Work In Progress / Sweatbox
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Works In Progress (WIP) (59,590 visits to this link)
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5,158 topics in this forum
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- 9 replies
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Hi folks! I've been working on this in my spare time. As I have little experience in building models from scratch this one is a modified Tarzan from the A:M 2004 disk. I've yet to apply textures. What do you think?
Last reply by hypnomike, -
- 20 replies
- 1.9k views
Just started modelling a new character starting with the face and head. The only render to date is the model decaled with the roto rendered in front of the roto. A little bit of a cheat, I know, but I haven't built the eyes, hair or rest of the head as yet - and I have yet to learn how to properly decal a head! Wireframe has been posted as well. http://higginsdj.250free.com/wips.htm Cheers
Last reply by starwarsguy, -
- 5 replies
- 847 views
Hey, I really rushed to get this in on time so there is a lot of sloppy animation but I still wanted to show it. Even though I know theres a lot of problems CC would still be great! Thanks http://www.3dshowcase.lunarpages.com/4D/No...r%20Contest.mpg
Last reply by MATrickz, -
- 10 replies
- 1.4k views
This is an island i am creating for a flyover on an animation so it won't need much by way of detail. I haven't added the palm tree's yet, but that is next. For the rest of the animation i will have detailed scenes. I'm up for some feedback.
Last reply by all2c00l, -
- 4 replies
- 532 views
Hey people, this is a pic that I modeled and rendered mostly this morning and a little last night. Anywho, I did it to show as an example for a potential client that wants some "room" stuff done. Let me know what you think, thanks. Nat Iwata
Last reply by starwarsguy, -
- 32 replies
- 3.2k views
Hey there, I am working on an opener for a short 5-min. news show that will begin in January. I am playing around with an idea for the opener. Shaded Render The idea is that the initial screen will have the title of the show and as the camera flies past all the subsequent screens they will each have various clips featuring shots of the anchors, b-roll from the area and of course corresponding audio as the screens whip past. Then I was thinking the big tower thingy at the end (which has screens...it's just hard to see them right now) would have a "5...4...3..2..1" countdown on the screens as the camera flies past and then some kind of explosion/flash…
Last reply by starwarsguy, -
- 4 replies
- 636 views
Hey--- I have a new movie on my site http://mcampbell.250free.com showing how I was able to achieve a 'new look' for a toon character using A:M and Photoshop and After Effects. click on the 'toon shader' button. Basicly, the character was already designed for a childrens book and they (the potential client) wanted the SAME look but in motion 3D... I prepped this test in 6 hours...it may sell the gig... I roughly modelled the character in A:M, then did selective renders...tail...skin...shirt...eyes...etc by turning OFF the visibility of everything I DID NOT want rendered and I used an alpha channel...brought the :04 sequences individually into Photoshop where…
Last reply by Paul Forwood, -
- 6 replies
- 572 views
I never played with the materials like evironmental map so I decide to try it with a tga i had played with in PS. I created a planet which looked good until I "flew" toward it. I'll post the project on my site if anyones interested because its too big for the forum because of the tga aplanetdecal.mov
Last reply by Zaryin, -
I was just poking around today with decals and how I can use them to breath life into a character. So far, I was able to give my simple "2 patch count" ninja model about five facial expressions, it worked for his eyes so I know it'll work for his mouth phonemes although I didn't bother making them. Just curious in what some of you think about it... quickface.mov
Last reply by MATrickz, -
- 1 reply
- 302 views
Don't expect to much lol looky
Last reply by Zaryin, -
Teddy Bear
by chris- 17 replies
- 1.5k views
Well I posted in Animation:Master area because some of the problems I was having in the Choreography window on render and was asked to post some pics of my model so far. So since the pics are already posted in the forum I thought I might as well post them here as well. The mouth still needs to be added but here it is so far...
Last reply by Rodney, -
- 2 replies
- 484 views
hi gang, here is my latest lip synch attempt. this about the 3rd pass. it isn't as lifelike as i want it to be, but it is definitely the closest i have ever come to breathing some life into one of my characters. i guess i am my own worst critic, and i've heard this dialogue so many times that i want to pull my hair out. i love bruce cambell, but i think i have ruined this quote for me....damn. note to self: don't lip synch with something you really like, you will learn to hate it! anyway here it is, let me know what you think! LipSynch Test (645Kb quicktime) -dieter
Last reply by Zaryin, -
- 2 replies
- 405 views
did a quick palm tree in v11.1 palm.mov
Last reply by Zaryin, -
- 32 replies
- 2.7k views
So I've been trying to make this super hero I made up. But, I'm having a bit of trouble. His head is a sphere And he doesn't have a neck, so I'm having trouble getting a mouth to look right. I finally did, but I'm sure there's a better way. What I've got right now has way too many splines. So, help would be definately appreciated. I'll post a sketch of him and the spline heavy model I've got at the moment. Thanks! Robert Lazzarini
Last reply by hypnomike, -
- 32 replies
- 2.7k views
I think i will try to enter this guy in the image contest, if i can get going on something worthwhile for a nice rendering. Does he look okay so far? -Andrew
Last reply by jamagica, -
- 3 replies
- 707 views
As requested by Andy, Here is an example of making models for both spline and poly, you can have the best of both world if you are prepared for it. That means you have to find out the poly program you use is compatible when dealing with .OBJ, I use several and found that not all behave the same, so its trial and error. Below is a comparison of the two, first is the spline with no hooks nor 5 point patch, after decal and export in .OBJ then increase spline geometry and re-stamp.
Last reply by peterpan, -
First Words
by adamP- 18 replies
- 1.8k views
This character has been a WIP for a couple of years, but I can finally make him talk. This is my first time trying to sync up a mouth with dialogue (this clip is from Office Space). C & C are welcome. lipsync.mov
Last reply by adamP, -
- 26 replies
- 4.6k views
This is an outgrowth of an idea I originally floated in this post on the SDK forum. My objective is to create a sphere of randomly distributed stars 10 km in radius, where each star is a one-patch object with a diameter randomly ranging from 7.5 to 30 m. I also want to be able to control the size of all stars simultaneously with a pose slider, to ensure that the stars will always be rendered at about one pixel regardless of the resolution of the render or the focal length of the camera. After Yves put me on the track of a bones-based solution, I first tried to implement this idea in which each star has two bones, one to position it randomly and one to scale it, but…
Last reply by Rodney, -
- 14 replies
- 1.4k views
Hi pals, here is my character for the image contest about heroes. His name is "Toribio", but may be I change the name to "Torito" or "SuperT" or another. He is a defensor of the animals's rights and goes to the ruedo (arena) to fight with the toreros and save the condemned bull. Obviously, it's a joke, I do respect all the cultures but I love the animals and I do not like that the animals are mistreated. Now, I'm modeling the body, let me know what you think, any comments about the character and name are appreciated.
Last reply by Far Star Productions, -
- 7 replies
- 711 views
Well I wipped up a quick model today in preparation for the December Image contest (shame I can't rig or shade the model as quickly as I can model them ) Take a look and let me know what you think. I'd really love some advice on how to achieve that typical comic book shine and reflectance for the outfit without going toon. Some ideas about heroine fashion wouldn't go astray either (I'm not a comic book reader) http://higginsdj.250free.com/wips.htm Cheers
Last reply by higginsdj, -
playing with v11.1 hair and notice that gravity can be varied in chor ...interesting...anyway leaves minor stem and fruit are one strand of hair will post project later htree.mov
Last reply by johnl3d, -
- 5 replies
- 822 views
Visit the Radiosity Forum!! Yves has some great tutorials on a cool lighting technique. Heres a still I made ifrom the Cornell box Yves set up.
Last reply by gschumsky, -
- 3 replies
- 863 views
Hi everyone, It has been a quite a while since I've posted anything here! I have finished a glider design program that teaches the basic concepts behind flight. It comes with 10 pre designed gliders as well as materials for use with sci-projects. The 3D characters used to explain the games portion and the 3D gliders there were made with AM. The rest was done in a different program. you can view the program here: http://www.nc-games.com/glider.html Also I am doing a promotional where the first 10 people to respond will get the code to unlock the full glider program for free. If you are interested, please email: noel@nc-games.com wit…
Last reply by mifan81, -
- 11 replies
- 1.6k views
Hi - Here is the link to the short film I've been trying to fit in around everything else. Things are finally chugging along so hopefully I'll be able to update this site with some regularity ( I'm sure these are famous last words as the year goes into meltdown) - but oh how I will try. Current wildly optimistic projections have me finishing this sometime in the first quarter of next year. Anyway, enough Blah blah heres the link - look forward to hearing any comments. Raglan Cheers Matt
Last reply by ypoissant, -
- 14 replies
- 1.8k views
This one is rejected, so I post it here, I missed the dead line.
Last reply by Rodney, -
- 5 replies
- 754 views
Hi everybody: This was in the WIP section a while back, and it's finally finished. Because of the fact that many of you helped me with your suggestions, I thought I'd post it and let you see the finished piece. The only thing left to do, to finish it completely is to fill the signs, that are sticking up out of the ground, with numbers (this is because it is for a math student textbook). Thank all for the help!!
Last reply by nimblepix, -
- 11 replies
- 1.1k views
Hi folks: I finally got around to updating my animation web site after over a year. Please check it out if you're so inclined: http://www.hash.com/users/zachbg/ Comments and crits on the web design are actively encouraged. Comments and crits on the films are also welcome, but they're all finished work, so I'll be listening, but not implementing. Thanks in advance and Happy Thanksgiving to the folks from the States...
Last reply by robcat2075, -
- 5 replies
- 931 views
I just saw this. Awesome. Bravo. Encore! The Adventures of Crimebomb & Ms.Demeanor on A:M Films *Sorry... mispelled Crimebomb in the Title. Well... his name is Bob during non-duty hours right? right?? Admin... HEEEEELLLLP!
Last reply by John Bigboote, -
- 4 replies
- 518 views
Tried to bounce some streaks...forgot they didn't reflect also...sprites would bounce better land.mov
Last reply by johnl3d, -
- 2 replies
- 417 views
v11.1 fonts all one model all "letters" have a bone translate to constraint with lag based on position then model constrained to path fontline.mov
Last reply by apprentice, -
- 3 replies
- 767 views
hello everyone, i can't believe how simple it is to animate the face with a setup like the one jason osipa sets up in "stop staring". i know this isn't pixar quality, but it is definitely the my best attempt so far at lip synch and this is only the second pass. i haven't touched anything but the lips and jaw, still need to rig the rest of the face....got a bit tired of rigging and wanted to play. anyway here it is (628Kb Sorenson3 Quicktime): LipSynch WIP please.....all critiques are welcome! thanks, dieter
Last reply by luckbat, -
- 26 replies
- 3.2k views
After some tinkering with the SDK I have come up with something that might be useful to at least someone. The plugin has a lot of parameters to tweak and although they have rather informative names I guess it might be hard without any help. When I find time for it, I'll make some example projects to get you started. Please note that this is a time limited beta version. When it expires in a couple of months a message will be shown when you start up A:M. The message will stop showing when you uninstall the plugin or upgrade. Also note that this is a rather simple procedural texture plugin and nothing that is capable of producing photo realistic effects. At le…
Last reply by Zaryin, -
- 1 reply
- 422 views
Ok, I'm trying to setup my choreography using a smaller mini-sub that I built. As you will see in the "mini-sized" movie clip the sub comes towards the camera from a distance passing over head, the problem is after the sub passes by- the two lights from the front of the sub re-appear and look like they're moving away from the camera. I though originally that the lights in the sub model had corrupted themselves somehow and so I made a new model using just a light this time. In the Project file I'll post shortly; although the light is behind the camera if you look through the camera it appears that the light is in front of the camera. Is this some sort of funky mirror…
Last reply by nerrazzi, -
- 29 replies
- 2.4k views
my recent work , in process....
Last reply by hypnomike, -
- 5 replies
- 604 views
Yes I know the sprites are wromg and some of the action is too but this was the first quick render done in about 45 minutes before I turn in close or way off crumbled.mov
Last reply by Julian, -
AV8B harrier
by Phil- 25 replies
- 2.4k views
Well, I'm still plugging along. This has really been a learning experience. It's starting to really look like i want it. Here's my latest progress. That's all for the help..
Last reply by Phil, -
- 22 replies
- 3.4k views
Hi all! I was inspired by a recent post by David Dustin of Dustin Productions to attempt modeling and animating a bicycle chain moving around sprockets. So here it is!! I've attached screen shots which you can click to view larger images. Thanks David for the inspiration, and you're welcome to use my project if you have any use whatsoever! BTW, I'm a little nervous, this is my first post to the Showcase, so here goes...but don't be afraid to criticize. (I hope my links show up correctly!) My technique was to create a pose in which each chain link was constrained to path, with a different ease with keyframes at 0%, 50% and 100%. Then the sprockets were syn…
Last reply by Kamikaze, -
- 5 replies
- 834 views
Hi, I have been using A:M since about August, thereabouts and this is easily the most fun I have ever had with a computer! I have to say though, I am overwhelmed with all the different things that a single person can do with A:M and all the thousand little things that need to go in to even a simple animation (i.e., lighting, models, perspective, sets, backgrounds, music, sound effects, etc...) Having said all of that, and after these last few months of trying one thing, only to give up on it and move on to something else new in A:M and then back again... I have FINALLY mangaged to keep myself focused on one project and have put together something longer th…
Last reply by mediaho, -
- 13 replies
- 1.1k views
I've created a rough animation of ocean water with slight modifications of Babbage's tuturial...No color or shading yet...it's for a CG/Real film movie I'm creating... Water Note: To view you must Right Click on link>Click properties>Copy full address>Paste in address bar> and Go! CRITIQUES PLEASE...EVEN IF CRUEL
Last reply by zandoriastudios, -
- 14 replies
- 1.4k views
Hi, this is a render WIP from my personal project. Any comments and criticisms from you guys will be very helpful for me.
Last reply by apprentice, -
McKnuckles right before the new Hair style restrictions came down in the police force:) sorenson3 about 3megs http://www.3dartz.com/WIPs/McHair3A.mov Mike Fitz www.3dartz.com
Last reply by 3DArtZ, -
- 4 replies
- 657 views
Anyone have any help on how to close this hole? Everytime I close it, it has creases UGH................ Any help will be GREATLY appreciated. David
Last reply by ddustin, -
- 17 replies
- 1.4k views
Here's a character I've been building very slowly while learning to model in hash. He isn't done yet due to other projects and having to earn a crust. Anyway way let me know what you think
Last reply by Gorf, -
- 5 replies
- 851 views
howdy hashers, well i finally got down to working on implementing Jason's method, and it has been a blast! i've learned a ton of new stuff about AM and really like the ease of use once setup. i haven't set up the entire simple system, because i think i am going to go back and do the advanced setup. anyway here is a little video of my setup so far. enjoy.....any comments welcome. WIP Simple Setup thanks, dieter
Last reply by amarillospider, -
Desk
by starwarsguy- 4 replies
- 515 views
I made the desks for the bank for my short, The Chase. Looking for comments and critique. These won't be viewed in too much detail though. Just background while they walk through the bank.
Last reply by starwarsguy, -
- 15 replies
- 1.7k views
I just put these two clips together. I am trying to come up with a simple demonstration of Photoshop like image with an alpha channel and why people get those "fringies" and don't know or understand why. Let me know if this is getting the idea across at all... ...uh.. they were done in AM of course, with layers... except the titles... Fringies! AAAHHHHGGGG! YeeHaaa! No fringies! I plan to expand this into a larger, more in depth explanation. Vernon "!" Zehr
Last reply by gazzamataz, -
- 9 replies
- 1k views
This image is HOT off the renderer. (3X3 multipass...16 min) Dont touch it or the colors will smear. I have all the bodies modelled except for Micks...rigged Charlie (TSM2...quick...but still having finger troubles) and 'borrowed' and 'modified' the drumset off of Hash.com free models (thanks...somebody, nice kit!) and am now testing a drumming action. I am glad to see there is a new topic 'reusable motions' I can stand to learn a thing or two... I'll post the test movie Monday.
Last reply by smudge, -
- 8 replies
- 616 views
Here's a revision to my original model. My goal is to make it as realistic as posible. Still haven't colored the casting yellow. David
Last reply by ddustin, -
Well, I just wanted to share a little character I have been working on for the past few days. I have learned alot working on him and have become pretty excited about my first forays into actually making something move! I haven't slept all night and I have to go do a 12 hour shift in a few more hours I kept coming up with ideas every time I tried to sleep. Work is gonna be rough but it is worth it. I know this isn't perfect but I just wanted to share what I have. I plan to do the next few lines of the scene if anyone recognizes it everitturtle1.mov
Last reply by Hutch, -
- 21 replies
- 2.4k views
Hi, i try to give 3d live to a french comic character, i adore. I´m not sure if you know him. His name is Gaston. What do you think? Greetings Frank
Last reply by frankH,