agep Posted June 18, 2006 Posted June 18, 2006 Hi fellow A:M'ers I've just started up an new and ambitious project (maybe to ambitious? ). Anyway, the project is to model the beautiful WWII cruiser KM Bismarck. I hope that I manage to keep an certain amount of details, but as you probably guess, this model is going to get an huge amount of patches. as it is now I have approximately 171K of them.... I make many of the parts of the ship as individual models, and assemble it all in an actions. Let me know what you think so far Best regards Stian UPDATED 03.08.06 assembled: [attachmentid=19199] [attachmentid=19200] [attachmentid=19201] [attachmentid=19202] arado floatplane: [attachmentid=19198] cannons: [attachmentid=17714] [attachmentid=17563] [attachmentid=17564] guns: [attachmentid=17616] [attachmentid=17640] Quote
KenH Posted June 18, 2006 Posted June 18, 2006 With all those guns, I wouldn't quite call her beautiful....perhaps awesome. But your modeling sure is. It looks great so far. One pont....these guns: http://www.hash.com/forums/index.php?act=A...e=post&id=17562 They seem enclosed where they join the turrets. Should they not extend inside? Quote
Paul Forwood Posted June 18, 2006 Posted June 18, 2006 A great challenge, Stian! Looks good so far but I must warn you that if you persist I will have to model a little swordfish. Quote
agep Posted June 18, 2006 Author Posted June 18, 2006 Thanks for your comments One pont....these guns: http://www.hash.com/forums/index.php?act=A...e=post&id=17562 They seem enclosed where they join the turrets. Should they not extend inside? they are enclosed with some kind of fabric so they are fully movable (you can se the baggy/wrinkled fabric just where they meet the turret) Quote
KenH Posted June 18, 2006 Posted June 18, 2006 Ah yes. Some of the (inferior?) model images on the net I was looking at didn't have those. But I'd say the real thing did. Though I'm finding it hard to find clear images of the actual ship. Quote
oakchas Posted June 18, 2006 Posted June 18, 2006 Stian, You'll finish the Bismarck before I finish the Batmobile. Excellent modeling so far, as usual, ad infinitum! 30K patches yikes! When did you start modeling it? Quote
agep Posted June 18, 2006 Author Posted June 18, 2006 Very nice work Stian!! Thanks David When did you start modeling it? I started a week ago Stian Quote
Dark_Jedi Posted June 18, 2006 Posted June 18, 2006 WOW thats impressive. very beautiful. whats your lighting method? Quote
agep Posted June 18, 2006 Author Posted June 18, 2006 WOW thats impressive. very beautiful. whats your lighting method? Thanks man. The lightning method used is AO Quote
Admin Rodney Posted June 19, 2006 Admin Posted June 19, 2006 Stian, Beautiful detail already and I know you've got a lot more on the way. I remain in awe of your talent (and patience!). Color me impressed. Quote
martin Posted June 19, 2006 Posted June 19, 2006 This model is so well done that I started googling "Bismarck", and ended up reading all about the Bismarck... Very interesting. Quote
Dhar Posted June 19, 2006 Posted June 19, 2006 Stian strikes again Exquisite workmanship as we've come to expect from you Stian. One question though: what made you decide on the Bismark? Quote
agep Posted June 19, 2006 Author Posted June 19, 2006 Thanks Rodney, Martin and Dhar Stian strikes again One question though: what made you decide on the Bismark? basically because its an great ship and its one I knew from before, and because there are much references of it Stian Quote
Zaryin Posted June 19, 2006 Posted June 19, 2006 Stian, that is excellent! I wish I had the mechanical skills you have. Quote
agep Posted June 21, 2006 Author Posted June 21, 2006 Thanks for your interest and comments Here is the latest addition to the Bismarck. 37mm and 20mm flak machine gun. I've also updated the first post in this thread Stian [attachmentid=17617] Quote
itsjustme Posted June 21, 2006 Posted June 21, 2006 You have very scary chops, Stian! It's going to be gorgeous. Quote
Paul Forwood Posted June 21, 2006 Posted June 21, 2006 Wow! Amazing, Stian! I don't know where you managed to find such detailed references to pick out so much detail. I couldn't find anything better than some fuzzy, distant shots. Top quality modelling!!! Quote
agep Posted June 21, 2006 Author Posted June 21, 2006 Thanks guys Here is the last gun to be on the ship (atleast I think so... lol). Its an 20mm quadruple flak machinegun. Next to do is to build some more decks on the hull.. Stian [attachmentid=17639] Quote
*A:M User* Shelton Posted June 21, 2006 *A:M User* Posted June 21, 2006 I am impressed. I have wanted to model a container ship and with what you have accomplised so far You have motivated me to pull out the plans for my ship. Keep up the excellent work! Steve Quote
dreamin3d Posted June 23, 2006 Posted June 23, 2006 Beautiful mechanical work and YES quite inspirational. Could you please post a wire frame of anything? Peace, Rob Quote
nerrazzi Posted June 24, 2006 Posted June 24, 2006 Looks real good man! I love the lighting but what is "AO" when you talk about the setup? Quote
MMZ_TimeLord Posted June 24, 2006 Posted June 24, 2006 Stian, Exellent work... I say when we are both done, you have the bismark going under my golden gate bridge. Quote
Viper GTX2.0 Posted June 24, 2006 Posted June 24, 2006 WOW, its geting better and better each time. Keep up the very good work. Quote
ddustin Posted June 24, 2006 Posted June 24, 2006 Stian, Better all the time!! Your modeling skills are truly exceptional. My guess is you could model anything you wanted too. You are real encouragement to the community. David Quote
agep Posted June 25, 2006 Author Posted June 25, 2006 Thanks again for your comments, they are very encouraging while I'm working on this model I was away this weekend, so I have not been able to do much on it, but some I have. I've been working on the bridge mainly, and I have added some rivets to the main cannons. I do see some render artifacts on the topview render, not sure why though. The frontpage is updated. Stian [attachmentid=17709] [attachmentid=17710] Quote
agep Posted June 28, 2006 Author Posted June 28, 2006 Hi guys Here is yet another update I've also added an shaded/wire render showing some of the ship. I know I can remove some splines here and there but thats not the priority at this stage. frontpage is updated Best regards Stian ohh, and just to mention.... its up to 86K... [attachmentid=17756] [attachmentid=17754] [attachmentid=17755] Quote
oakchas Posted June 28, 2006 Posted June 28, 2006 Man, Stian... You are wicked good at mechanical modeling. 86,000 patches! yoikes! It's a thing of beauty, though. Is this all one model? Or, are you assembling in chor? The Bismarck certainly has more bells and whistles than the batmobile, and I'm struggling with that, can't imagine what patience it would take to model something this complex! Just---WOW! Quote
Zaryin Posted June 28, 2006 Posted June 28, 2006 All I can say is, Holy Crap! That is amazing. What an update Quote
Dhar Posted June 28, 2006 Posted June 28, 2006 That's insane Stian! Are you still smoking those funny cigarettes? Beautiful work man, beautiful work. Quote
Viper GTX2.0 Posted June 28, 2006 Posted June 28, 2006 apeq you are killing me here with your skillz dude. Quote
Julian Posted June 28, 2006 Posted June 28, 2006 Is the whole thing a single model, or are you assembling separate models in a choreography? Quote
agep Posted June 28, 2006 Author Posted June 28, 2006 Thanks again friends for you comments Is the whole thing a single model, or are you assembling separate models in a choreography? It is separate models assambeled in an action. my computer struggels when I reach 10-20K patches, and Bismarck now is at 86K Stian Quote
R Reynolds Posted June 29, 2006 Posted June 29, 2006 ...added some rivets to the main cannons... Beautiful model so far but I think it's counterproductive (from a realism standpoint) to use oversized rivet models on such large centers. Have you considered bump/displacement decals? You can install multiple, accurately scaled and spaced rows along with the lap joint between them with decals like the one attached. Quote
spikerthree Posted June 30, 2006 Posted June 30, 2006 That's friggin' awesome, I feel like I can reach out and touch it. Where did you get the reference? Quote
Woloshyniuk Posted July 1, 2006 Posted July 1, 2006 Great model. Are u putting it into a short film or anything or are u making stills? One great touch is all the little bolts you can see sticking out it looks fantastic Quote
agep Posted July 3, 2006 Author Posted July 3, 2006 Thanks guys Are u putting it into a short film or anything or are u making stills? I think its mainly going to be used for stills ...added some rivets to the main cannons... Beautiful model so far but I think it's counterproductive (from a realism standpoint) to use oversized rivet models on such large centers I think your right about the size, I'll check it out. Here is the latest update, I'm finished with the bridge. Next up is the chimney and the area around it. the frontpage is updated Best regards Stian [attachmentid=17901] [attachmentid=17902] Oh, and here is one High Res render (2048x1024) to inspect [attachmentid=17906] Quote
ddustin Posted July 3, 2006 Posted July 3, 2006 Stian, This is going to sound like a broken record but........ You are doing absolutley wonderful work! In looking at it, I had a thought (being only allowed 5 free thoughts a year, I thought I should jot it down). Should/could your model be used for a very short promotional piece for you and A:M? Here is my thinking: I remember seeing a clip of the Bismark (http://www.meteorstudios.com/anglais.html) that was done in M^%$ showing it plowing through heavy seas. Could you do a short clip showing something similar? I can offer my render farm to help out, and have an interest in seeing H2O incorporated with A:M. There was another thread that johnl3d had done some animated water. I'm not saying you would need to do the stormy seas, perhaps just normal Atlantic seas. I know there is a plug-in for AE that can create a grayscale displacement map, that could be overlayed on an ocean model. Let me know what you think. David Quote
agep Posted July 4, 2006 Author Posted July 4, 2006 Great idea David And thanks for offering renderinghelp. But first I have an model to build, and I hope it turns out as I hope... Anyway, its time for yet another update:) This time I have finished up modelling most of the chimney. Next up is some hangars and lifeboats. frontpage is updated. Regards Stian [attachmentid=17945] [attachmentid=17946] [attachmentid=17947] [attachmentid=17948] Quote
Viper GTX2.0 Posted July 4, 2006 Posted July 4, 2006 Holy shisnatch it's geting better and way better!!! If you are puing textur on then i real cant wait wen you are done. Quote
Woloshyniuk Posted July 4, 2006 Posted July 4, 2006 its great right now but with some good texture it will look 100% real. How many patches is it up to? Quote
Admin Rodney Posted July 4, 2006 Admin Posted July 4, 2006 'Insane' is the word that now comes to mind. It just keeps on getting better Stian. She's a thing of beauty. Did you ever tell us what scale you are building this to? (If you did I can't find it) Quote
agep Posted July 6, 2006 Author Posted July 6, 2006 Thanks:) Did you ever tell us what scale you are building this to? (If you did I can't find it) Im not sure I understand... do you mean wath scale on A:M rulers I'm using or level of detail? Anyway, yet another update.. added two hangars and 8 lifeboats beside the chimney. frontpage is updated Best regards Stian [attachmentid=17996] [attachmentid=17997] [attachmentid=17998] [attachmentid=17999] Quote
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