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A:M Forum Rules
GENERAL FORUM GUIDELINES
The A:M Forum is for technical support and the sharing of tips and ideas between users/prospective users of Hash software. It is moderated constantly by technical support representatives.
DO'S!
-Ask questions about the software.
-Assist other users... everyone was new at this once.
-Inform people of your version/platform when asking for help.
-Share resources; tutorials, models, textures, tips and techniques (link to useful websites).
-Post links to your work, or where your art is being used online (on websites, in games, toons', etc.)
-Search the A:M Forum and FAQ. The question you are about to ask may have already been answered.
-Organize and inform others about user groups, IRC chats, image and animation contests, job opportunities, etc.
-Discuss what you are working on and let everyone know about magazine reviews and articles that relate to your projects.
DON'TS!
-Do Not be rude or disrespectful or mean to other forum members in any way. Personal attacks will be removed.
-Do Not post bug/crash reports to the list (send bug/crash reports to http://www.hash.com/reports.
-Do Not complain about forum content. Complaints or suggestions can be sent directly to hash@hash.com
-Do Not reprimand other forum members for violating forum rules, that's the moderators job, which (unless you are a moderator) you are not.
-No complaining or whining on the forum or distribution of misinformation.
-No flames of any kind.
-No Off Topic posts. (Posts in the Off Topics section should be related to A:M in some form or fashion or benefit the A:M community as a whole).
-No soliciting of any kind without prior approval.
-No threads or comparisons related to other 3D Applications.
-No "Wish list" or feature requests, they should be sent to www.hash.com/reports for categorizing and prioritization (User requests define the future development of the software).
-No "me too!" posts
-No discussion of Hash Internal Affairs (finances, advertising, PR.)
-No posting of private email to the forum unless permission of the author is granted. (Private correspondence should remain private)
-No very general questions like: "how do I make a good 3D model" make your questions as complete and concise as possible.
If you have questions as to whether it's appropriate, send it to: support@hash.com, We'll be happy to let you know whether it is, or is not appropriate.
User Led Forum Considerations
Firstly and foremostly, please remember this is Martin Hash's forum and that it is every A:M User's primary resource for information about A:M. In order to remain relevant we need everyone's continuing support and interest.
Secondly, understand there is a distinction between A:M (the program) and the A:M forum. There are some topics and issues that are outside the scope of this forum and most can be deduced by reading through the forum guidelines. These include such things as Hash Inc internal policies, business practices, trade secrets, and specific plans for the future not yet publicly released. Each of these would be fascinating topics of their own but are better reserved for private communications with a representative of Hash Inc.
Related to the second, is purchasing, customer service and other areas outside the purview of the common user who may have no interest in such things; subjects relating to money exchanging hands are beyond the scope of the A:M Forum and often can lead to conflicts of interest between users and/or Hash Inc. (If Hash Inc cuts you a deal on volume purchasing it's really no one else's business). Likewise, individual complaints about a product or service are best remedied by going direct with Hash Inc representatives empowered to make decisions. Please allow them them the time necessary to resolve your specific issue and consider the cost of customized solutions.
This last area is likely the source of much confusion because many see the A:M Forum as the official outlet for Hash Inc... and it is. But the forum is not designed for conducting business and private matters best resolved by going to Hash Inc directly. Similarly, bug reports are best resolved by entering them directly into the A:M Reporting system.
Many problems can be easily addressed at the user level just by asking fellow users in the forum. If someone at Hash Inc suggests the forum as a source, it is very likely a problem can be easily resolved. For tougher issues there is even more reason to take the issue directly to the source... you don't want the issue discussed... you want it resolved quickly.
Finally, remember that we want to pass this forum on to future moderators and generations of A:M Users in the absolute best condition possible. A:M is just that good a program and is worthy of our consideration.
Thanks for making the A:M Forum a great community.
4,155 topics in this forum
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- 1 follower
- 21 replies
- 2k views
I am trying to build some headlights for a car. But I cant seem to get it right. I get some strange kind of "offset dublication" and a very sharp edge at the end of the cone. (see pictures) multipass 5 passes Any ideas, how I can get rid of that? Any good example of a headlight and backlight somebody could post? And also, whatfor is the lightwindow that opens up, when clicking a light object in the PWS? It only seems to stay all black for me. Headlightsettings.bmp
Last reply by jakerupert, -
i m abit lost i made a walk cycle, constrained both my character and walk action to a path. but my character seems to move too fast along the path please how can i adjust the speed with which it moves along the path.
Last reply by robcat2075, -
- 4 replies
- 562 views
well im back and this time im trying some organic stuff , i allready know that there are tutorials for makeing a human face from scratch, but are they any good ones for making a face from picture , iv uploaded an example of what im taking about , seeing as this is all ready an animation i though it would be easyer to start on , but after a few hours i had nothing of any real value.
Last reply by Gerry, -
- 8 replies
- 683 views
I'm going through the second exercise, and I'm having an impossible time moving the actors into position. With an actor selected, moving the mouse left or right moves the actor left and right. Moving the mouse up or down moves the actor forward and back. How do I move the actors up and down? I'm sure its something stupid that I'm over looking, but I can't see it. Is there an easy way to select an actor when there are multiple models in the choreography, and is there an easy way to work with moving things around?
Last reply by robcat2075, -
- 3 replies
- 435 views
I have Animation Master 15.0b (Universal), and I'm using it on a Dual-Core Intel Mac Pro running OS X Leopard version 10.5.7. I installed AM from the disc. Now when I try to launch AM I get an error message that says "Please Run Program With the Current Subscription CD In The CDROM drive!" Is it possible to run AM from the hard drive without keeping my Super Drive tied up by always needing the disc in it?
Last reply by banson, -
- 2 replies
- 398 views
Rodney, Back in the days of PM’s you once offered to help translate Photo-Shop-speak to Corel-speak. I’m working through Holm’s wonderful tute on converting normal maps( I’m still not exactly sure what those are) to bump and displacement maps. I got Aaver’s wonderful plugin installed and made my normal maps w/ Alpha as per the instructions. But I’m having a little trouble figuring out how to do this in Corel X3: Could you possibly translate this for me. (I decided to post this rather than send an email, thinking that others might benefit, too.) Thanks P.S. If anyone else has the Rosetta Stone, I'm not choosy concerning the source of enlig…
Last reply by MJL, -
- 2 replies
- 278 views
im making a spaceship and wanted rays of light to come out of the bottom. i made one light that i like. is it possible to copy the bone light to make multiple lights that have the same properties?
Last reply by frosteternal, -
- 1 reply
- 318 views
A few months ago, someone posted a thread on making bump or texture maps using a photoshop type program and layers, using a rock wall image. I remember thinking, "Someday, I'm gonna wanna see this again, when I'm ready to absorb this information." Well, today's the day, but for the life of me, I can't seem to find it again. I've done searches, but to no avail. Does anyone remember the thread I'm referring to and do you know where to find it? Thank You
Last reply by Rodney, -
- 4 replies
- 393 views
I am trying to use a material effector with a transparent material to make a part of a modell invisible in a chor and can`t get it to work. Does anybody by chance have an example project or mini tut for this matter?
Last reply by NancyGormezano, -
- 25 replies
- 1.4k views
I'm working on a realistic model of my Acoustic guitar, I plan on putting a mahogany decal on the sides.The grain will be running lengthwise on the sides. I would think that I should "flatten" the sides to apply the decal. I did a search and tried to follow Rusty's wonderful tutorial, but I'm not doing a face, and I think I could get by with a simple overview of the process. Mainly, How do I flatten and once there how do I get it back to where it was? Thanks, Myron
Last reply by MJL, -
- 20 replies
- 1.2k views
Hello. long time. Have two problem now start. My project file come so big and more and more slow my computer. file is nov 5..936kt (is that normal) and i try do some avi movie clip. 5sec render 9hours and first i try do 30sec (that was rendertime 57hours ) nice... so is any tips how i can meke project file smaller than computer work better. or is my setup option somethin wrong... here is picture on what i try do and file too (if that open) A:M is ver 13.o and computer intel core E6850 3.00GHz 4G ram and 2x GeForce 8800 GT / 512Mb and vista 64bit. And extra guestion: is that ver 13 newest what i can get in this. (yeti 2006 cd) (sorry my englis is not…
Last reply by robcat2075, -
- 2 replies
- 320 views
hi all what are the diferences, advantages and disadvantages of rendering as targa and open EXR.
Last reply by petokosun, -
- 1 follower
- 4 replies
- 559 views
Hello, I'd just like to let you guys know that Animation Master is a terrific program, and I would love to support it. The problem is... I am a little used to the free updates.... and I don't think I can afford to pay 80$ every year. Anyone have an idea how I can work around this? My projects are relatively new, and I can't just resort back to the original version it had on disk. Or do I just need to put in the disk from now on in order to use it? Thanks again.
Last reply by Rodney, -
- 12 replies
- 651 views
Let me know what ya think, did it in about 45 min one day during my lunch hour. NevikGreeting2.mov
Last reply by Rodney, -
- 6 replies
- 323 views
Ok I have an action (works great!) I have tweaked all settings I can find but I need the action to start at frame 15021 and all I can seem to get to work is it starting at frame 00000 Thanks! Gene
Last reply by TheSpleen, -
- 13 replies
- 1k views
I noticed a few posts scattered around where folks have offered up models for use free of charge for any purpose but there didn't seem to be a dedicated area for such philanthropy. Did I miss it? Is there a section for free use models? Has the community as a whole ever gotten together to create a free use library for anyone in the community to pick from? I've got big plans and a lot of work to do. I'll need all the help I can get and will take whatever I can get so I'm obviously curious. Thanks.
Last reply by TheSpleen, -
- 2 replies
- 430 views
its been a while since I've used this program i modelled and rigged this thing myself about a dinosaur age ago but can't for the life of me figure out what i did in order to build this thing when i take it into the coreography and move it around it looks like its got some kind of cloth modifier on the skirt but when i go in and check the thing, i can't find anything on it. i can't find any cloth modifier on it or anything so im not sure whats going on with this thing, why is it doing what its doing feed back is appreciated rai.zip
Last reply by John Bigboote, -
- 3 replies
- 499 views
hello all you talented animators!!!, You probably herd this 1000 times but can I use a video as a rotoscope? like Live reference and animate it by frame by frame? if so.....HOW? because i think itll be easer to record myself and others and overlap it and animate it.... Can one do this?? THANKS a BUNCH
Last reply by TRN, -
- 25 replies
- 2.7k views
Greetings again everyone Well now I have been trying to do something I asked about a while back http://www.hash.com/forums/index.php?showt...mp;#entry297368 Any way I was looking at one of the archives about sprites and so on and saw some posts by Paul Forwood, Johnl3d, and heyvern that I think will work. I don't know how they did it but I LIKE IT!!! Now my question here is, is it possible to control sprites like the attached image? I have attached my sprite emitter to a path, that worked but they still seem to fly all over the place. I also have figured out the 'transparency' to make one fade and the other appear. I have played with the collision thing…
Last reply by HomeSlice, -
- 1 follower
- 25 replies
- 1.7k views
Is there some kind of anti-alias setting or something to reduce the pixelated look of my finished renders in Quicktime? I didn't seem to have any issue with my previous 3D program's renders which meant it must have been a default in the other program. I've messed with the A:M render settings, but haven't found an answer. My outputs are set at 720x486 1 pass (4 pass didn't fix the problem). Any suggestions?
Last reply by NancyGormezano, -
- 8 replies
- 1.4k views
Quick question, i wish do make a bot that can fold up into a sphear to roll around to move, is there a way that i can take the sphear that comes with the library and cut it into 4 parts and still have the 4 parts keep its shape so that when moved together they form a round sphear again? i have tryed som basic cutting methodes but the remain parts allway warp due to not having the CPs if deleted
Last reply by GAngus, -
- 4 replies
- 693 views
I forgot how to add a text model into an animation, could someone show me how? like how to have words in the animation
Last reply by Jason Simonds, -
- 5 replies
- 687 views
This should be simple. I started my chor animations at frame 0 and now want to shift everything over to start at frame 100. In the PWS graph I switched to key mode and tried to select everything by dragging a box around all the keys, then hit the right arrow key to shift them. The problem is that there are about 6 channels that won't shift. They are user properties (poses) that turn IK hands on and off, a null's translation keys, and camera translation keys, among others. I've tried everything I can think of, including the "Move Keys" command, and those few channel's keys still will not move. Any suggestions? Using V15.0e on WinXP Thanks!
Last reply by strohbehn, -
- 3 replies
- 346 views
Hi Everyone, I am selling the computer on which A:M is installed (PowerMac G5), and I want to deactivate the application before wiping the drive and reinstalling the OS. How does one do that? Thanks! Arka C.
Last reply by lordarka, -
- 13 replies
- 1.1k views
I just got around to checking out the chat room for the first time and there was no one home. The last few messages were from some dude plaintively mewling for help with rigging and a bit of a troll correcting his spelling. LOL. But those were days old. I'm surprised such a neat feature gets so little use. Does anyone know if the Hash, Inc. reps still do a once a week chat in there or not... and if so when?
Last reply by Fuchur, -
- 8 replies
- 501 views
i m using v13, sometime ago i change my codec settings in my AM, please could some body help me out by telling me the right or default codec used in AM thz
Last reply by itsjustme, -
- 3 replies
- 509 views
Im working on a project, and i came across something that I thought I knew. Well it turns out i didnt. Whats going on is shaggy is picking up a bucket, but i cannot figure out how to keep the bucket handle in the same position in his hand with using contraints. heres whats going on and what contraint i used.
Last reply by petokosun, -
- 5 replies
- 396 views
Ok I know the answer yet I cannot find where to change it. My background is black although I have a sky/cloud rotoscope showing. I know I need to change my alpha channel either on or off, but no matter where I look I cannot find where to change it. Thanks, Gene
Last reply by TheSpleen, -
Lamp Post,
by MJL- 2 replies
- 438 views
Here are a couple of models I made for my Pass The Ball entry. I ended up not using the Lampost. Fedora.mdl Street_Lamp.mdl
Last reply by NancyGormezano, -
- 12 replies
- 796 views
I'm working on a pass my PTB entry. I have Nigel in this pose. I've successfully stretched out the keyframe sequence to give me a two second pause, during which I want Nigel to hold the ball steady (camera"Aim At Constrained to Ball) while in the reflection we see Nigel lean forward for a closer look, then move back to his original position. How do I get His hand and the ball to freeze in position when the rest of the body moves? Thanks
Last reply by Rodney, -
- 13 replies
- 807 views
This is for a school project. I want to export a rendered image from a choreography. I need a very specific file size, so simply using "print screen" isn't going to work for me. Does anyone know what to do? Thanks.
Last reply by photoman, -
- 3 replies
- 344 views
Sometimes when I try to readopt the timelineview to the keyframes that exist, I find that a negative timeline shows up also. What is the use of that negative timeline?
Last reply by HomeSlice, -
- 2 replies
- 546 views
quick question , where do i find the setting to turn gravity off
Last reply by johnl3d, -
- 4 replies
- 371 views
please could somebody explain how i can use alpha channels to make a decal transperent in AM thz
Last reply by NancyGormezano, -
- 1 follower
- 12 replies
- 1.2k views
pretty simple i have a jet plane that has jet engines and i need an effect to show that its working something like this would be nice Image location i know that this image is attached to a modeling guide but the guide is to the wrong part of what i want , i want the flame effect not the how to build a nozzel
Last reply by robcat2075, -
- 0 replies
- 347 views
Working on the Smoke, wind and fire tutorial....I'm on page 181 of the handbook, and my timeline does not look like the example in the text. Nor can I see a color representation of the shift in color from brown to yellow. Does version 15 have a weird thing going at this point?
Last reply by banditsgirl, -
- 3 replies
- 439 views
I have tried the "Eat My Dust" tutorial several times, and I can't seem to make it work. I use the constraint picker to select the bone for the left foot just as the manual says, but the dust sphere will not move to the edge of the foot. It stubbornly floats near the thigh. I was able to drag the dust sphere once but now I can't figure out how I got that to work. I watched the video tutorial and the dust sphere naturally snaps right onto the bone when the user clicks on it. But mine wont do that. Has anyone else experienced this issue? I'm using V15.0.
Last reply by banditsgirl, -
I am using v15.03. How do I import bvh files? I see the export, but the only import options I see are .mot and .kfm
Last reply by Danforthd, -
- 3 replies
- 389 views
Hi - I have done it before... I think. ;-) How do you change the background color from the standard blue to a different color in the modeling window - not a chor. Thanks, Eric
Last reply by flashawd, -
- 1 reply
- 416 views
Hi everyone. I've made a short 2D animation of a sneaky walk that I want to use as a rotoscope in A:M. Its saved as a MOV file and I tried to import it as a rotoscope but it only shows the first frame. How can i get the full 71 frames in? I'm sure its something reeaaalllllllyyy obvious, but I can't seem to get it to work. Please help
Last reply by John Bigboote, -
- 4 replies
- 443 views
How easy it to learn on? What I wish to learn in using this product is the basics (if not most) 3D animation. I have a good sense for animation, I used to do 2D using programs like EZtoon, Pivot, and Flash 8. Do you think I will be able to pick up on the normal motions of this program in about a month? Usually, I don't keep my expectations high, so I don't get frustrated, and this is no exception, but the look of the program is promising. EDIT: Could anyone point me in the way of a guide? Or is the Extras DVD sufficient?
Last reply by John Bigboote, -
- 6 replies
- 674 views
what up homies! i guess this fits under the newbie genre ... my first animation just a short animation i did for a independent study of animation, thanks to AM i gots me some good grades! http://s589.photobucket.com/albums/ss336/p...=Sequence01.flv lemme know what you think! and if any one wants to use or modify my model i can hook you up!
Last reply by alano, -
- 12 replies
- 895 views
Me again, sorry. I worked on this all day yesterday, changed settings, did every thing I could think of, even Reset AM to defaults. I just cant figure out why my rendering looks like this. Any Ideas? This is what my finished animations look like or just Black. After it finished then AM crashes. Have to go to work now just to clear my head. LOL Wally
Last reply by Gerry, -
- 2 replies
- 398 views
I'm posting a little help notice in here because I need some help with lesson nine and other than Robcat and Rodney I haven't seen too much of anyone else in the TAO area. Any help would be greatly appreciated. I'm real stumped on this one. My bones just wold not stay together and when they came apart leaves seperated from stems... it was madness I tell you; madness! http://www.hash.com/forums/index.php?s=&am...st&p=300932 EDIT: Yes apparently I'm in such a twist about this I can no longer spell "could." Super.
Last reply by Rob_T, -
- 2 replies
- 451 views
Hi all, Trying to create a blanket over a character in bed and having all sorts of problems with the mesh passing through the blanket. I've been reading through the forums and found reference to Solver Precision which I cannot find. Anyone know where that is? Also, the forums suggest changing the polygon modifier/Simcloth but when I right click a model in the choreography no option show's up under polygon modifier (that is, no simcloth option). Any suggestions? I'm still using v12w (yes, I need to upgrade!)
Last reply by Fuchur, -
- 5 replies
- 450 views
i forgot what to do when you put a jpeg in a choreo. and it renders as really overexposed. can anyone please help with this much appreciated kevin
Last reply by Meowx, -
- 11 replies
- 866 views
ok soooo yesterday our sound file and our dope sheet was working... and SUPRISE!! today the sound file wouldnt play the dope sheet was working and the lip sync also but there was no sound comming from the character we have uploaded the file numerous times re added it to the character many times as well the sound file will work in the library but as soon as we put it on our character it will not work... im begining to dislike this greatly.... please help!!!!!!!
Last reply by Rodney, -
- 1 follower
- 5 replies
- 477 views
I don't know who does the video lessons, it's a shame they aren't credited especially if the person who did them is part of the community. They are for the most part quite excellent. But has anyone else noticed how much his voice sounds like "Reverend Lovejoy" from the Simpsons? It makes me laugh sometimes when I should be paying attention. I'm up to lesson 9 now and I noticed that with the exception of the giraffe lesson all the forthcoming lessons are pretty short (in estimated time frame for completion). There are several under 30 minutes. I'm pretty psyched about that. The more I learn about this program the more I want to learn. It's like throwing…
Last reply by John Bigboote, -
- 1 follower
- 2 replies
- 372 views
How do you animate values like the rate of emission to start/stop a particle material from generating particles? I've figured out the way to animate things like opacity, size, and gravitational effect, but stopping and starting the effect using rate of emission eludes me. An example of where it's done is the Explosion Project in the Animation: master libraries. I'm sure most of you know what I'm talking about. Whoever can answer this for me absolutely rocks. Even if you don't answer, you probably rock anyway.
Last reply by Bigger Picture Films, -
- 9 replies
- 748 views
How do I make a copy of all the rigs and lips poses that already have it own tap and make a new tap call it all and have all the rig and lips but still have the rigs and lips tap on the poses????
Last reply by robcat2075,