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A:M Forum Rules
GENERAL FORUM GUIDELINES
The A:M Forum is for technical support and the sharing of tips and ideas between users/prospective users of Hash software. It is moderated constantly by technical support representatives.
DO'S!
-Ask questions about the software.
-Assist other users... everyone was new at this once.
-Inform people of your version/platform when asking for help.
-Share resources; tutorials, models, textures, tips and techniques (link to useful websites).
-Post links to your work, or where your art is being used online (on websites, in games, toons', etc.)
-Search the A:M Forum and FAQ. The question you are about to ask may have already been answered.
-Organize and inform others about user groups, IRC chats, image and animation contests, job opportunities, etc.
-Discuss what you are working on and let everyone know about magazine reviews and articles that relate to your projects.
DON'TS!
-Do Not be rude or disrespectful or mean to other forum members in any way. Personal attacks will be removed.
-Do Not post bug/crash reports to the list (send bug/crash reports to http://www.hash.com/reports.
-Do Not complain about forum content. Complaints or suggestions can be sent directly to hash@hash.com
-Do Not reprimand other forum members for violating forum rules, that's the moderators job, which (unless you are a moderator) you are not.
-No complaining or whining on the forum or distribution of misinformation.
-No flames of any kind.
-No Off Topic posts. (Posts in the Off Topics section should be related to A:M in some form or fashion or benefit the A:M community as a whole).
-No soliciting of any kind without prior approval.
-No threads or comparisons related to other 3D Applications.
-No "Wish list" or feature requests, they should be sent to www.hash.com/reports for categorizing and prioritization (User requests define the future development of the software).
-No "me too!" posts
-No discussion of Hash Internal Affairs (finances, advertising, PR.)
-No posting of private email to the forum unless permission of the author is granted. (Private correspondence should remain private)
-No very general questions like: "how do I make a good 3D model" make your questions as complete and concise as possible.
If you have questions as to whether it's appropriate, send it to: support@hash.com, We'll be happy to let you know whether it is, or is not appropriate.
User Led Forum Considerations
Firstly and foremostly, please remember this is Martin Hash's forum and that it is every A:M User's primary resource for information about A:M. In order to remain relevant we need everyone's continuing support and interest.
Secondly, understand there is a distinction between A:M (the program) and the A:M forum. There are some topics and issues that are outside the scope of this forum and most can be deduced by reading through the forum guidelines. These include such things as Hash Inc internal policies, business practices, trade secrets, and specific plans for the future not yet publicly released. Each of these would be fascinating topics of their own but are better reserved for private communications with a representative of Hash Inc.
Related to the second, is purchasing, customer service and other areas outside the purview of the common user who may have no interest in such things; subjects relating to money exchanging hands are beyond the scope of the A:M Forum and often can lead to conflicts of interest between users and/or Hash Inc. (If Hash Inc cuts you a deal on volume purchasing it's really no one else's business). Likewise, individual complaints about a product or service are best remedied by going direct with Hash Inc representatives empowered to make decisions. Please allow them them the time necessary to resolve your specific issue and consider the cost of customized solutions.
This last area is likely the source of much confusion because many see the A:M Forum as the official outlet for Hash Inc... and it is. But the forum is not designed for conducting business and private matters best resolved by going to Hash Inc directly. Similarly, bug reports are best resolved by entering them directly into the A:M Reporting system.
Many problems can be easily addressed at the user level just by asking fellow users in the forum. If someone at Hash Inc suggests the forum as a source, it is very likely a problem can be easily resolved. For tougher issues there is even more reason to take the issue directly to the source... you don't want the issue discussed... you want it resolved quickly.
Finally, remember that we want to pass this forum on to future moderators and generations of A:M Users in the absolute best condition possible. A:M is just that good a program and is worthy of our consideration.
Thanks for making the A:M Forum a great community.
4,168 topics in this forum
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Hi - can anyone point me in the direction of a tutorial that someone has created that uses a particle system for jet engine effect? A solid, almost pointed short stream of fire. Thanks - Eric
Last reply by flashawd, -
- 2 replies
- 351 views
Hi - I created a character and created all the 9 mouth alphabet positions for the character as pose sliders and named them appropriately. I created a new action and dropped in "secret" audio clip from KeeKat Tutorial. I made a new dope sheet for it and it automatically filled in everything. The problem is his mouth isn't moving, but everything is set up and working fine - when I scroll over the audio all the pose sliders are moving back and forth as they should - just no mouth movement. I tested it w/ KeeKat and it worked fine, so the issue is something I did with this model. Any ideas what I might be doing wrong? Thanks - Eric
Last reply by flashawd, -
- 1 follower
- 2 replies
- 559 views
What is the best way to start or Plan an animation short? Would I get the backgrounds, props and etc. set up first? Or do the animation first and add the other stuff later? Also is it better to do a shot by shot animation and render it all together later? Which Programs (I.E. Photoshop Vegas, Illustrator) are best for this type of animating? I know Lots of questions, and probably 10 times as many answers, but I need a little suggestive help to find the best way for me to get an organized approach to starting and completing an animation. Any tuts out there would be helpful too. Thanx
Last reply by Wolf, -
- 2 replies
- 501 views
Hello all, sorry if this might have been asked before, I searched for a while, and couldn't find an answer. What I am trying to do is model objects that I want to render into single frame animations. I need the backgrounds to be transparent, or at least one solid color. The goal is to say model a tree or rock outcropping that I could render into a 2d image and paste it as a "billboard" on a plain in DarkBasic Pro. What I have done so far is to eliminate the ground in the chor and eliminate all unnecessary lighting. However, I can't seem to get the background color to a uniform color. If anyone has used AM for gaming apps, any ideas or methods would be greatly appreciat…
Last reply by mshihrer, -
- 2 replies
- 458 views
Hi - I created a character and dropped him into a choreography scene - it added a large bone that is making it hard to work with because it is so large. Here is a pic Is there a way to hide this bone and why did it add the bone in the first place when I put him in the scene? Thanks - Eric
Last reply by flashawd, -
- 2 replies
- 411 views
Ok....I'm heading out of town wed, and will be bringing my laptop to work on this program on the plane. My question is, if I create an action for a character (say the penguin mdl), can I then MOVE that action file I created to my desktop and apply the action to the same model, and it will work? In other words, create it on my laptop, then transfer it to my desktop when I get back. Steven
Last reply by Steven547, -
- 2 replies
- 459 views
Hi, i have a problem when i apply tranparency to a model with a decal, the problem is with the light, when i do a progresive render the light passes right through my model, but when i do a final render the light just stays there.....can someone help?
Last reply by Rodney, -
- 2 replies
- 464 views
I am searching for a rigged Crash Test Dummy. Does anyone have one or know where I could find/purchase one? Vegas_Skippy
Last reply by MMZ_TimeLord, -
- 1 follower
- 2 replies
- 409 views
Hi All, New-user here with a first-time post. I'm having a problem with rendering in AM. It used to work fine, but then I lost some of the presets (I only have multipass, sterophonic, and real time left). Then it started locking up the whole program with a blank window when I hit render. Now, it renders in under a second and without the same quality despite being set on "final". Is there a way to reset the render presets, or do I need to reinstall the whole program. Or, any other ideas? Thanks, Pete
Last reply by Pete-NY, -
- 2 replies
- 501 views
is there a way to get a snake to slither across the ground or something like that?
Last reply by KenH, -
- 2 replies
- 366 views
My model is leaning forward when I turn "ON" the Ik Leg setup and bring her into an action - I'm pretty sure I did something wrong when rigging it. Here is pic. If anyone has run into this please let me know what I might have done wrong. Thank you - Eric http://www.flashanimationwebsitedesign.com...itlGirl0006.jpg
Last reply by flashawd, -
- 2 replies
- 644 views
hello...ijust bought AM 2004 off of ebay, and i was wondering if there are any tutorials on modeling a building in animation master...thanks in advance!
Last reply by higginsdj, -
- 2 replies
- 465 views
When applying my walk to character and playing animation... the character speed walks the path. Is my problem in the keyframing or could it be the stride length..again any help is greatly appreciated, Thanks.
Last reply by Stronghorn, -
- 1 follower
- 2 replies
- 494 views
Greetings all; I am brand new to Animation Master after using Truespace and Lightwave in the past. Yep, I'm a bigtime newbie. Although my Amiga days are resurfacing. I have found myself needing to animate a horse. We purchased the Anim master program and NAB to do this. Now I'm in a time crunch, having to learn Anim Master as well as how to animate a horse in AM. Could anyone possibly point me in the direction of an action library for a horse? Thanks.
Last reply by robcat2075, -
Hello again, I took a break from animation but I'm gonna start again. Just saying hi.
Last reply by Rodney, -
Hello all, I recently got A:M and started through the manual. I'm looking forward to learning all of A:M and what I can with it. As I get more exp. with it. I love animation and all the possibilities it holds for the imagination. Also looking forward to picking up some technique and advise from you veterans of A:M out there. Soulasith
Last reply by robcat2075, -
- 1 follower
- 2 replies
- 402 views
Hello again, Here is what I got(S). 1. I took a grid and decaled a picture of me on my deck. 2. I cut myself out of the picture and created a grid to match the shape, and decaled myself on it. 3. I set up a choreography with the complete backdrop (number one), the homer model in front, and my cutout in front of that. 4. I set the camera, angles, etc. 5. Lights...I cut all but the key, and made it a cone, the sun was way too much. Problem, I can't get Homer, or the background to look right, they both seemed washed out. I attached pics, any ideas would be great. I don't know if I should be adjusting the lights, or making some changes in the mod…
Last reply by bighop, -
- 2 replies
- 432 views
Hi, I was wondering if there was a way to make the extrusion come out in a straight line and not go up like in the picture, I checked and tweaked some settings but nothing works. extrude.bmp
Last reply by Telvak, -
Hi, I'm following a pretty cool tutorial on how to make a double helix, but I hit a snag. I don't think I have the same version as the author and I don't know how to twist the helix as he says, I added the link and a pic as reference. Can anyone help me on how to find exactly what he's doing? Or an (simple) alternative I could do? Any help would be greatly appreciated, thank you. http://www.digitalproducer.com/pages/creat...n_animation.htm (Under "DO THE TWIST") Pose.bmp Selecting "Percentage" opens up a link under "Relationships" which isn't what I'm looking for and On/Off just adds more link under action.
Last reply by Telvak, -
- 2 replies
- 466 views
I was wondering.. how can i add model to a (real) video? like that T-Rex chasing a car.. is it possible?
Last reply by thebestkiller, -
- 2 replies
- 360 views
how do you get video to play as rotoscope behind your model so you see them at same time. I get video to play but have to minimize one screen to see the other. Thanks in advance for any help.
Last reply by Stronghorn, -
- 2 replies
- 473 views
The choreography and everythinf in the library folder doesn't show up when I open up A:M.....HELP!
Last reply by Finishedworks, -
- 1 follower
- 2 replies
- 433 views
Hi, I've been trying different ways to get what I am trying to do for about three weeks now and haven't been able to get it right. I'm trying to have a character walk into a scene, stop, and then maybe put his hands on his hips, or turn toward the back of the seen, or both. Here is what I am doing. Add a character and a path and constrain the character to the path. Add the resolute walk action to the character. Using Path Ease have the character traverse the path, part way or completely. Turn toward the back of the scene For the most part the character does this, except that he starts to turn before he completes his walk. That's not too bi…
Last reply by greg, -
When I render a scene and I add a bloom post effect, after rendering I get two windows...... One with the basic image and other with the bloom effect added..... now when I try to save the image with the bloom effect within A:M it saves it as a COMPOSITE.cmp file..... but I can't access it.....can't save it as a JPG..... I want the image with my bloom effect... any help would be great.......
Last reply by DarkLimit, -
- 2 replies
- 391 views
Hello - I created an animation awhile back and used several cameras for different angels and I pressed a key which I thought was "tab" to switch from camera to camera - can someone tell me what key to press? Thanks - Eric
Last reply by flashawd, -
- 2 replies
- 360 views
Hi - I am trying to animate a character doing a 360 degree turn, and I noticed the root bone is not in the center of the char. How do I move the root bone independly w/o moving all the other bones? Thanks - Eric
Last reply by flashawd, -
- 2 replies
- 384 views
hey i was just wondering if anyone knows of anymore head or face tutorials around, because most of my favorite ones disapeared or no longer exist if not its ok ill just figure it out on my own
Last reply by thejobe, -
- 2 replies
- 444 views
i'm having a difficult problem, i don't know how it got this way, but can anyone help? my model, the Alien Queen, when i import her to anything, an action, or even a choreography, she is in a pose, and not in the way she should be, like she should look exactly the way she is in the model window, but she isn't. here, maybe this will help: (model mode) (Action/Choreography mode) if you know how to fix this, that would be great
Last reply by Ravager, -
Multi-Pass
by bighop- 1 follower
- 2 replies
- 545 views
I was just wondering how much of the multi-pass everyone uses. I've read that 16 is the best, but then they have up to 256. Does anyone go that high? And if so, what would be the situation. I was wondering if anyone had a chart......for simple renders use 1 to 4, higher quality use.... and so on.
Last reply by Fuchur, -
- 2 replies
- 469 views
This feature is nice when modeling, as a guide, but it is the absolute most annoying "feature" of the program when trying to manipulate a model. Not only can I not detach these points from the center, causing everything to get distorted when the model is moved, but I can't even delete them once I have manually separated them from the rest of the mesh. Is there a way to disable this? Remove the setting from a single point? Cutting and pasting either leaves behind these points or leaves them attached to the center, as well. Thanks.
Last reply by djr33, -
White Room
by hybrid- 1 follower
- 2 replies
- 549 views
I want to make a background so it looks as if my character is in a white box. I want there to be white walls on the sides, one white wall in the back, and a white floor. I tried to make a box and then to take off the front, but it didn't seem to work. Please give me some tips or samples if you have any.
Last reply by KenH, -
- 2 replies
- 452 views
Does anybody know how to make rain? I tried doing it with blobbies, but it's not really what I'm looking for. The Rooky needs help!! Rooky Animator
Last reply by johnl3d, -
- 2 followers
- 2 replies
- 588 views
I dont know how to make put something on a model as if it were....i guess you could could say the paint job of it. What im trying to do it put lines of color on my model and at any view it looks like its part of the paint job, and i've tried making a material for it but that hasnt worked for me. If anyone can help me that'd be great!
Last reply by rusty, -
- 1 follower
- 2 replies
- 421 views
I know I asked this before, but I can't find my old post. I have the "Fat Guy" model, and he flips over any time I apply an action. I know I can remake actions, but is it easier to just put in a new rig? if so, what folders do I delete on the old rig? Thanks for any help! Andy
Last reply by bighop, -
- 1 follower
- 2 replies
- 558 views
I saw in the manual that AM can import a DXF 'with a lot of work'. Is this the end of the story... or perhaps there is a ocnversion tool that support AM model format? Or - are there upcoming releases with new import/export abilities? Can AM use BVH files? Also - I have not yet used AM - is there a demo/eval version? I missed the link if there is. And - the Tech Ref links to pdf/chm files on http://www.hash.com/2007web/reference.htm are dead - is the PDF available? Thanks
Last reply by robcat2075, -
- 2 replies
- 466 views
I've installed the new version (14), but when I open the program, I have no libraries to select models, etc. The folder to select is grayed out as well. What happened? Any ideas?
Last reply by Steven547, -
- 2 replies
- 531 views
Hello there, I cannot seem to find my Animation Master DVD that has the encyclopedia of reference material that came out with the last AM. Of course, I have the CD. 1) Is there an FTP site available to download a zip or somesuch of the DVD? 2) If not, is there a POC I can contact to purchase a replacement? 3) How can I find out when my AM subscription for the year expires? If its soon, I'll just purchase the upgrade (assuming it will still have the DVD?). Thanks so much! John Simons
Last reply by lafnjack, -
- 2 replies
- 372 views
can i use am to put watermarks on videos if so how do you go about doing it please.
Last reply by debbie harry, -
- 2 replies
- 340 views
Hi - I am working on a character and remember in the manual somewhere doing something that lined all the cps up along the vertical center so I could mirror the one side of the character more cleanly - can someone let me know how to do that - I can't find it in the book. Thanks - Eric
Last reply by flashawd, -
- 2 replies
- 473 views
I am working on an animated short, doing scenes in order of my own ability to complete them. I'm learning as I go along. Now I have a scene coming up which will present a challenge. Basically it will have my character in bed, under a blanket and she is supposed to grab the blanketand "fold it" away from herself as she is getting out of bed. I'm thinking about trying Cloth for this (for the first time), but does that seem like the right approach to you? Maybe I could just model a blanket and put bones in it that will allow me to animate it from a more or less straight state to a folded state. Do you think that would be better in this case?
Last reply by edlundart, -
- 2 replies
- 456 views
normally when i apply a decal to something it shows up in the modelling window but this time around when i apply a decal it doesnt showup in the viewport, but it renders out ok whats the deal???
Last reply by eptigo, -
Hello there, has anyone have ready walking action for animals I have a project have to do it very fast. Thank's Edo.
Last reply by Edo, -
- 2 replies
- 499 views
Hi... just wanted to ask a newbee-question... When I use hair on a group, the hair gets often the surface-attribute "transparency" of the group underneath it... If I set the group for the hair 100% transparency, the hair gets that too... even when I set the hair-property for it to 0%. I couldnt find how to overwrite that... Any ideas? *Fuchur*
Last reply by the_black_mage, -
- 2 replies
- 624 views
I want to share a model in Quicktime VR on my MySpace page. Are there any tutorials on how to do this? I am using AM 2006 (Mac OS X version) Any help would be appreciated. Thanks, Matt
Last reply by heyvern, -
- 1 follower
- 2 replies
- 621 views
Well guys, here he is. The first model since stupid Windows murdered Sparky. Yes, he is pretty cool, but I can't think of a name for him. Any sugestions guys?
Last reply by phatso, -
- 1 follower
- 2 replies
- 632 views
So I want to have a force blow some hair on a model, but I also have some smoke particles in the same choreography I DO NOT want to have that force effect. is this possible... and how? Thanks for any help that can be offered...
Last reply by Moonsire, -
- 2 replies
- 492 views
I'm trying to render a camera view with a solid white background and for some reason it's not working. All I can render is a black background no matter what I set the camera background to. I've also changed the codec to none to check if the problem is compression. It still renders black. I'm thinking there's another setting that I need to set. Can anyone tell me how to make this work? Thanks, George
Last reply by Jeetman, -
- 2 replies
- 495 views
Im having trouble with bones. The bones worked fine in choreography until suddenly i pressed the bone button but all I can do is adjust the bone size. Can anyone help me? Did i press a wrong button or something? Please help me if you can.
Last reply by Masna, -
In choreography and action whenever I move a bodypart and then pause and move another body part and press play the body parts move simoltaneously. Does anyone know how to fix this?
Last reply by Masna, -
- 1 follower
- 2 replies
- 479 views
Ok, this thing is acting strange. AM is crashing, I mean a lot. When I reopen it doesn't remember what I had open last, or any of the library, properties, etc. I'm using AM 2006. V13 ot. Should I re-install? Also, where are the updates for V13? Thanks
Last reply by ptiversen,