sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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Hash, Inc. - Animation:Master

Xtaz

Hash Fellow
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Everything posted by Xtaz

  1. I'm sad to not be part of this the poster is amazing Robert... as is usual in your work.
  2. I'm with you Robert .... I would like to see some animations based in sports ... for example ... Olympics Fencing Long Jump Soccer shot put.... .... .... they are great to study all animations principles....
  3. Happy birthday from Brazil ....
  4. Xtaz

    Return

    Welcome back Manta .... Yes .... the files that A:M imports are: -PLY -OBJ -LWO -DXF -AV2 -3DS
  5. nice weight impression ...I just missed the secondary action of the fingers when the base rises. 5 stars anyway
  6. Xtaz

    Camaro SS

    I finally completes the modeling of the Camaro SS. The tutorial will be online starting this weekend. Follow this topic to learn more. C&C are welcome .....
  7. 3d, either images or animation, is a constant learning. Have perseverance in studies. We are here to answer questions that are bound to arise.
  8. well well well ... I began to model my entry right now ... let' see if the time is my friend.
  9. Very nice model and texture ... the belt and shoes are too dark ... I would use a leather material from Simbiont, and remember, the entry should not have background, preferably be rendered in PNG with alpha channel ON.
  10. she is lovely .. great work Sebastian ....
  11. drag the action into the model and in its properties set HOLD LAST FRAME to ON... drag same action again then set BLEND METHOD to ADD ...
  12. Shortcut.... Press Q to enter in render mode then using right button mouse drag the rectangle around the area or... press SHIFT+Q to lock render mode ... so you can make adjustments while render is automatically updated. Both methods works in any view ( CHO / Objects / Action )
  13. Merry Christmas from Brazil to all Hash Community
  14. gorgeus model .... displacement maps ? wireframe ?
  15. indeed .... Nice clouds ... but I'll mantain this design for while .. thx John I accelerated it a bit too Is youtube confortable for you ??? Or do I attach the video in the post ?
  16. well.... finally I have my desktop again.. a powerful one ...so I'm back to the project. I believe that the seq01/scene01 is done ... fastAO from jenpy is rendering fine in 64bits now.. I'm impressed how fast it is. I got 6 sec/frame in this scene ( HD total 17min / 151 frames ) Check it in HD ( TDP2020 Youtube ) the cloudes were created in A:M and rendered separately then I used the image as rotoscope. C&C are welcome ( if you can comment on youtube channel )
  17. I'm using 1.02 I checked now and I'm outdated ( 1.03 is the last update )... and you are right ... jenpy said to use 1,3,5 passes ...I forgot this detail thanks Robert .... I didn't know about this bug. Did you test new 64bit version 1.03 ? I'm posting from my mobile... tomorrow I'll back to my desktop and install 32bit and try it again
  18. this opens new horizons ... a new splash screen is different than a new mascot, isn't it? I mean, a mascot can be a splash screen ...but every splash screen isn't necessarily a mascot..... and we are talking about a Mascot Contest... then .... Are we changing the course of the contest for a Splash Screen Contest ?
  19. this is the point at which I'd like to get ....
  20. I wondering if a splash screen must be obligatorily a character... Can it be an abstract image ? a car ? a tree ?
  21. Hi guys .... I bought the amazing Jenpy's Fake/Fast AO too, but I can't put it to work.. A:M is crashing when it's being aplied ( after softening pass ).. If I model a simple ball it renders correctly ... but A:M crashs using complex objects ( characters, cars...etc...etc ) Windows 7 64 bits A:M v16 beta 5 / 64 bits check the video... FIXED in 1.03 thanks Jenpy bmw.mp4
  22. Robert... You don't cease to amaze me. kudos. Do I must beg ? ..O ..|/ _\
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