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A:M Forum Rules
GENERAL FORUM GUIDELINES
The A:M Forum is for technical support and the sharing of tips and ideas between users/prospective users of Hash software. It is moderated constantly by technical support representatives.
DO'S!
-Ask questions about the software.
-Assist other users... everyone was new at this once.
-Inform people of your version/platform when asking for help.
-Share resources; tutorials, models, textures, tips and techniques (link to useful websites).
-Post links to your work, or where your art is being used online (on websites, in games, toons', etc.)
-Search the A:M Forum and FAQ. The question you are about to ask may have already been answered.
-Organize and inform others about user groups, IRC chats, image and animation contests, job opportunities, etc.
-Discuss what you are working on and let everyone know about magazine reviews and articles that relate to your projects.
DON'TS!
-Do Not be rude or disrespectful or mean to other forum members in any way. Personal attacks will be removed.
-Do Not post bug/crash reports to the list (send bug/crash reports to http://www.hash.com/reports.
-Do Not complain about forum content. Complaints or suggestions can be sent directly to hash@hash.com
-Do Not reprimand other forum members for violating forum rules, that's the moderators job, which (unless you are a moderator) you are not.
-No complaining or whining on the forum or distribution of misinformation.
-No flames of any kind.
-No Off Topic posts. (Posts in the Off Topics section should be related to A:M in some form or fashion or benefit the A:M community as a whole).
-No soliciting of any kind without prior approval.
-No threads or comparisons related to other 3D Applications.
-No "Wish list" or feature requests, they should be sent to www.hash.com/reports for categorizing and prioritization (User requests define the future development of the software).
-No "me too!" posts
-No discussion of Hash Internal Affairs (finances, advertising, PR.)
-No posting of private email to the forum unless permission of the author is granted. (Private correspondence should remain private)
-No very general questions like: "how do I make a good 3D model" make your questions as complete and concise as possible.
If you have questions as to whether it's appropriate, send it to: support@hash.com, We'll be happy to let you know whether it is, or is not appropriate.
User Led Forum Considerations
Firstly and foremostly, please remember this is Martin Hash's forum and that it is every A:M User's primary resource for information about A:M. In order to remain relevant we need everyone's continuing support and interest.
Secondly, understand there is a distinction between A:M (the program) and the A:M forum. There are some topics and issues that are outside the scope of this forum and most can be deduced by reading through the forum guidelines. These include such things as Hash Inc internal policies, business practices, trade secrets, and specific plans for the future not yet publicly released. Each of these would be fascinating topics of their own but are better reserved for private communications with a representative of Hash Inc.
Related to the second, is purchasing, customer service and other areas outside the purview of the common user who may have no interest in such things; subjects relating to money exchanging hands are beyond the scope of the A:M Forum and often can lead to conflicts of interest between users and/or Hash Inc. (If Hash Inc cuts you a deal on volume purchasing it's really no one else's business). Likewise, individual complaints about a product or service are best remedied by going direct with Hash Inc representatives empowered to make decisions. Please allow them them the time necessary to resolve your specific issue and consider the cost of customized solutions.
This last area is likely the source of much confusion because many see the A:M Forum as the official outlet for Hash Inc... and it is. But the forum is not designed for conducting business and private matters best resolved by going to Hash Inc directly. Similarly, bug reports are best resolved by entering them directly into the A:M Reporting system.
Many problems can be easily addressed at the user level just by asking fellow users in the forum. If someone at Hash Inc suggests the forum as a source, it is very likely a problem can be easily resolved. For tougher issues there is even more reason to take the issue directly to the source... you don't want the issue discussed... you want it resolved quickly.
Finally, remember that we want to pass this forum on to future moderators and generations of A:M Users in the absolute best condition possible. A:M is just that good a program and is worthy of our consideration.
Thanks for making the A:M Forum a great community.
4,160 topics in this forum
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lightning?
by cuboos- 1 reply
- 483 views
can anyone show me a good tutorial for making lightning and electrical effects in A:M and i would like a tutorial for making mussel flashed for guns
Last reply by Stuart Rogers, -
- 1 reply
- 500 views
Can someone point me in the right direction for an explanation on how to use constraints to have an actor grab and hold objects in his hand? I have his fingers wrapped around the object (in my case, the hilt of a sword). Do I have to constrain the hilt bone to the hand or finger bones or vice versa? Do I use translate to and/or kinematic constraints? Nothing I try seems to get the object to stick in its original position. For example, the hilt of the sword jumps to the outside of the hand.
Last reply by luckbat, -
- 1 follower
- 1 reply
- 459 views
What shapes work best, to get the type of emitting you need. I've tried many shapes, each get a different emitting. egg, flat bull's eye, ball, cone, cube, etc. also is there a way to controll which part of the emitter shape does the emitting? Thanks, Chip
Last reply by KenH, -
- 1 reply
- 518 views
John Bailey Exercise 1 4/10/06 Here's my first submission. Hope everything works. I wasn't quite sure what the assignment was exactly, so the I just formed the pose by using only the Pose sliders. I did cheat a little to get both of Keekat's feet aligned on the ground (the rig slider leaves his right foot slanted and that bothered me). I didn't animate him. http://media.putfile.com/Exercise-1-44
Last reply by Rodney, -
- 1 follower
- 1 reply
- 520 views
While working through this exercise I have found that when the animation is played the door starts slowly opening from frame one until the end of the sequence even though I have not animated it until the middle of the sequence. How would I make it so that the door does not move until the middle of the sequence? Thank you for your help.
Last reply by luckbat, -
- 1 reply
- 455 views
Is there anyway to recreate a plasma ball in Animation Master? Like electric bolts of various colors contained in a glass sphere?
Last reply by luckbat, -
- 1 reply
- 395 views
I did it. [attachmentid=16032]
Last reply by Leo73, -
John Bailey Exercise 3 4/12/06 [attachmentid=16043] Have I found the right place to post? I think I've also figured out how to get a jpg. My first one was a screen print.
Last reply by robcat2075, -
- 2 followers
- 1 reply
- 506 views
Well this is my version of "can you say that", I think the first part, the eyes moving from side to side, is a bit to fast, but I don't know if there is any way of adding frames to the begining of the animation so that I can move the key frames to slow it down a little. a_secret_2.zip
Last reply by howboring, -
- 1 reply
- 462 views
I'm very sorry if this issue was discussed. I have the edition of Animation Master with the Gorilla on the CD. How is this edition different than the new Yeti edition. I plan to upgrade but I just want to know the new features and changes to the program. Thank you.
Last reply by luckbat, -
- 1 reply
- 455 views
here's my effort at the sedan, I had a lot of trouble getting the coluor on the wheels for some reason. sedan2.mov
Last reply by Leo73, -
- 1 reply
- 421 views
here's my version of the plane. i had some trouble getting the decals on, but I think they look ok. I will have to animate the prop and make it fly sometime.[attachmentid=16187] plane2.mov
Last reply by Leo73, -
cd library
by dreuie- 1 reply
- 509 views
does any body have a link where i can download such file
Last reply by JoakimL, -
- 1 follower
- 1 reply
- 327 views
I am trying to do Exercise 8 and I have an issue. I do not see an expansion icon next to rubber in the workspace. Is there a problem with my model? I am using the 2006 CD thanks
Last reply by tysono_71, -
- 1 reply
- 519 views
I am a new AM user and am haveing problems. In exersize 6 of the instruction manual" The Door Is Stuck", I can't seem to make the charactors feet stay up against the door for any length of time. The automaticaly come down no matter what frame I animate them to come down. Can any body help me?
Last reply by Stuart Rogers, -
- 1 reply
- 448 views
A lot more simple than that giraffe. marble.mov
Last reply by Leo73, -
- 1 reply
- 494 views
I tried doing this one from the manual but hte flag pole was moving with the flag, so I used the video tut. waving_the_flag.mov
Last reply by Leo73, -
- 1 reply
- 434 views
I was wondering if there was a way to prevent Eddie from rendering with a cartoon look as he naturally does. I would appreciate any help.
Last reply by Rodney, -
- 1 reply
- 385 views
Rod, Would you rather we each had our own thread that we placed all out exercises in (Like in the ABC), or (Like I've been doing) putting exercise # 5 in the Exercise # 5 thread with everyone elses #5? I've read people saying to do it both ways. Which would you prefer?
Last reply by Rodney, -
- 1 follower
- 1 reply
- 679 views
From this thread... If anyone knows of additional tuts or discussions on these areas please post here or in the above thread so they can be added. My list so far: [attachmentid=16606] Cheers, Rusty
Last reply by martin, -
- 1 reply
- 387 views
Ok, never mind the title. I figured it out. Hello, my name is Christopher Harris and I'm an aspiring animator. I'm really wanting to help on the TWO project before its to late, so if anyone could review some of my animation skill, that'd be great. First, to let you know a litte bit about my skill level: I cannot model worth a flip, so I can't help with that. I can animator fairly well but I'm improving quite a bit. I can write screenplays (I've been produced in two other countrys) I can storyboard. And that's about it. I'd really like to animate for the TWO project. So if the animation directors are out there, PLEASE CONSIDER ME. I'…
Last reply by Rodney, -
- 1 follower
- 1 reply
- 413 views
In v8.0 I knew how to do a frame burn for the frame counter on my renders, but in v12.0 I don't know how. Has the function been discontinued?
Last reply by rusty, -
- 1 reply
- 473 views
Hi Rodney, Just wondering what we do when we finish the lessons... move on to the boot camp? How long to the new certificates come out? Thanks, John Booker
Last reply by Rodney, -
- 1 reply
- 350 views
Hello, I just received my copy of A:M a couple of days ago and installed it on my Win2K machine. When A:M loads, I receive two error messages (not exact messages but similar as I'm not at that computer right now): 1.) "Could not load...H3ds.hxt. Could not find the specified module" and 2.) "Could not load...GridTurbEx.trb. Could not find the specified module." Both of these files are in the directories A:M is trying to find them in. When I move these two files out of their respective directories I no longer recieve these messages. I tried installing A:M on a different WinXP machine and it starts up fine with no error messages. On a separate issue whenev…
Last reply by KenH, -
- 1 reply
- 491 views
You asked: I am a new user of A:M and I'm having trouble importing Illustrator files into A:M. I have done this: plugins> wizard> AI> then browse to my file, adjust the settings, but nothing happens. Can you guys give me a hand? what are you trying to import into A:M? The AI wizard is mostly for importing AI vector files into A:M in order to make them 3D. It will extrude a shape created in AI, but it will not take an AI graphic that appears to be 3D and make it 3D... (if that makes any sense( Post the graphic here as a jpg, and expand on what you want to do with it.
Last reply by oakchas, -
- 1 reply
- 553 views
Hey, all-- I'm wondering if there is a (glaringly obvious, which I missed?) function in A:M that allows you to subdivide a model's mesh to increase patch density--automatically generate splines halfway between existing splines, so that if you need more control points down the line you can add them, so that it doesn't have to be done by hand? Cheers-- Mark
Last reply by luckbat, -
- 1 reply
- 461 views
Hello Everyone! I recently purchased Animation Master after seeing it demonstrated by the fabulous James Hash. The robustness of A:M blew my mind. Name: Cole Cash Exercise completed: Exercise 1 date completed: 05/22/2006 Instructor: Tao:AM Comments: The tutorial was simple yet you learn a great deal about the navigation tools. Every time that I dropped KeyKat into the Chor his left right foot seemed to be twisted. I tried to drop him into the chor several times and even re-installed A:M. I finally solved the problem by rotating the (I believe) null. On to exercise 2!
Last reply by MMZ_TimeLord, -
- 1 follower
- 1 reply
- 437 views
How do we render the background as one color besides black? We want to edit our cat into a film so it is dancing with a live person. Our teacher can't figure it out when he is supposed to help us!
Last reply by steve392, -
- 1 follower
- 1 reply
- 559 views
i've been having a heck of a time learning how to model with splines. i would like to announce i have successfully attached a leg after numerous tries and i do mean numerous. call me crazy but i'm on to the arm. richie
Last reply by Stuart Rogers, -
- 1 follower
- 1 reply
- 501 views
are there any common errors when working with splines? what constitutes good spline continuity verses bad spline continuity? rich
Last reply by Stuart Rogers, -
- 1 reply
- 455 views
Running Yeti, downloaded and installed 12 (v+). I can't remember if I ran the installation from the CD. At any rate, I hit the help button and got a message that the help file couldn't be found. I dragged it over from the CD and now all is well, but it occurs to me that the help file I am using is probably a bit out of date. Does the FTP site normally keep updates to the help file? -Andy
Last reply by WillP, -
- 1 reply
- 488 views
Is there any way to delete a pose from the pose slider box? I delete it but it still remains, and I want to reduce clutter. This is really wierd, but I went as far as to delete the whole relationships folder for one of my characters, however, the "deleted" poses are still listed in the pose slider box!
Last reply by robcat2075, -
- 1 reply
- 445 views
so whats happened to the image contest? have hash pulled the plug on it. its like half the years gone by and no word.....
Last reply by Paul Forwood, -
- 1 follower
- 1 reply
- 495 views
This is really driving me nuts! ATM I only have my workstation to render with, so I do my rendering when I got to bed, and work with the footage the next morning. Each time (twice now) I have tried to render at some point the program just stops. I check my PC and the program is turned off, and I have not movie. I use Avid Express to edit with so I export to Quicktime at DV resolution @ 29.97 fps. I am exporting using the 2D render, and for shot stills it works. Is there an issue with QT render? Or could it be my virus software? PLEASE HELP!!!
Last reply by robcat2075, -
- 1 reply
- 634 views
i have some characters that need bones i want to use them in movie 1st chara is a monster 2th a ninja 3th the man under mask 4th old guy 5th old werewolf i will post pictures of them so that u can see if you can handle it and then i will post the models I hope you guys can help me its very important btw this is what i need pose sliders at eyes hands mouth the model has to be able to move smooth and fight like a martial artist
Last reply by stinkyu111, -
- 1 reply
- 475 views
when I import a model into a new project, I lose sight of the already posed actor that came from the A:M actor library. Where did it go? how do I get it back? Is there a size difference from the imported model and the A:M actor?
Last reply by KenH, -
- 1 reply
- 391 views
is there anyone who can tell me how to make a mouth, nostrils, and/or eye sockets?
Last reply by oakchas, -
- 1 reply
- 465 views
Where do I find all the techtalk-movies?
Last reply by Fishman, -
- 1 reply
- 418 views
I have been trying to install AM 2005 on my new mac that runs osx tiger. the software installs onto to computer but when i try to open the program it says "the program (AM) has quit unexpectedly" i tried to look at downloads off hash.com but there where no upgrades for 2005 just 2004 and 2006. does anyone have a clue as to what is going on? thanks
Last reply by vontetzel, -
- 1 reply
- 398 views
Hi: I applied a decal (planar) and it looks well. But when I open the project , I saw the decal looks bad. A very poor quality. When I render it looks well but i need to see it better at AM when I´m working Help, please Véctor P.S: Ooops! I missed to say the image is white and black but as RGB image
Last reply by KenH, -
- 1 reply
- 413 views
Hi Shannon here...New to AM and forum. I have been working on exercises for a week now and I am up to the Fighter Plane. When extruding the shape of the plane I noticed it seemed sharp the shape is not totally rounded between control points. My wheels are stiff (not round) I clicked on the smooth button for control points and no change. Im sure I've done something stupid but cant figure it out...Help Please.
Last reply by mtpeak2, -
- 1 reply
- 408 views
After a torturous 20 months of where I couldn't get A:M to run on my clunky old computer, I now have a new machine so it's working again... but crashing a lot, even with my old models. The main problem is I have an antiquish A:M2000 v. 8.5, and the new machine runs under Windows XP. I intend to step into the 21st century with an upgrade to the newest version of A:M early next month, so I am getting excited (a gross understatement) about soon being able to start modeling and animating again. Am I going to experience a high amount of future shock when I upgrade due to all the improvements? I remember hearing about u-v mapping, and I'm looking forward to that since I…
Last reply by Dhar, -
- 1 reply
- 412 views
I am working on this tutorial and one thing I notice is that the mouth doesn't close after talking (during the pauses of the sentence). I notice on a lot of the examples that it does close. Can some one please share the "secret" with me (I promise I can keep it ) on how to make the mouth close? It looks much more natural when his mouth closes when he is not talking. Thank you.
Last reply by Rodney, -
- 1 follower
- 1 reply
- 378 views
Several of the tutorials I've found on-line as well as some from the A:M training videos show a color picker on Windows that's much more usable than the one I get when I try to pick colors. How do I turn it on? Is it a plug-in I can download from somewhere? Thanks
Last reply by zandoriastudios, -
- 1 follower
- 1 reply
- 479 views
I cannot figure out how to render my projects to where they run smoothly. They play as if they are a ticking clock. Stop,go,stop,go,stop,go. This even happens after the file has been completely loaded and played several times. How do I stop this?
Last reply by Rodney, -
- 1 reply
- 477 views
hey there, just wanted to say how cool it was for Hash to have a booth @ the convention in Chicago. definately one of the highpoints of my visit. great job of showcasing what a tight proggie you guys offer and i hope it brought more converts to our cause.
Last reply by NONBELIEVER, -
- 1 reply
- 434 views
hey, i was wondering, is there a way to delete poses in the pose slider box?
Last reply by Eric2575, -
- 1 reply
- 552 views
I did a search in the foums here for "fatguy" to get the fatguy model I saw in the video tutorials, found where I could download him from (ftp://ftp.hash.com/pub/Data/HASH2001/Data/Models/Actors/FatGuy/) However, whern I try to import him, it appears to load ok although the object in the PWS as no name. But there are named groups, bones, etc... However, when I try to open the model in a modeling window, I get the following error using A:M 2006 v13.0e...
Last reply by WillP, -
- 1 reply
- 471 views
Hello all, I have just got up and running (unlike my animations) with AM 13, which is my first outing of any sort with 3D software. Im a Graphic Designer by trade and have always drawn things in my spare time, and im hoping start to bring a few things to life. Just thought Id mention to anyone about to buy or upgrade to V13 that on a Mac you will require an OS of 10.4.6 not 10.3.9 as stated on web and packaging, this caught me out on arrival of software. No probs though all up and working. Ive got to now concentrate and focus on getting the tutorials done before I can really start to play. I have a copy of the complete guide coming next week so I should h…
Last reply by Rodney, -
- 1 reply
- 463 views
hi i am new at cgi animation and i was thinking about buying animationmaster, but i have not seen A:M used in any major film. and i was wandreing if you could still get good enough picture quality for A:M to be used with live action. I know that the quality of the model is by the modelor but can you still get the same effects as with all the major animation software? well i am a beginer and i just neeed a program to start into 3d animation. so just tell me waht you think about animation master.and show me any videos you have made or any pictures. email me at billypuddels@yahoo.com i am usaly on aim my screename is AH a mongoose's …
Last reply by Rodney,