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Hash, Inc. - Animation:Master

Xtaz

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Everything posted by Xtaz

  1. Hi...welcome to A:M... Use a sequence of images (PNG TGA JPG) instead avi.
  2. my two cents .... you must use environment map on the object ....
  3. Welcome back larswik! about motion track I use PFhoe Pro 2.2 by Pixel Farm. It's working very well for my purposes and exports directly to A:M (PRJ). examples:
  4. newton physics will be jealous what is the release date (V17) for us mere mortals?
  5. Yes it is ... but instead bones it has some kind of inaccessible links to nulls Clever solution ... Thanks Mark
  6. Hi friends .... I developed a rig to use with BVH motion. For each bvh I have to setup the same constraint to the same bones to the same links(bvh "bones"). Since the name of the bones are the same (my own rig) and also the links(bones) of the BVH are the same(name). Is there a way to export these instructions of constraints and then import them into a new action, using the same rig with a different BVH (diferent movements but with the same "links" (names)). Do I made myself clear? I attached the rig represented by solid structures Bones_to_bvh.mov
  7. Xtaz

    Pendulum

    Serg.. you are sick another masterpiece.
  8. Amazing model... are you using jenpy AO ?
  9. amazing character ... superb job with hairs.
  10. Thanks for your reply Elm. Even using the bake surface, Modo doesn't import the decals. Is there some tip to put it to work ? Is there some free software to try exported decaled models ( OBJ ) ?
  11. Superb animations there. As always I'm trying it too ( OBJ+MDD ). Could you export the models (OBJ) with textures / decals ? I didn't get success in this process ( using MODO 501 to import ).
  12. Campaign for a less wild transit. tapir. also means idiot or a person who disrupts traffic.
  13. Hi friends .... I'm working with another mechanical model and remembered me one issue when I was modeling the Camaro.... when I use copy/flip/attach tool, the attached side, have its bias completely messed. check the video. Anyone else ? camaro.mov
  14. it works to transform ( translate, scale, rotate ) model in choreography ( in boneless models )
  15. this is a bone that exists in every model, it works to transform ( translate, scale, rotate ) model in choreography ( in boneless models )
  16. Coincidence ??? I started to model an Audi R8 today You are doing a great work ....
  17. More one test ... Chaos Theory chaos.mov
  18. For you Mr Robert.... spirography.mov spirography.zip
  19. Thank you friends ..... absolutely right ....
  20. Using the rig created to this machine I just modeled some emitters and playing with nulls I bring to you the Real Time Drawing System ..... pointless but funny. drawing_system.mov
  21. Xtaz

    Particles x gravity

    For while this solution is good for me thank you Mr. Robert
  22. Xtaz

    Particles x gravity

    initial velocity will works if life expectancy is short .. try set it to 100.. the gravity is still there
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