zandoriastudios Posted August 12, 2006 Posted August 12, 2006 I did a texturing/UV demo for this years Siggraph tapes, using Ken Heslip's "hippogyraf" model from T.W.O. I used a combination of 3DPainter and Photoshop. Here is how the textures look so far--(I still have to paint a hair map for a bit of fur and the mane...) Quote
Admin Rodney Posted August 12, 2006 Admin Posted August 12, 2006 That is one fine looking Hippogyraf Will. Nice textures! Looks like I'll be buying the SIGGRAPH videos this year. Quote
steve392 Posted August 12, 2006 Posted August 12, 2006 Wow that looks good great looking animal and the skinn looks very real ,nice Quote
itsjustme Posted August 12, 2006 Posted August 12, 2006 You are scary, Will! I'll have to buy those tutorials as well...that is fantastic. Quote
KenH Posted August 12, 2006 Posted August 12, 2006 Wow. Hippogyraf never looked so hip! I'll have to do his facial poses soon. I'll wait till his textures are safely on the svn first though. PS Is Tinman going to get that cool textured beard etc again? Quote
mtpeak2 Posted August 12, 2006 Posted August 12, 2006 Fantastic job Will, unbelievable. Ken, I don't think the hippogyraf has a rig yet. David, does it have a rig? Quote
dborruso Posted August 12, 2006 Posted August 12, 2006 Thst is amazing. I am envious of your texturing skills. I can't wait to see the demo. Quote
Kamikaze Posted August 12, 2006 Posted August 12, 2006 So nice !!! I'll have to admit that professional texturing like this makes a great model stand up and hit you upside the head and take notice................ Mike Quote
zandoriastudios Posted August 12, 2006 Author Posted August 12, 2006 this model doesn't have a rig, I couldn't find on SVN so I downloaded from Kens modeling topic. I will send the final version to the rigger to upload. thanks for the compliments, I hope everyone enjoys the demo Quote
KenH Posted August 12, 2006 Posted August 12, 2006 Gulp. I think David said he was rigging him already. I just had a thought.....it'd be cool if the creases on his neck got deeper as his neck bends down. Quote
zandoriastudios Posted August 12, 2006 Author Posted August 12, 2006 well, then I won't be the only person to have to redo my work Quote
gschumsky Posted August 12, 2006 Posted August 12, 2006 Amazing Will! I too will have to get the Siggraph videos (there's probably a lot of great tutes on it that are well worth the coinage). Quote
gschumsky Posted August 12, 2006 Posted August 12, 2006 Wow. Hippogyraf never looked so hip! I'll have to do his facial poses soon. I'll wait till his textures are safely on the svn first though. Supposedly I'm the final pick for his voice, so as a suggestion, the voice I've come up with for HG is kind of dopey with a nice lisp ("thay" instead of say). I'll be recording the latest scratch track (I say this because it won't be in a studio yet) tonight, and can post it to my site. Greg Quote
NancyGormezano Posted August 12, 2006 Posted August 12, 2006 Oh he looks like thuch a nice luvely fellow - all thpotty like that - nice job, Will. (love the lithp idea too, Greg) Quote
itsjustme Posted August 12, 2006 Posted August 12, 2006 well, then I won't be the only person to have to redo my work Not a problem, it has been pushed to the side for several months while I did things that were more pressing at the time. I'll just transfer what I have over. The one that I thought was final had wings...are we going with wings or without? I'll PM you Will. Once again, a fantastic job! Quote
Zaryin Posted August 13, 2006 Posted August 13, 2006 Beautiful texture work, Will. I hope I can do as well with the characters assigned to me. Quote
gschumsky Posted August 13, 2006 Posted August 13, 2006 I think the wings add a bit more to the "fantasy/mysterious creature" theme, plus a bit of comedy (since they're kinda small for such a large beast). Have you considered possibly adding buck teeth as well? Quote
KenH Posted August 13, 2006 Posted August 13, 2006 Also, some on/off dirt maps might be good too. Especially around the feet. Quote
3DArtZ Posted August 13, 2006 Posted August 13, 2006 Also, some on/off dirt maps might be good too. Especially around the feet. I agree, or some sort of detail around the toes/nails? This is very impressive work btw! Will, how long did this take you to do? Mike Fitz www.3dartz.com Quote
zandoriastudios Posted August 13, 2006 Author Posted August 13, 2006 I recorded about 2 hrs of video for Steve of prepping the model (making groups, manual flattening and stamping, etc.). I showed some painting stuff in the demo, using 3DPainter and Photoshop, but after I sent the video off I started painting from scratch. I did this Friday night after Stargate Atlantis (11:00?) until about 2:30 in the morning. then I posted a render and went to bed about 3:00. So about 4 hours of painting and 2 hours of UV setup. Quote
3DArtZ Posted August 14, 2006 Posted August 14, 2006 Well certainly impressive stuff! I might say that this is the most impressive decal job I've seen you post..... Is there anyway to make the area around the lips, nostrils and eyes look wet and maybe slobbery(what?). Mike Fitz www.3dartz.com Quote
Admin Rodney Posted August 14, 2006 Admin Posted August 14, 2006 Added Will's latest to the TWO Wiki. The Hippogyraf page had somehow been orphaned so I moved the data from the old hippograf page to the new. Link: TWO Wiki: Hippogyraf Bio Click on the Hippogyraf image in the Wiki to get back here. Quote
KenH Posted August 15, 2006 Posted August 15, 2006 I think that link needs a password Rodney. There's lots of images there now. Maybe an "Old Images" link is needed soon. Also, I wish images/text could be centered. Back to Hyppogyraf.... Quote
Admin Rodney Posted August 15, 2006 Admin Posted August 15, 2006 Whoops. You are right Ken. Easy to forget you aren't in the published version. Link fixed. I have a feeling the wiki might incorporate a Gallery one of these days but I don't know. Noel is the Emporer of the Wikis. He may know. Quote
zandoriastudios Posted August 17, 2006 Author Posted August 17, 2006 Added some grunge to dirty up his feet and skin: Quote
strohbehn Posted August 17, 2006 Posted August 17, 2006 Your texturing is so good, Will, that it's easy to imagine exactly how the hide would feel if I ran my hand over it. Great painting. Great job! Quote
ypoissant Posted August 17, 2006 Posted August 17, 2006 Most excellent texturing job Will. A very well balance between color and bump. Quote
3DArtZ Posted August 17, 2006 Posted August 17, 2006 Wow! just as surprisingly good as the first stuff you posted. Pretty cool! Mike Fitz www.3dartz.com Quote
ddustin Posted August 17, 2006 Posted August 17, 2006 Very nice work Will! I am always awed by your talent. David Quote
Admin Rodney Posted August 17, 2006 Admin Posted August 17, 2006 The texturing blends perfectly with some serious modeling. Anyone else think how great it'll look when Hippogyraf in animated? That belly alone should really breath life into her (?). I can almost hear crunching straw now. Quote
gschumsky Posted August 17, 2006 Posted August 17, 2006 That belly alone should really breath life into her (?). Ahem...him. Quote
Admin Rodney Posted August 17, 2006 Admin Posted August 17, 2006 Ahem...him. Well.. originally the hippogyraf was Ozma (in disquise). I didn't imagine that did I? Quote
martin Posted August 17, 2006 Posted August 17, 2006 Ahem...him. Well.. originally the hippogyraf was Ozma (in disquise). I didn't imagine that did I? The Hippogyraf is the "Eyes and Ears" of Ozma, and teleports Ozma - but he is not Ozma. Quote
Admin Rodney Posted August 17, 2006 Admin Posted August 17, 2006 The Hippogyraf is the "Eyes and Ears" of Ozma, and teleports Ozma - but he is not Ozma. Thanks. I've got to slow down when reading and get those details. Quote
pequod Posted August 19, 2006 Posted August 19, 2006 I did a texturing/UV demo for this years Siggraph tapes, using Ken Heslip's "hippogyraf" model from T.W.O. I used a combination of 3DPainter and Photoshop. Here is how the textures look so far--(I still have to paint a hair map for a bit of fur and the mane...) Really nice texturing Will. What is this '3Dpainter' I here you speak of? Quote
luckbat Posted August 19, 2006 Posted August 19, 2006 3DPainter has been renamed "Pixosaur." It has a site, but there won't be much information until next week: http://www.3dpainter.com/ It's basically a 3rd-party tool that lets you paint directly onto A:M models, a la ZBrush. Quote
zandoriastudios Posted August 19, 2006 Author Posted August 19, 2006 It is really awsome--Filip let me use the beta version for my Siggraph demo, and now I'm addicted! Quote
Mr. Jaqe Posted August 19, 2006 Posted August 19, 2006 Great work Mr. Sutton! It's an inspiration to see such great work. Quote
Drakkheim Posted August 20, 2006 Posted August 20, 2006 Beautiful work Z! 3DPainter has been renamed "Pixosaur." It has a site, but there won't be much information until next week: http://www.3dpainter.com/ It's basically a 3rd-party tool that lets you paint directly onto A:M models, a la ZBrush. <checks website> oOOooooh 5 days... There better be trumpets and fanfare and stuff next week. Does anyone know the etimated pricetag so I can start saving? Quote
alweb Posted August 20, 2006 Posted August 20, 2006 Superb work Will !, And this Pixosaur 3rd party tool for Am seem great too ! Al Quote
Fuchur Posted August 20, 2006 Posted August 20, 2006 Superb work Will !, And this Pixosaur 3rd party tool for Am seem great too ! Al Just a question: Since I am not an US citizen and dont have a credit-card... will PayPal or something like that be excepted? *Fuchur* Quote
zandoriastudios Posted August 27, 2006 Author Posted August 27, 2006 Added a map to control the fur. Model and textures uploaded to SVN (ready for rigging) Quote
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