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GENERAL FORUM GUIDELINES
The A:M Forum is for technical support and the sharing of tips and ideas between users/prospective users of Hash software. It is moderated constantly by technical support representatives.
DO'S!
-Ask questions about the software.
-Assist other users... everyone was new at this once.
-Inform people of your version/platform when asking for help.
-Share resources; tutorials, models, textures, tips and techniques (link to useful websites).
-Post links to your work, or where your art is being used online (on websites, in games, toons', etc.)
-Search the A:M Forum and FAQ. The question you are about to ask may have already been answered.
-Organize and inform others about user groups, IRC chats, image and animation contests, job opportunities, etc.
-Discuss what you are working on and let everyone know about magazine reviews and articles that relate to your projects.
DON'TS!
-Do Not be rude or disrespectful or mean to other forum members in any way. Personal attacks will be removed.
-Do Not post bug/crash reports to the list (send bug/crash reports to http://www.hash.com/reports.
-Do Not complain about forum content. Complaints or suggestions can be sent directly to hash@hash.com
-Do Not reprimand other forum members for violating forum rules, that's the moderators job, which (unless you are a moderator) you are not.
-No complaining or whining on the forum or distribution of misinformation.
-No flames of any kind.
-No Off Topic posts. (Posts in the Off Topics section should be related to A:M in some form or fashion or benefit the A:M community as a whole).
-No soliciting of any kind without prior approval.
-No threads or comparisons related to other 3D Applications.
-No "Wish list" or feature requests, they should be sent to www.hash.com/reports for categorizing and prioritization (User requests define the future development of the software).
-No "me too!" posts
-No discussion of Hash Internal Affairs (finances, advertising, PR.)
-No posting of private email to the forum unless permission of the author is granted. (Private correspondence should remain private)
-No very general questions like: "how do I make a good 3D model" make your questions as complete and concise as possible.
If you have questions as to whether it's appropriate, send it to: support@hash.com, We'll be happy to let you know whether it is, or is not appropriate.
User Led Forum Considerations
Firstly and foremostly, please remember this is Martin Hash's forum and that it is every A:M User's primary resource for information about A:M. In order to remain relevant we need everyone's continuing support and interest.
Secondly, understand there is a distinction between A:M (the program) and the A:M forum. There are some topics and issues that are outside the scope of this forum and most can be deduced by reading through the forum guidelines. These include such things as Hash Inc internal policies, business practices, trade secrets, and specific plans for the future not yet publicly released. Each of these would be fascinating topics of their own but are better reserved for private communications with a representative of Hash Inc.
Related to the second, is purchasing, customer service and other areas outside the purview of the common user who may have no interest in such things; subjects relating to money exchanging hands are beyond the scope of the A:M Forum and often can lead to conflicts of interest between users and/or Hash Inc. (If Hash Inc cuts you a deal on volume purchasing it's really no one else's business). Likewise, individual complaints about a product or service are best remedied by going direct with Hash Inc representatives empowered to make decisions. Please allow them them the time necessary to resolve your specific issue and consider the cost of customized solutions.
This last area is likely the source of much confusion because many see the A:M Forum as the official outlet for Hash Inc... and it is. But the forum is not designed for conducting business and private matters best resolved by going to Hash Inc directly. Similarly, bug reports are best resolved by entering them directly into the A:M Reporting system.
Many problems can be easily addressed at the user level just by asking fellow users in the forum. If someone at Hash Inc suggests the forum as a source, it is very likely a problem can be easily resolved. For tougher issues there is even more reason to take the issue directly to the source... you don't want the issue discussed... you want it resolved quickly.
Finally, remember that we want to pass this forum on to future moderators and generations of A:M Users in the absolute best condition possible. A:M is just that good a program and is worthy of our consideration.
Thanks for making the A:M Forum a great community.
4,157 topics in this forum
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- 2 replies
- 385 views
I am working on an animated short, doing scenes in order of my own ability to complete them. I'm learning as I go along. Now I have a scene coming up which will present a challenge. Basically it will have my character in bed, under a blanket and she is supposed to grab the blanketand "fold it" away from herself as she is getting out of bed. I'm thinking about trying Cloth for this (for the first time), but does that seem like the right approach to you? Maybe I could just model a blanket and put bones in it that will allow me to animate it from a more or less straight state to a folded state. Do you think that would be better in this case?
Last reply by edlundart, -
- 1 follower
- 7 replies
- 491 views
I made two Actions, an idle, and a walk. I want the character to be idle, and then walk away. I made a path, and added the actions. But the character slides until the idle is over, and then walks. How do I have the character stand still on the path?
Last reply by robcat2075, -
- 20 replies
- 905 views
Ok.. still confused on this keyframe issue. All I want (for starts) is to move the left arm, then then the right arm. However, my character moves the right arm and the left begins to follow. Can someone please clarify this to me in a "book for dummies" mode please? I'm seriously lost again...I thought I had it, but lost it again. I've attached a screen shot of my work. Maybe that would help? Right where the vertical line is, his left arm begins to move. Thanks.
Last reply by jakerupert, -
- 3 replies
- 368 views
Hello - I cannot find the "flip normals" icon - I did a help search from the program, but it just told about it, not where the icon is located. Thank you.
Last reply by CreativeAustinYankee, -
- 3 replies
- 243 views
As you can see I am on my next project and the questions are already rolling in. When I try to add a new cp to the current mesh to extend a line, sometimes the cp is going in the wrong direction so I click on "shift" and it puts it in the right direction. This caused the side of the mesh to have obvious lines running through it as you can see from the pic below. When I detach one of the cps and try to reattach it - it is pointing in the wrong direction again, so I would have to click "shift" to make it correct - but it looks like that is causing the problem. Is there a way to switch the direction or do I have to delete the whole side and start over. I hope I am exp…
Last reply by Eric2575, -
- 2 replies
- 249 views
Hi - I am working on a character and remember in the manual somewhere doing something that lined all the cps up along the vertical center so I could mirror the one side of the character more cleanly - can someone let me know how to do that - I can't find it in the book. Thanks - Eric
Last reply by flashawd, -
- 1 follower
- 4 replies
- 297 views
This is driving me nuts. I set up a new choreography, added elements, lights, characters, etc. Did the animation, now I want to make changes and nothing will let me select it. Nothing is locked, I can't change anything. Does this mean the file went bad?
Last reply by bighop, -
anime hair
by eptigo- 9 replies
- 667 views
i want to be able to make some cool anime hair thought about using the hair modifier particle system thingy (havent touched the thing in so long forgot what to call it) but i find that any type of particle has a tendancy to slow down my system by ... alot so i was thinking of modelling the hair, but i cant concieve of a decent method to modelling good looking anime hair. whenever i try to model anime hair, it tends to come out wierd and boxy or something
Last reply by the_black_mage, -
- 1 reply
- 243 views
what was the shortcut for turning off particles again was it something with the number 8 and while im asking, might as well ask about the shortcut that shows which way the normals are facing
Last reply by rusty, -
- 1 follower
- 9 replies
- 631 views
Does anyone know if Enhance:AM is included with the new version of Animation Master? Thanks. Actually, I think it doesn't matter, since I have a MAC, and it probably doesn't work with MAC. Justin
Last reply by jmart714, -
- 11 replies
- 642 views
i wanted to build buildings, and rooms, and hallways and stuff like that now for the avid user, this is probably a simple thing to do. but for an eternal noob like me, its kinda awkward i dont know a good method of doing things like this. can someone point me in the direction of some tutorials on subjects like this i was hoping to build city scapes and building interiors, and things like that
Last reply by Fuchur, -
- 4 replies
- 348 views
i try to select a light that is with a model, and it won't let me select it, or even move it. what do i do?
Last reply by Ravager, -
- 3 replies
- 347 views
How do you change the background color in the Choreography window? Mine is on an "earth and sky" looking background.
Last reply by NancyGormezano, -
- 4 replies
- 331 views
I have been trying to render an AVI in A:M that I can use in a Pinnacle movie I'm creating. According to Pinnacle, I need to have the following settings on the AVI: Quality: DV TV Cropping: Yes NTSC: 720x480 Audio: 44 kHz 16-bit Stereo So far I've made several attempts to render AVIs but once I insert them into the Pinnacle movie and burn it to DVD they only appear as a green screen on playback. I've adjusted the frame size on my animation to 720x480, but this still hasn't corrected the issue.
Last reply by rusty, -
- 2 replies
- 277 views
can i use am to put watermarks on videos if so how do you go about doing it please.
Last reply by debbie harry, -
- 0 replies
- 219 views
im having some trouble with my model i was studying the dynamic constraints when it occured to me perhaps i can use this for a skirt when i tried using dynamic constraints with the skirt, the skirt kind of ... uh ... i thought that it might have something to do with the object collision settings but even tweeking those didnt seem to have much of an effect i could just turn off object collision, but that would kind of defeat the purpose of using dynamic constraints to get the skirt to move around the legs (i could use the cloth modifier which works fine on its own but i find that when it comes into contact with another piece of cl…
Last reply by eptigo, -
- 5 replies
- 265 views
Hi - I recently bought a new computer and had to re-install AM v13 on it, along w/ everything else. I needed to model and add something to a character, which I did. I went into bone mode to associate the new item w/ a bone and all the bones do show, but when I click on any of the bones, all the CPs that normally light up that color associated with that bone remain black. Is there an icon or something that I am not clicking on? There is an image below showing when I clicked on the middle back bone, and the CPs don't light up. Thank you for any help - Eric
Last reply by flashawd, -
- 5 replies
- 359 views
every time i try and use creat your own toural my it shuts down i am so stuck i have no idea how to use this thing i payed all this money and i can't use it please help me someone.
Last reply by Fuchur, -
- 2 replies
- 364 views
I've installed the new version (14), but when I open the program, I have no libraries to select models, etc. The folder to select is grayed out as well. What happened? Any ideas?
Last reply by Steven547, -
- 2 followers
- 3 replies
- 398 views
i was wondering, how do you put your own character animation into live footage that you have recorded? i need to make cool CG animation effects in a movie i'm doing. please respond because i have no idea what i'm doing
Last reply by Fuchur, -
- 2 followers
- 3 replies
- 454 views
I've been playing around with SimCloth for a project. I've got the material all figured out and I know when I want it to act like cloth. So I set up my chors Simcloth settings to "use chor range ->off" "range 3:29-4:29". and then I hit plugins -> simulate simcloth. It looks ok until I scroll back a bit. (to before 3:29) where the cloth material seems to be anticipating the impact. (I'm throwing something at the cloth object.) From 00:00 to 3:28 the cloth model is slowly forming into the shape of the impact. Is this just from a lack of keyframes with the models cps? Or is there something I've missed? I'm working with version 13.0(whichever o…
Last reply by Chrury Sanson, -
- 2 replies
- 404 views
Hello there, I cannot seem to find my Animation Master DVD that has the encyclopedia of reference material that came out with the last AM. Of course, I have the CD. 1) Is there an FTP site available to download a zip or somesuch of the DVD? 2) If not, is there a POC I can contact to purchase a replacement? 3) How can I find out when my AM subscription for the year expires? If its soon, I'll just purchase the upgrade (assuming it will still have the DVD?). Thanks so much! John Simons
Last reply by lafnjack, -
- 7 replies
- 644 views
I'm working on a walk cycle--I did one forever ago, but haven't touched on any actions or choreographies in awhile, so I don't recall having had this problem before . . . . I make my first pose, click off the model (so I'm not just copying that one bone), go to the end of the cycle, copy the keyframe. Then I go to the halfway mark and paste mirrored, which does absolutely nothing. OK, no sweat, my guy's a little assymetrical, so that's probably why, I just manually make a mirrored pose. But now, on frames 1 and 24 (the beginning and ends), the poses that were there have gone all wonky. One of the legs is now goose-stepping and the other is somewhere else crazy. …
Last reply by someawfulbridge, -
- 10 replies
- 585 views
When I try to pose Lady Goodbody for a walkloop, I dont understand it how to move the figure around "stiffly" . Let`s say, I have positioned her feet and want to move her backwards slightly by her hips, then the just achieved pose falls apart again. I tried switching off ik for her arms and legs, but then when I turn it on again, her legs and arms jump over the place and get twisted. Thank you for advise Jake
Last reply by robcat2075, -
- 1 follower
- 4 replies
- 312 views
Hey has anyone had to deal with this.....I changed a color on a model, and one of the groups was changed that I didn't want to be changed. So I selected it, but it won't change color. Is there a way to reset a color on a group? I thought I could just change the setting and it would change the color.
Last reply by bighop, -
- 1 follower
- 3 replies
- 374 views
Hey everyone, I'm getting tired of using the rotate mode, and having it turn every which way but the axis I want to turn. I know I can enter in a number for each axis, but can I use my mouse to turn just one axis? Is there a key that will just allow for that?
Last reply by Fuchur, -
- 6 replies
- 508 views
how do i "hide" the particles or hair of an object, but i will see it in a render? because in choreography mode, there is many particles, and it is slowing my computer down greatly, could anyone help?
Last reply by johnl3d, -
- 4 replies
- 353 views
i've been making models for a little while, putting them into a choreography, and animating with them. but now i made a new model, and when i try to import it into my chor, the model gets a huge bounding box around it with a huge bone somewhere away from the object. if i edit the model, the root bone is smaller and placed correctly. but back in the chor, it has this huge misplaced one. how do i get the bounding box to appear normal again, so that i can easily manipulate the model (ie, rotate it, animate it) ? i have found other threads where people have this or a similar sounding problem, but i have yet to find a clear answer i cold grasp. any help would be appreciat…
Last reply by Fuchur, -
- 3 replies
- 569 views
I'm trying to render an image and it says about half way thru "Error Loading 5918". Whats that?
Last reply by Fuchur, -
- 6 replies
- 983 views
Does anyone know how to use the PlanetGlow diffuse shader??? I've been trying to get it to work and I can't do it. I tried making a planet using the Darksim Planet_Terran plugin, and then adding the PlanetGlow to it. That doesn't work. So I tried making a second, larger sphere and givng it the PlanetGlow but that doesn't work either. How do you do it?!?!?! HELP!!!
Last reply by DeltaCommando5, -
- 6 replies
- 588 views
I've posted a similar question before, and seen others post it, as well, but I am wanting to now how to delete and/or reorder the pose SLIDERS in Choreographies. I know how to delete the actual poses--that's easy enough--but what I want is to delete 1 and 2 to get them out of the way of remaining poses 3 and 5. Thanks!
Last reply by mtpeak2, -
- 1 follower
- 2 replies
- 463 views
I saw in the manual that AM can import a DXF 'with a lot of work'. Is this the end of the story... or perhaps there is a ocnversion tool that support AM model format? Or - are there upcoming releases with new import/export abilities? Can AM use BVH files? Also - I have not yet used AM - is there a demo/eval version? I missed the link if there is. And - the Tech Ref links to pdf/chm files on http://www.hash.com/2007web/reference.htm are dead - is the PDF available? Thanks
Last reply by robcat2075, -
- 1 follower
- 10 replies
- 765 views
Hi everyone, I am begginer in 3D and I have AM2003 V11. I have some video presentation of AM in wich tutorial guy made in modeling mode wireframe model and then by pressing "some" button he made it becom grey and mashed like a real object. How to do that? Thanks
Last reply by Fuchur, -
- 1 follower
- 3 replies
- 289 views
OK I was foolish and somehow I lost my models toolbar. All the other toolbars show up as they should. Checking or unchecking the model toolbar box in the toolbar portion of the view menu has no effect. Do I have to reinstall? I'm running v14 on an win XP setup. I suppose this could be the program's way of making me remember all the keyboard shortcuts. Thanks, Alan
Last reply by Caroline, -
- 1 follower
- 2 replies
- 315 views
I know I asked this before, but I can't find my old post. I have the "Fat Guy" model, and he flips over any time I apply an action. I know I can remake actions, but is it easier to just put in a new rig? if so, what folders do I delete on the old rig? Thanks for any help! Andy
Last reply by bighop, -
- 3 replies
- 308 views
I am total begginer in AM so my question maybe sound silly butt, how to look my objects and characters from profile. I can use move up/down tool. I san zoom in/out and I can spin it arround but how to look it from profile ?
Last reply by Paul Forwood, -
- 3 replies
- 379 views
this is my first attempt at making a human head. feedback please -Oliver
Last reply by pitbull, -
- 2 replies
- 355 views
Does anybody know how to make rain? I tried doing it with blobbies, but it's not really what I'm looking for. The Rooky needs help!! Rooky Animator
Last reply by johnl3d, -
- 3 replies
- 339 views
What does the remember me option mean, when signing on?
Last reply by phatso, -
- 1 follower
- 9 replies
- 1.1k views
Hi I was wondering what are the lip sync tools like in Am? What sort of documentation does Am come with? What sort of technical support can I expect from am company, if i bought am. Does am have a paint program simular to that of bodypaint? What feature films does anyone know of that have been developed from am. How easy is it to learn the moddeling tools? What other software is compatible with am?, In your own words how does am compare with major packages like cinema 4d?, or lightwave? If you can answer any of these questions I would be very grateful.
Last reply by phatso, -
- 1 follower
- 10 replies
- 678 views
Hi All; I have been using AM for about two years and love it. But, even with all the fun, I have not been able to figure out how to make a hole in a compliated 3D shape. So, if I wanted to make a hole in a shere, or a rod (at a right angle). How would I do that ? From the other posts, some say I should make the hole first, then build around that.... but that can't work for the intended applcation. In AutoCAD, it uses a 'filet' where everything on the selected side of the shape is deleted, leaving the balance; thus creating a hole, or window.... Thank you for your efforts. ! KM
Last reply by phatso, -
- 2 followers
- 2 replies
- 442 views
I dont know how to make put something on a model as if it were....i guess you could could say the paint job of it. What im trying to do it put lines of color on my model and at any view it looks like its part of the paint job, and i've tried making a material for it but that hasnt worked for me. If anyone can help me that'd be great!
Last reply by rusty, -
- 1 follower
- 1 reply
- 344 views
Whats the easiest way to make hair on an object.
Last reply by Caroline, -
- 1 follower
- 3 replies
- 631 views
Hi I was wondering what are the lip sync tools like in Am? What sort of documentation does Am come with? What sort of technical support can I expect from am company, if i bought am. Does am have a paint program simular to that of bodypaint? What feature films does anyone know of that have been developed from am. How easy is it to learn the moddeling tools? What other software is compatible with am?, In your own words how does am compare with major packages like cinema 4d?, or lightwave? If you can answer any of these questions I would be very grateful.
Last reply by Rodney, -
- 4 replies
- 512 views
I have recently made a scene in which I used sprite particles to create leaves on a tree. On a still frame, I am happy with the results. However, since it is a particle system, if I jump to future frames, the leaves will move (according to the particle system). So here is my question: does anyone know a simple way to "freeze" a particle system, so that it looks the same regardless of time. I have the same problem when I was using a particle system to create clouds (how do I freeze the particle system so that the clouds are not moving from frame to frame). Any ideas? Thanks.
Last reply by John Bigboote, -
- 1 follower
- 4 replies
- 493 views
Hi folks, Could somebody please clarify some "simple" question about texturing for me? -Decaling renders faster then the procedural materials right? So if I would paint ,for instance Tom, in color red in 3D-Painter he would render faster as if I would set his surface property-color from yellow to red, correct? So would I gain some substantial time saving effect in rendertimes in big chors/scenes this way? Would I have this effect as well, if I would use the toonshader? -then ,If I would like to have Tom shiny (reflective) in the painted/decaled version, I would have to make reflection maps for Tom, right? or could I combine the decals with su…
Last reply by zandoriastudios, -
White Room
by hybrid- 1 follower
- 2 replies
- 448 views
I want to make a background so it looks as if my character is in a white box. I want there to be white walls on the sides, one white wall in the back, and a white floor. I tried to make a box and then to take off the front, but it didn't seem to work. Please give me some tips or samples if you have any.
Last reply by KenH, -
- 0 replies
- 304 views
hi, im using am version 12 and when i do the cosmic bowling tutorial and put the rigid body constraint onto the bowling ball and simulate it the ball just falls straight through the alley and through the ground into nothingness.
Last reply by adam&oliver, -
- 5 replies
- 602 views
I was trying to figure out all the stuff from the "Can You Say That" tutorial, but then my sound started to act up. I've checked the actual sound on the computer (good) and my speakers (good too). The thing is, KeeKat was talking, but then I lost audio. I got confused with the dope sheets and ended up making two, so I'm thinking that might be part of the reason. Can anybody help me troubleshoot?
Last reply by KallistaAEnvarou, -
- 1 follower
- 6 replies
- 431 views
ive added streaks to a model. when i put them into a Choreography they dont move with the model. is there a method to make sure my streak Materials stay with the models when i move them about in the Choreography? im worried that my models with hair will have the same problem..
Last reply by johnl3d,