sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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Hash, Inc. - Animation:Master

*** Paul's Playground ***


Paul Forwood

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Thanks, Mark. I will persevere. :)

 

 

post-183-1309713915_thumb.jpg

 

Any ideas on why the dynamic ears render like this:

post-183-1309713928_thumb.jpg

 

WalkStick360_A02j.mov

This was 3 passes and the ears animate correctly in the Choreography window but when rendered they look static and have this ghost image. Perhaps it is a result of motion blur but there doesn't appear to be any motion at all. The dynamics on the tail don't seem to be affected.

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  • 1 month later...

Yes, these are all GIFs, Matt. I use the AVS converter, which is very easy to use but doesn't provide frame by frame editing, which is a shame. I'm looking for a cheap, or free, gif editor which provides easy adjustment of individual frame timing.

I haven't finished tweaking the mouth yet but elocution lessons start here anyway:

 

post-183-1314697476.gif

 

He is attempting to say, "The rain in Spain falls mainly on the plane".

 

I removed the big version, with sound, because the current state of the animation doesn't warrant such a large file size. The rigging on the mouth and eyes needs tweaking.

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Thanks, guys! :)

They're not interacting with each other yet.

 

post-183-1315436684.gif

 

Oh dear. I'm not happy with the arms and feet so I have some remodelling to do. (I was experimenting with arm bones that are children of the head bone.) Also I think some of these guys need ears. Ears add so much more character and they are going to need them for carrying things. :)

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>Yes, these are all GIFs, Matt. I use the AVS converter, which is very easy to use but doesn't provide frame by frame editing, which is a shame. I'm looking for a cheap, or free, gif editor which provides easy adjustment of individual frame timing.

 

Mainly:(Import Sequence as layers, export as angif, set time behind each frame)

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Thanks, Jost. I have tried the gimp, and it does work, but I'm looking for a more elegant solution where I can select a whole range of frames and adjust their timing in one quick operation rather than having to do every frame, one at a time.

 

Jost, I have just seen your dragon ring on your webpage. Nice work! Did you model the detail on the ring shank or did you use a bump map?

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