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A:M Forum Rules
GENERAL FORUM GUIDELINES
The A:M Forum is for technical support and the sharing of tips and ideas between users/prospective users of Hash software. It is moderated constantly by technical support representatives.
DO'S!
-Ask questions about the software.
-Assist other users... everyone was new at this once.
-Inform people of your version/platform when asking for help.
-Share resources; tutorials, models, textures, tips and techniques (link to useful websites).
-Post links to your work, or where your art is being used online (on websites, in games, toons', etc.)
-Search the A:M Forum and FAQ. The question you are about to ask may have already been answered.
-Organize and inform others about user groups, IRC chats, image and animation contests, job opportunities, etc.
-Discuss what you are working on and let everyone know about magazine reviews and articles that relate to your projects.
DON'TS!
-Do Not be rude or disrespectful or mean to other forum members in any way. Personal attacks will be removed.
-Do Not post bug/crash reports to the list (send bug/crash reports to http://www.hash.com/reports.
-Do Not complain about forum content. Complaints or suggestions can be sent directly to hash@hash.com
-Do Not reprimand other forum members for violating forum rules, that's the moderators job, which (unless you are a moderator) you are not.
-No complaining or whining on the forum or distribution of misinformation.
-No flames of any kind.
-No Off Topic posts. (Posts in the Off Topics section should be related to A:M in some form or fashion or benefit the A:M community as a whole).
-No soliciting of any kind without prior approval.
-No threads or comparisons related to other 3D Applications.
-No "Wish list" or feature requests, they should be sent to www.hash.com/reports for categorizing and prioritization (User requests define the future development of the software).
-No "me too!" posts
-No discussion of Hash Internal Affairs (finances, advertising, PR.)
-No posting of private email to the forum unless permission of the author is granted. (Private correspondence should remain private)
-No very general questions like: "how do I make a good 3D model" make your questions as complete and concise as possible.
If you have questions as to whether it's appropriate, send it to: support@hash.com, We'll be happy to let you know whether it is, or is not appropriate.
User Led Forum Considerations
Firstly and foremostly, please remember this is Martin Hash's forum and that it is every A:M User's primary resource for information about A:M. In order to remain relevant we need everyone's continuing support and interest.
Secondly, understand there is a distinction between A:M (the program) and the A:M forum. There are some topics and issues that are outside the scope of this forum and most can be deduced by reading through the forum guidelines. These include such things as Hash Inc internal policies, business practices, trade secrets, and specific plans for the future not yet publicly released. Each of these would be fascinating topics of their own but are better reserved for private communications with a representative of Hash Inc.
Related to the second, is purchasing, customer service and other areas outside the purview of the common user who may have no interest in such things; subjects relating to money exchanging hands are beyond the scope of the A:M Forum and often can lead to conflicts of interest between users and/or Hash Inc. (If Hash Inc cuts you a deal on volume purchasing it's really no one else's business). Likewise, individual complaints about a product or service are best remedied by going direct with Hash Inc representatives empowered to make decisions. Please allow them them the time necessary to resolve your specific issue and consider the cost of customized solutions.
This last area is likely the source of much confusion because many see the A:M Forum as the official outlet for Hash Inc... and it is. But the forum is not designed for conducting business and private matters best resolved by going to Hash Inc directly. Similarly, bug reports are best resolved by entering them directly into the A:M Reporting system.
Many problems can be easily addressed at the user level just by asking fellow users in the forum. If someone at Hash Inc suggests the forum as a source, it is very likely a problem can be easily resolved. For tougher issues there is even more reason to take the issue directly to the source... you don't want the issue discussed... you want it resolved quickly.
Finally, remember that we want to pass this forum on to future moderators and generations of A:M Users in the absolute best condition possible. A:M is just that good a program and is worthy of our consideration.
Thanks for making the A:M Forum a great community.
4,155 topics in this forum
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- 6 replies
- 725 views
Hiya. A couple of Q's regarding workflow stuff... Just wondering if there is a way or a plugin that allows the selection of a patch straight away? Basically, I want to select a patch or series of patches and have the CP's attached to that patch selected. Thinking in polygon terms, it would be like selecting a polygonal face, but using hash patches. Is there a way to us "raytrace selection" or "only front-facing" selection? Say I have a simple vase. I want to move a few patches outward. If I drag a rectangle selection box around the CP's I want, it selects the CP's 'behind' the ones I want. I don't want those ones in the back. Is there an option for this somewh…
Last reply by pming, -
- 1 follower
- 2 replies
- 467 views
When I watched the video tutorial for Exercise 5: It's a Pitch the narrator on the video ended up having trouble with bones moving that were not suppose to move. The narrator pointed out that whenever bones are not moved on a particular keyframe their position is not remembered at that keyframe. My question is... After manipulating some of the bones on a keyframe would it be a good idea to press the Force Keyframe button at the bottom of the screen if you wanted to make sure everything is anchored (or keyed)? Would forcing keyframes assign keys to all the bones regardless if they were moved or not?
Last reply by Ralph, -
- 3 replies
- 470 views
I have finally gotten around to start learning either illustrator or A:M. I have been working on my SolidWorks and PhotoWorks and can now start on a new software. The eventual project will likely have to be done in Adobe Illustrator. I need the illustration to have a chalk drawn look. I would rather learn A:M first. Can a still image be saved in a format that can be adjusted in Illustrator? Changing pens and fills? Or can something like this be done in the toon mode in A:M? Thanks David
Last reply by pixelplucker, -
- 7 replies
- 634 views
this is in the 3rd video of the FW-190 exercise, around 6 minute mark in the video, the author draws 2 splines to attach to the circular opening in the front of the plane model in order to close it. when going into side view, the 2 splines after deleting the tails, dont show in the exercise, which means they connected to the other control points, but mine do and it means the attachment wasnt completed. he mentions about performing some keyboard Tilda key or mouse shortcuts to make sure they attach but i tried what he says and it doesnt work. please help
Last reply by north, -
- 1 reply
- 369 views
ehmm, could someone give me a property set up for a metal shing surface that can be used for a car and a cool glass surface. thanks.
Last reply by itsjustme, -
- 1 follower
- 4 replies
- 460 views
well the fun four days are over, here's the result. a whopping two seconds. on the bus stop theme though the set is not there. this would be the beginning so yes, he just missed the bus. only just animated the hands today, couldn't post without at least an inkling of follow through. arms were the hardest thing to do. the balance i've been at for the longest, have a hearty go! it was very interesting to move the hips in relation to the feet to experiment where he is the most tired, when the motion is the most cumbersome. what's here is not the only thing that worked, but the most "thom organic". a dead tired jogger does his best to not let the hips sink cause …
Last reply by dblhelix, -
- 1 follower
- 4 replies
- 487 views
Hi, I'm starting to use A:M again having left 3D behind and returned to 2D. Now I'm determined to crack it. Previously I had managed to build models, but rigging was where I fell down. I now finally have my head around fan bones and have got them working successfully in the relationships window. Trouble is, if I create a new action or choreography using the model, the fan bones are there, but no longer have any effect. I'm sure there's a simple explanation, but I've tried all sorts of things. Any suggestions? Thanks.
Last reply by John Bigboote, -
- 1 follower
- 23 replies
- 2.8k views
what is the collective name of the different views, the ones we choose with the numpad 1 2 3 etc? a single term for those, please?
Last reply by dblhelix, -
- 1 follower
- 22 replies
- 907 views
no point in starting a WIP just yet, i'll just keep spamming the newbieland; i've just played with the toggling of perspective/non-perspective views (using the keys involved) and seem to have blown thom's hip null out of view. first i didn't even notice it, then it was easy to ignore and now it's all i think about. everything is fully functional, the n and r tools appear with normal sized visual tools, but the null star is like four times the height of thom (but centered where it should). it's possible this could have happened while testing the mouse earlier; shift-dragging w middle button down. i might accidentally have nudged a wrong button and given a shortk…
Last reply by dblhelix, -
- 8 replies
- 677 views
on the exercise fw-190 fighter jet, watching the video and i am trying to understand on how he calculates and draws/traces the tires, he is using advance manipulator to manipulate the pivot then he starts position it and that it has to be in the y-axis. im trying to understand but it is hard, also since the problems with these videos is that the sound and video are way out of sync. with each other. he starts doing this in the second part of the lecture around the 11 minute mark to finishing around 15 minute mark.
Last reply by robcat2075, -
- 6 replies
- 399 views
Working on trying to get a robe around some legs, and the robe is completely ignoring all CPs assigned to certain bones. I tried assigning the CPs to a different bone and the cloth detects them just fine... usually. The CPs assigned to the bones also seem to "snap" back into place if I pause an animation in the middle. Anyone got any experience with something like this, or know how to fix it? Using 15g on OSX 10.5.8.
Last reply by Meowx, -
- 2 replies
- 414 views
I preface this with saying I realize I'm missing some simple step to this. I don't think its a bug. So I apologize for the boneheaded question...however... So I've previously used AM on my windows machine and had no issues. I even used an older copy (with CD) on my Mac without issue. But I'm having some difficulty installing the AM web subscription on my Mac. I was wondering if someone could help me out. So installing it directly under my admin account works just fine. Its installing it under one of my "user" accounts where I have issues. Although I went through multiple permutations of this formula, this is the last install I did. I installed under my…
Last reply by lafnjack, -
- 7 replies
- 453 views
Hi I’m new to the world of AM I’m still learning the basics and all and am using a book to assist me in my learning process, Animation Master 2002 by David F. Rogers Now a while back I read in some article or magazine about AM being used for photo manipulation. My memory is somewhat fuzzy on the article, but I believe it got used to enlarge their heads and alter them in shape somewhat. All I can recall was that a grid/mesh was placed over the picture, adjusted to in shape of the head and neck and next thing, the picture stuck to the mesh and it could be readjusted and dragged apart. After the heads/bodies were somewhat adjusted shadow/light effects where added w…
Last reply by Fuchur, -
- 6 replies
- 464 views
say where can i find the Maps folder? i went to the ftp site and i couldnt find it since i need the folder to get the fw-190 image.
Last reply by mtpeak2, -
- 18 replies
- 709 views
Working on an Imac in OSX snow leopard in V15 ( the one off the installation disc ) I am having trouble with the sound in an action file. It was going OK until a few days ago and a glitch slipped in (?) . I was working with .wav files and was using one 2 mins long. Thinking it a bit large I split it down into smaller parts using Logic express. I tested the files outside Logic using QT and they worked perfectly. When imported into AM they wouldn't play and just gave a distorted noise. I tried the sound editing several times with the same effect. So I went back and converted them to MP3 but that was not accepted. So I have just converted them to aiff…
Last reply by HomeSlice, -
- 6 replies
- 368 views
I've animated a bottle being thrown through the air and to animate it spinning end-over-end, I changed the rotation to Euler. that wasn't working so I went to change it back, but my options are only to change it to vector or quaternion, and neither of those options appear to create keyframes. How do I change the rotation back to default so I can keyframe the rotation?
Last reply by robcat2075, -
- 5 replies
- 557 views
Is there a way to know the direction of a spline? And to change it? Because it seems there is an impact on the decal : What is the logic about the choice of the spline where that cut the cylindrical decal? The direction of a spline has an effect on the render?
Last reply by robcat2075, -
- 1 reply
- 292 views
Hi, I am new to A:M and I just installed it on my: Vista Home Premium 64bit Service Pack 2 on a HP Pavilion Entertainment Laptop with 4 GB memory and over 120 GB free on the hard drive. The program starts up fine but: 1) When I try to login to the community section of the program using my user name the program locks up and I have to use task manager (says program is not responding) to kill the process. 2) When I try to open a project the program locks up and I have to use task manager (says program is not responding) to kill the process. 3) When I try to load “cloudyskylow.jpg” to a project the program locks up and I have to use task manager (says program is n…
Last reply by robcat2075, -
- 15 replies
- 1.6k views
Hello, I need to change the pivot point in a choreography fir a model. It is easy to change the pivot point in a model with the manipulator, in the choreography it moves the whole model. I tried using the manipulator properties I just do no t have a scale to know where I am in the window. I want to spin my model to I need the pivot point in the center of the model while in the choreography. By the way you guys that constantly help others are fantastic. I really do appreciate your help and hope one day to be good enough to pass on the favor.
Last reply by robcat2075, -
- 3 replies
- 652 views
I've tried changing the color on the Camera background... no matter what color I choose... even white... toon renders the background black. How do I get the background color I want in Toon?
Last reply by robcat2075, -
- 8 replies
- 701 views
say, how do you display the x and y axis lines. i am going over the controls and i cant find it. also in the flower power exercise, in creating the yellow bud, it creates a doughnut shape instead of a circle shape.
Last reply by north, -
- 11 replies
- 862 views
okay, i am doing the flower power exercise and when finishing using the duplicator to create the multiple petals, the petals wont show in shaded mode. i am not too sure what the tutorial did to make it show in shaded mode. in fact, he didnt add any color, he just went to shaded mode and it was displaying the pedals in a grayish manner. i decided to put color on the petals to see if they would display but nothing happen. i only get the stem and other two leaves that i created below. i uploaded my project for you anyone who wants to help Project2.prj
Last reply by north, -
- 4 replies
- 511 views
say, saving the Dope Sheet. i save my project, but when i open AM and open up the save project, i have to always recreate the dope sheet. it doesnt save when you reopen the saved Project file. im i missing something??
Last reply by north, -
- 6 replies
- 488 views
Am I missing something obvious...how do I edit and save (overwrite) just a model? For example: I start AM Go to File > New > Model Then I drag into the modeling window one of the CD based models, say the DUCK for example. I edit the model a bit I right click, and "SAVE" is grayed out... so I cannot save the model My CD Library is on the local hard drive. Thanks
Last reply by bill0287, -
- 5 replies
- 622 views
I love the look that AO can give... but getting there is killin me! Friday I set up a AO render and let it fly all weekend... it was taking an hour per frame... not bad- I have some time to render this sequence. TODAY I am trying to do the same thing and NOT getting the same results (See image) Let me tell you how I go about getting AO and please check me if I am missing something: -Open up project and turn OFF or delete any existing lights. -Set the CHOR to GLOBAL AMBIANCE TYPE- COLOR -Adjust the color to an off-white, set the ambiance intensity to 70-90 ish -set the ambiance occlusion to 20-40 ish (higher equals longer renders...) -In the RENDER cue...…
Last reply by HomeSlice, -
- 5 replies
- 497 views
I recently installed a AM 15.0c via the CD. Everything seems to be fine, I can view and access the CD library. I downloaded the CD box version (windows) of 15.0j+. After installation, the program started okay, but now my CD library is filled with question marks instead of the images which represent the content. Is there some special way of applying these updates that won't break the CD link or some way to fix it? (I emailed support, but haven't gotten a response yet). Bill
Last reply by robcat2075, -
- 5 replies
- 649 views
I swear I remember there was a way to duplicate bones for the other hand....
Last reply by Nerdcore Steve, -
- 6 replies
- 683 views
Ok...just bought a new CPU. High end processor, ATI Vid card 5870 with 1gb dedicated mem. However, I'm still experiencing the "trail" effect when I move a model. For example, there is a "Chewbacca" model with hair all over his body. When I move him in the choreography mode, it leaves a bunch of "lines" or trails of his hair. What I did notice, is if I shrink the image, the trails disappear, at least until I move the model again. Anyone have this issue or know how to fix it? I thought it was my CPU, but now I'm thinking it's some setting...? Hopefully the upload of the image will help...
Last reply by Neu_Type, -
- 3 replies
- 544 views
Hey everyone. Just got a new CPU, so I'm putting A:M back on my machine. Right now, I have vers 13.0. 1: Where would I find the vers 14 update? I found a "vers 14 full - exe" but that's not it. 2: If I decided to just pay for the "web" version update (I think it's 15?), so I need to update to 14 first, or can I just grab the latest exe update? Thanks!
Last reply by robcat2075, -
- 1 follower
- 6 replies
- 660 views
I'm working with this model and now when I go to animate it in the choreography all these lines are shooting out. It wasn't like this before. Also, I can't move anything smoothly, everything seems to snap. Again, it wasn't doing this before. Any ideas? Andy
Last reply by mtpeak2, -
- 1 reply
- 426 views
Hi everybody ,i m trying to get my hostid on win7, i searched on the net but with no result.Any idea ? Thank a lot.
Last reply by HomeSlice, -
- 8 replies
- 441 views
say, i finish the "take a walk" exercise and it completed great but when i make the model move with the action walk i created, the rabbit walks sooooooo fast. and in the video he walks slowly. now animation did crash but not before saving the project and action walk. i dont know if that has something to do with it or is it the Hast Stride Length.
Last reply by robcat2075, -
- 7 replies
- 604 views
I'm lost when it comes to collisions and the like. What's the best way to simulate the effect of someone jumping around on a matress? Mainly, the indentations of the feet making contact on it. Thanks in advance.
Last reply by frosteternal, -
- 2 replies
- 432 views
In the spirit of the new Tron movie coming out, I had some fun making this. Beginning stages as I have a looooooong way to go with tweaks and such. Let me know what you all think so far. Harsh and nice comments are all appreciated. cheers! soccertron.mov
Last reply by new guy, -
- 7 replies
- 853 views
Hey everyone. I've been out of the "computer specs" loop for years. I used to build computers when I was younger, but phased out. I have a laptop now, but I don't think it's powerful enough for this program (graphically it leaves "trails" of the textures when a model moves). So I'm in the market for a new laptop. One that is for gaming and animation (figured if it can do gaming it should be good for animation.) Now, I called Alienware and received a quote with specs, but I heard they were overpriced. This is what they said: Intel Core i7 740QM Quad Core Processor, 1.73GHz (2.93GHz Turbo Mode, 6M Cache) 8GB Dual Channel Memory (2x 4GB DDR3) 15.6-i…
Last reply by Steven547, -
- 1 follower
- 2 replies
- 508 views
I have forgotten how to create a new library Can someone please tell me how to do this? I don't need to know how to add objects to an existing library, but how to create a completely new library. Thanks,
Last reply by HomeSlice, -
- 1 follower
- 7 replies
- 759 views
Does anyone know how to create a Towel or Terrycloth material? Is this something that should be done with Hair? below is an example of the model just a test. but it has a burlap bag look to it instead of a towel. Any suggestions or donated materials much appreciated. I am not getting paid for this just helping out a friend and will donate all models and projects to the community when finished. Pocketowel_test.mov Pocketowel_test.mov
Last reply by jason1025, -
- 1 follower
- 5 replies
- 667 views
Is there a way to change the direction of the source light when using Ambiance Occlusion. I've set up a scene that has no lights in it, I just want to use Ambiance Occlusion for light, however, it seems like the source of light is directly above the object. I need it to come in from the side, but I'm not sure there is a way to do this. My other option is to use lights and turn on Radiosity?
Last reply by zandoriastudios, -
- 6 replies
- 647 views
and now A:M won't boot! I know A:M thinks I am trying to scam more time on my sub...but I'm actually NOT---I've a good 7 months left! HERE's what happened... last week I checked the calendar on my PC to see a date in July... I was on the phone so I highlighted a date and after I hung-up I accidentally hit 'APPLY' instead of cancel. Now today I checked my calendar and noticed the date was July 24th- which is wrong... so I realized what I had done and changed it back to todays date, no harm done, right? WRONG! --- when I go to start-up A:M I get a 'SYSTEM CLOCK HAS BEEN SET BACK(-40)' error and A:M will not boot. WHAT CAN I DO? AND::: Let other users bew…
Last reply by John Bigboote, -
- 1 follower
- 5 replies
- 640 views
I'm making a robot and wondered what I need to do to make him metallic like the Tin Woodman. What changes do I need to make on for the surface?
Last reply by zandoriastudios, -
- 5 replies
- 568 views
im having some trouble with my lipsync i was making this animation, and revised many of my mouth poses when i checked the animation, half of my mouth poses were missing the mouth poses in the actions, the dopesheets seem ok, i can view the character talking in there, and the lipsync looks fine in a new choreography it just doesnt seem to want to work in the old choreography where the rest of my animation is tried refreshing with space bar no avail im wondering if some of the keys in the animation are somehow conflicting with some of the dopesheet keys or something not sure what to do and im hoping that i wont have to rebuild all of my dope…
Last reply by Meowx, -
- 21 replies
- 1.1k views
k back in 2004 i bought Animation Master it was kept at my dads to use. Well now I want to use it on my laptop witout having to pay 300 bucks for another one. I o into the update and into am2004 but cant seem to get the correct download nd when I put the disk into my lapto it doesnt give a option 2 download just says play in windows media player nd even when I click on that it says my security settings wont aloow it. I have windows 7 nd im trying to install the 2004 version then update it to the current one, help plz
Last reply by Fuchur, -
- 3 replies
- 622 views
I would appreciate some help here, I can not figure out how to make my figure draw a line. I can make her finger follow a path - line, but how do I make that drawn line visible as she makes it? I would be very happy if someone could direct me to some information about how to do this.
Last reply by eptigo, -
- 5 replies
- 656 views
Whenever I try to apply an action no matter what model It always shows an error message say something like invalid action and then the file name. I don't want to have to animate a walk cycle every time i need one. SO how can I fix this.
Last reply by HomeSlice, -
- 5 replies
- 709 views
Hey all. Having a real nightmare with this. I'm under the gun to get a banner done for a convention next week and I need to get the finished file off to the printer but A:M isn't cooperating. I've attached an image of the error I'm getting as well as the project file (I embedded all) I am working with and I'll attach the images I'm using as decals as well. There are two .tga files for one of the models and since this forum doesn't allow for the upload of .tga files I uploaded them at my forum. Here are the links since, there's not point in rendering the file for me if it doesn't look right. http://forum.remedialcomics.com/index.php?...98.0;attach=323 h…
Last reply by rasikrodri, -
- 6 replies
- 607 views
Pixel has made a wonderful Remedy model that I've been playing with but for the life of me I can't seem to get it to view right in render lock. Every time I do take a look in render lock it's nothing but IPod commercials. I've attached the model file and an image. If anyone knows what boneheaded thing I'm doing wrong I would appreciate an explanation so I can feel suitably stupid. I'm using 13.0i EDIT: I should mention that rendering to file works fine (see second attached image) it's just render lock that gives me Apple commercials. It's frustrating for me because I'm working with Pixel and Wedgie on these models and it's hard for me to tell Pixel if…
Last reply by Rob_T, -
- 0 replies
- 344 views
Hey Gang, Anyone know the best way to get similar lights? I mapped a TGA sequence and got some good results on a convex plane that was about 1/4 of a full circle. The thing I can't figure out is how to apply the TGA sequence to a circle. Just can't get it inside like this. Clues? Thanks in advance!
Last reply by new guy, -
- 6 replies
- 675 views
Hello Hashers, Anyone know how to add lines like this to a sphere? I tried adding the tga but didn't have luck. tears. Project files are here if you're bored. Cheers, Shawn att.zip
Last reply by Rodney, -
Smurf
by urbssenator- 1 follower
- 48 replies
- 4k views
Hello Here is the smurf completely A:M made. Comments? Remy
Last reply by HomeSlice, -
- 1 follower
- 3 replies
- 499 views
Any one have a material or suggestions.
Last reply by jason1025,