Work In Progress / Sweatbox
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A:M Stills (86,602 visits to this link)
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Works In Progress (WIP) (59,168 visits to this link)
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5,153 topics in this forum
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Hi guys...... I recently got interest from an art gallery here in Toronto that will be willing to sell my fishes as toys....... so am working on a few to be sent to China to be made into toys.......... here is one of the fishes.......
Last reply by Kamikaze, -
- 1 follower
- 0 replies
- 390 views
Well I'm sick so I can't go to school today and tomorrow...so I decided to just whip up a little sidestep animation. I wanted to focus on overlapping (especially with the spine/waist) in this sidestep.mov
Last reply by jamagica, -
- 11 replies
- 763 views
This is for my boss's presentation on Monday. I just thought I'd post as an example of AM in an everyday boring old job.
Last reply by pdaley, -
- 1 follower
- 6 replies
- 964 views
Hi larry - loved your character so much as shown in this thread http://www.hash.com/forums/index.php?s=&sh...ndpost&p=149036 (and I was coincidently working on animating a flame for myself) - so here is a test movie with project I decaled the yellow flame part with an animated sequence - used distortion box in an action to change shape over time, & I varied color over time, - one could also play with varying ambiance, transparency, roughness for sparks, etc - use a better flame sequence for the decals - etc, change glow parameters in chor. hope this helps some to get you going (if you haven't already) Fire.zip fire.mov
Last reply by Kamikaze, -
- 24 replies
- 1.7k views
Some fun for our studio Christmas Card... [attachmentid=11893]
Last reply by Gorf, -
- 9 replies
- 994 views
Hello, I just finally finished my first animated short film. It took me 18 months to complete but finally got it done. I want to thank everyone who answered my posts when I ran into problems your help was much appreciated. Anyway, if you want to take a look at it, I would love any comments - good or bad - here is the website I created for it. "Samurai Gumstick - The Evil Fly" http://www.samuraigumstick.com (click on "LOAD: THE EVIL FLY MOVIE" button") Thanks again, Eric LoCascio
Last reply by Zaryin, -
- 7 replies
- 506 views
I've discovered a strange thing when using 5X multi-pass rendering with skylights in v12.0n+. As shown in the attached image I have two spheres in front of a flat shaded skydome. The first sphere has a diffuse colour of 128, 128 128 while the second is 255, 255, 255. The first pair of images shows a comparison of lighting the spheres with a single klieg and rendering an image with and without multi pass. As expected, no noticeable difference. However in the next image set, I turn off the klieg and turn on my 52 bulb skylights (a variation on one of Yves' setups). The first image shows the render with no multi-pass. The next five images are images after turn…
Last reply by ypoissant, -
- 0 replies
- 252 views
testing rigging fo eyes for a character pose for left and right pose for up and down pose for pupil size/shape [attachmentid=12204] this is 1st test eyetest.mov
Last reply by johnl3d, -
- 6 replies
- 987 views
I made this card just for the hell of it. I wanted to try some front projection so I grabbed an older character of mine and used a family friends' picture and added the "Christmas" part. The funny thing is they liked it so much they are going to send it as an E-card, haha. I blurred out their face because I didn't really think they'd want everyone seeing them. Thanks for looking. Here's a 3-4th view in the chor too.
Last reply by gsellis, -
- 1 follower
- 1 reply
- 284 views
Loooong absence from the forum... Been doing a lot of 2D work lately and had no time for 3d...but alas I can work with AM once again I'll continue with my bunny character once I get used to the application again...but until then I did this little animation late last night. Any comments/critiques etc are surely wanted let me know what you think Took about 2 hours to animate this guy, inbetween remembering what to do here and there Model is of course jeff lew's green dude Link to Animation
Last reply by jamagica, -
- 6 replies
- 463 views
Woohoo! Just goofing for a few hours last night... couldn't help myself. Some of you may be familair with this and already know how it turns out at the end. Still very rough but thought I would share. "Title cards" are Photoshopped but will be 3D in the final. [attachmentid=12144] Vernon "!" Zehr changeyourpants_test2.mov
Last reply by heyvern, -
- 2 replies
- 582 views
Since it is the season... I did this quick and dirty to replace a Festival Of Trees (FOT) graphic that turns out not to be as original as it was shopped to them. My mom wants a video for the big FOT get together with all of the other FOT folks around the country. Still need titles and may shorten, length it. But in the meantime, my new NLE is in and now better supports WMV-HD output and SmartSound. So, Merry Christmas 9MB WMV-HD Christmas Tree
Last reply by gsellis, -
- 8 replies
- 622 views
Hey everyone! I made my first test mini movie. Its called, "What is that?" Theres no sound yet but it will do for now.. I made this around September. I finally posted it my website. ( also in the right forum) Here is the link below: "What Is That?" I couldent make a direct link to the movie. I don't know how. sorry. Tell me what you think about it. (Best viewed on a HIGH speed internet connection)
Last reply by TRN, -
- 18 replies
- 1.8k views
Hope the attachement uploads....... please forgive me if it doesn't as this is my first attempt on this forum. [attachmentid=11245] I am using Roger Reynolds surface settings to check the surface for problems. This was modelled in 8.5 and then have started tweaking with the 2004 version of v11. Once again, I am really sorry if I wasted your time and the attachement didn't load. Opinions and feedback would be appreciated.
Last reply by Zaryin, -
- 4 replies
- 392 views
Here is my WIP of Plasma Sword ;oP Plasma sword will be used in my upcoming animation... I wanted to remind of something but then not too much... Tell me what do you think Drvarceto PS final version will have better color scheme LOL EDIT I cannot attach .avi file (Tried for two times without sucess, its only 700 KBs)... I'll try to repost tomorrow, until then, please ignore this post ;oP) EDIT squared: I managed to attach it as zipped Divix 5.2 compressed avi file Sorry for the extra step, tell me wht you think... plasma_sword_full_slower.zip
Last reply by trajcedrv, -
- 16 replies
- 1.4k views
Here are a few test pics for some things that I had worked on a while ago and had never got around to posting any of it. I have 4 pirates which I will post at a later date and also some close up shots of the detail on the ship. [attachmentid=11985][attachmentid=11986]
Last reply by trajcedrv, -
- 13 replies
- 704 views
hey all im kind of puting my Jumpsuit dave project to the side until my writer/storyboard partner finishes on his end so im starting something new, and what could be easier to do than a movie with legos. started making chracters and bricks for peices made this test render shot to see how it would like as far as still maybe for a poster not sure yet. this guy is just generic guy i can make any decal i want on him and save him as a diffrent chracter (god i love legos!!) ill be working on this alot more since i dont have to wait for anyone to finish this tell me what you think so far.
Last reply by DanCBradbury, -
- 3 replies
- 481 views
Here ya go. I don't think it's half bad for only a few months of using the program. Achillesdesire.Deviantart.com
Last reply by trajcedrv, -
- 3 replies
- 316 views
Shaggy called me at work the other day, and told me that he was tired of being homeless, and asked me if I could help him get a house. So, being the caring guy I am, I decided to build him a house, nothing to fancy, and still needs work, cause all it has is a garage, and a living room. So, I was needing a little input on how to add the interior to this model. It is scaled at 22 feet high, about 40 or so feet wide, and the garage is about 30 feet deep or maybe shorter I cant remember. Anyways, just thought I would get some advice from fellow hashers. Thanks James [attachmentid=11777]
Last reply by Odog2020, -
This little guy actually made it to dvd. He ended up being part of an intro for a childrens movie. The intro is approx 1:30 ish long its been a couple of months since I did it so forgive my long term memory.This is not the best pic of him but he will do for now. [attachmentid=12006]
Last reply by DarkLimit, -
- 4 replies
- 319 views
anyone have any idea on how to replicate this in A:M? I want to make a stainless steal refridgerator, but i need to know how to make brushed stainless steal first. Hope you gusy can help out.
Last reply by Rodney, -
- 2 replies
- 466 views
When I bought AM and saw the cool Chewbacca model (great job whoever did that), it reminded me of something I've always wanted to see: Chewie playing some chess and ripping some poor sap's arms off. I know, not terribly original, but I still want to do it. So of course, my next step was to build an opponent. And who better than the greatest rebel pilot who ever lived, the TRUE hero of the rebellion (not that twiggy blond brat, somebody hand him a samich!), a real man who doesn't eject when the going gets tough....PORKINS! Actually, as an aside here, I was very sad when William Hootkins died not too long ago, and was really weirded out too, as there's a good chance…
Last reply by Dhar, -
- 1 follower
- 12 replies
- 569 views
I'm in the beginning process of building a bed in A:M and before I go any further I'd like to know how to use the beveling feature in A:M. Any help is appreciated. Thanks in advance. [attachmentid=11818]
Last reply by jamagica, -
Dragon-man
by Zaryin- 2 followers
- 40 replies
- 3.3k views
Hi everybody. It's been a while since I posted. I was working insane hours at work, blew out my back, and got fired the next day. It was a temp job though, and I knew I would get let go soon. I now have time to work on some stuff some more. This character is my spin on the Draconian from the series of Dragonlance books. Although I have the head done I have yet to decide if I will add the detail that I have in the reference with splines, or if I will try to do it with decals. The patch count is already at over 1200, just for the head, ugh! Let me know what you think about that. The pupil of the eye will be slitted. Right now I am using the eye from my…
Last reply by Zaryin, -
- 6 replies
- 337 views
Part of my Saleen S7 model
Last reply by Zaryin, -
My demoreel
by agep- 2 followers
- 27 replies
- 2.2k views
Hello friends I'm somehow "celebrating" my 1.year anniversary with A:M and 3D (actually its little past a year). And I have put together an demoreel (warning: use of cheesy transitions and music), that shows some of my projects. The continuity in the composition is pretty bad, and I should have rendered some of the models in a better choreography, but I haven't had the time (nor the knowledge ) Let me know what you think Direct link to the demoreel (.mov, 10MB, right click and select: "Save target as...") My Webpage Regards Stian Ervik Wahlvåg
Last reply by agep, -
I finally got around to making a logo that I can put at the front of all my animations. Hmm, that means I have to make so animations first, but I could always put it infront of the already made tutorial animations?? Ahh well, without further ado, the one, the only............. EDIT: [attachmentid=11935] logo1.zip
Last reply by Mr. Jaqe, -
- 14 replies
- 1.2k views
Oh boy, here it goes. I'll probably go to hell for this or get kicked off the forum. Some may find this disturbing. I hope everyone finds it comical. Just remember it's all cinematics and pixels flying about on a computer monitor. 3.3 MB quicktime
Last reply by markeh, -
- 2 replies
- 287 views
I decided to add a decal twice to a model and one of the times have it a normal decal..(used same decal with different name) the other color the jpg shows the color-color on the left and the normal-color combo on the right [attachmentid=11915] Looks like more depth on the right here's the project with the tga decals but the fish decals are on the cd was going to animate but it's late [attachmentid=11916] Looks like if applied correctly this could be useful..will have to read the postings on this instead of tinkering blue.zip
Last reply by johnl3d, -
- 1 follower
- 16 replies
- 1.7k views
Here's the intro of a my demo reel. The link to view the clip Hope you guys enjoy it, and let me know what you think. Cheers. My Webpage My specialty
Last reply by josema, -
- 0 replies
- 218 views
all models on cd or extra cd [attachmentid=11890]
Last reply by johnl3d, -
- 2 replies
- 338 views
Hey everyone! I made my first test mini movie. Its called, "What is that?" Theres no sound yet but I'm working on it. I made this around September. I finally posted it my website. Here is the link below: http://www.freewebs.com/bluetn100/videos.htm Tell me what you think about it.
Last reply by rossk, -
Halo
by Jesus Freak- 1 follower
- 3 replies
- 853 views
I am trying to get all the Halo charactors, weapons, and the blood gulch level for AM. Right now I have the Master Chief MDL from Halo and Halo 2, I can't find out how to extract the models from the PC halo. I do have a lot of .max file which are halo 3D model for a diffrent program (I think 3D max studio) but am unable to import them even as a prop. Dose anyone have charactors and/or weapons already made in AM or know How I can extract them from the PC halo or even tell me if I can open .max files into AM. Thanks JF
Last reply by graphicguru, -
- 18 replies
- 1.4k views
Hey, it's been a while since I've posted somthing new. Since i saw that wonderful katana render, i was inspired again to make something cool with animation master. I decided to make my favorite gun. The desert Eagle .50 cal (most powerful handgun today [i belive]). Rendered with radiosity, its not quite done at 2600 patches. The bullets are modifed from the one that i made in the bullet thread in the material lab. Ben C&C wanted and welcome.... even if its harsh
Last reply by bentothemax, -
- 2 followers
- 19 replies
- 1.6k views
Just a few WIPs from my (new) portfolio What you see, has been imported from AM into either Vue or Bryce to do final renders. Constructive critique toward a new modeler couldn't hurt....
Last reply by graphicguru, -
- 21 replies
- 1.1k views
Your basic small, glass, Coke bottle. I found that I could noticeably reduce render times by separating the bottle surface into two groups, external and internal. I applied the same material to both groups but I modified the internal material instance by turning off its reflections. Even with a two reflection bounce limit it still made a difference.
Last reply by oakchas, -
- 12 replies
- 930 views
This is just a test render for a animation i intend to do in the near future... this is my first render with radiosity.... and i don't know... i think it's pretty cool. I kind of like how the walls look like cement, or at least they look like cement to me. I tweaked the cornell box a little-------> changed wall color, deleted the boxes inside, and changed the color that the lights project....in order to fit what i needed, and also added some speakers i made. For the animation: the robot has a cd player on the front of him, but i can't figure out how to model the cd tray. so i might just model a simple cd player, like the ones in cars, and just put …
Last reply by MattWBradbury, -
- 4 replies
- 458 views
Last night I got an idea of making an silly seagull, don't know why though I did not have any clear vision of how he would end up like, so I just started to spline. He is far from finish, but I think I have an good start. The wings needs a lot of tweaking, and I have no clue in how to model the tail to obtain the "style" he got so far. Anyway, after a few hours of splining I ended up with this: note that he is made just for fun. Comments or crits are highly appreciated Regards Stian [attachmentid=11774]
Last reply by KenH, -
- 2 replies
- 278 views
Just found my cd's for Magix Music maker 7 I got at a half price book store for $15 and tried my own creation and then added it to a animated material animation in AM this is the first draft of my 8sec wonder Its a wmv file to save space [attachmentid=11724] ..for $15 it looks like it could be fun TG intro.wmv
Last reply by johnl3d, -
- 2 followers
- 11 replies
- 1k views
I love animating this guy...this time I just made a short 5 second clip of his threat...here's a screen shot: spider_threats.mov
Last reply by GAngus, -
- 1 follower
- 5 replies
- 835 views
Hi guys, I did another test, here's the good stuff, you can tell what's going on and I tryed to employ some old 2D stuff into it also! It's 22 seconds long and here it is: http://www.avituchman.com/animation/test_2.mov
Last reply by robcat2075, -
- 1 follower
- 11 replies
- 745 views
I'm experimenting with some deform plug-ins and this is what came out from one of them. I'm not sure this is what I had expected, but it's interesting in some strange way. Useful? Probably not ;-) And Jim. Sorry for trashing your beautiful model :-o [attachmentid=11560] M02a.mov
Last reply by Julian, -
- 4 replies
- 399 views
I think I might have posted an earlier version of this guy before. He's hopfully for a short that is yet to come. Any suggestions? I'm not entirely sure I like how his face is or not. I was thinking perphaps a gear belt and some more ammunition. Any thoughts guys? Thanks, [attachmentid=11561] [attachmentid=11562] [attachmentid=11563] -Ethan
Last reply by Rodney, -
- 13 replies
- 934 views
Not finished, but probably never will be.. Some pics of it and a download.... Uses SimCloth for the Bonnet.... Take care, Michael Conestoga download............. Conestoga_Wagon_MRC_Rv1.zip
Last reply by Kamikaze, -
'lo, Been quite some time since I posted any work at all, mostly because my lack of webspace and ability to host. Luckely, one of my friends offered me help with both hosting of my web-page and my files. I created this intro for another friend of mine(I got like many, almost 4 ) for about 6 months ago and it's the only thing I've uploaded so far, but at least it's something, right? Info and link: http://jstudios.lutrafobic.com/index.php?side=ani PS! Contains nudity. PS PS! I can't find the project, so although I'd love to re-do it, I can't unless I'd make the entire scene again. Critique is still very much apriciated, though.
Last reply by Mr. Jaqe, -
WTC
by DanCBradbury- 1 follower
- 16 replies
- 1.1k views
This is a full size model of the WTC with a 6 ft nigel standing at it's base. I tried to add as much detail as possible to the model, and with a total of 17,000 patches i feel it came out pretty good. Let me know what you guys think.
Last reply by Mr. Jaqe, -
- 1 reply
- 255 views
Hello, This is a project if been working on for a preview of game loading screen... If been trying to get a good gold combination but the lead part is not really that good... Any suggestions any pros and coms are welcome! JuLy
Last reply by DanCBradbury, -
- 4 replies
- 538 views
Hey folks-- Anyone got a spare run cycle for the TSM1 rig lying around? If so, and you're willing to share it, please email it to me at zach AT brewstergeisz DOT cjb DOT net. Or, just post it here if you prefer. It's for my vodcast and you'll get credit. Muchas gracias!
Last reply by robcat2075, -
Mech Spider
by gre03- 1 follower
- 38 replies
- 3k views
Hi Here's a mechanical spider I modeled. My main problem is having the whole spider in the one 'model'. At the moment I have each leg in a separate 'model' so that I can change the copy/paste things quickly. But if I put the entire spider in the one 'model' it takes about 10 minutes to copy and paste one leg Does any one have any tips for faster copying and pasting or to reduce the amount of CP's quickly without changing the original shape? Comments appreciated
Last reply by Rodney, -
- 2 followers
- 11 replies
- 1.2k views
Hey Everyone! been a while since I posted, so I thought I'd show off my newly polished T. rex skull. I started building this way back when, but I just recently got my hands on a great scale model of one, so I thought I'd try to fix it (you can see an older render of it in my avatar). Some things about the render: The model is just under 4600 patches, and this render uses the cool new radiosity features, so there's just one klieg light in it, and it took just over 30 minutes to render on my 2.3 GHz Athlon64. http://www.dinocarl.com/trexskull.jpg Carl
Last reply by gazzamataz,