, thats me doing the awfull accent of the professor. ach_0002.wmv
Last reply by John Bigboote, -
- 3 replies
- 330 views
how can i fix these types of spline problems image below
Last reply by Rodney, -
- 2 replies
- 308 views
i think this image looks like an ambulance right what does u guys think
Last reply by John Bigboote, -
- 23 replies
- 1.6k views
I don't think I need to tell ya who this is. Still needs work and cleaning up. Like around the neck there. But a good start I think. Big snake around his neck will help too.
Last reply by TheSpleen, -
The Author and bandmember of the song "I wanna be a cowboy" emailed me he saw my video and has given me permission to use his song online with my work! How cool is that!!!???? Wonder if that's how Weird Al Yankovick started? Awesome! Made my day!
Last reply by TheSpleen, -
- 8 replies
- 776 views
I've had A.M. now for 3 weeks. Watching and reading tutorials here at the forums as helped me to better understand spline/patch modeling. Thanks all! I come from box polygon modeling before getting A.M. The biggest lesson I learned so far is spline continuity. Then the limited but usefull use of 5 point patches (knowing when to use them or not) and hooks. I still have got lots to learn but here is the wip so far. The creature is not tweaked on his anatomy, no reference used, just started at the feet and worked up from there to help learn spline modeling. Oh yeah, no head yet LOL.
Last reply by digman, -
- 3 replies
- 408 views
Hi there, i am using V15 on my laptop. Now that ***** gives me a hard time with lots of little anoying "features": Videos are crasing the system while playing, i can not access my catalyst controll center and some more things like such. I think, i need to setup my system new from the scratch. What happens with my AM licence? Can i reinstall it if its the same computer, the same OP? A little lost, Heiner
Last reply by Fuchur, -
- 1 follower
- 52 replies
- 3.8k views
Hi Folks! After some time off, and some projects that we've done with other software packages, we finally did a project with A:M again. It's the return of the christmas rabbit! Here's a quicktime link: Christmas Rabbit 640 x 480 (ca.18 MB) A:M was used for all the characters, as well as the table, chairs, candles and the advent wreath. Greetings, Elm and the whole Department! P.S.: We just updated our website. Have a look in "Our Work" to watch our recent projects: http://www.soulcage-department.de
Last reply by Atomike, -
- 4 replies
- 308 views
i made an object constrained to a bone, that was in frame zero. on some frame latter i removed the constrain, but the constrain on the object remove at frame zero. what can i do so that my object stay constrain till the frame i want it to be constrained to before removing the constrain.
Last reply by petokosun, -
- 6 replies
- 634 views
Hello again guys! i havent been on for a while due to life... as it is always (Now have a son ) but ive been still hammering at the AM as much as i can. Anyway i thought i would finally post something up and maybe see what people think. This is a walker im working on and i thought before finishing it i would put it up here and see if i get any response. Im sorry about the lighting these are just quick renders before i clock off for the night but you should be able to see what im trying to achieve. Anyway thanks again guys talk soon!
Last reply by KnightHammer, -
- 9 replies
- 848 views
So I made a alien over last week please comment. info about the alien: They can't close there mouths but when the attack they digg their teeth into you and suck your blood which feeds them. When they dig your teeth into you they inject a virus which kills you. Their toungs are a weird blueish because they cut it on their teeth so much.
Last reply by animation man hi, -
- 11 replies
- 974 views
I 've been looking at some green screen tutorial on youtube and I thought I animation Gala doing the can can dance on my table. I done a short gala cancan dance and put the whole brackground in green then once the animation is done rendering I open made a short video clip of my table and exproted them into a chromakey software and this is what I came up with I'm still learning the other programe I was trying to see if this would be better then the motion tracking software. Gala_cancan_dance.mov
Last reply by Sacman, -
My son and I were out driving last weekend, and we saw an Audi R8. It is a very sporty looking little car and thought I would try modelling it. I have been so busy with renovations and work, I haven't had time for anything else, and thought this would be good to keep me from getting too rusty. It is coming up to year end at work, and things are going to be crazy until after tax time next year (I support the Payroll Department for the City of London). The other projects I had on the go, will have to wait until I can dedicate more time to them. Anyway, here is the start of the Audi R8. As always, C&C always welcome... Al
Last reply by John Bigboote,