Characters
Animateable Characters preferred. Please specify Rigging (if any) Examples: 2001/2008 Rig, TSM, Custom Rig, Not rigged etc. Consider including actions/poses if available.
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79 topics in this forum
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Here's the Tom Servo model I built. Fairly simple model and his head is rigged. TomMDL.zip
Last reply by Darkwing, -
Basicman II
by Xtaz- 3 replies
- 707 views
Hi there .... I improved ( remade splines and rigged it using 2008 by Mark ) an old model that I found in one of the folders here.... I dont know who modeled the original character.... I intend to use it in a project that is gestating I'll need a basic face setup for him... I'm working on it. well, here is the model and a quick test of him. basicman_II.zip dancing_test_rig.mov
Last reply by Darkwing, -
- 2 followers
- 11 replies
- 1k views
This is one of the character models I used for my class animation. (I didn't finish the film, but I still managed to get an A!) I rigged him myself, from scratch. It's a simple rig, but it gets the job done. He's ready to work with the dopesheet. He could use another one or two pose sliders for the eyebrows, and maybe some smartskin on the fingers, but that's about it. Feel free to do whatever you want with him, customize him to your heart's content. Flynn.mdl
Last reply by jimd, -
- 0 replies
- 669 views
i cant quite remeber where this little came from but decided to model him in A:M for fun sack now you can all have fun with him Enjoy! bomb_guy.mdl
Last reply by thejobe, -
- 0 replies
- 640 views
second character i ever made, first one i fully riged took me about 7 months to finish this guy since i was learning as i was building him sadly i never got to use him for anything so i present him to you guys Enjoy! jumpsuit_dave.zip
Last reply by thejobe, -
- 4 replies
- 345 views
Now you guys know I'm loosing my mind.... here is a twist tie guy rigged with tsm2. Have fun. tieguy.zip
Last reply by jimd, -
- 1 reply
- 912 views
Pretty much wrapped this model up for everyone. I didn't do the face rig because I'm not sure which one people preferred so if anyone is ambitious enough please feel free to modify and post it. I put in a ReadMe so please check that out. Anyone contributing to this file set please post an quick render of what you have done and append the model (don't use the original model name) so it doesn't get confused in peoples libraries. Super Thanks to MTspeaks for the new rig and all his help on this. woman1_2008r.zip
Last reply by ivanbryan82, -
- 8 replies
- 1.3k views
This character has only color groups, it needs to be rigged, I hope it be useful for someone, feel free to use it and do modifications as need it...let me know if there are troubles to open etc...greetings MUSCLE_NO_BONES.zip
Last reply by pixelplucker, -
Evil Snowman
by KenH- 2 replies
- 778 views
This is an old project I abandoned for some reason a while ago. I just dug it up and since it's the festive time of year, I'm donating it. The hands aren't rigged, so a little work is needed. That was probably why I left it. It's based on an existing concept. Edit: Aha....found the original thread. http://www.hash.com/forums/index.php?showt...&hl=snowman snowman.prj
Last reply by NancyGormezano, -
- 1 follower
- 7 replies
- 1.1k views
Hi guys, thought someone might be able to use this as I'm not any longer. Just thought I'd share this as I'm deleting it anyway. Here's what she looks like: female.zip
Last reply by Postality, -
- 2 followers
- 23 replies
- 1.7k views
I've finished working on the Lost In Space B9 Robot. I would like to send Thank You to robcat for providing me with his concertina model in helping me figure out how to rig the robot's arms. And thank you to all who comment and help me through the modelling process of this robot. I am including a project file, separate model, two action files and a single decal that was used in the model. Pretty much everything is rigged, lights, arms, claws, whirly gigs and so on. Lots of pose sliders to help make things a bit easier for you. The pose slider for retracting the arms doesn't work properly all the time. Not sure why. Also, I don't have any rigging for the treads…
Last reply by Rodney, -
- 81 replies
- 3.1k views
I started back working on one of my people models and wondered if others want to contribute to this pretty massive project. I think many of the users here can benefit having access to good human models with all kinds of accessories, clothing etc. (something along the lines like poser has but better). So far I redid this character and plan on using the tsm2 unless someone has a better idea. If I can keep the base figures cp count down low and bare minimum, I think users can modify the character somewhat easily to make new characters. Tips, suggestions, comments etc would be really really helpful.
Last reply by steve392, -
- 1 reply
- 590 views
SantasElf.mdl catagory: actor/holiday
Last reply by pixelplucker, -
- 1 follower
- 5 replies
- 859 views
EYE_090509.mdl eye0002_090509.prj eye_test02.mov Enjoy
Last reply by John Bigboote, -
- 1 reply
- 590 views
talkingtreeembed.mdl
Last reply by TheSpleen, -
- 3 replies
- 1.4k views
Its not graet ,the shoulders need better smartskinn really .It has the Lite-rig installed from Holmes. Hope this consolidate thing work's cheers Steve oh her names Tess oh allmost forgot a couple of actions ,walk and a little dance Category: Character (Female) Category: Actions (For use with models using the Lite Rig) F_.zip walk.zip
Last reply by Rob_T, -
- 13 replies
- 1.7k views
Free to a good home: 1 Robot Caution- This robot is NOT 3 Laws compliant! 1. This robot is likely to injure a human being or, through inaction, allow a human being to come to harm. 2. This robot couldn't care less about orders given to it by human beings, even if such orders would conflict with the First Law. 3. This robot will protect its own existence and really doesn't give a crap about anyone elses needs. As you can see, some training may be required to housebreak him. No claims of great rigging or decals are made. Use of this model is unlimited but it would be nice to credit me for the Model and Ashley Wood for the inspiration. There is…
Last reply by Meowx, -
- 1 follower
- 12 replies
- 1.3k views
A while back (August 2007 actually) I entered the Anything Goes Image Contest. As usual, my grandios idea didn't quite pan out. I was loking at the character and thought I might play around with it. The inspiration was from Ashley Woods robot paintings and Robots vs Zombies comics. I just wanted to share what I am up to lately, I hope you find it of interest: EDIT: Oop's - posted *.BMP files instead of *.JPG....bitmaps too huge! Added link to half a** contest image.Retrobots - Anyting Goes Added: All the Robot parts can be downloaded HERE.
Last reply by ludo_si, -
- 10 replies
- 1.7k views
old character animation remember this ?? 3dmx_256x172.mov
Last reply by phatso, -
- 1 follower
- 4 replies
- 824 views
eye_SSS_01.mov eye0000.prj J_eye_bal_02.mdl
Last reply by jason1025, -
- 8 replies
- 454 views
My daughter is a big fan of this guy so I modeled him today. Thought I'd just show him to you.
Last reply by Ilidrake, -
- 8 replies
- 555 views
Hey Again, Hopefully these models will work. Tell me If They don't. The models are the dropship and the soldier alien. I embedded the models in the projects, but I also uploaded just the models also. Don't forget on the dropship model- the wings are moveable in the pose sliders. The dropship has the landing gear and platform in the pose sliders also. The turret on the front has bones. Ther are bones for the wings just in case you need to mess with something on the model. The alien has only one pose slider- the second mouth. The model has the 2001 skelton, but you will need to make your own walk with alien because of the tail which also has bones on it. AL…
Last reply by xyz123, -
Hi friends I was looking some dvd´s ( old backups ) and found a model called basicman ( I don't know who model it ). He seems to be an excellent model to animate. There was a little imperfections in its splines then I decided to do a large improve on its splinage today. when the model was ready I started to use the 13s_posable_squetch_rig_installations_03_12_2008 but I had no success maybe by the lack of a more detailed tutorial showingo how / when to assign bones so I decided to put the model at your disposal so that you can rig it. basicman.zip
Last reply by mtpeak2, -
- 14 replies
- 942 views
I did an animation using A:M about a decade ago, maybe longer. I had derived a robot character from a stock mannequin model included with A:M at the time (I believe it was called "mannequin"). Now, someone who saw my old animation is interested in me doing another one with the same character. Meanwhile, the machine all that work was on had a disk crash around 2000, and I don't have a copy of my robot model. Can anyone help me locate a copy of the mannequin model? It also came with a walk cycle action, but I'm not sure that will be portable into the latest A:M. The Hash guys have made a lot of great changes to the product in the meantime. Being able to import …
Last reply by robcat2075, -
- 28 replies
- 1.7k views
I started him a while ago, but haven't had the time/inclination to complete him. I probably won't either. If anyone wants to do that, go for it. Iron_Giant.zip
Last reply by phnxpyre, -
The talented Andy Gibbons has generously donated another model to the AM Community. He's asked me to host it. You can get it here: Afro Man
Last reply by andyg, -
- 18 replies
- 1.7k views
Hey, I upgraded the Generic Man I was planning to submit for the additional 2005 CD. I didn't make it to the CD, but you can get it here in a zip file (12.5MB). It has a Phoneme chart and a text document explaining some info about what to do with him. ::::::::::::: The Text messege reads: GENMAN: Built in Animation:Master v-11.1d ----------------------- Modeling: I modeled him to be as small in patches as I could, but still trying to maintain some musculature and definition. Most heavy patches are in the head and hands. ---------------------- Decaling: I provided photoshop documents with layers and alpha so that you can just start painting him w…
Last reply by Gene, -
- 9 replies
- 1.3k views
Hi all I've been experimenting with the new bones and I thought I'd show the result. In the image I've boned the arm using a simple bicep forearm hand and fingers setup. There are no fan bones or smartskinning but I adjusted the falloff using the new bones. It took about 10 minutes to setup the arm, and most of the mistakes can be put down to a very simple mesh, and the need to experiment about more around the joints. The only addition I could think of was that in some circumstances it would be nice to be able to set separate x and y falloffs, as well as z. The workaround would be to parent in more bones to change the shape of the area of influence I guess. Lots more e…
Last reply by Dpendleton77, -
- 3 replies
- 1k views
I decided to donate this character FREE for the community of AM Soon in ( Free Models) http://www.hash.com/freemodels/
Last reply by cronos,