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Hash, Inc. - Animation:Master

Project "KM Bismarck"


agep

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Hi fellow A:M'ers

I've just started up an new and ambitious project (maybe to ambitious? :P ). Anyway, the project is to model the beautiful WWII cruiser KM Bismarck. I hope that I manage to keep an certain amount of details, but as you probably guess, this model is going to get an huge amount of patches. as it is now I have approximately 171K of them.... I make many of the parts of the ship as individual models, and assemble it all in an actions.

 

Let me know what you think so far :)

 

Best regards

Stian

 

UPDATED 03.08.06

 

assembled:

[attachmentid=19199] [attachmentid=19200]

[attachmentid=19201] [attachmentid=19202]

 

 

arado floatplane:

[attachmentid=19198]

 

cannons:

[attachmentid=17714] [attachmentid=17563] [attachmentid=17564]

 

guns:

[attachmentid=17616] [attachmentid=17640]

side_cannons0.jpg

side_cannons_small0.jpg

guns0.jpg

guns_quad0.jpg

main_cannons0.jpg

floatplanes0.jpg

bismarck_assembled_textured0.jpg

bismarck_assembled_textured1.jpg

bismarck_assembled_textured4.jpg

topandside_textured.jpg

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Thanks for your comments :)

One pont....these guns:

 

http://www.hash.com/forums/index.php?act=A...e=post&id=17562

 

They seem enclosed where they join the turrets. Should they not extend inside?

they are enclosed with some kind of fabric so they are fully movable (you can se the baggy/wrinkled fabric just where they meet the turret)
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Ah yes. Some of the (inferior?) model images on the net I was looking at didn't have those. But I'd say the real thing did. Though I'm finding it hard to find clear images of the actual ship.

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Thanks Rodney, Martin and Dhar :)

 

Stian strikes again :D

One question though: what made you decide on the Bismark?

basically because its an great ship and its one I knew from before, and because there are much references of it

 

Stian

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Thanks for your interest and comments :)

 

Here is the latest addition to the Bismarck. 37mm and 20mm flak machine gun.

 

I've also updated the first post in this thread

 

Stian

 

[attachmentid=17617]

guns0.jpg

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Thanks guys :)

 

Here is the last gun to be on the ship (atleast I think so... lol). Its an 20mm quadruple flak machinegun. Next to do is to build some more decks on the hull..

 

Stian

 

[attachmentid=17639]

guns_quad0.jpg

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I am impressed. I have wanted to model a container ship and with what you have accomplised so far You have motivated me to pull out the plans for my ship. Keep up the excellent work!

 

Steve

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Thanks again for your comments, they are very encouraging while I'm working on this model :) I was away this weekend, so I have not been able to do much on it, but some I have.

 

I've been working on the bridge mainly, and I have added some rivets to the main cannons.

 

I do see some render artifacts on the topview render, not sure why though. The frontpage is updated.

 

Stian

 

[attachmentid=17709] [attachmentid=17710]

bismarck_assembled0.jpg

bismarck_assembled1.jpg

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Hi guys

Here is yet another update :) I've also added an shaded/wire render showing some of the ship. I know I can remove some splines here and there but thats not the priority at this stage. frontpage is updated

 

Best regards

Stian

 

ohh, and just to mention.... its up to 86K...

 

[attachmentid=17756]

 

[attachmentid=17754] [attachmentid=17755]

bismarck_assembled0.jpg

bismarck_assembled1.jpg

wire1.jpg

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Man, Stian...

 

You are wicked good at mechanical modeling.

 

86,000 patches! yoikes!

It's a thing of beauty, though.

 

Is this all one model? Or, are you assembling in chor?

 

The Bismarck certainly has more bells and whistles than the batmobile, and I'm struggling with that, can't imagine what patience it would take to model something this complex! Just---WOW!

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Thanks again friends for you comments

 

Is the whole thing a single model, or are you assembling separate models in a choreography?

It is separate models assambeled in an action. my computer struggels when I reach 10-20K patches, and Bismarck now is at 86K

 

Stian

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...added some rivets to the main cannons...

Beautiful model so far but I think it's counterproductive (from a realism standpoint) to use oversized rivet models on such large centers. Have you considered bump/displacement decals? You can install multiple, accurately scaled and spaced rows along with the lap joint between them with decals like the one attached.

rivets.jpg

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Thanks guys :D

 

Are u putting it into a short film or anything or are u making stills?

I think its mainly going to be used for stills

 

 

...added some rivets to the main cannons...

Beautiful model so far but I think it's counterproductive (from a realism standpoint) to use oversized rivet models on such large centers

I think your right about the size, I'll check it out.

 

Here is the latest update, I'm finished with the bridge. Next up is the chimney and the area around it. the frontpage is updated

 

Best regards

Stian

 

[attachmentid=17901] [attachmentid=17902]

 

Oh, and here is one High Res render (2048x1024) to inspect :)

 

[attachmentid=17906]

bismarck_assembled0.jpg

bismarck_assembled1.jpg

bismarck_assembled0Large.jpg

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Stian,

This is going to sound like a broken record but........

 

You are doing absolutley wonderful work!

 

In looking at it, I had a thought (being only allowed 5 free thoughts a year, I thought I should jot it down).

 

Should/could your model be used for a very short promotional piece for you and A:M?

 

Here is my thinking:

 

I remember seeing a clip of the Bismark (http://www.meteorstudios.com/anglais.html) that was done in M^%$ showing it plowing through heavy seas.

 

Could you do a short clip showing something similar?

I can offer my render farm to help out, and have an interest in seeing H2O incorporated with A:M.

There was another thread that johnl3d had done some animated water.

I'm not saying you would need to do the stormy seas, perhaps just normal Atlantic seas.

 

I know there is a plug-in for AE that can create a grayscale displacement map, that could be overlayed on an ocean model.

 

Let me know what you think.

David

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Great idea David :) And thanks for offering renderinghelp. But first I have an model to build, and I hope it turns out as I hope...

 

Anyway, its time for yet another update:) This time I have finished up modelling most of the chimney. Next up is some hangars and lifeboats. frontpage is updated.

 

Regards

Stian

 

[attachmentid=17945] [attachmentid=17946]

[attachmentid=17947] [attachmentid=17948]

bismarck_assembled0.jpg

bismarck_assembled1.jpg

bismarck_assembled4.jpg

topandside.jpg

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'Insane' is the word that now comes to mind.

It just keeps on getting better Stian.

 

She's a thing of beauty.

Did you ever tell us what scale you are building this to? (If you did I can't find it)

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Thanks:)

 

Did you ever tell us what scale you are building this to? (If you did I can't find it)

Im not sure I understand... do you mean wath scale on A:M rulers I'm using or level of detail?

 

Anyway, yet another update.. added two hangars and 8 lifeboats beside the chimney. frontpage is updated

 

Best regards

Stian

 

[attachmentid=17996] [attachmentid=17997]

[attachmentid=17998] [attachmentid=17999]

bismarck_assembled0.jpg

bismarck_assembled1.jpg

bismarck_assembled4.jpg

topandside.jpg

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