A:M Tutorials & Demos
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The Software Tutorials Forum is constantly adding new resources. Thanks to all contributors! We couldn't do this without you. Recently added to A:M Tutes: Realistic Edges (Bias) Subject: Modeling - Level: Basic - Author: Ken Heslip Changing a Cartoon Horse into a Zebra Subject: Materials - Level: Basic - Author: JohnL3d Quick Videos (Qvids) Subject: Various - Level: Basic - Author: LarryB Animation Bootcamp and related Tutorials Subject: Animation - Level: Basic - Author: Alonso Soriano FACE Rigging Subject: Rigging - Level: Basic through Advanced - Author: Mark Strohbehn Using The Squetch Rig Subject: Animating - Level…
Last reply by Rodney, -
- 3 replies
- 2.9k views
This post has two video tuts. Modeling a simple missile and making it fly! http://www.hash.com/forums/index.php?s=&am...st&p=338964 (But don't skip the tutorials in your TAoA:M booklet )
Last reply by HomeSlice, -
- 2 followers
- 22 replies
- 22.2k views
This is a collection of links to various explanatory posts I have made over the years on the forum. Some are full stand-alone tutorial presentations but most are answers to an A:M user's question or sometimes mere interjections in a thread and you may need to read above and below for context. They may be videos, annotated screen capture stills, example projects or just text explanations. Some videos may require installation of the free Ensharpen Codec (bottom of page at link) They are arranged only roughly in broad categories below and not in any particular order beyond that. Some might fit in more than one category but none are listed more than once. I may…
Last reply by robcat2075, -
- 5 followers
- 64 replies
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We begin "It Can't Be Done", a tutorial thread in which we try to do the undo-able... with Animation:Master! Part1 This month's topic is revealed and we get started. PRJ of example in video ICBD_2_2014_02_line_test.prj The photograph shown in the video is used with the permission of the artist, Rob Walker. Part 2 ... With comparative analysis we learn to cook our own A:M files. I recommend you Fullscreen it and use the "Settings" button at the lower right of the Youtube player to choose 480p or 720p. If anyone can't view Youtube, let me know. Error: at 7:45 I say "…
Last reply by robcat2075, -
- 2 followers
- 28 replies
- 16.9k views
Jason Hampton Video Tutorials links 13 Video Tutorials total so far. - Create Material from Surface property group Tutorial, Video Tutorial - Motion control Video Tutorial or http://www.cameracontrol.com/reels.html - Technocrane Camera Rig and tutorial - SSS demystified Video tutorial The following currently have broken links: - Snap group pivot to grid video tutorial: http://www.hash.com/forums/index.php?showt...+video+tutorial - Screen Capture Video Tutorial: http://www.hash.com/forums/index.php?showt...+video+tutorial - Quicktime pro video tutorial compression settings: http://www.hash.com/forums/index.php?showt...video+tutorials …
Last reply by Rodney, -
- 6 replies
- 4.1k views
Here is an working index to some of the A:M Forum's Tutorials. Featured: Holmes Bryant's Featured Tutorials Pinned: Featured Tutorials (3 replies) Pinned: Useful Links (Archive) (75 replies) Other/older classic tutorials: Making a Tutorial... (21 replies) Championing Video Tutorials (1 reply) Camtasia Decoder not Working (1 reply) Holmes Bryant Tuts (1 reply) Dink3D tutorial - Ribbed surface (7 replies) Screw head tut with keyboard shortcuts (5 replies) My first video tutorial (11 replies) What is the best free software for making (3 replies) lighting tuts from movie short (2 replies) exploding tut mov (6 replies) …
Last reply by Rodney, -
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Hi! so here it is: Another beginner Tutorial for A:M... PatchWork3d: Beginner Tutorial It is quite large (mp4, about 50 min. 1024px * 604px resolution). Filesize is about 160 MB, but I think it is worth it for a beginner! Let me know what you think. I am covering different things like: - user interface - basic spline / patch principles - some comon questions like: how to connect a shape to an arm > explaining when to use which patches, etc. - what are and when to use hooks - the advantages and disadvantages of peaked vs smooth splines - hooks, lathe, extrusion, copy/flip/attach, a little bit about normals - many many helpful little t…
Last reply by stefff285, -
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Yay! Yves's website (which when last I checked was offline) is currently online: For those of you that really want to look deeply into A:M's lighting his site is well worth your time. http://ypoart.com/index.html Here is a link to his now classic tutorial on lighting: http://ypoart.com/tutorials/lighting/index.php You'll find lots of useful information and resources at site. This may be old news to some but if it serves to help even one person improve their 3D rendering... Just go now and visit his site.
Last reply by mouseman, -
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Hi hashers, Modelling takes skill, I understand, you'd like to get a complete hold of it? And modelling is an art. I think, you'll agree that art begins with a pencil and paper. I'm trying to understand the need for an online art and modelling school. Where, you'll learn figure and environment drawing one to one from an artist. It can be a bootcamp for you to be more comfortable in visualising your characters and animations. And you can start regardless of your background in art. Also, from here would you like to go on learning modelling in depth using A:M one to one from a mentor? Would you like to join such a online school if available? Satyajit
Last reply by satyajit2000, -
- 1 reply
- 770 views
Hi, I finished up to exercise 5 in "The Art of Animation Master" work book. I have been away from it for a while and I since upgraded to Ver 13 from 12. I see the forums are a little different than before. Can someone redirect me? Technodandy
Last reply by Rodney, -
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- 818 views
I've searched the forums briefly, but wondered if I could save some time by getting a quick answer here? Thank you.
Last reply by Eric2575, -
- 1 follower
- 5 replies
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Hi, I just did a small video tutorial about how to use A:M to create a STL-file for Makerware, the software to print with the Replicator 2 (or 2x) from Makerbot. Hope someone finds it useful: A:M to Makerware See you *Fuchur*
Last reply by robcat2075, -
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An Onion Skin toolbar has been added to A:M so that you don't have to return to the Options>Onion Skin panel whenever you need to change the most commonly used settings. To enable the Onion Skin Toolbar go to Tools>Customize>Toolbars and check "Onion Skin" The Toolbar has five controls Onion Skin Mode ON/OFF (default keyboard shortcut: SHIFT+5) Keyframe Mode ON/OFF. ON shows only onion skins at the time of keyframes of the currently selected object*&^. OFF shows onion skins in normal time increments (every frame if Step is set to 1) (a keyboard shortcut for this can be defined in Tools>Customize>Keyboard "Onion Toggle …
Last reply by robcat2075, -
- 12 replies
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OpenEXR buffers make it possible to change lighting after you render and that includes FakeAO. Here's how to add FakeAO to a previously rendered image. FakeAOinAMComposite.mov You will see substantial banding in the images in the video. That is an artifact of the screencapture software, not A:M. OpenEXR sequences can be quite large and slow for A:M to step through. OpenEXR does have compression options, which i don't demonstrate in this video, that may help negate some of that.
Last reply by Fuchur, -
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Well I tried to give some answer to a question about using Expressions: http://www.hash.com/forums/index.php?showt...ndpost&p=102551 I can do a tutorial on this! But Why? I have already done so many! And their must be others - who can do the tutorials on Expressions! Here is the picture showing how to use the formula to get a pose to repeat:
Last reply by SotirisGougousis, -
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How to use the Snapshot feature to create precisely aligned decal stamps. https://youtu.be/TKm0_7HuqMs In the video I forgot to mention that if you want more resolution for your decal than the original Snapshot provides, resize it in your paint program before you do any painting. The higher-res decals you create will still drop into A:M with correct alignment.
Last reply by steve392, -
- 3 replies
- 1.3k views
Here it is, the complete CG animation workflow in just four small bites... and one Puppy Dog Tail! Part 1 Modeling Part 2 Bones Part 3 Animation Part 4 Rendering
Last reply by robcat2075, -
- 4 replies
- 1.3k views
I have a quick list of tuts that I have made but not indexed on my site. If anyone has the time to look please click on one of the letter links and watch the tut and let me know if you think its worth saving. Some are from much older versions of AM. I was thinking of cleaning up and updating my site so this will help Thanks for any comments http://johnl.inform.net/pages/aaa.htm
Last reply by steve392, -
- 4 replies
- 1.3k views
Please check out JohnL3D's latest tutorial. Its a great introduction to working with materials. Turning a Cartoon Horse into a Zebra - A Materials Tutorial by JohnL3D They'll be texturing models soon for 'Tin Woodsman of Oz'. If you have information on Materials and Texturing (or want to learn more) please visit the Materials Forum. It's forum 46 on your A:M dial. |
Last reply by johnl3d, -
- 1 reply
- 1.1k views
ANZOVIN STUDIOS Has soom really GREAT disks for bigginners and pros. check them out at WWW.ANZOVIN.COM BUDDHABUCK
Last reply by clonewar12345, -
Tools
by InfoCentral- 10 replies
- 1.6k views
There are Free screen recording software such as WINK and CamStudio but are there any Free software that will allow you to take that and build interactive tutorials? I'm sure you have used one of them. That's where they show you how to do something and then they tell you to do it. Or there is a pop-up dialogue box that tells you to select this on screen and when you do another dialogue box comes up and says "good." Interactive where the user needs to select something beside the "next" button. WINK Download CamStudio Download
Last reply by InfoCentral, -
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i don´t know if something similar has been postet before, i couldn´t find anything. we all know the problem: you love the soft AO shadows. but when you light a scene and you need to light the ground model as well, your soft shadows around the feet of your character will almost disappear completely, depending on the intensity of your additional light source. if you don´t need to light your ground model, you could prevent that with the use of light lists. but let´s say you want to have your character standing in a fairly bright spotlight, and you want the spotlight to effect the floor as well. your fantastic looking shadows will almost completely be gone. so …
Last reply by robcat2075, -
- 1 follower
- 12 replies
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Is it possible to start and finish a sprite at any particular point in time. For example, if I was doing a shot that was 15 seconds long, could I have the particle start at let's say 10 seconds and end at 13 seconds? Can this be down with lights like lens flares as well?
Last reply by johnl3d, -
- 1 reply
- 627 views
Found this while sorting saved material
Last reply by serg2, -
- 13 replies
- 2k views
I know there are some videos for sale out there like Jeff Lew (did I get that right?) Any others or books on animating that are worthy of purchasing? While I have the money I am buying the A:M cd's and also looking for any good reference stuff. Thanks.
Last reply by HomeSlice, -
- 34 replies
- 3.3k views
Why not a new Forum called Tutorials? To this Forum you can send your tutorials and/or links to tutorials on the web. And it will be easy to find tutorials on different subjects knowing where to search for tutorials. A:M is an easy program mostly - but sometimes there are a lot to explain. Text and Images are good - but being able to show some more action - it will be easier to explan and understand. There is a free program called WINK you can use to make a little more Action Tutorials with Screen Capturing. Download it from here to test it: http://www.debugmode.com/wink/ Thanks to Emilio Le Roux I discovered the program. He has done a great tut…
Last reply by seven, -
The A.R.M.
by Rodney- 2 replies
- 2.8k views
The Animation:Master Resource Matrix If you can't find the tutorial you are looking for you probably haven't checked the A.R.M. The Software Tutorials Forum is designed to integrate fully with the A.R.M. in an effort to provide the most useful and timely information available. If you aren't sure whether something should be listed in the A.R.M. post it here in the Software Tutorials Forum. Once others have had a chance to check it for accuracy and give you feedback to make it the absolute best it can be, we can link it in the A.R.M. where everyone can easily find it. Thanks to Vernon Zehr for creating and maintaining the Animation:Master Resource Matrix. …
Last reply by itsjustme, -
- 6 replies
- 2.9k views
Most A:M users will never need to do something like this, but it is possible to investigate and make useful changes to an A:M file with a text editor. You'll need your close-up glasses for most of this. AMTextEditing.mov Things I have done with text editing -fixing the "dragged bone in a chor" problem (shown in this video) -changing the name of an item throughout a PRJ -changing a bone to a null -finding and fixing name spelling capitalization mistakes. ("Left" instead of "left" -fixing a corrupted file or saving some portion of it. -finding and deleting an external link to something that is not really needed in a PRJ yet is not easily findab…
Last reply by robcat2075, -
- 1 reply
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Here you can find PART 1 of Four basic lessons to learn and teach Animation Master And here you can find the other three parts, the project file with images and sound and the animation to look and listen to: http://www.hash.com/forums/index.php?showtopic=15027 animation_master_basic_lesson_1.zip
Last reply by Rodney, -
- 1 follower
- 6 replies
- 2k views
Needs Critiquing, please advise me, give opinion I have been recording these into small chunks. I feel this will target the audience better and keep people from getting board to easily. There is a sense of accomplishment when working your way threw each tut, so the shorter and more targeted the better. Tell me whats missing, or how it should be said better. Or you can even create the tut yourself it will not hurt my feelings. I think multiple combined tutorials from 2 different perspectives might be helpful and give a well rounded view of the features. No worries though, right now we are roughing this out. I can always add a uniform splash screen later as R…
Last reply by jason1025, -
- 1 reply
- 2.3k views
In a pinch, A:M can be used to assemble several stereoscopic shots into one video. StereoscopicEditing_h500.mov As mentioned in the video, there are some YouTube settings: Under "Basic Info" in the search term tags section put yt3D:aspect=w:h, where w:h is the width to height frame aspect ratio. Under " Advanced Settings" set "3D video" to "This video is already 3D" and "Side by side: Right video on the left side"
Last reply by markw, -
- 0 replies
- 607 views
Here is a texturing tutorial with included assets. Hope it is helpful. Squetchy_Sam_03_19_2022_with_Texturing_Tutorial.zip
Last reply by itsjustme, -
- 4 replies
- 2k views
In the course of looking at one user's splining efforts, the video in this post takes a moment to explain "spline continuity" and how that can affect connecting spines.
Last reply by itsjustme, -
- 1 follower
- 16 replies
- 2.5k views
Hello everybody: Cole3d.net, the bigest spanish A:M workgroup around the world, is happy to offer for free our long videotutorial about the full process of modelling and rigging a human character. Note that, as expected, it is narrated in Spanish... It will be released by parts, and will be available from our site, a new chapter every week: http://cole3d.net/am/ Now let me put it in Spanish, so our targeted audience can understand it well... Nos sentimos muy contentos de poder ofrecer por primera vez on-line, y de forma gratuita, nuestro curso completo del "Humanoide", con el proceso razonado de creación de un personaje en A:M, desde el d…
Last reply by Rodney, -
- 0 replies
- 708 views
I have no problem playing the sound in Choreography or Action modes. But, most of the time, I can't get sound to play in my .avi or .mov file after I render animation from the choreography mode. I never have this problem if I created the sound in the Action mode and render. Is this a glitch or am I doing something wrong?
Last reply by Slimmie, -
- 1 follower
- 11 replies
- 2.3k views
Snap group pivot to grid video tutorial Enjoy Snap_Pivot_to_grid_video_tutorial.mov
Last reply by Gerry, -
- 0 replies
- 911 views
Look here to see the 2D cartoon of the first shark landing!!!! http://www.hash.com/forums/index.php?showtopic=14914 And here is the tutorial to make a 2D cartoon with only patches not using any images. 2d_only_patch_cartoon_shark.zip
Last reply by isi, -
- 1 reply
- 4.6k views
( WINK ) ITS REALLY HELPFULL * READING ...... HI SEVEN I SAW UR WINK TUTS THEY ARE VERY HELP FULL PLEASE CAN YOU MAKE WINK TUT FOR FACE MODELING WITH NOT ONLY FRONT & PLEASE DO THIS FOR NEWNEWNEWNEWBIES THNX ,
Last reply by seven, -
- 1 follower
- 5 replies
- 1k views
Here is the link to the tutorial on YouTube:
Last reply by Eric2575, -
- 1 follower
- 11 replies
- 1.8k views
Important In the video tutorial I set the audio data rate too high, this increases file size. Set it to something like 32kbs but no lower than 20kbs. Remember the more movement in your tutorial the higher you need to set the frame rate. Dont set lower than 2 but there is really no need to go above 20 because of the large effects on file size. You can push key frame settings up to every 7 or 8 seconds which will lower the file size as well but 5 seems to work well. I like quality set to 50% rasing it is to much of a cost hit in file size. sometimes you can get away with 40% but thats only if you dont have much movement in the screen capture. …
Last reply by higginsdj, -
- 0 replies
- 1.6k views
Sometimes you need to scale something and you need the center of that scaling to be exactly at some CP that is not the center of a selected Group. There is a way to do that... clip4320ScaleToAnyPoint.mp4
Last reply by robcat2075, -
- 2 replies
- 2k views
Well, I bumped into this when I was about ready to use A:M to render out an image sequence as a rotoscope in a new choreography. Import your image sequence by right clicking the images section of the project work space and select Import... -> Animation or Image Sequence. Browse to your rendered frames from NetRender or A:M and select the lowest numbered one. i.e. - testrender000.png Then when they are all imported, right click the image and select "Save Animation as..." In the Save Animation As window click the button with the three dots in it to choose your path and file type. (...) I chose AVI as my output with uncompressed frames. (Changed i…
Last reply by johnl3d, -
- 1 follower
- 14 replies
- 2.7k views
Is it magic? Is it a trick? I will note that Transfer AW is not a one-button solution and sometimes makes mistaken assignments that are rather odd. But if you had to get a body moving quickly... it's there.
Last reply by zandoriastudios, -
- 26 replies
- 2.9k views
Well... here we are in the new spacious living quarters of the Software Tutorials Forum. Anyone have any specific requests for tutorials? Anyone care to take on a challenge and help build the tutorials of the future? Example: I've long wanted to make a tutorial about putting three segments of animation together into one inside A:M. "Splicing in A:M" on the basic side, or "Film Editing" as a more complex set of instructions I guess you could call it. There are several ways to approach this but I think perhaps that I don't know the best way. -Rodney
Last reply by Rodney, -
- 1 reply
- 2.2k views
This was for Thumperness to show how to get a single spline to show up on a render. He wanted to use it for a bowstring but it can be useful in making the edges of some geometry in a model really show, as well as for ropes, cords, cables etc… Its maybe not as polished as one of Rob's vids but hopefully clear enough to follow. Render_As_Lines_Bowsting.mp4
Last reply by Rodney, -
- 2 followers
- 41 replies
- 6.3k views
This tutorial explains lighting in depth. Its extremely long but stick with it because it gets more informative as it goes on. The tutorial has instructions on how to instal this updated default chor. Default_Chor.cho Realistic_Lighting_P1.mov Realistic_Lighting_P2.mov Realistic_Lighting_P3.mov This version of the tutorial has poor audio quality. I will upload another version that has clear audio soon. Vid tutorial chapter list 1. examples of the the new default chor lighting scheme 2. how to instal the updated default chor ino am 3. breif intro to the tecknocrane. for an in depth tecknocrane tutorial watch this. http…
Last reply by thejobe, -
- 1 follower
- 4 replies
- 1.9k views
Hi all A while back I watched a video tutorial of a motor race with three vehicles from the AM library, it had to do with motion paths and setting the time for the vehicles so that one could win the race. for the life of me I cant remember where I saw it. (It was very good, and I need it now!!) If there is someone that can help me to remember where it was that I saw it I would be extremely greatful. I have gone through all my tutorials and on the Siggraph 2005 training video. am I missing some braincells or what? thanx Leo
Last reply by Duke, -
- 0 replies
- 1.6k views
In another thread, the problem came up of how put a ragged edge on a cone shape without disturbing its general cony-ness. A picture of the desired effect is shown in post #6 http://www.hash.com/forums/index.php?s=&am...st&p=356215 Doing it the A:M way in post #19... http://www.hash.com/forums/index.php?s=&am...st&p=356235
Last reply by robcat2075, -
- 2 replies
- 1.3k views
i have found some tutorials on the internet and is that tutorial it says i have to hit "override basic attributes" but i go into the properties and there is no tab that says "override basic attributes" can any of you help me on this. the web site is down right now so i cant send you like to the tutorial oh and i am using version 11 2005
Last reply by cuboos, -
- 56 replies
- 6k views
You can use some photo and lipsynch the person on the photo having recorded some sound to use. Here is an example on how ot lipsync President Lincoln! To do the lipsync of a photo you have to start out with the lipsynced mouth you can find in the project file belonging to Four Basic Lessons. And you better have a look through of PART 4 belonging to the Four Basic Lessons to understand a little more about how to lipsync. Here you will find the project file and PART 4 to study: http://www.hash.com/forums/index.php?showtopic=15027 lincoln_lip_synced.zip
Last reply by seven,