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A:M Forum Rules
GENERAL FORUM GUIDELINES
The A:M Forum is for technical support and the sharing of tips and ideas between users/prospective users of Hash software. It is moderated constantly by technical support representatives.
DO'S!
-Ask questions about the software.
-Assist other users... everyone was new at this once.
-Inform people of your version/platform when asking for help.
-Share resources; tutorials, models, textures, tips and techniques (link to useful websites).
-Post links to your work, or where your art is being used online (on websites, in games, toons', etc.)
-Search the A:M Forum and FAQ. The question you are about to ask may have already been answered.
-Organize and inform others about user groups, IRC chats, image and animation contests, job opportunities, etc.
-Discuss what you are working on and let everyone know about magazine reviews and articles that relate to your projects.
DON'TS!
-Do Not be rude or disrespectful or mean to other forum members in any way. Personal attacks will be removed.
-Do Not post bug/crash reports to the list (send bug/crash reports to http://www.hash.com/reports.
-Do Not complain about forum content. Complaints or suggestions can be sent directly to hash@hash.com
-Do Not reprimand other forum members for violating forum rules, that's the moderators job, which (unless you are a moderator) you are not.
-No complaining or whining on the forum or distribution of misinformation.
-No flames of any kind.
-No Off Topic posts. (Posts in the Off Topics section should be related to A:M in some form or fashion or benefit the A:M community as a whole).
-No soliciting of any kind without prior approval.
-No threads or comparisons related to other 3D Applications.
-No "Wish list" or feature requests, they should be sent to www.hash.com/reports for categorizing and prioritization (User requests define the future development of the software).
-No "me too!" posts
-No discussion of Hash Internal Affairs (finances, advertising, PR.)
-No posting of private email to the forum unless permission of the author is granted. (Private correspondence should remain private)
-No very general questions like: "how do I make a good 3D model" make your questions as complete and concise as possible.
If you have questions as to whether it's appropriate, send it to: support@hash.com, We'll be happy to let you know whether it is, or is not appropriate.
User Led Forum Considerations
Firstly and foremostly, please remember this is Martin Hash's forum and that it is every A:M User's primary resource for information about A:M. In order to remain relevant we need everyone's continuing support and interest.
Secondly, understand there is a distinction between A:M (the program) and the A:M forum. There are some topics and issues that are outside the scope of this forum and most can be deduced by reading through the forum guidelines. These include such things as Hash Inc internal policies, business practices, trade secrets, and specific plans for the future not yet publicly released. Each of these would be fascinating topics of their own but are better reserved for private communications with a representative of Hash Inc.
Related to the second, is purchasing, customer service and other areas outside the purview of the common user who may have no interest in such things; subjects relating to money exchanging hands are beyond the scope of the A:M Forum and often can lead to conflicts of interest between users and/or Hash Inc. (If Hash Inc cuts you a deal on volume purchasing it's really no one else's business). Likewise, individual complaints about a product or service are best remedied by going direct with Hash Inc representatives empowered to make decisions. Please allow them them the time necessary to resolve your specific issue and consider the cost of customized solutions.
This last area is likely the source of much confusion because many see the A:M Forum as the official outlet for Hash Inc... and it is. But the forum is not designed for conducting business and private matters best resolved by going to Hash Inc directly. Similarly, bug reports are best resolved by entering them directly into the A:M Reporting system.
Many problems can be easily addressed at the user level just by asking fellow users in the forum. If someone at Hash Inc suggests the forum as a source, it is very likely a problem can be easily resolved. For tougher issues there is even more reason to take the issue directly to the source... you don't want the issue discussed... you want it resolved quickly.
Finally, remember that we want to pass this forum on to future moderators and generations of A:M Users in the absolute best condition possible. A:M is just that good a program and is worthy of our consideration.
Thanks for making the A:M Forum a great community.
4,142 topics in this forum
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- 1 follower
- 2 replies
- 209 views
I've real new here and still learning my way around the program. I've been trying with no luck on useing a ftp program to get into ftp.hash.com/pub. I was wondering is the site down or do you need a password to get in? Thanks
Last reply by nvoutback, -
- 1 follower
- 2 replies
- 463 views
are their any window models like these. http://www.gpschools.org/ci/images/west.jpg
Last reply by SplineSoup, -
- 1 reply
- 248 views
I just bought this and wondering how I can import my project to video format, to import into final cut timeline. Thanks! Kris
Last reply by Jeetman, -
- 6 replies
- 421 views
But I can't member how. here's the scene: 1.I want to have a cannon fire off screen. 2. reaction to firing causes cannon to roll across screen from right to left. 3. pause 4. cannon fires again. 5. reaction causes cannon to roll (funny path spiral) away from camera 6. pauses 7. cannon fires again. 8+. cannon rolls away from camera further, stops, fires at camera. using ver 14 c I have the action of the cannon's wheels rolling. I have created a chor where steps 1 and 2 occur. ending at 3. How do i add steps 4 thru 8? While you try to explain this to me, I'm looking up resources on the extra cd and dvd. I have the walk and wave tu…
Last reply by oakchas, -
- 1 follower
- 4 replies
- 669 views
im doing a project in which two police thoms are trying to take out a giant rabbit... im done with everything but i still need a skycover so that whenever the camera moves the sky effect will look real. can anyone tell me how to do that?
Last reply by kalibur, -
- 1 follower
- 2 replies
- 296 views
i am making an action for a model and after at least 2 keyframes, but with frames in between, it seems that the positioned bone moves from the spot where i positioned it when it goes between the two keyframes... is there a way to fix it?
Last reply by HomeSlice, -
- 1 follower
- 4 replies
- 385 views
Thanks for everyone who has responded to my questions. I really do try to read the fourms and figure it out myself before I ask - I just don't always get very far. 1. Can you lock an object so that you don't accidentally move it? Seems like my students are always moving the stage by mistake. 2. When in the camera view, I want to move an object up and down ( I guess that's the Y axis) and not back and forth. Can you constrain movement to a certain axis? I know I can go to the side view and move it up and down from there, I was just wondering if I can do it from the camera view. 3. Any advice on further understanding the nulls? I've done AM exercise 3 a coupl…
Last reply by THS, -
- 1 follower
- 9 replies
- 607 views
A couple of questions. 1. If you get the camera really messed-up, can you reset it to a default position? 2. Can you move the camera while in the camera view - so that you can see the effects of the move as it happens? 3. Should beginning animators never move the camera . . .? And, I'm wondering if the program has a bug - or if I'm just crazy. I'm using V. 13.0 on an XP system. Sometimes when I try to move my camera, let's say from the left view, it disappears. I may just click and drag a little on the null, and poof, it's gone. It's not really gone, when I zoom way out, it's still there - just in outerspace, no where near where I wanted it. This happens wh…
Last reply by THS, -
- 4 replies
- 339 views
hi! just recently opened up A:M again and coninued working on a model. but i've got a problem: in the birds eye view, when i try to "turn" around the object, it just disappears out of my sight, because the center is probably way off there... so my extremely noob question: how can i center the center point? maybe while i'm at it another question: theres been a lot of talking going on in the german A:M forum as well as on other boards about A:M being discontinued. i'm still working on v14 but i wanted to upgrade, but i'm somewhat concerned about the future of my favourite animation package... thank you very much! cheers!
Last reply by Moel, -
- 2 followers
- 17 replies
- 911 views
i'm totally new to animation master and 3d animation and modeling but i'm very interested in learning it. i own animation master 2006 and its on a windows system. i also own the book Animation:Master A complete Guide by David Rogers; but it doesn't really say anything much about anime or modeling that much in general. i'm wondering how to model an anime looking person; nothing photo realistic and no animation for now. does anyone have any tips for me? is there another forum i can look at? i went to this site called katakata atelier but it's all in japanese and was no help. just looking for some helpful replies or guides; thanks
Last reply by Hisako 100112, -
- 9 replies
- 775 views
i need help designing a hybrid cat lady can any one help me design her im trying to make everything from head to toe... please help
Last reply by Masna, -
- 2 replies
- 299 views
I am making t he liquid terminator thing from T2 and I was wondering what would be the best material for that.
Last reply by animation man hi, -
- 1 follower
- 2 replies
- 306 views
i made a couple of animation in the chro, at a time i want the character to walk along the path i made . when i do this as in constrain the character to the path, it does not walk well along the path, as in it starts from the middle of the path, what can i do to corrct this.thanks
Last reply by robcat2075, -
- 1 reply
- 390 views
How do you make actions that you can save and put them into you're actions folder and apply it to any character.
Last reply by robcat2075, -
- 1 follower
- 35 replies
- 1.3k views
This really has nothing to do with A:M. It's about the avatar (if that's even what they're called) that is placed next to your name. I can't seem to find the setting to add an avatar to my profile. Are there certain specifications that you have to follow when adding an avatar? Thanks, Masna
Last reply by Masna, -
- 2 replies
- 497 views
I was wondering if anyone new of a site that has famous peoples faces from the left or right view. I am working through the structure of man dvd lessons and want to practice this view before going on. Thanks Steve
Last reply by Stronghorn, -
- 2 replies
- 309 views
It seems to be a recurring term I'm not quite familiar with, so just what is a squetch rig? I have a basic understanding that it can stretch certain bones, along with it's assigned control points. Does anyone have any downloads or links to squetch rigs? Thanks, Masna
Last reply by Masna, -
- 2 replies
- 251 views
Hello - I have a character in a chor that I created hair for - did the whole brushing and everything - looks fine when viewing as a model - but in the chor - there are a few places where sections of the characters hair is sticking up - then when I render - that portion of the hair that is sticking up shakes and twitches a bit... kind of odd. Has anyone else run into this issue? Is there some way I accidentally tweaked the hair in the chor? Thanks for any suggestions. - Eric
Last reply by flashawd, -
- 1 follower
- 1 reply
- 250 views
I made an animation in the action window, and i applied it to the chro and it worked perfectly. My question is how can i constrain an object say a gun to my character.s hand in the action window, so i can apply it to the chro. Or what can i do about this, thanks
Last reply by Caroline, -
- 1 follower
- 5 replies
- 523 views
nothing will delete , the shaded mode wont work and the mouse is higher than it clikes
Last reply by Master chief, -
- 1 follower
- 7 replies
- 596 views
hi, for the bace of a model i am building i want to put eddie's hands feet and face on toms body. is there a way to do this because when i try to deleat any part of these two models, nothing happens.
Last reply by kylemb, -
- 2 replies
- 237 views
ok i have an action that im tring to make where a fan blade turns 90 degrees , its a 4 bladed fan and its going pretty fast , i need to know if there is some way to make sure that it dose not monentaraly stop when repeting
Last reply by John Bigboote, -
- 1 follower
- 2 replies
- 283 views
How do I add a null to a bone i am trying to do this tutorial http://www.hash.com/users/weevil/part1.html Does anyone know how to add a null.
Last reply by Caroline, -
- 10 replies
- 861 views
how can you make sand with the partical emmiter i want to make some thing like in the mummy.
Last reply by kylemb, -
- 5 replies
- 509 views
ok i got a picture of a basic tread and im trying to apply it to a flat surface for a test i was told i coul dget it to repeat and then phisicaly move but am haveing issues geting eather to work any help woul dbe nice
Last reply by c-wheeler, -
- 6 replies
- 802 views
I'm a high school teacher and my students are about to start The Art of Animaiton Master. This is my second attempt with a class - last year we got a little frustrated but we are giving it another try! After showing them the demo, they were really excited. Before we get started on the exercises, I'd like to let them create and animate the vase they saw in the demo. Are there any instructions for this? I've seen the demo done in person and it sold me on the simplicity of the software. However, after trying it myself - nothing works and suddenly it does not seem so simple! I understand the importance of doing the exercises in the book - this just seems like a good…
Last reply by THS, -
- 3 replies
- 334 views
ok i have given up textures for my movie and am going to use basic colors for know , what i would like to know is , is there a way to like say 12 blocks in a row like a bick chain and then use that to move?
Last reply by HomeSlice, -
- 0 replies
- 231 views
Here's a good one. I'm building a model of a house that has a corrugated iron roof. Part of the roof is orientated say north/south and the other east/west. I applied to the entire roof decals that mimic corrugated iron sheets and in 'shaded' mode all the stamps (approx 50 in number) are visible. I then open a choreography and import the model, set the camera, lighting, etc and do a quick render (Q + click in the window) and find the stamps on the east/west section have disappeared. The only difference between the two main sections of roof is that the east/west section being made of three adjoining surfaces angled differently, I had to hide two while applying decals so as …
Last reply by PaulX, -
- 1 follower
- 13 replies
- 997 views
Any suggestions as to how I might be able to make sprites glow?
Last reply by Tom, -
hi, how can i make the camera background transpirent
Last reply by John Bigboote, -
- 2 replies
- 479 views
Hello- While going through the AM 15 "textures" folder I noticed an atx file called "PenciSketch.atx". It sounded intriguing so I created a new material in the Project Workspace and tried to locate the atx file to load and test. I was unable to locate the "pencisketch.atx" file even though other files in the same texture folder like InkPen.atx, Watercolour.atx and Xray.atx are available through the Toonnation plug-in... Does anyone know how to locate the "PenciSketch.atx" file for loading? Many thanks! Tom
Last reply by Tom, -
- 5 replies
- 363 views
Hello, I'm currently working on a school project about the properties of skin, but i'll go into that in another thread. Right now I'm having some difficultues wity A:M. I tried using a tearrain plug-in, but then a pop up came up saying "insufficent storage space" and my computer crashed. Now when I open A:M and click ANYTHING a pop up shows up saying "Realtime Rendering Difficulties". I don't know what Raltime Rendering is, but from speculation it can't be good. But the worst is my deadline! I'm sitting at my desk ready to pull my hair out, Masna
Last reply by Masna, -
- 1 follower
- 5 replies
- 446 views
Hi I'm having trouble with transparent decals. I'm trying to map an image with a transparent background but the background turns white when I apply it to my model. I'm using photoshop elements and saving as a 32 bit targa. I have also tried saving it with corel photopaint. Can anyone help me? Thanks
Last reply by Sprout, -
- 1 follower
- 6 replies
- 497 views
hi all, i am using v 13 of AM. can somebody please explain how to make search light.
Last reply by petokosun, -
- 9 replies
- 696 views
Two question really. I'm working in V11 temporarily and I imported some images ( jpegs ) to use as rotos. They show in the PWS, they show when rendered or when the individual file is called up from the PWS but, when I try to open it in the view it only shows up as a white rectangle. Is there a way out of this? WXP on 1 Ghz machine with 512Mb of Ram I could try it in V14 or V15 but I'd like to fix it now. Second question is more general. I am working on my own animation which I hope to put out to festivals if it is good enough afterwards.A part of the story would involve people passing a shop window. They wouldn't be a integral part of the narrative just th…
Last reply by Simon Edmondson, -
- 2 replies
- 270 views
Hi - the other day I posted asking if you can export a model as a .3ds and I was told yes. My new question is - can you export a fully rigged model and have someone pull it into 3Ds and animate it using the AM rig? Thanks, Eric
Last reply by flashawd, -
- 2 followers
- 8 replies
- 658 views
My First Model With Animation Master.For A CG Effect For An Upcoming WW2 Movie Im Ganna Make.
Last reply by largento, -
- 12 replies
- 771 views
How would you go about making the abyss from the movie the abyss.
Last reply by thefreshestever, -
- 1 follower
- 2 replies
- 315 views
Hi, I'm trying to get the hang of modeling on the latest A:M from the subscription and I ran into an odd problem....I used the lathe to make a circle (10 CP's) but I can only select half of it. I'm trying to make a tube so I need to extrude this circle and all CPs have to be selected at once. Any ideas why I can't bound group the whole circle at once? Thanks for looking. -PM
Last reply by Caroline, -
- 3 replies
- 343 views
I have a walk cycle that I am applying to a model in a chor and it won't repeat. I have repeat on, of course... but nothing. Any suggestions?
Last reply by HomeSlice, -
- 1 reply
- 293 views
I am trying to learn this so i can do it with myself but I can't figure it out TAO A:M says " Click the extrude button on the modeling tool bar and repeat three times" well when I try to move the splines tho the right place it looks like butt so can anyone help me.
Last reply by a1amatrix, -
- 1 follower
- 9 replies
- 723 views
Hi all, I am trying my own version of the bouncing ball. I watched Cristin McKee's videos (Anzovin Studios) and I understand the part about being able to rotate with one bone (center bone) and doing squash and stretch with another bone (at base of model), and swtiching between both during the creation of the animation. The problem I am having is when I switch to the bottom bone it won't sqaush and stretch at all. Am I doing something wrong or could this be a bug? Thanks Chris
Last reply by Pesto, -
- 1 follower
- 4 replies
- 332 views
ok iv finished a few models but theres currently a little grey, know i have found quite a few mat files that have some cool effects though it seams to take 3-5 mns just to render a singal frame , my question is is there any way to speed this up so that say 5 mins of film dose not take 3 years to render
Last reply by largento, -
- 4 replies
- 351 views
Hello, im very new to animation master, but unfortunately not new to 3D modelling, and I now what lacks on animation master :/ I have finished most parts of my 3d Tyrannosaurus rex BUT, I can't find any option that can remove triangles or a smooth shading option*. So my first question would be: Is there any model correcting button? Or any smooth shading button? and.....my second is: How can you mount an UV map to a model instead of drag and droping decals? Thanks a lot 8imon * smooth shading is shading the model from flat triangles shading to smoother.
Last reply by frosteternal, -
- 1 follower
- 13 replies
- 781 views
Hi All Since the main reason for my getting A M was more as a suport tool for my 2D Illustration and Cartooning then for the animation I jumped right into the modeling tutorials perhaps biting off a bit more than I could chew. Anyway wanting to start right away to create 3d versions of my own characters I started trying to do the faces using my own design instead of a photo Anyway It went easier then I expected I do a bit of real sculpting so the transition from papermache and clay to a view screen wasn't too dificult, other than an inability to smooth out some of the creases and don't get me started on the nostrels. Anyway this is what I've gotten so …
Last reply by thefreshestever, -
- 2 replies
- 211 views
Hi - I am working on a project for a client and they need it in a high resolution and a little worried about rendering time to meet the deadline - and they have access to be able to log-in I guess to another computer for rendering. Have never heard of it, but they need to know if AM supports "grid/parallel computing" - has anyone ever heard of this or know. Thanks for the help on my other 4 posts today - you guys are great. Thanks, Eric
Last reply by flashawd, -
- 1 reply
- 290 views
So I just broke down and bought a subscription and I'm sooooo relieved to see how stable it is and that it's almost the same as A:M. However, when I open my old models in the new version they are different...and not for the better. It looks like there's spline issues that cause surfacing problems. Is there a simple answer as to why would this happen? Sorry if this uestion has been asked over and over. Also, is there a way to load pictures onto this site just so people can look at them at help me out with things like this? Thanks for looking. -PM
Last reply by robcat2075, -
- 1 reply
- 685 views
Hi, I need to Know where the wizard folder is in AM15 I downloaded .hwz files from the ftp but I cannot find the proper place for them Also, I have Bryce 6 and Poser7 Can use or swap files between them?
Last reply by robcat2075, -
- 13 replies
- 845 views
I made a monster head and tried adding bones. when I added a bone to the lower jaw and moved my model into a chor and tried moving the bones the whole model moved instead of just the lower jaw how do I fix this.
Last reply by animation man hi, -
- 4 replies
- 307 views
What I do is make the basic shape of the model so it looks 2D and than copy and past it and put the two next to each other and connect them. Is this a bad way to model.
Last reply by John Bigboote,