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Video Exercises (12,006 visits to this link)
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Beginner, Intermediate and Advanced Tutorials (11,495 visits to this link)
146 topics in this forum
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Quick, I need to know if anyone has a fast and easy explosion available that wont slow the program down alot?
Last reply by Woloshyniuk, -
- 4 replies
- 701 views
Hello I'm working on Exercise 11 Giraffe could yall please help me with the eyes there no top view or front view. Will appreciate the help. Here a line drawing what I got so far.
Last reply by playerktw, -
- 2 replies
- 514 views
Hello I've finished the FW-190 Fighter Exe. and was wondering what did I do wrong with the decaling. You can see from the paint job that its off a few places.
Last reply by AJS007, -
- 4 replies
- 797 views
OK heres the problem. I made a model, and it has fire. It looks great I might add. Then I import it into the choreography and the trouble starts. First it is no longer heading up like i made it. But down and foward. It actualy travels 6ft down to the ground plane. First thought forces were the problem. To no avail. I get sort of closer results but far from what I am looking for. Any thoughts on what could be causing this?
Last reply by noober, -
- 0 replies
- 475 views
Hey can anyone help me i already made my model but how can i put on the texture and also make sure the texture looks clean o the model i tried to do it by watching the FW fighter and the way they put the decal on there but i didnt come out the way i wanted it to look....ALSO when i try to save my picture in TARGA format and imported in AM the alpha channel comes out white how can i prevent that...here is a picture of what my model looks like with the decal on.
Last reply by jairo, -
- 0 replies
- 466 views
Name: Ralf Kampp Exercise Completed: Exercise 1 Date Completed: 23rd Feb 2007 Remark: Looking forward to the certificat Other exercises still to come EDIT: Sorry, put it into wrong category/thread. Don't know how to delete it :-( Could an admin help out, please?
Last reply by Raffi, -
- 2 followers
- 16 replies
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It's time to see if there are any new TaoA:M graduates that are ready to move onto the exciting world of moviemaking. We have simple TWO assignments for beginners waiting now. Email me, martin@hash.com, or post to this thread if you are interested.
Last reply by Logrus, -
- 2 followers
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Hi All - I decided to try and tackle 11.5. The giraffe was a piece of cake next to Cooper. That kid has me licked thus far! I have some really naughty splines going on. I tried to follow using the book and the online tutorial and I just couldn't get it perfect. I modeled his face three times. Each time I improved a bit more. Finally I got it to a point where I felt I could try and complete the head. So here he is - the whole head, sans teeth and eyes - there comes a time where you say - ENOUGH! But I'm not done with Cooper - I want to apply what I learned while trying to model his whole head. As you can see in the screenshots - it looks like a human he…
Last reply by MasterFunk, -
- 1 follower
- 9 replies
- 783 views
I thought that cosmic bowling would be a good one to try Newton on. And after the learning curve, wow, it even spins the ball for me. But, for some reason some of the pins behave perfectly, a foot in the air. NewtonBowling2.mov These are the only settings I've changed in the tutorial project (changes made to the object, not the choreography): ground - static ball - dynamic, density 15, kinetic friction 0.1 pin - dynamic, density 10 To get this result with only those settings input is amazing - much easier than constraints. I've tried changing gravity, to no avail. Any ideas, please?
Last reply by Caroline, -
- 1 follower
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I've been trying to complete the Cosmic Bowling activity. When I click on the "Simulate Rigid Bodies" option, the simulation runs, and it freezes up before the ball hits the pins. I'm using a Macintosh, G4 with a 733 pro. I'm also running the latest Animation Master, v13, with the updates. Anyone having this problem? Thanks, Andy
Last reply by Rodney, -
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- 604 views
Hello my friends, When I try to load Key Kat into a chor. it says that the tga for eyes is missing. Then it loads with out the eyes. How do I get the eyes back? Keith
Last reply by BUDDHABUCK, -
- 8 replies
- 698 views
why is it that if I start moving the charactors feet into the air and towards the door on frame 30, on playback the foot starts moveing at frame 1. I know it has something to do with placing keyframes. But that in it's self seems complicated. Could someone out there please take me through the prosses step by step, so his feet actualy start moveing at frame 30 instead of frame 1. Thanks.
Last reply by derwok, -
- 10 replies
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I know Exercise 6 is suposed to be an exam but I realy need help. First off I some how accidentaly erased it off of the AM disk. Is there any way I can get it from some where? The problem I was having is that I cant seem to keep one foot on the ground while he puts one foot on the door. If I animate his right foot to go up lets say between frames oo.oo.oo - oo.oo.15 and I then do his left from 00.00.15 - 00.01.00 they both go up around the same time. Could some one explain this to me step by step? Something about constraints or key frames. I need detail on this one friends. This one has got me stumped. thanx
Last reply by mouseman, -
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Name: Mike Vogel Exercise Completed: Exercise 1: You're The Director Date Completed: 8/12/06 Instructor: (Optional) TAoAM Book Remarks/Suggestions for Improvement: (Optional but certainly appreciated) No suggestions for improvement, just a Thank You for making the adjusted KeeKat model available. Will post with the next one asap
Last reply by Raffi, -
Hi everyone Finally got to work and hope its look ok . The frist time post thank you
Last reply by Rodney, -
- 11 replies
- 1.2k views
I see a lot of people talking about a certificate on the forums and something about completing all the lessons...what are they talking about?
Last reply by FlyingMonkieBoy, -
- 3 replies
- 802 views
Okay foks, Participation in TAoA:M has been increasing for some time and continues to move in that direction. There's no better time to get involved and master the basics than now. We've tried letting everyone post their Exercises separately but up until now it's never really taken off (i.e. It didn't work). Then along came the Animation Bootcamp (ABC) which inspired many to post in one place and that has worked quite well. Maybe its time to try again? Perhaps it will work for TAoA:M? We'll give it a try. Beginning today TAoA:M Exercises are welcome to be posted in the main New Users Forum area. Once they get to the stage of being 'finished' or ac…
Last reply by Leo73, -
- 1 follower
- 11 replies
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John Bailey Exercise 3 April 12, 2006 [attachmentid=15931]
Last reply by the_black_mage, -
- 10 replies
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Lo guys before i start the art of animation master there is a problem. I have no actions ie: poses and that and i havent got keekat and all of them what you need for the art of animation master is there a way i can find them or get them?? Thanks as i need them to finish or even start TaO:AM Cya soon Nathe
Last reply by Nathe, -
- 3 followers
- 110 replies
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Welcome to the Art of Animation:Master! Did you know you can get credit for completing the exercises in The Art of Animation:Master? There are many benefits of certification. They include: - Your very own personalized certificate - Eligibility to work on Hash Inc's movie projects - Qualification for the A:M Community's mentorship program - Cool prizes! (For instance, you are automatically enrolled for a chance at a free upgrade *every* year) - You learn with others while comparing notes along the way - You'll have the benefit of knowing other TAoA:M Alumni that you can collaborate with in future projects ...all this and more. Now you can…
Last reply by Rodney, -
- 3 followers
- 44 replies
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I added this one here, as there is not a thread for the hairy wookie yet Name: Paula Waslen Exercise Completed: #20 It's getting a bit hairy Date Completed: Jun 26, 2005 I had a lot of challenges with this one. I couldn't get the color images to go on to the short hairs, only the long hairs. When I was switching the image to be Property Driven, about 20 entries for each property appeared in the drop down and I had to go through each of them to see which was the correct one (screen shot here). I'm not really too happy with the outcome, but hey, it's my first try.
Last reply by robcat2075, -
- 7 followers
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The Art of Animation:Master (Online) Please add your exerices to this topic and others will join in. The Art of Animation:Master is being completed on a continual basis in the New Users Forum. Meeting deadlines can be an important skill to master early on but this course is self paced to allow each person the flexibility they need to learn the basics of Animation:Master. The course can be completed in as little time as necessary or as much as is needed by each participant. Note: You may want to download the videos first. All available Video Tutorials related to TAOA:M can be found on one page: The Art of Animation Master Video Tutorials The Art of…
Last reply by jakerupert, -
- 3 followers
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Note: Users of A:M 2006 (Yeti CD) please read information at this link for more on troubleshooting a problem with the Knight's knees. Read about it HERE . The Art of Animation:Master (Online) Please add your exerices to this topic and others will join in. The Art of Animation:Master is being completed on a continual basis in the New Users Forum. Meeting deadlines can be an important skill to master early on but this course is self paced to allow each person the flexibility they need to learn the basics of Animation:Master. The course can be completed in as little time as necessary or as much as is needed by each participant. Note: You may want to down…
Last reply by HomeSlice, -
- 2 followers
- 77 replies
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The Art of Animation:Master (Online) Please add your exerices to this topic and others will join in. The Art of Animation:Master is being completed on a continual basis in the New Users Forum. Meeting deadlines can be an important skill to master early on but this course is self paced to allow each person the flexibility they need to learn the basics of Animation:Master. The course can be completed in as little time as necessary or as much as is needed by each participant. Note: You may want to download the videos first. All available Video Tutorials related to TAOA:M can be found on one page: The Art of Animation Master Video Tutorials The Art of…
Last reply by Rodney, -
- 3 followers
- 115 replies
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Note: The 2005 Edition of The Art of Animation:Master has updated Exercise 16 to include Particle Sprites. You are welcome to complete either the old or new version of the exercise but the new version is recommended. You can download the 2005 manual here: ftp://ftp.hash.com/pub/updates/windows/Am2005/2005Manual.pdf *Note that this is a 25MB download. The Art of Animation:Master (Online) Please add your exerices to this topic and others will join in. The Art of Animation:Master is being completed on a continual basis in the New Users Forum. Meeting deadlines can be an important skill to master early on but this course is self paced to allow each …
Last reply by Timekiller, -
- 9 replies
- 4.5k views
Did you know you can get credit for completing the exercises in The Art of Animation:Master? There are many benefits of certification. They include: - Your very own personalized certificate - Eligibility to work on Hash Inc's movie projects - Qualification for the A:M Community's mentorship program - Cool prizes! (For instance, you are automatically enrolled for a chance at a free upgrade *every* year) - You learn with others while comparing notes along the way - You'll have the benefit of knowing other TAoA:M Alumni that you can collaborate with in future projects ...all this and more! So, what are you waiting for? ---------------------…
Last reply by shamyl, -
- 3 followers
- 193 replies
- 34.4k views
Look out! There is no video tutorial for exercise 11. This assignment will be to work from the text of the manual alone. This is an excellent opportunity to stretch your skills to the limit and see what you are capable of completing based on text description only. Good luck! The Art of Animation Master Part II: Modeling MODELING TAKES TALENT 8 - Customized Car 9 - Flower Power 10 - FW-190 Fighter 11 - Giraffe (No available video tutorial) 12 - Lip Poses 13 - Show Some Backbone (Adding a Skeleton)
Last reply by robcat2075, -
- 3 followers
- 97 replies
- 15.7k views
The Art of Animation:Master (Online) Please add your exerices to this topic and others will join in. The Art of Animation:Master is being completed on a continual basis in the New Users Forum. Meeting deadlines can be an important skill to master early on but this course is self paced to allow each person the flexibility they need to learn the basics of Animation:Master. The course can be completed in as little time as necessary or as much as is needed by each participant. Note: You may want to download the videos first. All available Video Tutorials related to TAOA:M can be found on one page: The Art of Animation Master Video Tutorials The Art of…
Last reply by Timekiller, -
- 5 followers
- 109 replies
- 16k views
The Art of Animation:Master (Online) Please add your exerices to this topic and others will join in. The Art of Animation:Master is being completed on a continual basis in the New Users Forum. Meeting deadlines can be an important skill to master early on but this course is self paced to allow each person the flexibility they need to learn the basics of Animation:Master. The course can be completed in as little time as necessary or as much as is needed by each participant. Note: You may want to download the videos first. All available Video Tutorials related to TAOA:M can be found on one page: The Art of Animation Master Video Tutorials The Art of…
Last reply by HomeSlice, -
- 11 followers
- 373 replies
- 34.8k views
Note: Users of A:M 2006 (Yeti CD) please read information at this link for more on troubleshooting a problem with the Knight's knees. Read about it HERE . The Art of Animation Master Part I: Animation ANYONE CAN ANIMATE 1 - You're the Director 2 - A Chorus Line 3 - Move It 4 - It's a Pitch 5 - Take a Walk 6 - The Door's Stuck 7 - Can You Say That? ------------------------------------- The Art of Animation:Master Exercise 2: Chorus Line ------------------------------------- Image courtesy Dan Roberts Approx. time to complete: 20 Minutes This exercise is a quick one! It is comprised of an introduction to the basic concepts of Popu…
Last reply by Timekiller, -
- 1 follower
- 83 replies
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The Art of Animation:Master (Online) Please add your exerices to this topic and others will join in. The Art of Animation:Master is being completed on a continual basis in the New Users Forum. Meeting deadlines can be an important skill to master early on but this course is self paced to allow each person the flexibility they need to learn the basics of Animation:Master. The course can be completed in as little time as necessary or as much as is needed by each participant. Note: You may want to download the videos first. All available Video Tutorials related to TAOA:M can be found on one page: The Art of Animation Master Video Tutorials The Art of…
Last reply by Timekiller, -
- 21 replies
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Each of us collects information related to A:M in one way or another. Some write in the margins of TAOA:M others in notepads, on your desk, and in other obscure places. Here your chance to add useful information to The Art of Animation:Master in a way that can benefit everyone. Who knows, the information you identify just might make it into the next edition. There have been several versions of The Art of Animation:Master. It is important to note that they differ in a few ways. Updates/Changes: If you know of any significant changes from edition to edition please let us know by posting here. We'll post examples of these changes as time allows. Th…
Last reply by Rodney, -
- 3 followers
- 122 replies
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The Art of Animation:Master (Online) Please add your exerices to this topic and others will join in. The Art of Animation:Master is being completed on a continual basis in the New Users Forum. Meeting deadlines can be an important skill to master early on but this course is self paced to allow each person the flexibility they need to learn the basics of Animation:Master. The course can be completed in as little time as necessary or as much as is needed by each participant. Note: You may want to download the videos first. All available Video Tutorials related to TAOA:M can be found on one page: The Art of Animation Master Video Tutorials The Art of…
Last reply by robcat2075, -
- 2 followers
- 20 replies
- 4.1k views
Note: Users of A:M 2006 (Yeti CD) please read information at this link for more on troubleshooting a problem with the Knight's knees. Read about it HERE . You'll want to use a working model for Exercise 15: Eat My Dust. The Art of Animation:Master (Online) Please add your exercises to this topic and others will join in. The Art of Animation:Master is being completed on a continual basis in the New Users Forum. Meeting deadlines can be an important skill to master early on but this course is self paced to allow each person the flexibility they need to learn the basics of Animation:Master. The course can be completed in as little time as necessary or…
Last reply by Moonsire, -
- 4 followers
- 109 replies
- 18k views
Important note: Flocking requires Particles to be turned on in the Render Options Panel. The Art of Animation:Master (Online) Please add your exerices to this topic and others will join in. The Art of Animation:Master is being completed on a continual basis in the New Users Forum. Meeting deadlines can be an important skill to master early on but this course is self paced to allow each person the flexibility they need to learn the basics of Animation:Master. The course can be completed in as little time as necessary or as much as is needed by each participant. Note: You may want to download the videos first. All available Video Tutorials related to …
Last reply by robcat2075, -
- 4 followers
- 204 replies
- 29k views
The Art of Animation:Master (Online) Please add your exerices to this topic and others will join in. The Art of Animation:Master is being completed on a continual basis in the New Users Forum. Meeting deadlines can be an important skill to master early on but this course is self paced to allow each person the flexibility they need to learn the basics of Animation:Master. The course can be completed in as little time as necessary or as much as is needed by each participant. Note: You may want to download the videos first. All available Video Tutorials related to TAOA:M can be found on one page: The Art of Animation Master Video Tutorials The Art of…
Last reply by Rodney, -
- 3 followers
- 152 replies
- 22k views
The Art of Animation:Master (Online) Please add your exerices to this topic and others will join in. The Art of Animation:Master is being completed on a continual basis in the New Users Forum. Meeting deadlines can be an important skill to master early on but this course is self paced to allow each person the flexibility they need to learn the basics of Animation:Master. The course can be completed in as little time as necessary or as much as is needed by each participant. Note: You may want to download the videos first. All available Video Tutorials related to TAOA:M can be found on one page: The Art of Animation Master Video Tutorials The Art of…
Last reply by robcat2075, -
- 1 follower
- 25 replies
- 7k views
The Art of Animation:Master (Online) Please add your exerices to this topic and others will join in. The Art of Animation:Master is being completed on a continual basis in the New Users Forum. Meeting deadlines can be an important skill to master early on but this course is self paced to allow each person the flexibility they need to learn the basics of Animation:Master. The course can be completed in as little time as necessary or as much as is needed by each participant. Note: You may want to download the videos first. All available Video Tutorials related to TAOA:M can be found on one page: The Art of Animation Master Video Tutorials The Art o…
Last reply by Jeetman, -
- 1 follower
- 110 replies
- 16.9k views
ATTENTION! You now have new options in completing Exercise 13. The Squetch Rig is now being used in Hash Inc movie projects (Tin Woodman of Oz, Scarecrow of Oz) and as many are sure to use it in their own models it can be used with this exercise. Information can be found on a variety of rigs here in the A:M Forum. There are several forums designed to help you through the installation process: 2001 Rig (The rig you'll find used in the manual) The 'Squetch' Rig Rigging and Relationships Forum Links to Rig Installation (PDF file), the final Squetch rig and sample models will be posted here in the forum as they are made available. If you discover so…
Last reply by robcat2075, -
- 4 followers
- 234 replies
- 28.2k views
The Art of Animation Master Part I: Animation ANYONE CAN ANIMATE 1 - You're the Director 2 - A Chorus Line 3 - Move It 4 - It's a Pitch 5 - Take a Walk 6 - The Door's Stuck 7 - Can You Say That? Modeling Takes Talent, TAoA:M: Part II, Exercises 8 - 13 Technical Directors Training, TAoA:M: Part III, Exercises 14 - 19
Last reply by robcat2075, -
- 9 followers
- 337 replies
- 37.5k views
The Art of Animation Master Part I: Animation ANYONE CAN ANIMATE 1 - You're the Director 2 - A Chorus Line 3 - Move It 4 - It's a Pitch 5 - Take a Walk 6 - The Door's Stuck 7 - Can You Say That? ------------------------------------- The Art of Animation:Master Exercise 6: The Door is Stuck ------------------------------------- Note: There is no video tutorial for Exercise 6. This is considered something of a course exam... and personalization counts! For those contemplating Exercise 6: The Door's Stuck There is an updated Shaggy with his "fixed hand clench" at the Free Models page. Older A:M CD's…
Last reply by robcat2075, -
- 11 followers
- 371 replies
- 33.3k views
Note: Keekat's right foot may appear askew in the most recent release. If you experience this problem download the attached file for a Keekat with working foot. The Art of Animation Master Part I: Animation ANYONE CAN ANIMATE 1 - You're the Director 2 - A Chorus Line 3 - Move It 4 - It's a Pitch 5 - Take a Walk 6 - The Door's Stuck 7 - Can You Say That? Preferred file format is Jpeg (.jpg) Preferred file name format is: 'Ex1 (Your Name)(Additional Information you want to type).jpg' 04Keekat.zip
Last reply by TNT, -
- 13 followers
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The Art of Animation:Master (Online) Please add your exerices to this topic and others will join in. The Art of Animation:Master is being completed on a continual basis in the New Users Forum. Meeting deadlines can be an important skill to master early on but this course is self paced to allow each person the flexibility they need to learn the basics of Animation:Master. The course can be completed in as little time as necessary or as much as is needed by each participant. Note: You may want to download the videos first. All available Video Tutorials related to TAOA:M can be found on one page: The Art of Animation Master Video Tutorials The Art of…
Last reply by robcat2075, -
- 12 followers
- 413 replies
- 43.9k views
Note: Users of A:M 2006 (Yeti CD) please read information at this link for more on troubleshooting a problem with the Knight's knees. Read about it ]HERE. The Art of Animation Master Part I: Animation ANYONE CAN ANIMATE 1 - You're the Director 2 - A Chorus Line 3 - Move It 4 - It's a Pitch 5 - Take a Walk 6 - The Door's Stuck 7 - Can You Say That? ------------------------------------- The Art of Animation:Master Exercise 4: It's a Pitch ------------------------------------- Approx. time to complete: 1 Hour Exercise 4 is the first really in depth look into animation. Exercise 2: Chorus Line certainly had animation in it... but n…
Last reply by robcat2075, -
- 12 followers
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The Art of Animation Master Part I: Animation ANYONE CAN ANIMATE 1 - You're the Director 2 - A Chorus Line 3 - Move It 4 - It's a Pitch 5 - Take a Walk 6 - The Door's Stuck 7 - Can You Say That? ------------------------------------- The Art of Animation:Master Exercise 3: Move It ------------------------------------- Approx. time to complete: 20 Minutes Web/Online ( 7.55MB ) or Download Zip ( 7.3MB ) Update: in post #391 of this thread is a video with notes on alternate ways to pose Rabbit's arms, which you may find useful if you have difficulty with the method demonstrated in the TAoA:M book/video.
Last reply by robcat2075, -
In Excercise 1: You're the Director, the KeeKat character is grabbed from the Library and dropped into a Choreography via 'drag and drop'. Libraries can be useful tools to organize your models. When the number of characters, props, actions, materials and more that you are using starts to increase libraries can provide a nice solution to organize and get on with animating. For those that have used Libraries before or use them on a regular basis how do they help you when working in A:M?
Last reply by Rodney,