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This is an open forum for discussing Animation:Master and discussions should relate to A:M in some capacity.
Ask questions. Share experiences. Outline goals and aspirations.
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939 topics in this forum
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- 7 replies
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http://www.adobe.com/products/project-felix.html http://www.3dartistonline.com/news/2017/01/adobe-project-felix-partners-with-chaos-group-to-bring-v-ray-to-graphic-designers/ This may be of interest to folks. I'm playing with it now. Exported an OBJ file of my Pop! model and applied a texture and am rendering.
Last reply by largento, -
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I am reordering (Subscribe to A:M for only $79!) v18 by the end of next week but if v19 comes out say in 4 months of new subscription of v18. Would i be able to upgrade to v19 I am not pushing to find out release date.just wanted to no if you can upgrade.or have to buy new version seperate to run v19 Thank you
Last reply by Maniac, -
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- 13 replies
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Has anyone have any experience or thoughts about this 3D printer? http://printm3d.com/themicro/?utm_source=facebook&utm_medium=cpc&utm_campaign=costf#intro
Last reply by Rodney, -
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So my darling daughter has made a whole bevy of make human characters for s story she is writing. She asked if I could bring them into am and see if they could be rigged and animated. I tried one character (below) and while it imported, some weirdness ensued. The big issue is that while I can see the imported model in wireframe mode in the modeling window, it disappears in shaded mode. The mesh appears ok (though way way too dense). Has anyone had experience bringing in these obj files before? Ryan-20170104T200945Z.zip
Last reply by detbear, -
- 1 follower
- 19 replies
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I just like to thank everyone here for there help. I will not be getting A.M software again nothing wrong with it but I Am so AT lose right now.just crushed me this is the second time windows 10 has done this. blue screen of death i lost all my new work Again. My year is almost done so no point in bothering someone to get it A.M back. Guess I will Wait till Windows comes out with some new crap and try again then. I DO NOT LIKE WINDOWS 10 it is Garbage A.M is the Best Animation Software love it But can not handle The lose of work got it all working again did repair since i lost all i might as well do a fresh installe of windows 10 crap so it can crash fresh again …
Last reply by pixelplucker, -
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Hey, I'm guessing this topic has been discussed before and I've seen reference to it, but I am interested to know about the application of RAM with Animation Master. I have 32G of ram for my Mac and I feel that I should have some powerful efficiency with using dense meshes and more complicated hair set-ups but I feel that I am not getting what I need still. I am desperate to know how efficient I can get my set-up to be. I also run A:M on PC with solid state hard drive and 24G ram. I want to make some pretty complicated scenes that require a lot of processing. Is this possible with A:M? Can it utilize the RAM and processing to make the magic happen? Adam
Last reply by TheToadStool, -
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If you would like to be considered for the Body Mechanics Boot Camp (seats are limited!) do one of the following... - A bouncing ball entering from screen left and exiting screen right or - Any character doing one broad jump, from left to right. Don't spend more than an afternoon on it, but do your best and send me the PRJ, with everything embedded, in a forum private message by December 31
Last reply by Dpendleton77, -
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Body Mechanics Boot Camp won't be a "10 weeks to a new career in animation!" kind of class. Our goals are narrowly focused. As i have interacted with forum members over the years I've noticed that many are not using A:M to their advantage for animation and are often lacking in animation fundamentals they need to get good results. I'm envisioning maybe 10 exercises over 10 weeks with the aim of introducing proper use of the A:M tools and developing your eye for better motion in your animations. We'd start with a bouncing ball because that is a key entry point for some animation and workflow fundamentals. Hopefully we'd get up to walking characters because that also …
Last reply by Dpendleton77, -
- 1 follower
- 53 replies
- 5.9k views
For whatever reason--Maybe I pressed a button without realizing it or Maybe Windows 10 is doing something--shaded and wire frame does not look the same. Instead of showing the CPs and splines on the surface, it is showing them throughout the figure, even from the other side of the figure. The view just adds a semitransparent color to regular wire frame. What do I press to get just cps and wire-frame back on the outer surface? Thanks.
Last reply by pixelplucker, -
- 1 follower
- 4 replies
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Is it possible to make a model of a prism in A:M and set up the lighting in a choreography to render a realistic spectrum? I tried a few times yesterday but never had any luck.
Last reply by Squirrelly, -
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For those that haven't seen Disney's new 'Jungle Book', the end credits are quite a treat. I see that the credits are online at The Art of the Title blog. It features an old motif, that of a book opening and pages turning but with some very detailed CG animation. At the beginning the actual book from the original Disney feature can be seen just prior to the credit roll. The practical effect of the book moving around was reportedly accomplished by poking at the book from underneath the table. http://www.artofthetitle.com/title/the-jungle-book-2016/ Well worth checking out as is the entire movie.
Last reply by Rodney, -
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My traditional yearly xmas card made in AM. I am not working so much lately in AM.Last two years a spended more time in traditional drawing.I have used AM to make 3d references for my pencil and paperwork. Each year when I work with it I injoy it very much. It brings up pleasant memorys to some of the members I have met on this forum since 1999 and who helped me a lot. Thank you for your kindness and help. Have a great xmas and a wonderful 2017! Marc.
Last reply by John Bigboote, -
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Mark Largent brought this to my attention on Facebook...Walt Disney died 50 years ago today. A whole universe of things have happened since then in just 50 years. So much has changed and so much has come and gone and come and gone again. I'm just old enough to remember him introducing "Walt Disney's Wonderful World of Color" each week on Sunday night TV. I had to imagine the color since we were too cheap to get a color set. That and "Bonanza" were the big watch-TV-with-popcorn-and-a-root-beer-float event for our family. I recall my mom showing me this drawing or one like it in the morning paper.
Last reply by CaptBobo, -
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here is video of what is going I probably hit a button .but can not figure it out it is freezing up anything I do in Shaded wire frame Desktop 12.13.2016 - 06.56.06.03.mp4
Last reply by robcat2075, -
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If you've read any drawing books you probably have encountered the advice to vary the shape of the fingers for a more natural look, as the masters of the Renaissance did... (from Will Kimball's Trombone blog: Four Trombone Paintings in Genova Church )
Last reply by pixelplucker, -
As I have diverse versions of the Animation master, I came to a strange habbit in the workarounds of them. After construckting some models with the help of rotoscopes, I started up AMv11.1b and added some tga files to make a new model. Every tga file(or jpg etc) I load comes up blanc and I can't work with them. The only way to see something is using the render button, but that's no way of using it. I thought they were made to use in shaded and wireframe rendermode. What's the reason these rotoscopes appear as white shades and not the way they are intended? It doesn't matter what I import, decals rotoscopes, they all go blanc. For info: I use it on win98 co…
Last reply by Rodney, -
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Sorry, I'm a skipping record about this (not a broken one), but I am on a mad search for face capture that will work with Animation Master. Animation Master works well for me over here (even on MAC) and so I can afford to sit and think about luxurious ideas such as body and face capture. I have said that I think one of A:M's great things is its ability to use .bvh files. When I discovered this it was a renaissance ! Anyhow, I cannot find a reliable face capture program that can somehow translate to A:M. I have busted my butt to try to get the A:M track 2 to work and although the tracking seems to be there somewhere, the program is too temperamental to be of use to a…
Last reply by TheToadStool, -
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This window came up in a browser tab while I was just doing general news reading. The safe way to update Firefox is to do Help>About in the menu bar. After a little checking I found that other people are getting update messages from that same jarolneterra site for Skype, so it is certainly a scam.
Last reply by robcat2075, -
- 3 replies
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Just returned from watching Disney's Moana and... Disney is still at the top of their game. I started to model Maui when I got home... but failed miserably. I don't think I can fault the visuals in any way. As for the story itself... They rather oddly left a few dangling plot/character points but I'm willing to bet they've got plans for those in the future (ala spin off property or sequel). What makes it especially odd is that those elements are perhaps the high points for character merchandising with regard to the tale. I can only assume they thought they risked detracting from the main storyline and the focus on Moana by echoing those elements back into t…
Last reply by largento, -
- 1 follower
- 4 replies
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I have a complex choreography set up with a number of original models. I included a lamp with a shade that I modeled and located a lamp at the location of the bulb in the choreography with the bulb being transparent glass material and the lampshade with a custom material with varying transparency values. I once had the choreography setup to cast shadows from the lampshade across the scene. I made changes to the choreography and lost the settings now I can't get it set so that the lampshade casts a pattern. Does anyone know how to do that correctly?
Last reply by Rodney, -
Its a bit early to release this but some major changes to configuration and pricing are pending for Renderman and the Renderman suite of tools. A few details are now emerging at the Renderman site. Of note is the (free) non-commercial license. A commercial license is now a much more accessible $495 per seat. Ed Catmull has a (very) short video making the announcement here: http://renderman.pixar.com/view/non-commercial From the site: Note: I registered with my current renderer entered as "Animation:Master (Netrender)". One never knows when someone's interest at Disney/PIXAR might be piqued enough to experiment and further bridge the g…
Last reply by Rodney, -
- 30 replies
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Yep... time again to cover some Adobe news that intersects with our interests... Abobe has released the preview of Fuse which we've seen before under a different name. As part of Adobe CC, if you subscribe to that you get Fuse thrown in to the mix. What is Fuse? Fuse is a bipedal (human) mesh generator that has many custom sliders that allow for modification of the mesh. It's primary purposes is to send the mesh off to Mixamo or to Photoshop CC where it can be articulated/animated. Fuse does also allow export to .OBJ format which is useful for A:M Users. While the mesh is dense for the humans the acouterments/clothing are reasonable. Perhaps best ye…
Last reply by robcat2075, -
- 1 follower
- 21 replies
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after the wonderfully long windows 10 update I got attached error This for both v18 and v19 The realtime driver I have been using was GL3 but now windows want GL It works with that but now I am getting some issue with cloth simulation not work properly was wondering if they could be related
Last reply by pixelplucker, -
- 2 replies
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Microsoft always has a bevy of critics eager to pounce on any effort they put forth but this one is aligned in a way that purveyors of 3D modeling and animation should take note. Not that they will be able to ignore it... Microsoft recently announced several products that point to their behind the scenes efforts to move the computing experience forward. One of these is their move to improve the desktop experience via the Surface Studio computer. Another is their forays into the world of mixed reality with new VR headsets. But the one that I find most applicable and compelling at the moment is on one hand slightly trivial but on the other should prove to be a long …
Last reply by Fuchur, -
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This is a pretty good overview/intro to the concept and process of storyboarding: xhttps://www.youtube.com/watch?v=RQsvhq28sOI It includes some reference work from some well known movies as well as storyboard examples from them. A key statement near the beginning is that artistic talent is not required to work out a storyboard. Often simple words a stick figures can be enough to capture the essentials. Added detail is primarily of importance when others involve themselves in a project.
Last reply by Rodney, -
- 6 replies
- 2.5k views
mfc140.dll is missing ..any thoughts downloaded file and issue resolved
Last reply by yoda64, -
- 47 replies
- 4.8k views
This will mainly be of interest to programmers... and if you are into such things you likely know about this already but just in case... Pixar has released Open Subdiv as Open Source. What does that mean? I'm not a programmer so I really don't know. http://graphics.pixar.com/ http://graphics.pixar.com/opensubdiv
Last reply by Rodney, -
- 1 follower
- 5 replies
- 459 views
thought this would be of interest its a condensed version actual a lot longer and slower its an animated gif click to view
Last reply by John Bigboote, -
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I haven't seen a topic related to this movie and... given the interest in stopmotion around here thought a post might be in order. I saw the film last week and thought it was a 'perfect' movie on many levels. By perfect I mean so carefully crafted and finely detailed that I was completely captivated. I was impressed by it's sense of originality and yet many elements of the familiar as well. The story itself... well crafted. There is a lot to talk about relative to 'Kubo' to include how computer modeling and animation drove their 3D printing) which continues to bring stopmotion into the digital age. A side topic of interest to me is that of the physical aspe…
Last reply by detbear, -
- 6 replies
- 1.3k views
I can't do much with this one as it's currently available only on the Mac and Linux platforms but perhaps of interest to some folks... http://bufsoftware.com/ Specifically, they have just released Bview which can be used to compare, color correct and annotate video among other things. This software (Bview) is the first release of an entire suite of software being retooled and offered to the public after VFX production house Rhythm and Hues went bankrupt.
Last reply by Rodney, -
- 2 replies
- 1.3k views
So I'm getting a very late start on my contest entry, and I got to thinking: I have a laptop sitting on my desk that is probably faster (many times) than an SGI Onyx with Infinite Reality graphics (although I guess I'd be surprised if it wasn't, given 20 years of progress in technology). And even though I don't use AM as much as I should always...whenever I come back to it, I'm able to pick things back up without too much trouble, so that really speaks a lot for its design. And it probably costs about as much as a single Softimage support call would have cost back in the day. Funny how things change.
Last reply by Roger, -
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This is largely unrelated what is needed by the average A:M Users but I found some of the information about USD interesting for a number of reasons. The site provides insight into where PIXAR is heading and why some popular tech (such as Alembic) currently isn't sufficient to get them where they want to be. For the A:M User with an eye (and patience) for technical explorations much can be gleaned to spice up the ol' workflow or if nothing else to capture the imagination. From the site: http://graphics.pixar.com/usd/
Last reply by Rodney, -
- 6 replies
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I have a box full of old A:M books and dvd's that I would like to find a good home for. I used to play around with animation with my kids, but they've lost interest. I don't see a lot of stuff on ebay, is there a better place to sell?
Last reply by Rodney, -
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Rob, Found this stuff online, not sure if this helps you: xhttps://vimeo.com/channels/219173/79500922 xhttp://www.marvelousdesigner.com/community/forum/News/4596?culture=en-US xhttp://www.sciencedirect.com/science/article/pii/S1524070306000622 xhttp://www.textures.com/category/wrinkles/112397 Some are tutorials, others are more general reference.
Last reply by John Bigboote, -
- 1 follower
- 19 replies
- 2.3k views
Hi, I am an old user (still using v10) and is looking at the current version for a possible upgrade. But the subscription method is making my head spinning. (May be I'm really too old ) If I purchase a subscription, will the software stop working after one year? Or can I still work with it but with no access to updates only? Also I read somewhere that A:M now supports STL export with improvement in subdivision of patches, but cannot find information on Hash's site or the forum here. I'm using A:M to build real physical models with 3D printer so that could be the one feature that makes v18 a must have for me. Another issue is using Win XP with v18. Seems tha…
Last reply by rijklau, -
- 1 reply
- 765 views
I'm hoping this is some sort of CG trick and fake but I don't think it is... The Creepiest Phone Charger ever Seen: Umbilical Cord iPhone Charger
Last reply by itsjustme, -
- 1 follower
- 9 replies
- 3k views
I've been seeing a lot of 'build your computer' magazine issues, but most seemed aimed at gamers. What tweeks do A:M users prefer or recommend for their computers to make working with A:M better, faster, easier, etc.?
Last reply by tysono_71, -
- 13 replies
- 2.1k views
I have a friend she is writer and wrote a book named Fada de botas ( Fairy with boots ) ( http://www.fadadabotas.com.br )... we are planning to transform it in a 3d short movie... here is a little test that i rendered to show him some possibilities... modeled and animated in A:M rendered in C4D ( Octane renderer ) teste0001_1.mp4
Last reply by johnl3d, -
- 2 replies
- 1.6k views
http://www.wakingapp.com/#!vr-platform-cgsociety/aa946 might be of interest
Last reply by johnl3d, -
- 1 follower
- 12 replies
- 2k views
So I was poking around on A:M Films and the first video under Animation called Star Trek Red Squad takes you to a porn site. have fun
Last reply by robcat2075, -
- 3 replies
- 1.3k views
Thought this might be interesting with Mascot contest going on My first version Also
Last reply by Shelton, -
- 6 replies
- 1.4k views
Hi I just wanted to say that I just recently purchased a new license and a new set of render nodes and the experience has been a bad one. I feel like Hash customer service is ignoring my issues. I purchased render nodes and the .lic file did not take and customer service has just stopped responding to my emails. I purchased additional nodes in 2014 and the same thing happened, only customer service fashioned together a new .lic file that did indeed work. I just got a new computer with 8 virtual cores so I thought it might be fun to up my nodes. I am starting to get really upset with this insane process of getting a new license. I have not found it to be straight …
Last reply by robcat2075, -
- 12 replies
- 1.3k views
This is a bit of an odd question but I'ma gonna ask it anyways... When a person using a program such as A:M performs a copy/paste I must assume that: Data selected is stored in a copy/paste buffer That data is not stored in the operating system's clipboard (i.e. the operating system's standard copy/paste buffer usually used for text and images). I will further assume that if we could see the data we might only see the bits or the bytes or... perhaps the exact data that was selected at the time (numbers, text, etc). I realize this can get complex when we step away from standard text and image data for those times when a spline is selected and copied... or a …
Last reply by Rodney, -
- 12 replies
- 1.8k views
Hello All, It's been awhile since I used A:M. I wanted to try it out again so I signed up for the trail. I got my license file and instaledl A:M 18.0p. When I launch it I get an error about not being able to load the graphics assistance driver. Then I get a screen that says it couldn't load it. It then takes me to the options page where the Real-Time driver drop down is empty. By the way, what is difference between SSE4 and regular AM? I am using Mac OS X 10.11.5 (El Capitan) with 8G of RAM with a 2.3ghz i7 Any ideas? thanks, Tyson
Last reply by Fuchur, -
- 3 replies
- 1.1k views
Old news to some, but useful advice in this article... Sticking with Windows 7? Make sure you do these 5 things first
Last reply by robcat2075, -
- 6 replies
- 2.5k views
Heya! Cracked open A:M (v17 Mac) for the first time in ages, and it seemed like something was missing. Sure enough, it's the Project Workspace! I think it must be off-screen somewhere, but I'm having absolutely zero luck getting it to show up. Tried all the usual tricks (changing resolution etc). I've poked around in the prefs and even done a complete factory reset (which unfortunately does not seem to affect window position). When I open a model or a project, all the other windows are here... but the Workspace is completely absent. Hitting control-1 (hide/show) produces nothing. Any suggestions? Is there a way to reset window positions (reseting form the H…
Last reply by Meowx, -
- 6 replies
- 1.5k views
Hi, In libriairie, we can see icons. I would like to know, if it will be possible to see this icons, instead of the generic icon, in windows explorer?
Last reply by NancyGormezano, -
- 0 replies
- 1.3k views
From the "If You Want It Done Right, Do It Yourself Dept." The program from a recital I attended last night:
Last reply by robcat2075, -
- 6 replies
- 1.7k views
Hi yall. I want to show gas molecules bouncing around in a bottle. I've got Collisions turned on to contain the molecules, and for the most part it works, but about 5% of them zip right through the glass. Judging from the angles, many of these are escaping on 2nd or 3rd bounce. (Drag set to 0.) Still using V13 (blush). Any ideas?
Last reply by phatso, -
- 3 replies
- 1.7k views
Just wondering since earlier posting mentioned trouble viewing my animations what codec people are using when they render I am working on a 64 bit windows 10 computer and have no issues watching anyone's posts John
Last reply by Bobby,