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Hash, Inc. - Animation:Master

robcat2075

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Everything posted by robcat2075

  1. convincing toon look is a tough job. I would surface the character to be very flatter shaded and have more obvious toon lines and animate it at 12 fps whenever possible. I would not do a lot of polished CG moving holds and eases. To keep a ring from squishing you will need to have it on its own bone or smartskin it to correct the squish. I'd also make the limbs thicker. Even "rubber-hose" style arms and legs weren't that thin. There should be some area for the color inside the toon lines.
  2. On S12, it is possible to do a long "hang-time" at the top of the jump but he can't really hang there, it's a matter of slowly passing thru that peak rather than stopping at it.
  3. You should have Backup not checked if you don't want those automatic copies.
  4. After you save a PRJ from A:M you suddenly have a bunch of new folders that weren't there before?
  5. I'm probably not going to make it.
  6. There's just too much stuff on that screen capture for me to know what I'm needing to look at.
  7. I know when we did TWO we had images in folder all over the place and they seemed to get found successfully when we loaded our chors
  8. One of the Soul Cage guys. Happy birthday and keep up the good work!
  9. s'OK!
  10. yw
  11. You want the light to have a pattern or other arbitrary shape to it? You can paint the shape on a (typically) square bitmap in a paint program and drop it on a klieg light. I believe black is opaque and white is transparent and you can blur your shape in the paint program for fuzzy edges if you want them. Note that the light will only use the circular area that can fit inside the square.
  12. I'm not sure what I'm looking at in that screen shot. AFAIK, a PRJ is a PRJ in any version. PRJs can have things embedded in them or they can reference files that are not embedded and saved elsewhere.
  13. I can't tell exactly but maybe you left some five-point areas when you deleted a spline. The other splines would still be there but not fill in. If there's something there you don't want, you can still select it and delete it.
  14. I'm not sure what you are trying to do.
  15. Was it an explicit crash or a freeze or some other indication of no-longer-workingness?
  16. Cool spider! Good "cliff-hanger" scene.
  17. A new OS will be like a new computer. You'll need a new code. I doubt they've blocked you. Try a brief message on their facebook page mentioning that you can't get an email message thru. can no longer update? The v15j installer won't run?
  18. If you mean adding the specularity, do that inthe rpoerties for the group. I f you mean filling in the hole... FillingLathedHole.mov
  19. What windows are you on and how much RAM do you have? We ought to be able to do better than 160 MB.
  20. Where are you seeing that? I see this for step 4
  21. That is curious... i presume you have eliminated a displacement possibility from any maps or materials. And both of those shots are the same frame. Just to try... delete all materials and maps from that model and see what happens.
  22. Looks great either way! I suppose a light rig could have gotten you the AO in 2003.
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