sprockets TV Commercial by Matt Campbell Greeting of Christmas Past by Gerry Mooney and Holmes Bryant! Learn to keyframe animate chains of bones. Gerald's 2024 Advent Calendar! The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen
sprockets
Recent Posts | Unread Content
Jump to content
Hash, Inc. - Animation:Master

Recommended Posts

Posted

Hi folks!

 

I just forgot to post some WIPs from my current project, Boris & Jimbo (use this link for more infos about the project, story etc.).

 

Ok, here you are - let me introduce to you Boris, the rat and Jimbo, the snake!

 

rattus_pissed.jpg

 

snake_charming.jpg

  • Replies 66
  • Created
  • Last Reply

Top Posters In This Topic

Posted

Very nice and very appealing characters. What is the project? These guys could go a long way in my humble opinion. The rat, er, sorry, Boris, reminds me of the "Ice Age" characters. How'd you come up with those guys?

 

Btw, I'm just learning about lighting, would you share your lighting setup? I like the way the characters are displayed. Did you use a skylight?

 

Anyways, enough of my babble.

 

Great job, can't wait to see them in action.

Posted

Great Characters! I like the way you've over-exaggerated the features.

 

Looking forward to some Animations...

 

Eugene

  • Admin
Posted

Very nice! As has been said these are great characters. They look like they'll be fun to animate.

I like the stark lighting style and the stark character color too. Is that the lighting style that you'll be using in animation? I like. :)

 

Is that hair you are using for the whiskers are is that modeled geometry?

Posted

Hi!

 

Thanks for your comments! ;-)

 

@Eric:

The lightsetup is a lightrig (a little blueish), one Specular-Spot-Light and a fill light from the bottom. To get the white background I used fog.

 

@Rodney:

At the moment I'm experimenting with different background styles, maybe I end with this one (yup, the first idea is often the best one)

 

No hair on this, just geometry (with dynamic-options).

 

Cheers,

David

  • Admin
Posted
No hair on this, just geometry (with dynamic-options).

 

Definitely fooled my eye.

 

Ahem... post more images please. :)

Posted

There's only one more pic at the moment, but I guess you've seen it already.

 

snake_rattus_laughing_600.jpg

 

 

Cheers,

David

Posted

What can I say?

 

I have not seen characters with this much personality in a loong time!

 

I can't wait to see them move!

 

btw... I too like your light setup very much! Could you (please) post choreography with your light and fog setup?

 

Drvarceto

 

KEEP US POSTED!

Posted

Here you go, the lighting setup. But please don't expect to much magic. ;)

 

The final touch & trick is the use of an ambient-ramp-material on every model.

 

Cheers,

DJ

lighting.zip

  • 1 month later...
Posted

Great character designs. I especially like the snake. I like your lighting setup as well. Good luck with the project.

Posted

LOL. That sure made me laugh :lol: Great stuff

@agep:

^^ Right at the moment you wrote your comment I was checking for opportunities in norway. :blink:

That must be a sign ...

 

@all: I'm happy that you like it. Stay tuned! ;)

Posted
:P These characters are VERY cute. I have not had much success doing cute, most of my character designs have a very HARD look to them. My wife wishes I was doing cute stuff instead of what I currently do also. very nice style on these two characters, my compliments!! keep up the fine work.
Posted

Hi DeeJay!

 

These charachters are very funny and perfect!

The rat's animations are very realistic and nice smooth movement.

Cool stuff!!!

 

Keep it up!

 

Cheers,

 

Sharky ;)

Posted

Hmmmm.... I like the first take better. The hand stopping before twirling is distracting. Maybe it stopped too long?

Posted

yeah, I like the first one better too.

I think he looks hateful angry in the second clip and it doesn't particularly make sense....

 

But still nice work!

 

Mike Fitz

www.3dartz.com

Posted

Wow! I just read the biographies of Boris & Jimbo. Dude! You got yourself a winner. This is major media material.

 

<sigh> How I wish I was on your team.

 

Hey, I'll be in Germany in August, what part of Germany do you live? Maybe I can give you a visit and pick your brain :)

Posted

Wow! I just read the biographies of Boris & Jimbo. Dude! You got yourself a winner. This is major media material.

 

<sigh> How I wish I was on your team.

 

Hey, I'll be in Germany in August, what part of Germany do you live? Maybe I can give you a visit and pick your brain :)

 

The "team" consists of me, myself & I. ;)

I live in Düsseldorf.

 

Cheers,

DJ

  • Admin
Posted

I want to complement you on your website.

It very nicely promotes your work and takes us into the world of Boris & Jimbo.

Its a very professional piece of work and it feels like we are part of the creation process. :)

 

Your implementation of Boris's nose is noteworthy.

It's not often you see such successful animation with such an appendage. (Sorry Boris but like your creator I have to tell the truth). With a nose of that length its often hard to make the facial animation work. As you've designed things you even have a great source for secondary animation. Superb.

 

Outstanding job DJ!

Posted

The "team" consists of me, myself & I. ;)

I live in Düsseldorf.

 

Cheers,

DJ

 

I'll be in Aschaffenburg the first week of August. How far is that ?

Posted

Rodney, you make me blush ... I'm glad you like it!

 

@Dhar:

Well, actually Aschaffenburg is not around the corner (ok, in US-measure-terms it is close by ;-) ). Plus the problem that I really don't know if I'm available at this time. :-(

  • 2 months later...
Posted

Hi folks!

 

Sorry for the sloooow progress of this project, but here you go with another little WIP-Screenie:

 

szene_wip_11.jpg

 

You see, I'm still on the run! :D

 

Cheers,

DJ

Posted

Wow. How did I miss this thread? Very nice characters. I like the second animation....the fly seems almost drunk. The only thing I don't like is the hand going up on frames 294-297. I preferred the fist take on that bit. In fact the whole hand move before it was better in the first.....more nonchalant.

 

Keep it up and us posted!

Posted

BTW I just tried that ArtRage program you mention on your site. It's pretty incredible...very original/intuative interface.

Posted

Hey Deej. I'll be in Germany on Aug. 1 and leave Aug. 17. I'd like if we can meet over a cup of coffee or something? :)

  • 3 weeks later...
Posted

So, the next test is ready to go. At the moment I'm building the setting for my short.

There's still a loooong way to go, the szene is still missing background props (small hills, trees & stuff) an tweaking of the front things. Also the lighting is not final! So there's plenty to do right now.

The main intention for this shot was to test the look of grass. It's some sort of "mass" right now and I'll give it more contrast in the future.

 

Anyhow, here you go:

 

scene_01_boris_walk_640x360.jpg

Posted

Looks great. Maybe vary the length abit more? Will their feet interact with the grass?

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...