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A:M Forum Rules
GENERAL FORUM GUIDELINES
The A:M Forum is for technical support and the sharing of tips and ideas between users/prospective users of Hash software. It is moderated constantly by technical support representatives.
DO'S!
-Ask questions about the software.
-Assist other users... everyone was new at this once.
-Inform people of your version/platform when asking for help.
-Share resources; tutorials, models, textures, tips and techniques (link to useful websites).
-Post links to your work, or where your art is being used online (on websites, in games, toons', etc.)
-Search the A:M Forum and FAQ. The question you are about to ask may have already been answered.
-Organize and inform others about user groups, IRC chats, image and animation contests, job opportunities, etc.
-Discuss what you are working on and let everyone know about magazine reviews and articles that relate to your projects.
DON'TS!
-Do Not be rude or disrespectful or mean to other forum members in any way. Personal attacks will be removed.
-Do Not post bug/crash reports to the list (send bug/crash reports to http://www.hash.com/reports.
-Do Not complain about forum content. Complaints or suggestions can be sent directly to hash@hash.com
-Do Not reprimand other forum members for violating forum rules, that's the moderators job, which (unless you are a moderator) you are not.
-No complaining or whining on the forum or distribution of misinformation.
-No flames of any kind.
-No Off Topic posts. (Posts in the Off Topics section should be related to A:M in some form or fashion or benefit the A:M community as a whole).
-No soliciting of any kind without prior approval.
-No threads or comparisons related to other 3D Applications.
-No "Wish list" or feature requests, they should be sent to www.hash.com/reports for categorizing and prioritization (User requests define the future development of the software).
-No "me too!" posts
-No discussion of Hash Internal Affairs (finances, advertising, PR.)
-No posting of private email to the forum unless permission of the author is granted. (Private correspondence should remain private)
-No very general questions like: "how do I make a good 3D model" make your questions as complete and concise as possible.
If you have questions as to whether it's appropriate, send it to: support@hash.com, We'll be happy to let you know whether it is, or is not appropriate.
User Led Forum Considerations
Firstly and foremostly, please remember this is Martin Hash's forum and that it is every A:M User's primary resource for information about A:M. In order to remain relevant we need everyone's continuing support and interest.
Secondly, understand there is a distinction between A:M (the program) and the A:M forum. There are some topics and issues that are outside the scope of this forum and most can be deduced by reading through the forum guidelines. These include such things as Hash Inc internal policies, business practices, trade secrets, and specific plans for the future not yet publicly released. Each of these would be fascinating topics of their own but are better reserved for private communications with a representative of Hash Inc.
Related to the second, is purchasing, customer service and other areas outside the purview of the common user who may have no interest in such things; subjects relating to money exchanging hands are beyond the scope of the A:M Forum and often can lead to conflicts of interest between users and/or Hash Inc. (If Hash Inc cuts you a deal on volume purchasing it's really no one else's business). Likewise, individual complaints about a product or service are best remedied by going direct with Hash Inc representatives empowered to make decisions. Please allow them them the time necessary to resolve your specific issue and consider the cost of customized solutions.
This last area is likely the source of much confusion because many see the A:M Forum as the official outlet for Hash Inc... and it is. But the forum is not designed for conducting business and private matters best resolved by going to Hash Inc directly. Similarly, bug reports are best resolved by entering them directly into the A:M Reporting system.
Many problems can be easily addressed at the user level just by asking fellow users in the forum. If someone at Hash Inc suggests the forum as a source, it is very likely a problem can be easily resolved. For tougher issues there is even more reason to take the issue directly to the source... you don't want the issue discussed... you want it resolved quickly.
Finally, remember that we want to pass this forum on to future moderators and generations of A:M Users in the absolute best condition possible. A:M is just that good a program and is worthy of our consideration.
Thanks for making the A:M Forum a great community.
4,160 topics in this forum
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- 1 reply
- 366 views
I was making the pumpkin tutorial and made a mouth that I can't seem to "close to make rendering surfaces", as the tutorial states. I added a picture, any help would be greatly appreciated since all my previous attempts ended up with some grotesquely weird results. I really hope someone can help. Thanks for your time.
Last reply by Eric2575, -
- 2 replies
- 366 views
i uploaded a video to the A:M FILMS area, and it has been 2 to 3 weeks since i did and it still isn't up there...... i filled out the parts that were required to be filled out, where did i go wrong?
Last reply by Ravager, -
- 1 reply
- 366 views
ive been able to follow the path ease tut no problems. i cant seem to make this one work for me. i put in the two actions and set the action ins and outs on the timeline. then i set the ease point to 100 and poof the secound action disappears. i can find it and i try to stretch it out but the action is still. any ideas what im doing wrong?
Last reply by sir fen the usa, -
- 1 reply
- 366 views
Part of my animation sequence is moving to slow and I'd like to time compress it by about half. However there are dozens of keyframes affected. Is it possible to time compress/expand a section of an animated sequence without having to go and tweak all keyframes? I've been scouring through the timeline but can't figure out if this is possible.
Last reply by John Bigboote, -
i rigged a character and the finger bones are invisble in the action window what can i do to make them visible. In the pws and prop window i made it visible. i m using v13 thz
Last reply by MasterFunk, -
- 1 reply
- 366 views
are there any tutorials on particals. I know there is one in the TAOAM but I mean more cutom stuff.
Last reply by HomeSlice, -
- 2 replies
- 366 views
There are several things I was wondering, the first thing I was wondering was that how do you make a liquid concentrated, like goop, but it falls like slime or drool (I use 200 for the Viscosity... yet the liquid stays suspended in the air, it doesn't ooze to the ground like I want it to)? If this option isn't available, maybe a future request for an ability like that? Another question is, how do I reduce the speed in which the liquid is shot out? For example... I want the liquid to come out slowly, yet it is shot out as if it were going 200 mph. Any info would be helpful, Rav
Last reply by photoman, -
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- 366 views
I have a couple minutes of animation, by my estimate, about a week's worth of rendering, and I'm going away for the weekend. Is there a way I can set my computer up to just "go!" while I'm away?
Last reply by John Bigboote, -
- 0 replies
- 366 views
(Should say OF Render Times - sorry) Hello all, I wanted to share the most important thing I have learned from my previous 3 Contest entries, which is: ALWAYS - budget sufficient time to render out your project the way you envision it to be. The coolest models....with the finest Decals...and over the top Materials, Particles, Etc...will look like crap if you find yourself at the deadline with only time for a quick render. Animation Master is THE 3D Package of choice for anyone who wants to control the content of their work. You can render out to *.exr format (AWESOME), use a boat-load of Post-Production-Effects(again AWESOME), Contol value (The Cat's ASS), Lig…
Last reply by UNGLAUBLICHUSA, -
- 1 follower
- 1 reply
- 366 views
When I scale down the person model down to size to match everything else for my animation animation master either crashes or the bones don't stick to the model then a bunch of errors pop up when I try to fix it (in the choreograph window) Pirate_Animation.prj ERROR_PAGE.doc
Last reply by robcat2075, -
Hey, Im curious as to how you get involved in working on TWO i would love to help but i would obiously need to concentrate on working in certain areas before i get involved. Do you have to show a certain proficency or what? Thanks Geoff
Last reply by Rodney, -
- 1 follower
- 1 reply
- 365 views
Hi, Can someone point me to the tutorial on constraints where Thom walks between two tables carrying a lamp? Thanks Don Rhodes Perpetual Newbie
Last reply by bighop, -
- 1 follower
- 1 reply
- 365 views
I can't get the AM to find he license manager. I have done exactly what the instructions said. The dongle is runnig but the software can't find the license manger. I am running 2k3 server , which the dongle is attatched to. The license manager is running. Don't know what I am donig wrong Help Thanks.
Last reply by rusty, -
- 2 replies
- 365 views
I was just showing how I can start-up 3 versions of A:M on my PC...be rendering in 2 while working in the 3rd... when the question arose 'Can you do that on a Mac'? ---We have tried it, but A:M will only start once... I know there HAS to be a workaround, right?
Last reply by John Bigboote, -
- 1 follower
- 1 reply
- 365 views
I have a light in a pose shining at an model. The Pose is turned on The light is set to active it has plenty of intensity. But it does not work? Did the bulb blow out? If I do the same thing in an action it works fine. What is the deal? I should note that I can see the effects of the light in the relationship aka Pose but not when the model is in the chore. And please dont say just do it in an action. That will not work for this.
Last reply by jason1025, -
- 1 reply
- 365 views
does anybody know how to export a model to the *.obj format while keeping all the colours and textures on the model intact. mine show up fine but have no colour or surface textures. any help really appreciated,. kevin
Last reply by robcat2075, -
- 2 replies
- 365 views
OK i have a project for school in which i need to take a realistic earth model and then zoom into ground level , like the spy satellites in the movies , once it gets to around 200 Feet the ground will change to blue print style rendering . my problem currently is 1 how do i make a realistic earth model , using real map topology, ie Africa and Canada are not joined at the hip 2 how do i zoom in in a realistic manner any help would be appreciated
Last reply by Fuchur, -
- 0 replies
- 364 views
This is a specific file for someone to show how a single 4 point patch is created [attachmentid=20384] TickTack.zip
Last reply by dre4mer, -
- 1 follower
- 4 replies
- 364 views
This is driving me nuts. I set up a new choreography, added elements, lights, characters, etc. Did the animation, now I want to make changes and nothing will let me select it. Nothing is locked, I can't change anything. Does this mean the file went bad?
Last reply by bighop, -
- 1 follower
- 0 replies
- 363 views
Every time I install a new update, and start my program AM says password invaild? Also when I click on help in the program is says it,s not installed. 1st where can I find and install the help file 2nd how can I have the program remember my Name and password for the community thing.
Last reply by Wolf, -
- 1 follower
- 2 replies
- 363 views
I'm working on rigging a character and noted that most models have a folder called "relationships" that define bone/null constraints. In an Anzovin tutorial I went through, I made a new action to define bone constraints but it was all outside the model in the end. What is a good resource to learn about constructing a model's constraints internally with relationships? Almost there! Chris =)
Last reply by SplineSoup, -
- 1 follower
- 1 reply
- 363 views
ive been having some trouble adding control points to a line lately sometimes it works just fine, but sometimes i just cant select it, or add to it why is this?
Last reply by zandoriastudios, -
I'm still new at all this, but to all you that have helped me and all you that probably will in the future (haha), a big heartfelt thanks to all the information you guys have given me. Hope all your holidays are great! Steven
Last reply by flashawd, -
- 1 reply
- 363 views
ok iv been told that by using this constrant you can make it so that a bove can only move in specific directions , i have robotic arm and it has 3 joints 1 goes left and right , while the other 2 are up and down , (think a tarancalas leg) how do i set these up to work correctly as i tried myself but they didnt apperantly kick in
Last reply by John Bigboote, -
- 4 replies
- 363 views
Hi - I created an animation in a chor of a bottle showing it's different functions and I need to swap it with a different bottle, because the second bottle has the exact same motions - is this possible to do? or do I have to redue the animation w/ the new bottle? Thanks for any help.
Last reply by flashawd, -
i rigged my character and i had this mess up, was kind of problem is this and what can i do to fix it.
Last reply by robcat2075, -
- 2 replies
- 363 views
Is it possible to render an animation that begins in negative time?
Last reply by Desert Academy, -
- 0 replies
- 363 views
Alright, so anyways, im still working on the fighter modeling tutorial, and im coming across a really anooying problem. I cant see the scaling box, i did before a second ago, when i decaled the left side, but then i made the decal again and i cant scale it at all. any help please? this is a photo of the decal thats showing, if i put my mouse on it, yes i can move it, but i cant scale it. Edit: alright i was messing around a bit and it seems i can see the scaling box, on the left view (numpad 4) but not on the right side (numpad 6). also on numpad 4 i cant exactly see the little control points on the scaling box, and the only was i can s…
Last reply by AMkyle, -
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- 363 views
OK thanks to all for your help yesterday with applying texture as i have been getting some good results from that. my next questions is hopefully simple i have 2 textures ones is of sand the other soil ( light tan and dark brown) i would like to find a way to have them blend at different amounts so i could create a beach of sorts with stretches of both soils and sand at different rates
Last reply by Master chief, -
- 1 follower
- 2 replies
- 363 views
Can some one kindly point me in the direction or provide a link to a rainbow material? Or color wheel material? something like that will do.
Last reply by jason1025, -
- 0 replies
- 363 views
hopefully should Be simple , i have a convoy rolling down a road when they get blow up as the survivors look to wards a hill with a road on it this mega tank slowly rolls over the top through a red Haze created by all the fire. only problem is i don't know how to make a haze
Last reply by Master chief, -
- 2 replies
- 362 views
whenever i pick [new] [dopesheet], and i type "i've got a secret. can you keep a secret? didn't think so", a window comes up that reads: dictionary modified or index file missing. recreat index file. ok. so i click ok since that is the only option. then a window pops open that reads: locate file:/application/animation master 12.0/index.i and it gives you opeians to enable I files (*.i) but first of all i have no idea what to choose. hash 2006 is an option because my only other options are my hard drive, network, or users. in the hash2006 no matter what i click on i can't open anything and i can't find the dictionary, or indes files, or dictionary index files or wh…
Last reply by Tralfaz, -
- 0 replies
- 362 views
Greetings; I hope someone here can give me some advice. I am considering purchasing animation master. I am a professional clown and magician, so it would be fun for me to learn a new skill that will help me express my creative side, but I am primarilly considering buying it for my teenage kids. My son is deep into comics, not much of an artist but has lots of ideas he has trouble getting on to paper because he can't draw. My daughter just learned how to use a graphics program and loves creating new pages and posters. Both kids are comfortable with computers and drag and drop graphic software and with acid, the software I use to create music. Is animation master som…
Last reply by jedlie, -
- 1 reply
- 362 views
Can anybody help? I am missing the files for cooper as well as the files for the giraffe modeling.
Last reply by axel24ny, -
- 1 reply
- 362 views
I want to use a still pic of a model for use as a graphic. I can't seem to find anyway to export one. Any way to do this. Thanks, Lucine
Last reply by robcat2075, -
- 4 replies
- 362 views
Hi - I created a blobbies material/emitter with one attribute w/ a diffuse color of white - for some reason I am getting small black specs that I don't want in there. It is supposed to be teeth shaving from a dental drill. I want them to be white/lite grey. I also have a 90% transparency set. First time I have played around w/ blobbies, so I don't really know what I am doing... but that really isn't anything new. Thanks Eric
Last reply by flashawd, -
- 3 replies
- 362 views
Ok should be simple im drawing a top down view of a building and using a grid. only problem is that the lines seam to hid behid the grid so in the tod down view you only see parts of the cps and no lines what so ever , is there any way to set the grid to be behind the lines?
Last reply by robcat2075, -
- 2 replies
- 361 views
I know this is going to sound really stupid but is there a problem with hair on ver 13f. I am not new to using this as i spent considerable time in version 12 messing about with it,but for the life of me i can't seem to get it to work in ver 13f. And yes i have tried it in ver 12 v+ again and it works fine. Please can anyone shed some light on this. Thanks Jay ver 12 screen shot [attachmentid=19839] ver 13 screen shot [attachmentid=19840]
Last reply by youngman, -
- 1 reply
- 361 views
I was browsing through the FTP site and came upon models, then skeleton 2000. ? is this missing? I really was looking for a skeleton model. thanks
Last reply by Rodney, -
- 1 follower
- 2 replies
- 361 views
Hi All, New-user here with a first-time post. I'm having a problem with rendering in AM. It used to work fine, but then I lost some of the presets (I only have multipass, sterophonic, and real time left). Then it started locking up the whole program with a blank window when I hit render. Now, it renders in under a second and without the same quality despite being set on "final". Is there a way to reset the render presets, or do I need to reinstall the whole program. Or, any other ideas? Thanks, Pete
Last reply by Pete-NY, -
- 3 replies
- 361 views
Hi to all, I have a problem with AMWeb 15.0b and the SimbiontAM plugin. Changes in the material properties are not rendered in the material preview until I click on the preview window. When the material is already applied to an object, the changes are not visible on the object, until I delete the material and apply it new. Also some tweaks I made on the material are only changed in the material preview, but not at all on the objects surface the material is applied to. Any ideas? Thanks in advance, Frank
Last reply by John Bigboote, -
- 2 replies
- 361 views
Hi - the other day I posted asking if you can export a model as a .3ds and I was told yes. My new question is - can you export a fully rigged model and have someone pull it into 3Ds and animate it using the AM rig? Thanks, Eric
Last reply by flashawd, -
- 3 replies
- 361 views
OK i better explain myself first, i need to be able to make a part of my model glow but not have the glows fading light at the edge of the model , i don't have a pic to show u of what i need , but maybe think lines of power running along a wall they glow but just enough to light up the whatever there power is flowing through
Last reply by johnl3d, -
- 1 reply
- 360 views
Hello. I'm trying to locate a very realistic model of an F16 aircraft for Animation Master. I can't find anyone online who has one for this program. Can anyone help? Thanks.
Last reply by Logrus, -
- 1 follower
- 1 reply
- 360 views
Just got AM at SIGGRAPH 2007. It happened to be here in San Diego near where I live. I must admit I'm finding it both a challenge and a thrill. Is there any one in the north county of San Diego who is learning AM and would like to get together? My work computer is not hooked up to the internet so I can't post my work direct.
Last reply by robcat2075, -
- 2 replies
- 360 views
I need help attaching this mouth to the body in a way that it will be animateable (not sure if thats a word but it is now). I have been using the Cooper face tutorial which helped a lot with the eyes but I cant really use it for this.
Last reply by joseph, -
- 2 replies
- 360 views
when you apply smart skin should i use multiple applications? in other words one smart skin for when the arm is down and another for arm up and yet another for arm forward.....or should i try to do all positions with one smart skin? mike
Last reply by sir fen the usa, -
- 3 replies
- 359 views
Hello again - been quite some time since I played w/ this program, so having to relearn - so probably many more questions to come. I have half of a circular tube - I had a full circular tube, but screwed it up, so now I have a half. I need to copy/flip/attach it but where do I put it to do that - it sets it right next to it. -Thanks
Last reply by phatso, -
- 0 replies
- 359 views
I'm looking for a page turn type of thing again... I think I asked this before a long while back. I'd like to be looking down at stack of pieces of paper, and have the top page curl from the right lower corner to the upper left, revealing the next page. Would it be better/easier to do this as a cloth, or with a series of bones from upper left to lower right? In my ideal world, the first page would flip, exposing the rear of that page as it passes the camera, then showing the next page in the stack. "I'll hang up and listen" = I'm doing a search again while waiting for a reply.
Last reply by oakchas, -
hase
by Master chief- 2 replies
- 359 views
if any one has played halo 2 you know what i mean with when you go into a flood infested area i has a brown hase any one kno whow to make this
Last reply by johnl3d,