sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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Hash, Inc. - Animation:Master

Zaryin

Craftsman/Mentor
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Everything posted by Zaryin

  1. Rodney's alright -- I guess . Seriously, he's a great help to all, old and new. If it wasn't for him I don't think these forums would be what they are.
  2. Well, I love the models so far. I especially like that texturing job.
  3. I agree with others that the face texture could use a little work (including the eyes), but it's fantastic the way it is. Great job.
  4. Looking great so far. Although I have to say he looks a little like a caracture of Conan O'brien.
  5. Ugh! One of you people have to do a car tute! Great model.
  6. That is crazy how cool that is looking. I think Ken is right. There might be some people out there who would buy this.
  7. All I know is I wish I could make a car that looked half as good as that. Nice job.
  8. I'm starting to worry about you John, haha.
  9. Well, that's freakin' amazing! It's also freakin' crazy, haha. Great job. It's excellent.
  10. Coyote and ROadrunner should definatly come next. I love him. He looks great.
  11. Excellent. I love the style, and the lighting is great. I would have added one more soft spotlight set to the front left and a little above to add just a little more, but great just the way it is.
  12. Good going so far. The thing about making heads is that now that I have so many it takes me about 10 to 20 minuted to make any of my head because I can just stitch together pieces of heads and bodies to make anything now. Of course I still have to mold and tweak and model some other stuff. BUt for alot of my stuff it's getting to the point where I am sculpting more than modeling. So keep working and keep making everything .
  13. I don't have any crits yet. It looks great so far.
  14. Haha, I didn't even notice the date, lol.
  15. What I used to do is use Poser models as rotoscopes and model it all in A:M. I'm pretty sure that you can do whatever you want with a model that was created entirely in A:M. I could be wrong though.
  16. I think the man's fingers could be longer. And maybe the hand as a whole could be a little larger. Other than that I think it looks great.
  17. Excellent job so far. It's a bit creepy without the ears so far, haha. I'm assuming that will be the next update.
  18. I like the model also, but agree that the front wheel area looks a little dented.
  19. You guys are doing a great job so far. Where are you from in Wisconsin Ryan? I'm from Milwaukee myself.
  20. No. There's no real noticable differenence to me whether I render with SSS or not.
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