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A:M Forum Rules
GENERAL FORUM GUIDELINES
The A:M Forum is for technical support and the sharing of tips and ideas between users/prospective users of Hash software. It is moderated constantly by technical support representatives.
DO'S!
-Ask questions about the software.
-Assist other users... everyone was new at this once.
-Inform people of your version/platform when asking for help.
-Share resources; tutorials, models, textures, tips and techniques (link to useful websites).
-Post links to your work, or where your art is being used online (on websites, in games, toons', etc.)
-Search the A:M Forum and FAQ. The question you are about to ask may have already been answered.
-Organize and inform others about user groups, IRC chats, image and animation contests, job opportunities, etc.
-Discuss what you are working on and let everyone know about magazine reviews and articles that relate to your projects.
DON'TS!
-Do Not be rude or disrespectful or mean to other forum members in any way. Personal attacks will be removed.
-Do Not post bug/crash reports to the list (send bug/crash reports to http://www.hash.com/reports.
-Do Not complain about forum content. Complaints or suggestions can be sent directly to hash@hash.com
-Do Not reprimand other forum members for violating forum rules, that's the moderators job, which (unless you are a moderator) you are not.
-No complaining or whining on the forum or distribution of misinformation.
-No flames of any kind.
-No Off Topic posts. (Posts in the Off Topics section should be related to A:M in some form or fashion or benefit the A:M community as a whole).
-No soliciting of any kind without prior approval.
-No threads or comparisons related to other 3D Applications.
-No "Wish list" or feature requests, they should be sent to www.hash.com/reports for categorizing and prioritization (User requests define the future development of the software).
-No "me too!" posts
-No discussion of Hash Internal Affairs (finances, advertising, PR.)
-No posting of private email to the forum unless permission of the author is granted. (Private correspondence should remain private)
-No very general questions like: "how do I make a good 3D model" make your questions as complete and concise as possible.
If you have questions as to whether it's appropriate, send it to: support@hash.com, We'll be happy to let you know whether it is, or is not appropriate.
User Led Forum Considerations
Firstly and foremostly, please remember this is Martin Hash's forum and that it is every A:M User's primary resource for information about A:M. In order to remain relevant we need everyone's continuing support and interest.
Secondly, understand there is a distinction between A:M (the program) and the A:M forum. There are some topics and issues that are outside the scope of this forum and most can be deduced by reading through the forum guidelines. These include such things as Hash Inc internal policies, business practices, trade secrets, and specific plans for the future not yet publicly released. Each of these would be fascinating topics of their own but are better reserved for private communications with a representative of Hash Inc.
Related to the second, is purchasing, customer service and other areas outside the purview of the common user who may have no interest in such things; subjects relating to money exchanging hands are beyond the scope of the A:M Forum and often can lead to conflicts of interest between users and/or Hash Inc. (If Hash Inc cuts you a deal on volume purchasing it's really no one else's business). Likewise, individual complaints about a product or service are best remedied by going direct with Hash Inc representatives empowered to make decisions. Please allow them them the time necessary to resolve your specific issue and consider the cost of customized solutions.
This last area is likely the source of much confusion because many see the A:M Forum as the official outlet for Hash Inc... and it is. But the forum is not designed for conducting business and private matters best resolved by going to Hash Inc directly. Similarly, bug reports are best resolved by entering them directly into the A:M Reporting system.
Many problems can be easily addressed at the user level just by asking fellow users in the forum. If someone at Hash Inc suggests the forum as a source, it is very likely a problem can be easily resolved. For tougher issues there is even more reason to take the issue directly to the source... you don't want the issue discussed... you want it resolved quickly.
Finally, remember that we want to pass this forum on to future moderators and generations of A:M Users in the absolute best condition possible. A:M is just that good a program and is worthy of our consideration.
Thanks for making the A:M Forum a great community.
4,166 topics in this forum
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- 1 follower
- 0 replies
- 350 views
This is odd. I have version 13. I haven't tried the new download system yet. However today, every time I start the program I have to enter my registration. This hasn't happen to be before. Anyone had this experience?
Last reply by bighop, -
- 2 replies
- 350 views
Alright - I am simply trying to create a walk cycle and having problems.... when you move one of the foot targets forward to step forward, you obviously have to move the hips bone to line up above it - that moves the whole character forward. Throughout the whole walk cycle do you move the "root" bone to keep it centered the whole time? Also, when you "copy keyframe" and "paste mirrored" it doesn't seem to paste the root bone? Can someone fill me in on what I am missing. Thanks - Eric
Last reply by flashawd, -
- 0 replies
- 349 views
i want my camera to swing around an object while facing it the whole time, but when i tried, every frame turns the camera further away. i tried going to the last frame and pointing the camera to it but it didnt work...how can i do it?
Last reply by digitalmunkey141, -
- 1 reply
- 349 views
Everytime I try to load stage, it says "parameter incorrect". I am trying to follow online manual, any help appreciated...
Last reply by Steven547, -
- 1 reply
- 349 views
i was trying to experiment with some facial expressions i thought i could copy and paste the pose set on one side of the characters face to the other side of the face in the second pose but i couldnt get it to work properly
Last reply by KenH, -
- 1 reply
- 349 views
i recentaly saw a cool wizzard use in witch a font wizzard was used to make a fish that was golden brown and still smiling and that got me thining , is there a wizard that would take a picture and create a model from it ( noting that it woud need to be cleaned up ) .
Last reply by brainmuffin, -
- 0 replies
- 349 views
I just downloaded the Mac help file and upzipped it. Inside are three more files. Where do they go? Do I replace the current 'technical reference' folder inside the Animation Masster 15.0 folder?
Last reply by bubba, -
- 1 reply
- 348 views
is there a irc or chat channle for hash inc.?
Last reply by Rodney, -
- 2 replies
- 347 views
Hi - I am trying to animate a character doing a 360 degree turn, and I noticed the root bone is not in the center of the char. How do I move the root bone independly w/o moving all the other bones? Thanks - Eric
Last reply by flashawd, -
decals
by Stronghorn- 1 follower
- 1 reply
- 347 views
when applying a decal to a object like a vase, how do you get it cover uniformly? Thanks for your help.
Last reply by zandoriastudios, -
- 0 replies
- 347 views
im using the tool know as a rotoscope to help we draw some items but for the life of me i cant get the rotoscope to show more that what seams like 25% transparancey is there a way to change this to 100% as i am using a pict with may dark colors and they are not usable when its dimed
Last reply by Master chief, -
- 2 replies
- 347 views
Hi - I need to create a golden planet w/ a glow around it - for the planet I just used a sphere, and created a material for it - but I noticed the "glow" in the property attributes doesn't have any sub setting, there is just an off and on. Is there a combo of other property attributes that I can use to get the effect I am looking for - just a glow around the planet - thanks for any suggestions.
Last reply by flashawd, -
- 1 reply
- 347 views
I am exporting a character with Animation to Quest with the Osidian-Export. Now I got the problem, that the character is always coming in mirrored (that means what was on the right will be one the left. To solve this, I would go the easy road and do all the animations visversa. But now I made a mistake and animated not mirrored. So is there a plugin or a function which can bring all the animation in the action from one side to the other and visversa? *Fuchur*
Last reply by robcat2075, -
- 1 reply
- 347 views
Hi - I am working on a character for a client and she want the char's cheeks to turn pink at a certain point in the animation. Is this possible to do w/ a decal in an action over let's say one second - having the decal transparent at 0 - then non-transparent at one second? Or even set as a pose slider? Any suggestions on how to solve the cheek problem would be great. Thanks - Eric
Last reply by flashawd, -
- 1 follower
- 1 reply
- 346 views
I am trying to do Exercise 8 and I have an issue. I do not see an expansion icon next to rubber in the workspace. Is there a problem with my model? I am using the 2006 CD thanks
Last reply by tysono_71, -
- 1 reply
- 346 views
ok this may sound as a really stupid question but how cana decently looking flame be products, ie how can i make my tank burst into flamly goodness
Last reply by robcat2075, -
- 0 replies
- 346 views
First off WELCOME! I came here to this program and these forums around one year ago. Biggest lesson I learned was to listen to the advice you find here. An enormous wealth of knowledge just flows here. And the ease at which these folks here give out solutions or advice is amazing as well. My point basically is........................ This forum is as valuable to you as that A:M cd. Maybe more so. Again.........WELCOME! Gene Spleengene Animations (A NONprofit Studio LOL)
Last reply by TheSpleen, -
- 2 replies
- 344 views
This is a visual tutorial Red ball with simple black and white decal Key color not set both colors show. Key color set to black, black portion does not show Key Color set to white, white color does not show This was done in v14a keycolor.mov
Last reply by phatso, -
- 3 replies
- 344 views
ok i was wondering if there was any way to remove the lines of a model but not the points that make them , i know due to importing models i have had this a few times but i though this was just a clean up issue.
Last reply by johnl3d, -
- 1 reply
- 344 views
i have a texture that i want to rotate around a block at a constant speed continualy is there a way to set a action to get the texture to move on the object with out any stalling parts?
Last reply by johnl3d, -
- 2 replies
- 343 views
Hi, I'm working on rigging my first character, and I'm using the 2001 rig as a basis. However, my abstract character design requires the elbow joint to be a ball joint as opposed to one that is limited to only bend one way. Basically, I can rotate the bicep bone exactly as I want; in all directions -- but I need to be able to do the same with the forearm bone. I'm pretty sure this is a matter of changing some settings for the forearm bone in the PWS. Could someone please try to explain how I would go about making the required change? I am suspecting it might have something to do with euler limits... but please specifiy exactly where and what I need to change. Thank…
Last reply by edlundart, -
- 1 follower
- 1 reply
- 343 views
I am trying to find tutorial on how to texture clothing. Not just simple textures but fine details and patterns.No luck so far.
Last reply by itsjustme, -
- 1 follower
- 0 replies
- 343 views
Hello, I know this have been covered before, but I'm not getting it. I followed the tutorial several times, but it does not work for me. I made a simple model. I followed the steps for bounding the bones. But when I apply an action to it, it freaks out! Does v14 resolve any of this? I know I must be missing something, but I have no idea what. Any help would be great! **The biggest problem is the legs, the knees bend backwards. I didn't rotate any bones, so I don't know how that could happen.
Last reply by bighop, -
Hello - I created a model and the rigged him, and then did all the poses - then started the chor. I realized I needed another pose, so I went back and created it, but it will not work in the current chor. I pulled it into a second chor to test it and it worked fine. Any ideas? Thanks
Last reply by flashawd, -
- 2 replies
- 343 views
Hello - I have a client that wants her character to have non-material hair. Does anyone know of an older tutuorial that might be out there on methods to model the hair? Thanks - Eric
Last reply by flashawd, -
- 1 follower
- 1 reply
- 342 views
ok heres the deal 1 have one tank modle comprised of a base bone the turret and the gun barrel i have it sit still from time 0 to 5 seconds from 5 to 10 seconds the turet moves left 45 degrees then right 90 then back left 45 from 10 to 15 seconds the barrel does the same thing only up and down and from 15 to 20 seconds the tank moves forware out of frame as far as a know this was simpal but when moving through the animation using the preview bar starting from frame 0 it starts moving forward and the 2 seperate turret movments are combined as well , what am i doing wrong
Last reply by Caroline, -
- 1 follower
- 1 reply
- 342 views
How do you create text in animation master v13 I need really cool text.
Last reply by Caroline, -
- 1 reply
- 342 views
ok futhering my work on trying to make my dark matter effects i found that one basic once can be created by using toon lines, but this seams to be a full on off aspect. is there a way to render one object with toons on while the rest of the sceen stays normal?
Last reply by robcat2075, -
Edit: I guess i should have posteed this in the introductions page but o well.....also if you are using firefox or have a slow connection you may not be able to view my videos Hello...I thought Id just introduce myself or something. My name is Kevin and i'm 17yrs old, I got animation master on august 9th. I became interested in animation 2 years ago when i discovered a shareware program called Blender3D, I used it for a science project, but after that i didn't have time to learn about the software. But now I do have time and I decided to buy software. I have finished the requirements for the certificate thing. Instead of posting on every single topic I just put all m…
Last reply by Kobbs, -
Hi - I did something wrong when rigging this character (newbie rigger) - I used the 2001 Skeleton from ex 13 in the manual. Below are two images - one of the skeleton, and one of the char brought into an action - she if offset to the left as you can see - can anyone tell me what I did wrong. Thank you - Eric
Last reply by flashawd, -
- 0 replies
- 341 views
I heard there`s something new about how the diplacementmap is handled. Where can I find something about it? Maybe Tut, examplesß Thank you Jake
Last reply by jakerupert, -
- 1 follower
- 0 replies
- 341 views
Ok, I know this can be done but I can't remember how.....I have several lights and cameras set up. How do I turn off the direction lines or what ever they are called, so my work space is not so cluttered. I don't mean turn off the camera, but the lines that show where it is pointed.
Last reply by bighop, -
- 3 replies
- 340 views
hi i was watching a dvd called "learning 3d animatipn with jeff lew". he showed that a video could be put into animation master, example: seeing a person move and have ur model move like him, but he didnt say how he was able to put a video in the hash program :s can any one tell me how? thx
Last reply by Eric2575, -
- 1 follower
- 4 replies
- 340 views
Currently using v19.op but want to see if there's a newer version I could install but when I try to go to the AM FTP site it wants to open up Edge. Is the FTP site where you get updates? Been so long since I've done that and don't remember. Am I going to the wrong link? Any help appreciated.
Last reply by itsjustme, -
- 2 replies
- 339 views
Hi - I created a character and created all the 9 mouth alphabet positions for the character as pose sliders and named them appropriately. I created a new action and dropped in "secret" audio clip from KeeKat Tutorial. I made a new dope sheet for it and it automatically filled in everything. The problem is his mouth isn't moving, but everything is set up and working fine - when I scroll over the audio all the pose sliders are moving back and forth as they should - just no mouth movement. I tested it w/ KeeKat and it worked fine, so the issue is something I did with this model. Any ideas what I might be doing wrong? Thanks - Eric
Last reply by flashawd, -
- 2 replies
- 339 views
ok i know that its going to take a sprite based effect to pull of the plasma bullet effect im going for , what i want is to have a spining gloing bullet shape followed by 2 rotating plasma trails , thats the part i cant figure out , i though i could use 2 splines but have yet to get them to actualy work with them
Last reply by Master chief, -
- 3 replies
- 338 views
I am working on a new character and was doing a quick render and the render came out w/ a black line around the eye - I haven't changed anything in the advanced options - it almost looks like a toon render, but toon render is off - anyone know what I am doing wrong?
Last reply by flashawd, -
- 2 replies
- 338 views
Hi guys, i am animating a charater, its pretty cool, but i m having problems with key framing, how can i learn how to key frame, any book or vedio lesson, will be appreciated.
Last reply by petokosun, -
- 1 reply
- 338 views
ok what im looking for is a thruster graphic , if you seen any psi phy and such you will know what im taking about , you have a port on some jetspack / fighter and with a epic push of a buttion the hero jets away with the girl with flaming jets following them , its the jets im looking for , and any suggestions would be nice
Last reply by johnl3d, -
- 1 reply
- 338 views
Hello all, I am following along with the online tutorial for FW-190 fighter. I can not seem to get the measurements to match up to what is shown in the start of the tutorial. I do not know how important this but I press on making sure the scale matches in the different views when I put a new rotoscope. My second issue that makes me wonder if the part I am stuck on has something to do with it is after I create the six point spline for the first wing I group select it, go to top view using the number pad on the keyboard, move the selected spline and click the extrude button. After I do this the extruded portion goes off in the exact opposite direction from what is shown i…
Last reply by robcat2075, -
- 1 follower
- 2 replies
- 337 views
I've real new here and still learning my way around the program. I've been trying with no luck on useing a ftp program to get into ftp.hash.com/pub. I was wondering is the site down or do you need a password to get in? Thanks
Last reply by nvoutback, -
- 1 reply
- 337 views
Hi - I am working on another dental animation and need to show a hot stimulus on the teeth to show expansion and decided to use a cup of coffee - does anyone have a steaming cup of coffee they have done, that they can show me, so I can get a visual of how you did the steam, or something similiar that is "steaming". Thanks, Eric
Last reply by flashawd, -
- 1 follower
- 1 reply
- 336 views
Hi, I'm interested in getting into Animation Master, I have very little experience with modelling software (only Sketchup) but would like to use Animation Master for some top down game dev. I'm working on a top down game with pre rendered graphics, but so far I've only used pre made sprites, which I want to replace with my own. I'm working on a MacBook though and was wondering if this OS is still supported? And maybe there are some people who can give me some tips at the same time on how to start. That'd actually be great. So far what I've seen the software looks intuitive, which is actually what I'm looking for.
Last reply by robcat2075, -
- 1 follower
- 2 replies
- 336 views
I have this issue every year, I buy the sub and then it shoots me a link and that link only takes me here to the forum. What can't Hash make a dedicated download link in the store and once I have my serial I can just activate it? Does anyone have the link to the software? Thanks
Last reply by Fuchur, -
- 0 replies
- 335 views
Has anyone completed exersize 20 of the 2006 manual? I was able to complete it all the way to the end then it crashed when turning on draw for the hair. From then on it was impossible to reload the project file wihtout getting an error. I have submitted an error report to Hash but will also include the PRJ file here to see if anyone else can load it. [attachmentid=23103] Ex_20.zip
Last reply by rbjohnsn, -
please does any body know how i can make light show with the rays showing.
Last reply by petokosun, -
- 1 follower
- 1 reply
- 335 views
Is Bit map plus built in to AM now?
Last reply by HomeSlice, -
- 0 replies
- 334 views
Hey guys. So I have created a live webcam chat room. If you have a webcam and mic you can grab a cam slot and chat, otherwise it doubles as a text chat room. It can be found at http://www.stickam.com/profile/animation It should be up most all the time, note you have to register (free) with stickam.com to use the cam slots. See you there! Oh, and it is called Animation Station.
Last reply by Heath_Naylor, -
- 1 follower
- 0 replies
- 334 views
Hello all, I'm working on a small project, and I need a chalkboard. A free standing chalkboard. Does anyone have one or know of anywhere I can download one? Thanks
Last reply by bighop, -
- 1 follower
- 0 replies
- 333 views
I down loaded the web version, and I have to enter my name and organization every time I start this thing. I'm on a Mac, did I miss something in the install?
Last reply by bighop,