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A:M Forum Rules
GENERAL FORUM GUIDELINES
The A:M Forum is for technical support and the sharing of tips and ideas between users/prospective users of Hash software. It is moderated constantly by technical support representatives.
DO'S!
-Ask questions about the software.
-Assist other users... everyone was new at this once.
-Inform people of your version/platform when asking for help.
-Share resources; tutorials, models, textures, tips and techniques (link to useful websites).
-Post links to your work, or where your art is being used online (on websites, in games, toons', etc.)
-Search the A:M Forum and FAQ. The question you are about to ask may have already been answered.
-Organize and inform others about user groups, IRC chats, image and animation contests, job opportunities, etc.
-Discuss what you are working on and let everyone know about magazine reviews and articles that relate to your projects.
DON'TS!
-Do Not be rude or disrespectful or mean to other forum members in any way. Personal attacks will be removed.
-Do Not post bug/crash reports to the list (send bug/crash reports to http://www.hash.com/reports.
-Do Not complain about forum content. Complaints or suggestions can be sent directly to hash@hash.com
-Do Not reprimand other forum members for violating forum rules, that's the moderators job, which (unless you are a moderator) you are not.
-No complaining or whining on the forum or distribution of misinformation.
-No flames of any kind.
-No Off Topic posts. (Posts in the Off Topics section should be related to A:M in some form or fashion or benefit the A:M community as a whole).
-No soliciting of any kind without prior approval.
-No threads or comparisons related to other 3D Applications.
-No "Wish list" or feature requests, they should be sent to www.hash.com/reports for categorizing and prioritization (User requests define the future development of the software).
-No "me too!" posts
-No discussion of Hash Internal Affairs (finances, advertising, PR.)
-No posting of private email to the forum unless permission of the author is granted. (Private correspondence should remain private)
-No very general questions like: "how do I make a good 3D model" make your questions as complete and concise as possible.
If you have questions as to whether it's appropriate, send it to: support@hash.com, We'll be happy to let you know whether it is, or is not appropriate.
User Led Forum Considerations
Firstly and foremostly, please remember this is Martin Hash's forum and that it is every A:M User's primary resource for information about A:M. In order to remain relevant we need everyone's continuing support and interest.
Secondly, understand there is a distinction between A:M (the program) and the A:M forum. There are some topics and issues that are outside the scope of this forum and most can be deduced by reading through the forum guidelines. These include such things as Hash Inc internal policies, business practices, trade secrets, and specific plans for the future not yet publicly released. Each of these would be fascinating topics of their own but are better reserved for private communications with a representative of Hash Inc.
Related to the second, is purchasing, customer service and other areas outside the purview of the common user who may have no interest in such things; subjects relating to money exchanging hands are beyond the scope of the A:M Forum and often can lead to conflicts of interest between users and/or Hash Inc. (If Hash Inc cuts you a deal on volume purchasing it's really no one else's business). Likewise, individual complaints about a product or service are best remedied by going direct with Hash Inc representatives empowered to make decisions. Please allow them them the time necessary to resolve your specific issue and consider the cost of customized solutions.
This last area is likely the source of much confusion because many see the A:M Forum as the official outlet for Hash Inc... and it is. But the forum is not designed for conducting business and private matters best resolved by going to Hash Inc directly. Similarly, bug reports are best resolved by entering them directly into the A:M Reporting system.
Many problems can be easily addressed at the user level just by asking fellow users in the forum. If someone at Hash Inc suggests the forum as a source, it is very likely a problem can be easily resolved. For tougher issues there is even more reason to take the issue directly to the source... you don't want the issue discussed... you want it resolved quickly.
Finally, remember that we want to pass this forum on to future moderators and generations of A:M Users in the absolute best condition possible. A:M is just that good a program and is worthy of our consideration.
Thanks for making the A:M Forum a great community.
4,142 topics in this forum
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i rigged a character and the finger bones are invisble in the action window what can i do to make them visible. In the pws and prop window i made it visible. i m using v13 thz
Last reply by MasterFunk, -
- 5 replies
- 408 views
Hi - another walking question. I referenced exercise 5 "Take a walk" - and created the 4 poses at 00:00:00, 00:00:05, 00:00:10 & 00:00:15 then I copied the frame and mirror pasted. The walk cycle looks good. When I bring the character into a chor and apply the walk action and have it repeat lets say 10 times. Each time it repeats there is a 'jerk" motion when it starts over, so there isn't a smooth transition between the last frame 00:00:15 - going back to 00:00:00. Is there something I am doing wrong... some setting I didn't set or something? Thanks again - Eric
Last reply by flashawd, -
- 1 follower
- 15 replies
- 586 views
was wondering if any one had any idea about making crystals and crystal formations
Last reply by Eric2575, -
- 2 replies
- 216 views
Hello - I have never played around w/ putting a character on a path - so I thought I would try it out. I have the character placed in a chor and created a circle path to have the character walk around in a circle. I constrained the character to the path and it all works fine. I also had created a walk cycle for the character as an action from 00:00:00 - 00:01:05 that I dropped on him in the chor. When I play it, it takes a long time to go around the circle - my question is how do you adjust the 'speed' of the walk on the path? Thanks - Eric
Last reply by flashawd, -
- 4 replies
- 482 views
I am doing some final renderings in A:M v15, and after reading these boards I decided the best way to go was to do them in layers and then composite said layers together. That way I can use post effects to blus my background and foreground objects. Except when I render a model that has particle streaks, A:M is putting their transparencies into the Alpha channel even if there is a visible object behind them. (so if I have streaks in front of a wall, and both the streak emitter and wall are to be rendered, the wall should be sorta visible though the transparent streaks. Instead, it is just transparent all the way through. Shouldn't A:M only be applying transparencie…
Last reply by Ganthofer, -
- 6 replies
- 334 views
Hi - I think I had this problem before, but did a couple of searches and can not find it... so maybe not. When I click on my character in the project workspace the "main" bone I guess it would be is huge and seems to get selected on accident because it is so large - can I shrink this down w/o shrinking down the character? It isn't the "root" bone - because when I click on that it is a normal size. Thanks - Eric
Last reply by flashawd, -
- 12 replies
- 850 views
i was wondering if AM has the ability to save a small animation as a animated gif or a item of the same relevance
Last reply by Masna, -
- 0 replies
- 242 views
I created a landscape using the terrain wizard and wanted to populate it with flowers. I decided to use the crowd flock and tested it with 16patch spheres 1st from the primitives library. I did a quick test render and sure enough there were the spheres floating just above my landscape. I then used the "flock to surface constraint" to constrain the spheres to the landscape surface. Sure enough, after scrolling through the frames a bit, the spheres moved onto the surface in my choreography window. When I did a test render, much to my confusion, some horrible great big black shadow things had appeared on the landscape, as though some massive thing was casting a shadow. I…
Last reply by cookey, -
- 10 replies
- 719 views
Hello All. Really newbie question here. I've modeled a fish and am supposed to animate it useing deformers. I've done a serach on the TechRef. PDF and can't find anything that'll show me how to use deformers. I've searched this site and have only found people talking about them but not how to use 'em. Any toots out there? If you need more info let me know. Thanks. SMC
Last reply by robcat2075, -
- 16 replies
- 704 views
i m using v13. i rigged a charater and when i turn ik arm ON the result is displayed below , how can i correct this.
Last reply by MJL, -
- 2 replies
- 320 views
So I have this guy So is their a tutorial on how to add bone cause I need an easy one.
Last reply by DJBREIT, -
- 1 follower
- 9 replies
- 635 views
Hi! I want to animate a little logo - i.e. spice up a fly-by type of scene that holds just one model that was done using the font wizard. Here's my problem however: I'd like to have the text object change it's appearance over time as the camera moves past it. I do see two options for this. 1.: Use a material effect and aminate it as desired. Problema: The effect just doesn't "look right". This may be a bug or the font wizard object I can't tell but the material just "dissolves" and not the way it's intended... Also the effect just ends with the effect object. So there is no way I can have the object "all 100% effected" at the beginning and gradually move to…
Last reply by robcat2075, -
- 2 replies
- 403 views
So I added a Blur post effects to my main camera and saved my animation as a sequence of .png files. When the images render in A:M's window the blur effect is added, but when I open the same images in a photo editing program the picture has no blur to it. Can someone help me understand what I did wrong??
Last reply by Rampage0007, -
- 3 replies
- 265 views
Hi, this is Joe, I just purchased an AM subscription for my Mac, running OSX 10.4.11. It downloaded fine. I tried launching it; I get an AM box that says "System clock has been set back (-40)." It gives me only an option of "OK," which, when I press, the whole AM application shuts itself down. I have checked the computer's clock and everything is fine there. What is going on? Why won't it launch? Very frustrated, Joe
Last reply by KenH, -
- 18 replies
- 1k views
I'm working on an entry for the 11 Second Club, which has three Squetchy Sam characters in it, plus a couple of stationary props. My problem is that the choreography is playing back so slowly that I can't get any sense of the motion or the timing without rendering out a quicktime every half hour or so. I've got relatively big iron hardware (3.0ghz P4 HT, 2GB RAM, 80gb HD running WinXP and AM14), and I usually I can get 30fps with an older rig, like the Knight or Shaggy. I know that the squetchy rig is more complex, but does it really slow things down that much? I've got version 15 on my dual core Mac, but I can't even run this choreography at all on that machine …
Last reply by robcat2075, -
- 2 replies
- 347 views
Hi, I would like to take my A:M with me for an overseas visit and continue with my learning there, using another (my Dad's) PC. Will A;M allow me to install it and re register on another computer? Thanks
Last reply by Yossi, -
- 1 reply
- 345 views
What exactly are the capabilities for this. Can also do and movements and stuff or only mouth.
Last reply by Luuk Steitner, -
- 4 replies
- 534 views
My students and I are doing an alien invasion of our school. Question: we want to compose things in After Effects so what we want to do is render out only the aliens and ships in Animation Master. How do we get the front projection maps not to render out but keep the models that pass behind them blocked? For instance, when a ship passes behind our school building, how do we get the render to not show the portion of the ship passing behind the school (our front projection map) without rendering the projection map or it's objects? I've been through these tutorials, Ed explains multiplane rendering but not this particular issue. http://www.hash.com/users/ed/…
Last reply by robcat2075, -
- 2 replies
- 280 views
Hello all! I've just downloaded A:M and [im a beginner]. So I started doing some of the exercises from the video turorial. The problem is: when I try to mark something, It makes this random black box that covers up whatever I'm selecting. So I can't tell what I'm selecting! Someone please help me with this! (Just in case you need to know, I run windows vista SP1 and my video card is not one of the greatest ones.)
Last reply by Grrumpff, -
- 7 replies
- 564 views
Hello Group. First point here and first time using this software. I am trying to close the Points on a tail for a Fish that I modeled (see photo) but can't. Not sure if 5 points applies to this or not. Thx in advance for the assistance. Sal
Last reply by El-manchego, -
- 8 replies
- 611 views
I am making a face and made part of the right side of the face and wanted to copy flip and paste it to see what it looked like and I'm not sure why but when I do it makes a copy of partial face in front of it and attaches the tips of the nose... I checked my views and yes I'm in frontal view when modeling the front of the face so I don't know what's happening. I'm very new to AM so if you answer my question, please be as detailed as possible. original face my problem... Thank you guys.
Last reply by Jaff, -
- 3 replies
- 299 views
ok i have made a model for a tank with a bottom and top and have attached the bones only problem is that its not rotating right when on an angle, i know that there is a way to make it only rotate 360 degrees on only one axis but i for the life of me cant find out how. also the needed setting to do this would be nice
Last reply by Master chief, -
- 1 follower
- 7 replies
- 453 views
Hey anyone... I am new to A:M and was performing one of the tutorials and it asked me to insert a photo via Rotoscope (or something to those lines). I picked the image they wanted me to insert, but once it loaded to the program, there was no photo, only a white square/rectangle. I have no idea what that means or how to fix it. Please give me some advice or tell how to fix that. Thank you, Dango
Last reply by heyvern, -
- 3 replies
- 432 views
Does Animation Master Work With Windows Vista? Pretty Soon I'm Ganna Be Buying A Windows Vista Pc. I own Animation Master v12.0
Last reply by Alejandro Munoz, -
Rougue model
by cvp- 1 follower
- 2 replies
- 436 views
Hi all. I'm trying to sort out two probs really. Background: I've built a cartoon ship and have created its eyes via this fantastic tutorial: http://www.hash.com/amtutes/Bootcamp/EyeTut.html. within the same Model window. Issue: When I proceed to an Action window, my model has sprouted another inactive top eyelid. It disappears and reappears with the legitimate 'Topeyelid' when toggling the 'Hide' button. It seems to be a replica of the original eyelid shape pre the extrustion. Frustrated I've deleted the complete eye model, but it stays there until I also delete it from the GROUPS folder under the Project Workspace. It seems like a set…
Last reply by cvp, -
- 1 follower
- 8 replies
- 614 views
I am using a model that will need to talk but it has no mouth things in the pose slider or a jaw bone. So how can I make this easy by just adding the voice and the mouth move along with it. And also can I use the model in a movie without dealing with copyright issues if I make it look significantly different.
Last reply by animation man hi, -
- 4 replies
- 271 views
ok i have a circle for the mos part and i wat to attack a few lines to it only problem is that every time i do it warps is there a way to fix this
Last reply by Eric2575, -
- 1 follower
- 19 replies
- 1.2k views
Hi all, Just got a problem, I wanted to create and simulate water. I have made the material but the water is just a material. How do i animate it? does it do this automaticly. I have selected animate but i dont realy now what i am doing Please help
Last reply by elliotclem1, -
- 5 replies
- 438 views
Hi, Everyone: I see something odd when I'm in an action window and move a bone. It looks like the normals flip and the character is inside out. The model is okay and it seems like it's just a problem in the display. It will return to normal if I click on the screen off of the character or sometimes space bar to refresh or sometimes just rotating around it. Here is how it looks in the model window: And here is what happens sometimes in Action: Thanks for any help anybody can offer. Oh, I'm using version 13.
Last reply by babreu, -
- 1 follower
- 14 replies
- 950 views
Most software companies give an overview of the product they are selling listing features and such. However, I'm not able to find this on the Hash website. I have no idea what Animation: Master is like and would like to know more about it and what it can do. Can anyone lead me to some articles, reviews, etc?
Last reply by thefreshestever, -
- 0 replies
- 264 views
How do I import IGES files?
Last reply by Hemiman, -
- 1 reply
- 305 views
I seem to have misplaced some free animation master models had believed they came with the extras cd volumn 1 but was unable to locate them anywhere they are the Office Props models, stored a small assortment of desks, chairs, and various other office models figured i might be able to use em for my animation considering they are not my primary focus
Last reply by eptigo, -
- 4 replies
- 416 views
Hi i am new when it comes to animation master and was wonder if i can speed up the rendering process? I take me like 5 hours to do a 15 second clip but when i saw demonstrations it took them 30 seconds to rendering. I love the program ans everything works fine, I just want to know if i can speed it up.
Last reply by king braska, -
- 1 follower
- 8 replies
- 609 views
Now, I can call myself a NEWBIE... I have some questions about AM plug-ins. 1. What are those plug-ins that are included in V15? 2. Where can I find more plug-ins if I have to pay for it? 3. Does the V15 support importing the OBJ format (I have made some bodels in from other app)? 4. Where can I find free plug-ins? One more question, Can my 1 yr subscription fee be used toward the cost of the CD? Thank you for your responses.
Last reply by Rodney, -
- 1 follower
- 1 reply
- 288 views
I can't get the AM to find he license manager. I have done exactly what the instructions said. The dongle is runnig but the software can't find the license manger. I am running 2k3 server , which the dongle is attatched to. The license manager is running. Don't know what I am donig wrong Help Thanks.
Last reply by rusty, -
- 1 follower
- 6 replies
- 799 views
I need some help. I installed the animation software no problem. But when I went to click on the desktop icon, I received an error message saying, "Cannot locate the CD-ROM: Please insert the correct CD-ROM (HASH), select the OK and restart application." I removed the CD-ROM, restarted the computer, inserted the CD-ROM again, tried to open the program from the desktop and still received the same message. I tried opening it with the CD-ROM in the disk drive, not in the disk drive, from the desktop icon, and from the pearl programs menu. Still nothing. Again I have tried opening it with and without the CD-ROM inserted into the disk drive. The pamphlet that came with …
Last reply by Rodney, -
- 5 replies
- 345 views
i have version 9.0 from 2002 and ive been using it for a while.ive used it like an 1hour a day since i bought it 5-6 years ago but its still really confusing. 1.is there a website that teaches me more than what the tutorials in the book do? 2.everytime i try to weather something it quits out am halfway through.whats wrong? 3.i updated to version 9.5 but it dont work right.it doesnt display textures,decals,or rotoscopes but 9.0 does. and it still doesnt weather.what can i do? thx for the help.
Last reply by Fuchur, -
- 10 replies
- 667 views
For some reason, when I move one CP the other one moves automatically. Can anyone help me solve this problem?
Last reply by robcat2075, -
- 1 follower
- 0 replies
- 206 views
I down loaded the web version, and I have to enter my name and organization every time I start this thing. I'm on a Mac, did I miss something in the install?
Last reply by bighop, -
- 3 replies
- 372 views
Hi, I just got my 1 yr subscription, but I am not sure where or how I can download. Thank you.
Last reply by StormedFX, -
- 2 followers
- 16 replies
- 1k views
Hello all, My name is V... I am not a newbie yet, since I am still trying to make my decision whether to buy the DVD or to get 1 yr subscription. I hope someone could tell me PROs and CONs between them. Thank you!
Last reply by StormedFX, -
- 5 replies
- 286 views
I'm going back to work on the old Eggs, Potatoes, and Bacon animation I had submitted to MMC ... what, 5? 6? Anyways, as far as suggestions, one person had mentioned that one of the characters seemed to freeze sometimes. I thought a neat way of making him continue to move was to implement a breathe pose. I can just have it go up and down periodically; it could go up just before he begins a phrase, and go down as he completes it. I created the pose, did some muscle (control point) changes to make his chest expand, and then did some skeletal changes to make his Back2, Head, and Neck move. I then went to the existing chor, created a new chor action, and had the …
Last reply by mtpeak2, -
- 3 replies
- 348 views
Hello, I'm treating to render in Toon mode and I think I have put all the correct setting in the Rendering Options, Camera, and Model Surface Properties, so Lines are showed in renders but I have some Scale Compensation problem or something like that, cause when the camera moves near or far of the model, it seems like if the Toon line always maintain his... same width??? So when the camera is near, the lines show very "thin" and when the camera is far the line is very "thick", and... How can be possible??? Well, as I say I must be missing something cause it's simply not possible get a decent/coherent line all the time in this way, so... HELP! And thanks
Last reply by robcat2075, -
- 9 replies
- 614 views
i might have asked this already but, how do i add movies to the A:M films area? i think it was by sending it to someone and then they would upload it, but it never got on...
Last reply by mouseman, -
Is there a way to manipulate hair, rigid bodies, cloth simulators, via forces. I think I have heard of such a technique but I am not quite sure. Thanks, Jared
Last reply by Masna, -
- 3 replies
- 431 views
Yes the name is Raptree, myhalomovies is my site that I own. I do Machinima, I know some of you don't know that, but if you've heard of Red vs. Blue then you would know they came from Machinima. I myself do movies like them on halo 2 and halo 3, I've taken notice to your product "Animation Master" and was surprized at this spectacular program that is in my price range. I ain't a jump to person on these programs, but I am wanting to purchase the 1 year trial for $50 and if I like it I will buy the whole thing. Myself, currently, is making a few series in halo 3 and your program matched a design texture that I use for many episodes to come. I am hoping to enjoy my…
Last reply by Rodney, -
- 1 follower
- 12 replies
- 871 views
Hey everyone! I'm Ryan and just purchased this software this weekend and I must say the examples of people's work is astounding for what this thing can do! I've always been looking for an affordable piece of software to do 3D, but they all seemed to be way out of my league. This software looks very promising and the work that's been coming out of this community is very impressive. I was wondering for those of you who have learned the program how hard the learning curve was for you? I barely used Maya and I do catch on rather quick to things, but this is pretty much my first 3D program I bought and am very excited to bring some of my ideas to life on scree…
Last reply by Eric2575, -
- 0 replies
- 208 views
Hello- Does anyone know where to download the "pearl.mat" material? Thanks for any info! Tom
Last reply by Tom, -
- 0 replies
- 180 views
Hello- Does anyone know where to download the "pearl.mat" material? Thanks for any info! Tom
Last reply by Tom, -
- 2 replies
- 260 views
Dose anyone know if there is a plug-in to purge out un-used stuff. like groups, material and more.
Last reply by DJBREIT,