Jump to content
Hash, Inc. Forums

Fuchur

Hash Fellow
  • Content Count

    5,064
  • Joined

  • Last visited

  • Days Won

    29

Everything posted by Fuchur

  1. @john: I've been using Unity3d with A:M for quite some time now for smaller stuff... same workflow more or less and it can import and access the animations created with A:M and exported from Unwrap3d. @robert: A:M's directx-exporter can't do it and I think I asked the original developer way back if it would be possible to include vertex-/cp-/muscle-/morph-target-animations and he said it would not be possible with directX. It only supports bones and cp/vertex weights. It might be possible with DirectX 9, but the plugin can only export v8. But I am not sure if v9 would make any difference for that...
  2. DirectX can not handle muscle animation. You can only use bone animation and CP weights. It is not Sketchfab, so I am not sure what they would support. Best regards *Fuchur*
  3. That looks pretty cool John :). Well done! I just had a look with my VR headset on here and she really is looking great. Best regards *Fuchur*
  4. Congratulations everybody, VERY well done – and as always very entertainment and very well done Robert :). Best regards *Fuchur*
  5. Normals are facing the same way? Best regards *Fuchur*
  6. In some cases you might want to copy the texture files over to where the *.x file is placed so they are just in the same folder. In general that should do it. UVs are saved with the directx file by default if you use decals. Best regards *Fuchur*
  7. AR is short for Augmented Reality ;). I know SnapChat and have had to do with them, but I did not do any kind of lense for them till now. From what I have seen from them it is a platform, which is mostly used by teenagers who want to send nude pics to other teenagers more or less ;). SnapChat is all about being able to send something that can not be copied, made a screenshot from and which is only lasting a certain time before getting deleted. (at least they claim that) Snapchat has been bigger before but since FB, Instagramm, Whatsapp and Twitter all included a lot of features from them because they started to grow big, they lost market share quite a bit. I am personally very unhappy with Snapchat because they did boykott Windows Phone/Mobile because they got paid by Google to do so... that was a very bad/sneaky move and I really do not like that kind of behaviour. After that they tried to sell goggles branded by them and including a camera to take snapchat fotos with them but they heavily failed with that. They always tried to create an "AR" based experience but they did not name it like that but just used it for instance to use the selfi camera of the smartphone to put funny hats or masks over the users face. And now bring in the nude pics things and think about what you could put on funny hats additional to that. And that is more or less what I know about them... But I am still very interested because I really like everything about VR and AR today... Keep us updated on your progress and what the customer things about it please :). Best regards *Fuchur*
  8. VS 2019 is really extremly new... it will really be introduced at the Microsoft Build 2019 in a few days (start of April). I'd say in any way that is a little bit too early for a beginner to start with it. Best regards *Fuchur*
  9. Use Visual Studio Community Edition as IDE... for C++ there is not much better than that. Best regards *Fuchur*
  10. Fuchur

    3-D Printing

    At 25 micron I would say those steps are no longer really visible right? A very well printed 100 micron fdm layer height is already pretty hard to see/you have to focus on it to see it. I imagine at 4 times the resolution it should be pretty close to not visible with the eye only or am I wrong?
  11. Fuchur

    3-D Printing

    You can use chemicals for surface smoothing but especially for PLA that stuff is pretty toxic. If you are after jewel like surface finishing you need to go with a SLA or SLP printer. FDM is better for robust stuff where the perfect finish is not needed that much. Especially SLP printers are pretty affordable today but the build material is more expensive than for fdm printers (it is a resin so a little messier too). I am looking to get one in the near future. best regards *Fuchur*
  12. Fuchur

    3-D Printing

    That looks pretty nice :). You are not happy with it? Looks pretty solid to me... a little bit of a problem at the neck part, but still looks quite okay. Best regards *Fuchur*
  13. Did you check "Tools > Options > Folders" as Ken said? Sounds like something messed up there... if that folder is not available and does not hold the HXT-files, you are very likely not seeing any plugins anymore. If there is no folder in there or the folder is wrong/not existent anymore on your system, you would have to click on the new button (upper right next to the delete button) and specify the right folder for your HXT-Plugins there. Best regards *Fuchur*
  14. Fuchur

    3-D Printing

    Ah, that explains it :). SLS/powderbased printers are really very expensive... even the one developed by Form Labs at the moment is pretty much out of my league... and that one is very inexpensive in comparision. Just to have said it again: The quality of the molten medal is pretty amazing :). Thanks for the hard work on that it really shines happily on a prominent spot here :). Best regards *Fuchur*
  15. Fuchur

    3-D Printing

    Oh and I just want to say sorry to you Pitcher, because I am really pretty much high jacking your thread here that much... maybe we should open another one for that? Best regards *Fuchur*
  16. Fuchur

    3-D Printing

    Dual extruders are nice (my replicator 2x is one) but as interesting as dissolvable supports are, they only have advantages if you are not able to reach the supports (for instance they are inside of an object or they are very small. The problem with supports for FDM is, that both are melting and get mixed a little. And like that they are not totally separated and will leave small marks too. I would have to try it out again because the last time I did that is years ago (some software updates could make a difference here) but my first tries can be seen here: https://www.patchwork3d.de/blog-5-en/abs-u-pva-print-on-my-makerbot-replicator-2x-514 I tried to make my replicator 2x a all-rounder-machine (it is in general meant to print ABS, not like my replicator 2 PLA) and ABS has a lot of problems with shrinking. But for PLA (which has close to no shrinking problems) you need different cooling mechanisms. For that I have build additional cooling fans next to my nossle and stuff like that but I never got it perfectly to run till now (have to admit that I did not try it extensively...) so I use my replicator 2 for most prints just because it is very, very dependable. I can shut it off for half a year, come back to it then and it will print as if it was half an hour later... I really like it. The moment I activate my replicator 2x and print something else then ABS with it, I have to invest a lot of time. That is, why I tend to just model stuff the way I need it to avoid overhangs... like these minions for a wedding cake: https://www.patchwork3d.de/blog-5-en/minion-mariage-or-what-you-should-put-on-a-cake-part-1-731 https://www.patchwork3d.de/blog-5-en/minion-mariage-or-what-you-should-put-on-a-cake-part-2-732 (when I printed them I was in the middle of reassembling my printer with a new nozzle/print head so the quality suffered a bit because it was not really done till then, but it had to be done very fast because the wedding was close and it was still fun to do and they liked it a lot ) In the images attached you can see how I've split up the male minion model for printing it and then I just glued those together afterwards and painted them (and yes, I am really not talented with painting models as you may see ) Best regards *Fuchur*
  17. Fuchur

    3-D Printing

    i think there is not too much to do here anymore... At least my makerware(slicing software of makerbot) can handle the stuff now. the object already prints pretty much as expected. The next step would be to print it at a higher resolution like 100 micron in a little bigger and if wanted get rid of the overhangs a little more. (this is all fdm of cause. I think u've got an SLA machine or even a powder based one if you can print metal right?)
  18. Fuchur

    3-D Printing

    And here we go. It worked pretty well but i would need to work some more on the support break aways. It is sometimes (nose, etc) pretty unproblematic, but especially the once at the feet and at the mask are a little nasty. Still it is already working pretty well. :). best regards *Fuchur*
  19. Fuchur

    3-D Printing

    ...and from the bottom. There are a couple of additional support below the legs. But those are not extremly needed if you ask me.
  20. Fuchur

    3-D Printing

    i printed it out again with supports enabled and a size of about 7 cm x 3.5 cm x 6.5 cm. It already looks promising. printed with 300 micron layerheight in black pla on my replicator 2. not perfekt but pretty ok already. As you can see we have supports at the front at the nose and the mask. i'll break them away and see how it behaves. best regards *Fuchur*
  21. Fuchur

    3-D Printing

    Here is a version that should be better :). Sphinx new f2.mdl
  22. Fuchur

    3-D Printing

    What I can see too is, that this will not stick very well to the build plate... please have a look at the image here. You need to make that straight. I just tried it to print it larger and it did not stick because of that. It has to have a straight bottom. Best regards *Fuchur*
  23. Fuchur

    3-D Printing

    Of cause (depending on what we are talking about => be aware this is a pretty small size you are seeing there and I would need to see what happens if it is a bigger size) supports can be fine, but they will always leave a mark when you break them off and using something like sand paper to get the mark away changes the appereance of the material so you would have to do it everywhere on the whole model (and it will loose its shinyness then)... you can paint it afterwards but it is all a lot of work to do everything nice and perfectly well like that... you can spend all that time for that. Or you could avoid all of that by cutting through the head, printing it turned around by 90 degrees and then glue the front and back together for instance. It highly depends on what you are willing to do. If you want to learn more about it: - https://www.patchwork3d.de/blog-5-en/replicator-2-and-replicator-2x-513 - https://www.patchwork3d.de/blog-5-en/xmas-2014-630 - https://www.patchwork3d.de/blog-5-en/abs-u-pva-print-on-my-makerbot-replicator-2x-514 - https://www.patchwork3d.de/blog-5-en/makerbot-replicator-2-wood-filament-print-489 - https://www.patchwork3d.de/blog-5-en/the-small-guide-for-accessories-for-3d-printers-419 My blog is full of stuff around overhangs and how to avoid them (changing the model, printing in different orientations, cutting through, using supports, using disolveable support materials, etc.) or how to work with them, but in general: The less overhangs and supports you can get away with the better is the only real good solution for all that. The other one is using a powder-based printer... but those are a real mess and cost a fortune... Best regards *Fuchur*
  24. Fuchur

    3-D Printing

    any slicer will do that in general but supports of the same material interfere with the smoothness of the material and need much more work than without. The easy fix is to create not 90 degree overhangs (or even more) but for instance 60 degrees (those are printable without supports) or u just split the model into pieces and put them together afterwards. Best regards *Fuchur*
  25. Fuchur

    3-D Printing

    Here is a very small printed version of the file with a low resolution. You can see that there are a couple of overhang problems there (where there are loops at the nose or the mask on the bottom), but it seems to be printable around the eyes and so on. Best regards *Fuchur*
×
×
  • Create New...