Work In Progress / Sweatbox
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A:M Stills (86,463 visits to this link)
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Works In Progress (WIP) (59,016 visits to this link)
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5,145 topics in this forum
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I am making small ad with teeth as the protagonists and I've just finished modeling of the characters. Here is toon rendered character.
Last reply by trajcedrv, -
Opus
by Biotron2000- 1 follower
- 13 replies
- 1.1k views
Seeing Johnl3D's Opus inspired me to start working on mine again. I'm still bothered by creases, but I'm starting to feel like maybe I'm getting the hang of splining. Still don't have the mouth done, but I've made some progress. Here are some pics. This is kind of a fake; I'm only doing half and will CFA when it's closer to being done. I just put two instances of the model in the chor and scaled one of them -100 on the x axis.
Last reply by Biotron2000, -
trying to get this together drop2a.mov
Last reply by johnl3d, -
- 7 replies
- 418 views
Someone i know had a schoolproject about future equipments, and he asked for help modelling them... What I had to work from: *He wanted a cellphone with a touchscreen and one button *eye camera attached is the sketch that he made The models that I made are very simple since I didn't want to use to much time on them
Last reply by agep, -
- 10 replies
- 917 views
I read somewhere that there is a way to make a spiral, kinda like a screw. Is there a plugin for that or an easy way to do it? See the pic for what I am trying to accomplish.
Last reply by Eric2575, -
- 3 replies
- 489 views
but thought you might like to see it ,I thought it is funny anyway view
Last reply by Rodney, -
- 1 reply
- 254 views
plan on using this idea maybe with this or at least something similar http://www.hash.com/forums/index.php?showtopic=13646 remember this is first render so it needs tweaking drop1.mov
Last reply by steve392, -
- 1 follower
- 2 replies
- 307 views
Having finished me third BB storyboard, I decided to do some animation. I started by giving BB some eyebrows, reducing the sharpness on her cheeks and giving her a proper join on her neckline. What do you Hashers think? I have also notice an anomally under her right eye. There is a 5-point patch there and it normal is pointing in the right direction (as on the other side), but whereas it renders fine in model mode it doesn't when I drop it in a choreography with lights. I get that shadow artifact… I am using AM 11.1e on the PC.
Last reply by gazzamataz, -
I have been working on this model for weeks or even months. I have add all the detail I can, I have even modeled the interior (even though you dont see it much). but I just cant make the car look real. Can someone please help me and give me some sort of feedback.
Last reply by Zaryin, -
- 4 replies
- 491 views
This is part of an idea for the DVD ball in out project but I'm wondering if its too weird I animated Shaggy running and saved it with an alpha channel made a flat plane and added hair using the Shaggy animation as the hair image moved the plane in the chor made ball model and roughly animated it as if the crowd of Shaggys were moving it along that needs tweaking But I'm wondering is this too weird of an idea to finish Have a few other ideas Has a deadline been set for entries? q1test.mov
Last reply by johnl3d, -
- 17 replies
- 1.7k views
I am glad to say my car is done. That doesn't mean I won't take help so if you have a comment or critique please let me know. Now I'm on to animation with it for a commercial I'm hoping to get.
Last reply by camzilla, -
- 12 replies
- 1k views
This is about 8 hours of work. Nothing on this model is complete it is just for test purposes. opinions are welcomed. Thanks Ghost coat test animation
Last reply by Alexey, -
- 8 replies
- 1.1k views
Well, this thread brings together a lot of other stuff I've posted on these boards, so bear with me. I'm still working on the full version of my "bathroom" scene, which is complicated enough that it requires storyboarding. Since the characters and set are already built, why not do the storyboards in 3D? Well, it turns out there are a lot of good reasons why not, but suffice it to say, 3D storyboarding is only worth doing for judging your characters' relative positioning, along with the corresponding camerawork. As soon as you start moving arms and heads, you're gonna wish you'd just picked up a pencil. On the plus side, 3d storyboards sure look a lot pretti…
Last reply by luckbat, -
- 13 replies
- 765 views
A number of people left me very nice comments on the AMStills gallery, so I thought a few of you may enjoy seeing a slightly re-worked hi-res version of the pic I entered in the March sci-fi contest. (the hi-res version is attached at the bottom of this post) A few comments on its making: The whole thing is really based on a lot of trickery and forced perspective, when it comes down to it. Luckily you can get away with that in stills most of the time! Breaking it down into parts: The lower city - nearly all of the small buildings are simply boxes with beveled tops. For the hi-res version, I went back in and added in some additional geometry t…
Last reply by Rodney, -
- 0 replies
- 238 views
Posted a simple version of this idea yesterday. here is a slightly better version. if anyone is interested i can post the project 11.1e just notice there is a slightly camera twitch at the end .forgot to keyframe the position movie vga 588k howjump2.mov
Last reply by johnl3d, -
- 31 replies
- 1.7k views
Nothing ground-breaking, but I thought I'd post it on my website since its going on my DVD anyway: http://www.noah3d.com/making_spider.html I can't wait to start some new shots with this bad-a$$! -Noah
Last reply by agep, -
- 3 replies
- 349 views
Greetings, Doubtless in over my head here, am looking for some pointers to get this project underway. I have modified the horse model from the 2004 CD to create this deer. I think I have the bones assigned properly, however the pics show an action that contains problem influences. I would like to "simply" bone this thing so I can manipulate the joints. I don't really care about smartskinning it at this time, but I assume that is where the problem lies. I have not checked other bones, there will probably be lots of this kind of thing. I need to be able to manipulate legs, neck, tail, ears without stray bits moving around, so.. where do I dig to uncov…
Last reply by JoshB, -
I'm making a logo animation for a company. Their logo includes a brain, so the animation is going to be centered around a brain mascot character. This is what I have so far.
Last reply by 3DArtZ, -
- 25 replies
- 1.4k views
Hi all - Here is a noob decaling question. The attached model has transparency of 40%. I have applied a decal which clearly is darker than the rest of the model(look at the top of the model - here is more transparent than the face which is the decal). I have matched the colors in my paint program to the model's RGB values. I presume because the model is semi-transparent this accounts for the color differences. Am I correct? How do I get around this? Thanks for any thoughts. Doug
Last reply by JoshB, -
- 9 replies
- 958 views
NoNo and NaNa welcoming You to the UnderGround.
Last reply by Newbert_Zero, -
- 1 reply
- 204 views
this is very rough will fix later howto.mov
Last reply by johnl3d, -
- 7 replies
- 371 views
I am working on a fight scene and am wondering how you guys might do this? How do you set it up so that they're in unison fighting eachother but not on the same model? How the heck do you animate that!?
Last reply by starwarsguy, -
- 7 replies
- 603 views
Hi guys, This is my first acting/lypsinc attempt (well actually its the 3rd one but the first two failed miserably). Its not finished yet - the second character is not even timed correctly (i'm a little stuck with him so maybe you have a suggestion) and there's lots of refining to do. mother4.mov Tell me what you think. Any crit is very appreciated.
Last reply by Alexey, -
- 2 replies
- 286 views
I had a couple of hours yesterday. I made a quick, "step" animation, I would say it's done. But I'm still looking for critques. Comments? Block.mov
Last reply by Luxo, -
- 6 replies
- 698 views
http://www.studio-max.ru
Last reply by kuep, -
- 5 replies
- 278 views
ok i know that i entered it in the contest but i was just interested what u think of it^^. the only thing done yet is the hair (even though i still have to do eye brows) thx for comments.
Last reply by eruhenon, -
- 2 replies
- 289 views
the other idea from blobbies and forces beetestedsprites.mov
Last reply by heyvern, -
- 1 reply
- 237 views
had an idea and started here with blobbies and 2 forces a fan and votex then got better idea for idea but that will have to wait here's the blobby version blobtested.mov
Last reply by johnl3d, -
- 1 follower
- 7 replies
- 622 views
I've been playing with using lattices in distortion mode lately and found it an incredibly easy and fast way to morph one model into another. The really great thing about it is that all of my facial controls still work nearly perfectly on the new, morphed model. The guy on the left is my original head model. And the fellow on the right is his new African buddy. This took me all of about 45 minutes to do. Neat, huh? I love Animation Master!!!
Last reply by cfree68f, -
- 1 follower
- 21 replies
- 1.6k views
In light of my coming in 4th for this month's image contest here is the link to a full body turn that I did a couple of weeks ago to see how the model was coming. On this version there was still some texturing to do but you can see a lot of the details. R2 Body Turn (2mb) Here's an early animation I did featuring 2-3-2 conversion. I know the movemtn is jerky bit I just wanted to see how things looked at the time. R2 2-3-2(2mb) Feel free to leave your C&Cs.
Last reply by Zaryin, -
- 1 follower
- 8 replies
- 652 views
Try as I might, I couldn't find a way to convey the scale of the model from one of my image contest entries. I tried several different camera angles, but none of them really said "this thing is freaking huge". Any suggestions? (For reference, here's a streaming QuickTime movie which shows how big it is relative to a human-sized object.)
Last reply by Godfrey, -
- 9 replies
- 790 views
for TV (coming soon)
Last reply by seven, -
- 4 replies
- 719 views
If anyone wants it, I made a soccer ball, following Alain's tutorial. This isn't an offical, regulation ball or anything--I just threw it together for my contribution to the "Pass the Ball" project. Soccerball.mdl.zip
Last reply by Robert, -
- 11 replies
- 904 views
Why not stay on Earth? Trying to make our own planet a little bit better to live on? What is it in space that is so attractive? No lovely forests - no swimming - no relaxing... It must be something! What can it be? http://www.jsc.nasa.gov/Bios/ Perhaps this conversation between two marsians can give you the clue? Sex On Mars - SOM! marsian06.mov
Last reply by thingGO, -
- 6 replies
- 505 views
Hi all, most of the time i use "am" like "mm" (modelling master), but now i want to dive in the great see of animation. I know it will be hard, but i hope do go to it. It took quite awhile to build an character i would like to animate. Now he is nearly finished, waiting to be rigged and i want to show him to you, wondering what you are thinking about this little fellow. Comments of any kind (no God please) are welcome. Greetings Frank
Last reply by Newbert_Zero, -
- 2 replies
- 373 views
Welcome To Mars - with some fan bones and some lip sync marsian00.mov
Last reply by Newbert_Zero, -
- 1 follower
- 13 replies
- 909 views
Finally got a rig installed. Wow, had to rebuild almost the whole thing. Now, onto the head and fixing the decals - again. And then, gee, I have to learn to animate, light and render... http://www.georgiajets.org/msfolly/Finally...dingMsfolly.htm
Last reply by williamgaylord, -
- 3 replies
- 533 views
Trying to do some modeling/animating with fan bones I came across a blog http://rigorousintuition.blogspot.com/2005...killed-him.html with a poem by Bob Dylan http://www.azlyrics.com/lyrics/bobdylan/do...nmetonight.html
Last reply by Newbert_Zero, -
- 34 replies
- 2.4k views
Ok.. I'd been playing with this idea for quiet sometime. Don't know if you guys know who Edward fudwupper is.. but its one of my favorite kids books from one of my favorite illustrators. I'd allways thought my son Cooper looked a little like Edward.. and I had to give it a shot. The how to; I use photoshop Liquify.. ALL THE TIME... for all sorts of things. From time to time.. I use it like the old morph tools to make funny faces. I took this photo... http://www.colins-loft.net/free/Coopsand.jpg and manipulated it to this in Photoshop.. http://www.colins-loft.net/free/ComicCoop.jpg As I did this.. it struck me that the same thing could be…
Last reply by cfree68f, -
- 40 replies
- 2.3k views
this is a redone version of my jane model from a couple of months ago, i had some free time during spring break so i decided to spend a few hrs redoing this model. the original pic of my friend is at http://www.hash.com/forums/index.php?act=A...e=post&id=65979 any crits would be greatly appreciated, thanx in adv. Pancho oh and BTW, no she is not my girlfriend, she is merely my friend who is a girl!
Last reply by pancho simpson, -
- 131 replies
- 9.7k views
ok i think im gonna make the sig below 3d. but first i want to get the light to squirt through the windows. What light do i use to light it up through the windows? Comments/critiques are extremmly welcome. if you bothered reading this thread please post... im begging you NEWEST UPDATE
Last reply by Newbert_Zero, -
- 6 replies
- 584 views
Old Demo Reel -------------------------------------------------------------------------------- Hey guys, so in the process of updating my site and cleaning house in a computer sense of things, I came upon my old demo reel. Old in that I made it back in 2002 when I was interested in working in an animation studio. I probably should have just sent the thing into outerspace, as the results would have been the same. Now that I look back at it, it is no surpise as the reel isn't specifically geared towards one skill set. If I were to remake one today, I'd make it just about character rigging, with a slight emphasis on modelling.....But I thought that the…
Last reply by 3DArtZ, -
- 8 replies
- 517 views
Kissing the pearl of Venezia you will get eternal life! Here a Robo has a try...
Last reply by Newbert_Zero, -
- 14 replies
- 753 views
I am working on some little project, here is a test clip of a guy picking up a heavy object, what do you think? Side Pickup Front Pickup Perspective Pickup copy and paste to get them to work
Last reply by jamagica, -
- 15 replies
- 1.1k views
Hi I ran out of time to get my entry in for the Sci-Fi/Fantasy contest. I'm still going to finish it so I thought I would post a detail from a different camera angle and ask for critiques. It's the only way I am going to get past the likes of Mr. Talbot and Mr. Freeman. I'll save the final view for some other time. I need to tweak the models and the rigging quite a bit more to get rid of some of that creasing and the lighting is currently producing some unsightly patches so I will have to play with that too. Anyway feel free to comment. Cheers
Last reply by Eos, -
- 25 replies
- 1.7k views
Here's a hi res image of my contest entry. Wanted to see how well the textures would hold up at that size. Any crituques would be great. Thanks http://k.domaindlx.com/nglemb/janitorofwarforweb(huge).jpg
Last reply by Eos, -
Some suggestions for a RoboRomance?
Last reply by thingGO, -
I'm doing a short with some references to nordic mythology and are at the moment working with a poster/promo image. As for one of the elements in the poster i created this cg-version of Oden. The textures still need some more work but I'm pretty happy with the 'evilness' of his appearance so I just wanted to share...
Last reply by trajcedrv, -
- 1 reply
- 218 views
Since I reported a slight problem with alpha8 and cloth I decided to try the ztree plugin in alpha and got this this includes an set of eyes on the cd as well what can i say its late just having fun ztreev12.mov
Last reply by steve392, -
- 15 replies
- 1.1k views
I just modeld an old decadent baron in his morning gown. I will try to rigg him with the TSM to start exercise some posing. Any critics of the modell? Jake
Last reply by trajcedrv,